Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.30 @ 01:58:49 Player: rei Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3016) 3016 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 9954 Bonus ------- High Alert Combat Kills 38 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 36/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Impulse Thruster Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Power Amplifier Energy Well Enhanced Optical Array Encrypted Comm Array Transmission Jammer Improved Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Force Rifle Force Rifle Great Maul > --- INVENTORY -------- Cold Fusion Reactor Armored Huge Wheel Force Rifle [Rating: 78] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Advanced ECM Suite Device Advanced ECM Suite Storage Energy Well Processor Enhanced Optical Array Weapon Great Maul Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 2 2 Power 3 | . . . 1 . . 1 . . . . 1 Propulsion 4 | . . . 1 . . . . . . 2 1 Utility 6 | . . 2 . 1 . 1 . . 2 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 127 | 7 6 15 25 . 7 22 1 1 25 12 6 Power 17 | 1 1 1 3 . 1 3 . . 5 1 1 Engine 3 | 1 . 1 1 . . . . . . . . Core 11 | . 1 . 2 . 1 1 . . 4 1 1 Reactor 3 | . . . . . . 2 . . 1 . . Propulsion 43 | 2 . 4 6 . . 8 . 1 8 9 5 Treads 14 | 2 . 1 2 . . 5 . 1 3 . . Leg 10 | . . 3 4 . . . . . 3 . . Wheel 3 | . . . . . . 2 . . 1 . . Hover 8 | . . . . . . . . . 1 4 3 Flight 8 | . . . . . . 1 . . . 5 2 Utility 22 | 2 3 1 3 . 1 6 1 . 4 1 . Device 15 | . 2 1 3 . 1 3 1 . 3 1 . Storage 4 | 2 . . . . . 1 . . 1 . . Processor 3 | . 1 . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 2 9 13 . 5 5 . . 8 1 . Energy Gun 15 | . . 4 7 . . 2 . . 2 . . Energy Cannon 3 | . . . . . . 1 . . 2 . . Ballistic Gun 12 | 2 . 3 4 . 1 1 . . 1 . . Ballistic Cannon 2 | . . 1 . . . . . . 1 . . Launcher 8 | . 2 1 2 . 2 . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . 1 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 4 . . 2 . . 3 . 1 Parts Lost 33 | . 1 . 4 . 4 1 . . 12 . 11 Power 7 | . . . . . 2 . . . 4 . 1 Propulsion 12 | . . . 2 . . . . . 3 . 7 Utility 10 | . 1 . 1 . 1 1 . . 4 . 2 Weapon 4 | . . . 1 . 1 . . . 1 . 1 Highest Loss Streak 10 | . 1 . 2 . 2 1 . . 6 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 97 86 84 76 69 77 100 100 63 22 28 Engine 2 | . 2 9 9 7 4 . . . . . . Core 5 | . 11 1 9 7 5 4 6 6 4 . 2 Reactor 6 | . . . . . . 11 13 13 7 . . Treads 13 | . 28 18 5 15 12 15 20 20 7 . . Leg 2 | . . 3 13 . . . . . 4 . . Device 18 | . 11 20 21 23 20 17 24 26 16 5 2 Storage 2 | . 1 . . . . 1 6 6 4 . . Processor 6 | . 12 11 9 7 7 6 7 6 4 . . Energy Gun 4 | . . 5 9 . . 2 6 6 4 . . Energy Cannon 2 | . . . . . . 4 6 6 . . . Ballistic Gun 3 | . 21 2 6 15 4 2 . . . . . Launcher 1 | . 6 12 . . 2 . . . . . . Impact Weapon 3 | . . . . . 4 5 6 6 4 . . Naked Turns 93 | . . . . . . . . . 55 . 38 Heaviest Build 65 | 14 14 16 24 22 31 56 56 56 65 6 13 Greatest Support 84 | 40 40 46 46 46 46 84 84 84 76 36 43 Greatest Overweight (x) 16 | . . . 1 . 5 16 . . 16 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 1 1 4 3 4 3 4 5 5 3 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 3 4 4 4 5 5 5 4 5 3 Class Distribution -------------------- 48% | Mutant 36% | Infiltrator-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Matter Collected 2184 | 282 153 457 480 . 113 326 19 55 191 96 12 Remotely . | . . . . . . . . . . . . Salvage Created 3898 | 167 335 616 658 . 635 667 . 333 487 . . Parts 182 | 18 15 36 37 . 17 31 . 12 16 . . Haulers Intercepted 3 | . 1 1 1 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . . Prevented 11 | . . . . . . . . 11 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Combat Hostiles Destroyed 65 | . 6 16 12 . 11 8 . 7 5 . . Melee 9 | . . . . . 6 . . 2 1 . . Guns 25 | . 6 2 11 . . 2 . 2 2 . . Cannons 13 | . . 2 . . . 6 . 3 2 . . AOE 15 | . . 12 1 . 2 . . . . . . Classes Destroyed 16 | 3 3 4 3 . 2 1 . . . . . Worker 4 | 2 . 1 . . . . . . 1 . . Builder 1 | . . 1 . . . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . Hauler 3 | . 1 1 1 . . . . . . . . Recycler 6 | 1 . 2 . . . 2 . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . Watcher 9 | . 2 5 . . . 2 . . . . . Swarmer 16 | . . 7 . . . 5 . 4 . . . Grunt 32 | . 6 8 7 . 5 1 . 3 2 . . Brawler 2 | . . . 1 . . . . . 1 . . Duelist 4 | . . . 1 . 1 . . . 2 . . Sentry 6 | . . 1 3 . 2 . . . . . . Specialist 2 | . . . . . 2 . . . . . . Programmer 2 | . . . . . . 2 . . . . . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | 7 4 10 4 . 6 3 . 3 2 . . Combat Bots Only 7 | . 2 7 3 . 6 3 . 3 2 . . Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 1 . 1 . . . . . . Melee 1 | . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Damage Taken 7444 | . 233 406 753 . 1039 227 94 350 2106 269 1967 Core 2499 | . 33 107 275 . 191 30 . 63 433 48 1319 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 74 | . . . . . . . . . 74 . . Core Remaining (%) 77 | 100 86 73 50 . 72 . . 89 56 95 . Volleys Fired 175 | 8 19 35 44 . 6 24 . 11 26 . 2 Largest 3 | 2 2 2 2 . 3 2 . 2 3 . 1 Hottest 227 | 40 60 95 130 . 97 149 . 149 227 . 7 Shots Fired 339 | 16 38 68 83 . 13 49 . 22 48 . 2 Gun 238 | 16 36 38 81 . 5 24 . 11 27 . . Cannon 64 | . . 7 . . . 25 . 11 21 . . Launcher 35 | . 2 23 2 . 8 . . . . . . Special 2 | . . . . . . . . . . . 2 Kinetic 106 | 16 36 17 12 . 5 10 . . 10 . . Thermal 122 | . . 4 58 . . 14 . 11 35 . . Explosive 27 | . 2 23 2 . . . . . . . . Electromagnetic 82 | . . 24 11 . 8 25 . 11 3 . . Robot Hit Streak 33 | 5 10 10 25 . 8 24 . 6 33 . . Robot Miss Streak 6 | 1 3 6 3 . 2 3 . 2 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . Shots Hit Robots 271 | 10 27 40 63 . 32 33 . 18 48 . . Core Hits 153 | 7 19 38 32 . 13 17 . 9 15 . 3 Critical Kills 4 | . 1 . . . 2 . . 1 . . . Critical Parts Destroyed 8 | . . . . . 2 1 . 1 4 . . Critical Strikes 19 | . 1 2 4 . 4 1 . 3 4 . . Burn 4 | . . . 4 . . . . . . . . Destroy 4 | . 1 . . . . 1 . . 2 . . Corrupt 3 | . . 2 . . . . . 1 . . . Smash 8 | . . . . . 4 . . 2 2 . . Melee Attacks 35 | . . . . . 25 . . 3 7 . . Impact 28 | . . . . . 18 . . 3 7 . . Slashing . | . . . . . . . . . . . . Piercing 7 | . . . . . 7 . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 5 . . . . . . Damage Inflicted 7808 | 129 414 1951 1394 . 1051 853 . 536 1460 . 20 Guns 3322 | 129 357 528 1131 . 32 322 . 170 653 . . Cannons 1283 | . . 106 . . . 483 . 238 456 . . Explosions 1917 | . 57 1317 263 . 232 48 . . . . . Melee 1266 | . . . . . 787 . . 128 351 . . Ramming 20 | . . . . . . . . . . . 20 Kinetic 1178 | 129 357 206 119 . 32 145 . . 190 . . Thermal 2226 | . . 110 823 . . 225 . 170 898 . . Explosive 1561 | . 57 1241 263 . . . . . . . . Electromagnetic 1557 | . . 394 189 . 232 483 . 238 21 . . Impact 1157 | . . . . . 678 . . 128 351 . . Slashing . | . . . . . . . . . . . . Piercing 109 | . . . . . 109 . . . . . . Highest Corruption 6 | . 1 . . . . 1 1 1 6 1 . Average Corruption 1 | . 1 . . . . 1 1 1 4 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . 2 . . . . 9 7 13 15 . . Message Errors 9 | . . . . . . 3 3 . 3 . . Matter Fused 13 | . 1 . . . . 1 2 5 4 . . Heat Flow Errors 12 | . 1 . . . . 2 1 5 3 . . Energy Discharges 3 | . . . . . . 1 . 1 1 . . Parts Rejected 2 | . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . Data Loss (major) 4 | . . . . . . 1 . 2 1 . . Misfires 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 449 | . . 88 72 . 114 45 . 53 77 . . Projectiles 27 | . . . . . . 27 . . . . . Explosions 178 | . . 88 72 . . 18 . . . . . Melee 244 | . . . . . 114 . . 53 77 . . Knockbacks 7 | . . . . . 2 . . 1 4 . . Impact 5 | . . . . . 2 . . 1 2 . . Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 274 | . 4 100 130 . 33 . . . . . 7 Shots 11 | . 1 4 2 . 4 . . . . . . Rammed 9 | . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 918 | . 215 100 567 . 918 225 214 259 812 21 12 Average Temperature 185 | . 61 39 234 . 324 48 115 67 310 21 7 Received Heat Transfer 1444 | . 117 102 279 . 243 72 . 93 345 67 126 Effects 69 | . . . 25 . 13 . . . 31 . . Shutdowns 15 | . . . 9 . 2 . . . 4 . . Energy Bleed 6 | . . . 1 . 2 . . . 3 . . Interference 16 | . . . 8 . . . . . 8 . . Matter Decay 7 | . . . 3 . 1 . . . 3 . . Short Circuit 11 | . . . 3 . 3 . . . 5 . . Damage (minor) 6 | . . . 1 . 1 . . . 4 . . Damage (major) 7 | . . . . . 3 . . . 4 . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 21 | . . 9 . . 7 3 . 2 . . . Impact Corruptions 8 | . . . . . 5 . . 1 2 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . 6 . . . . . 4 . . Heat Transferred 3985 | . . 124 2035 . . 309 . 259 1258 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Peak Influence 492 | 35 203 465 492 92 281 142 . . 105 75 233 Initial 167 | . 19 16 167 88 56 127 . . . 39 33 Average 120 | 13 120 242 335 90 179 63 . . 20 52 104 Maximum Alert Level 2 | . 1 2 2 . 1 . . . . . 1 Low Security (%) 77 | 100 81 36 16 100 45 100 . . 100 100 96 Level 1 14 | . 18 45 38 . 54 . . . . . 3 Level 2 7 | . . 18 45 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 14 | . . 2 . . 2 6 . . 1 . 3 Investigation 2 | . . 1 . . . 1 . . . . . Extermination 4 | . . . . . . 2 . . 1 . 1 Reinforcement 7 | . . 1 . . 2 2 . . . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Distress Signals 8 | . . 4 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 178 | . 9 26 24 . 14 21 1 14 21 11 37 Peak Tracking Total 20 | . 2 6 7 . 5 3 1 3 7 8 20 Tactical Retreats 28 | . . 2 2 . 1 5 1 4 6 2 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Traps Triggered 12 | . 3 1 1 . . . . . 3 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Machines Disabled 10 | . . 3 3 . . 3 . . 1 . . Max in Single Turn 3 | . . 1 3 . . 3 . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Machines Accessed 12 | . 1 2 . 1 . 1 1 2 4 . . Terminals 6 | . 1 2 . 1 . 1 . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 23 | . 1 4 . 1 . 3 1 5 8 . . Successful 16 | . 1 2 . 1 . 1 1 5 5 . . Failed 7 | . . 2 . . . 2 . . 3 . . Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 1 2 . . . . . 2 . . . Terminals 11 | . 1 4 . 1 . 3 . . 2 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . Terminal Hacks 12 | . 1 2 . 1 . 1 1 5 1 . . Record 6 | . . 1 . . . 1 . 4 . . . Open Door 2 | . . . . . . . 1 1 . . . Open DSF 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . 2 . 1 . 1 . . 4 . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 50 | . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . 1 . . Dakka 1 | . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . . Drone Launches 8 | . . . . . . . . . 3 2 3 Drone Recoveries 5 | . . . . . . . . . 2 2 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Turns Passed 8104 | 165 527 633 844 33 311 1851 627 1200 1191 451 271 Spaces Moved 4968 | 76 271 304 396 20 127 852 387 703 596 719 517 Core 256 | 14 . . . . 4 36 . . 152 . 50 Treads 2723 | 62 271 244 133 20 123 585 387 703 195 . . Legs 473 | . . 60 263 . . . . . 150 . . Wheels 238 | . . . . . . 203 . . 35 . . Hover 446 | . . . . . . . . . 64 369 13 Flight 832 | . . . . . . 28 . . . 350 454 Fastest Speed 28 | 50 160 120 120 170 170 100 160 160 50 31 28 Average Speed 125 | 139 160 152 140 170 174 156 160 161 129 49 36 Slowest Speed 850 | 160 160 160 190 170 300 850 160 163 850 60 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 4 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 43 45 31 1 86 28 60 68 24 16 21 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . Known Exits Taken 5 | . 1 1 1 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . . . . . 1 1 1 . 1 . Scrap Searched 3 | . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 187 | . 13 124 43 . . . . . 7 . . Melee . | . . . . . . . . . . . . Projectile 8 | . . 1 . . . . . . 7 . . AOE 179 | . 13 123 43 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Total 6469 | 119 327 407 604 19 166 1328 395 737 962 811 594 Wait 997 | 21 21 33 105 . 4 399 7 19 275 55 58 Move 4941 | 75 270 303 395 19 126 851 386 702 595 710 509 Hop 8 | . . . . . . . . . . 4 4 Pick Up 97 | 7 8 8 21 . 4 16 . . 19 10 4 Fast Attach 24 | . . 4 1 . . 7 1 1 4 6 . Attach 75 | 7 3 2 14 . 3 13 . . 20 6 7 Detach 7 | 1 . . . . . 1 . . 3 1 1 Swap 29 | . 3 9 10 . 4 2 . . 1 . . Drop 71 | . 3 13 14 . 1 15 1 1 12 11 . Fire 175 | 8 19 35 44 . 6 24 . 11 26 . 2 Melee 28 | . . . . . 18 . . 3 7 . . Ram 9 | . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 166 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 251 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 366 | -10/Materials | Identified exit to Materials 390 | -10/Materials | Discovered new exit (range 13) 578 | -10/Materials | Identified exit to Mines 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Destroyed 7 combat bots 1023 | -9/Materials | Discovered new exit (range 16) 1291 | -9/Materials | Discovered new exit (range 16) 1324 | -9/Materials | Identified exit to Materials 1326 | -9/Materials | Entered another Materials area 1326 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1637 | -8/Materials | Build established: Scavenger-Mutant 2125 | -8/Materials | Discovered new exit (range 15) 2166 | -8/Materials | Identified exit to Factory 2170 | -8/Materials | Entered Factory 2170 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2184 | -7/Factory | Identified exit to DSF 2203 | -7/Factory | Entered DSF 2250 | -7/DSF | Additional patrols routed to DSF 2377 | -7/DSF | Sterilization system engaged 2397 | -7/DSF | Ambient heat levels rising (+10) 2412 | -7/DSF | Ambient heat levels rising (+10) 2427 | -7/DSF | Ambient heat levels rising (+10) 2442 | -7/DSF | Ambient heat levels rising (+10) 2457 | -7/DSF | Ambient heat levels rising (+10) 2472 | -7/DSF | Ambient heat levels rising (+10) 2487 | -7/DSF | Ambient heat levels rising (+10) 2487 | -7/DSF | Discovered new exit (range 14) 2502 | -7/DSF | Ambient heat levels rising (+10) 2514 | -7/DSF | Entered Factory 2514 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2730 | -6/Factory | Build established: Mutant 3700 | -6/Factory | Garrison activated, responded to threat 4133 | -6/Factory | Build established: Infiltrator-Mutant 4344 | -6/Factory | Discovered new exit (range 12) 4365 | -6/Factory | Discovered new exit (range 6) 4365 | -6/Factory | Entered Lower Caves 4413 | -6/Lower Caves | Spotted B-75 Beast 4478 | -6/Lower Caves | Met a Warlord Commander 4479 | -6/Lower Caves | Learned location of Warlord (-5) 4491 | -6/Lower Caves | Found Encrypted Comm Array 4607 | -6/Lower Caves | Encountered a Warlord checkpoint 4931 | -6/Lower Caves | Discovered new exit (range 7) 4992 | -6/Lower Caves | Entered another Lower Caves area 5097 | -6/Lower Caves | Learned location of 1 exit from Factory 5111 | -6/Lower Caves | Discovered new exit (range 8) 5732 | -6/Lower Caves | Learned Factory stockpile data 5745 | -6/Lower Caves | Learned location of 1 exit from Research 5745 | -6/Lower Caves | Learned Extension garrison access intel 5807 | -6/Lower Caves | Learned location of Extension (-4) 6192 | -6/Lower Caves | Entered Factory 6192 | -5/Factory | Evolved 2 slots: Utility x2 6193 | -5/Factory | Identified exit to Factory 6454 | -5/Factory | Joined by Warlord Dakka squad 6764 | -5/Factory | Spotted B-75 Beast 6826 | -5/Factory | Lost 6 parts (2p1n3u) 6909 | -5/Factory | Found Prototype Launcher 6910 | -5/Factory | Identified Scatter Rocket Array 7095 | -5/Factory | Repaired Energy Well 7117 | -5/Factory | Build established: Mutant 7268 | -5/Factory | Released all parts (5) 7299 | -5/Factory | Lost 5 parts (2p1n1u1w) 7368 | -5/Factory | Discovered exit to Factory (range 13) 7383 | -5/Factory | Entered another Factory area 7383 | -4/Factory | Evolved 2 slots: Propulsion x2 7825 | -4/Factory | Discovered new exit (range 15) 7834 | -4/Factory | Entered Research 7834 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7835 | -3/Research | Identified exit to Testing 8016 | -3/Research | Spotted B-86 Titan 8050 | -3/Research | Spotted B-86 Titan 8073 | -3/Research | Core integrity fell below 50% 8096 | -3/Research | Core integrity fell below 20% 8102 | -3/Research | Lost 10 parts (1p7n1u1w) 8105 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Impulse Thruster severed. Knocked back. Slug penetrates Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. Penetrated by Slug. Imp. Antigrav System destroyed. Acquired 1 matter. S-43 Plague suffers critical hit (Destroy). Slug penetrates Wall. Imp. Antigrav System destroyed. S-43 Plague destroyed. S-43 Plague suffers critical hit (Destroy). S-43 Plague destroyed. Acquired Impulse Thruster. Acquired 2 matter. B-86 Titan activates siege mode. S-43 Plague knocked back. ALERT: Rogue bot located, Programmers report to Research Zone 7P. Penetrated by Slug. Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ??????????????########### ####????? | | ??????????????# / " " #????? | | ??????????????# # " ####### | | ?????????????????""""" " [ | | ??????????????# ""T"" # % | | ??????????????# " | | ??????????????# # = | | ??????????????# #%=%[""" """ | | ??????????????# ! # """ """ | | ??????????############### """ """ | | ??????????# # | | ??????????# ! " | | ??????????# # | | ??????????#! = # """ | | ??????????# ! # """ | | ??????????# # """ | | ??????????#s#########/### | | ??????????#s s Y | | ??????????# | | ??????????# | | ??????????# | | ??????????####@####+###########"""T"""# | | ????????????# Y ? ?????????########? | | ????????????# ?????????????????? | | ????????????# ""????????????????? | | ????????????#"" """???????????????? | | ????????????#"" """???????????????# | | ????????????#"" """???????????????# | | ????????????#T """???????????????# | | ?????????????"" """???????????????# | | ??????????????" ????????????????# | | ??????????????" ???????????????# | | ?????????????? ????????????????# | | ?????????????? ! = ???????????????# | | ??????????????? ######????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 45 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedRecyclingLance Manual? 0 Play Time 01:25:38 Cumulative 21.4 hours Start 2023.04.29 @ 23:34:02 End 2023.04.30 @ 01:58:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e99ddb21-4af5-4978-a839-94bdda3942b5