Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 20:49:11

Player: K.Ioz

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (550)      550
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1080

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     267/300
Energy                     98/250
System Corruption          1%
Temperature                Cool (9)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
             Aluminum Leg
>            --- UTILITY (2) ------
             Disposable Heat Sink
       Large Storage Unit
>            --- WEAPON (2) -------
       Light Assault Rifle
  Subdweller Machine Gun
>            --- INVENTORY (15) ---
       Light Ion Engine
       Light Ion Engine
  Subdweller Power Source
     Compact Wheel
             Heat Sink
      Medium Matter Pod (100)
             Signal Interpreter
             Terrain Scanner
       Light Assault Rifle
             Grenade Launcher
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Disposable Heat Sink
       Large Storage Unit
>            --- WEAPON -----------
             Assault Rifle
             Assault Rifle
>            --- INVENTORY --------
             Ion Engine
       Light Ion Engine
       Light Ion Engine
       Light Treads
             Aluminum Leg
     Compact Wheel
  Subdweller Monowheel
             Heat Sink
      Medium Matter Pod
             Signal Interpreter
             Terrain Scanner
       Light Assault Rifle
       Light Assault Rifle
             Grenade Launcher
             Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Light Armor Plating
  Device                   Disposable Heat Sink
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 7   2   14  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   .   5   
    Treads                 3    | 2   .   1   
    Leg                    1    | .   .   1   
    Wheel                  3    | .   .   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   2   1   
    Device                 1    | .   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 3   .   5   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          8    | 3   .   5   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   .   10  
  Power                    1    | .   .   1   
  Propulsion               4    | .   .   4   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   98  93  
  Engine                   14   | .   14  14  
  Treads                   23   | .   28  10  
  Wheel                    3    | .   .   11  
  Device                   2    | .   .   7   
  Storage                  14   | .   14  14  
  Protection               10   | .   12  5   
  Ballistic Gun            27   | .   28  27  
Peak Build Rating          12   | 6   8   12  
  Average Rating           8    | 5   7   10  
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 14  32  32  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  10   | .   .   10  
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   12  15  
  Most Carried             15   | 4   15  15  
  Average Carried          10   | 2   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 4   15  11  

 Class Distribution 
--------------------
 86% | Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           948  | 214 376 358 
  Remotely                 .    | .   .   .   
Salvage Created            760  | .   403 357 
  Parts                    64   | .   39  25  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  21   | .   13  8   
  Guns                     21   | .   13  8   
Classes Destroyed          5    | .   4   1   
  Hauler                   2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  11   | .   11  .   
  Grunt                    2    | .   2   .   
  Subdweller               8    | .   .   8   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   .   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        129  | .    57   72   
  Missed                   29   | .    14   15   
Damage Taken               1494 | .    354  1140 
  Core                     258  | .    58   200  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              86   | .    43   43   
  Largest                  2    | .    2    2    
  Hottest                  50   | .    40   50   
Shots Fired                172  | .    86   86   
  Gun                      172  | .    86   86   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  172  | .    86   86   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | .    14   13   
  Robot Miss Streak        4    | .    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        5    | .    3    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           106  | .    51   55   
  Core Hits                41   | .    22   19   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 2    | .    2    .    
  Critical Strikes         2    | .    2    .    
    Destroy                2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1396 | .    658  738  
  Guns                     1396 | .    658  738  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1396 | .    658  738  
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  10   | .    6    4    
    Message Errors         2    | .    1    1    
    Matter Fused           5    | .    4    1    
    Data Loss (minor)      1    | .    .    1    
    Data Loss (major)      1    | .    1    .    
    Alerts                 1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        2    | .    2    .    
  Average Temperature      2    | .    2    .    
  Received Heat Transfer   354  | .    24   330  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    .    2    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             227  | .   227 .   
  Initial                  .    | .   .   .   
  Average                  45   | .   48  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         99   | 100 99  .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   22  10  
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                21   | .   21  .   
  Successful               11   | .   11  .   
  Failed                   10   | .   10  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   14   | .   14  .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Alert Level              1    | .   1   .   
  Locate Traps             2    | .   2   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                6    | .   6   .   
    Skim                   6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     8    | .   8   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2608 | 115  1817 676  
Spaces Moved               1353 | 65   937  351  
  Core                     4    | 2    .    2    
  Treads                   1132 | 63   937  132  
  Legs                     .    | .    .    .    
  Wheels                   217  | .    .    217  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  110  
  Average Speed            156  | 156  160  145  
  Slowest Speed            550  | 160  160  550  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 4    99   34   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1679 | 75   1169 435  
  Wait                     196  | .    174  22   
  Move                     1351 | 64   936  351  
  Hop                      .    | .    .    .    
  Pick Up                  16   | 4    12   .    
  Fast Attach              14   | 6    1    7    
  Attach                   7    | .    .    7    
  Detach                   4    | .    .    4    
  Swap                     2    | 1    1    .    
  Drop                     3    | .    2    1    
  Fire                     86   | .    43   43   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
   35 | -11/Scrapyard | Discovered new exit (range 15)
  116 | -11/Scrapyard | Entered Materials
  131 | -10/Materials | Discovered new exit (range 16)
  312 | -10/Materials | Build established: Mutant
  346 | -10/Materials | Discovered new exit (range 4)
  602 | -10/Materials | Discovered new exit (range 16)
  703 | -10/Materials | Discovered new exit (range 15)
  911 | -10/Materials | Learned Storage trap positions
  963 | -10/Materials | Learned Storage interactive machine intel
 1006 | -10/Materials | Learned 4 Recycling zone layouts
 1039 | -10/Materials | Loaded intel: 11 interactive machine locations
 1104 | -10/Materials | Loaded intel: 1 repair station location
 1622 | -10/Materials | Discovered new exit (range 5)
 1933 | -10/Materials | Entered Subcaves
 1934 | -10/Subcaves  | Identified exit to Materials
 1949 | -10/Subcaves  | Learned 2 Materials zone layouts
 2111 | -10/Subcaves  | Lost 3 parts (2n1w)
 2377 | -10/Subcaves  | Core integrity fell below 50%
 2415 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2420 | -10/Subcaves  | Core integrity fell below 20%
 2609 | -10/Subcaves  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
02378_ Sub. Monowheel destroyed.
02379_ Assault Rifle destroyed.
02383_ LD-7RT(R) destroyed.
02383_ Switching to secondary target: 0R-RY7(R).
02383_ Sub. Monowheel melted.
02383_ 0R-RY7(R) destroyed.
02384_ Acquired 38 matter.
02388_ Acquired Sub. Machine Gun.
02390_ Acquired 10 matter.
02406_ System corrupted: Component data lost.
02415_ Sub. Monowheel destroyed.
02419_ R0-Q81(R) destroyed.
02422_ Assault Rifle destroyed.
02434_ HI-FC7(R) destroyed.
02448_ Subatomizers dissect the Sub. Optics.
02464_ Acquired 42 matter.
02474_ Subatomizers dissect the Sub. Optics.
02479_ Acquired 3 matter. <x8>
02584_ System corrupted: Matter fused (-6).
02606_ Sub. Power Source destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Coolant Potential          50
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RagnarokMagneticTube
  Manual?         0
Play Time         00:14:43
  Cumulative      279.7 hours
  Start           2025.01.17 @ 20:35:08
  End             2025.01.17 @ 20:49:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          184
  Rogue           145
  Adventurer      6
  Explorer        33
Win Type          -
  Total           6
  Types           5/0/1/0/0/0/0/0/0
Lore%             52
Gallery%          71
Achievement%      65
Wizard Run        0

 Options 
---------
Layout            2
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              16/T_Terminus
Map View          53x45
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           LOW_CONTRAST(47,30,31)
Steam             1


RUN: 9bd8a75c-aefa-4a46-841d-8d8c5e8087aa