Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 21:39:20 Player: Bace Troncons Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1227) 1227 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6047 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 20/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Plasma Rifle Peak State ------------ > --- POWER ------------ Ion Engine Multi-Ion Engine > --- PROPULSION ------- Arachnoskeleton Wheeled FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Thermic Wave Construct/G Greatsword > --- INVENTORY -------- Structural Scanner Axe [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Protection Power Shielding Weapon Light Cannon Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Slots Evolved 12 | . . . . 10 2 . Power 1 | . . . . 1 . . Propulsion 4 | . . . . 3 1 . Utility 6 | . . . . 5 1 . Weapon 1 | . . . . 1 . . Parts Attached 48 | 5 7 17 7 . 1 11 Power 6 | 1 . 1 . . . 4 Engine 4 | 1 . 1 . . . 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 7 | 2 . 2 . . 1 2 Treads 6 | 2 . 2 . . . 2 Leg 1 | . . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 4 1 1 . . 3 Device 4 | . . . 1 . . 3 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 2 1 . . . . Artifact . | . . . . . . . Weapon 25 | 1 3 13 6 . . 2 Energy Gun 4 | . . 3 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 9 | 1 2 6 . . . . Ballistic Cannon 2 | . 1 1 . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 5 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 4 1 . 5 16 Power 7 | . . 1 . . 2 4 Propulsion 7 | . . . 1 . 2 4 Utility 6 | . . 1 . . . 5 Weapon 6 | . . 2 . . 1 3 Highest Loss Streak 7 | . . 3 1 . 4 7 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 85 | . 98 98 69 29 30 21 Engine 12 | . 14 13 14 5 4 . Treads 21 | . 28 28 10 . . . Wheel 1 | . . . 5 5 4 . Device 3 | . . . 13 5 4 8 Storage 9 | . 14 14 . . . . Protection 9 | . 12 14 . . . . Energy Gun 3 | . . 6 . 5 4 4 Ballistic Gun 10 | . 18 12 . . . . Ballistic Cannon 5 | . 9 6 . . . . Slashing Weapon 4 | . . . 18 5 4 3 Naked Turns 11 | . . . . . . 11 Heaviest Build 37 | 12 31 37 37 15 23 19 Greatest Support 50 | 40 40 40 40 37 50 50 Greatest Overweight (x) 6 | 3 . . . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 Average Capacity 10 | 7 10 15 5 5 5 5 Most Carried 15 | 5 10 15 15 5 5 2 Average Carried 9 | 3 9 14 4 5 3 . Final Capacity 15 | 8 15 15 5 5 5 5 Final Carried 15 | 5 10 15 5 5 2 2 Scrap Engine Consumption 76 | . . . 72 1 1 2 Constructs Created 7 | . . . 2 1 3 1 Constructs Modified 9 | . . . 3 . 4 2 Class Distribution -------------------- 85% | Mutant 14% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Matter Collected 1614 | 186 434 482 443 . . 69 Remotely . | . . . . . . . Salvage Created 3507 | . 491 296 2452 . . 268 Parts 132 | . 36 19 71 . . 6 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 4 | . 1 . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Combat Hostiles Destroyed 27 | . 11 9 3 . . 4 Melee 4 | . . . 3 . . 1 Guns 16 | . 10 5 . . . 1 Cannons 7 | . 1 4 . . . 2 Classes Destroyed 9 | . 5 1 2 . . 1 Worker 1 | . 1 . . . . . Hauler 2 | . 2 . . . . . Recycler 26 | . . . 26 . . . Watcher 2 | . 2 . . . . . Swarmer 6 | . 6 . . . . . Grunt 7 | . 5 . . . . 2 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 3 . . 1 Subdweller 9 | . . 9 . . . . Best Kill Streak 8 | . 3 2 8 . . 2 Combat Bots Only 3 | . 3 2 1 . . 2 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Hostile Shots Fired 462 | . 50 117 18 . 82 195 Missed 144 | . 15 41 5 . 33 50 Damage Taken 5115 | . 355 1058 90 . 797 2815 Core 1383 | . 64 132 31 . 152 1004 Absorbed by Shields 54 | . . . . . . 54 Redirected to Shielding 81 | . 28 53 . . . . Regen/Repaired (Parts) 190 | . 16 . 16 . 74 84 Core Remaining (%) 69 | 100 . . 9 100 . . Volleys Fired 225 | . 76 133 . . 4 12 Largest 2 | . 2 2 . . 1 2 Hottest 150 | . 55 150 . . 58 104 Shots Fired 330 | . 109 198 . . 4 19 Gun 224 | . 107 99 . . 4 14 Cannon 94 | . 2 87 . . . 5 Launcher . | . . . . . . . Special 12 | . . 12 . . . . Kinetic 251 | . 109 134 . . 3 5 Thermal 57 | . . 42 . . 1 14 Explosive . | . . . . . . . Electromagnetic 22 | . . 22 . . . . Robot Hit Streak 15 | . 13 15 . . 5 14 Robot Miss Streak 4 | . 4 3 . . 2 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 186 | . 71 45 43 . 2 25 Core Hits 77 | . 26 19 21 . . 11 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 2 . . . 1 2 Burn 1 | . . . . . . 1 Destroy 2 | . 2 . . . . . Sever 2 | . . . . . 1 1 Melee Attacks 85 | . . . 74 . 1 10 Impact . | . . . . . . . Slashing 85 | . . . 74 . 1 10 Piercing . | . . . . . . . Sneak Attacks 35 | . . . 35 . . . Combat Hostiles 2 | . . . 2 . . . Follow-up Attacks 3 | . . . 3 . . . Damage Inflicted 6096 | . 910 847 3566 . 82 691 Guns 1549 | . 890 334 . . 21 304 Cannons 629 | . 20 513 . . . 96 Explosions . | . . . . . . . Melee 3918 | . . . 3566 . 61 291 Ramming . | . . . . . . . Kinetic 1874 | . 910 847 . . 21 96 Thermal 304 | . . . . . . 304 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3918 | . . . 3566 . 61 291 Piercing . | . . . . . . . Highest Corruption 11 | . 4 4 4 . . 11 Average Corruption 4 | . 3 4 4 . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 141 | . 12 82 42 . . 5 Message Errors 37 | . 4 21 11 . . 1 Matter Fused 36 | . 3 21 11 . . 1 Heat Flow Errors 18 | . 1 10 7 . . . Energy Discharges 14 | . 1 12 1 . . . Parts Fused 2 | . . 2 . . . . Data Loss (minor) 16 | . 1 6 8 . . 1 Data Loss (major) 10 | . 1 6 3 . . . Misfires 3 | . 1 2 . . . . Alerts 3 | . . 1 1 . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 1133 | . . . 1133 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1133 | . . . 1133 . . . Knockbacks 11 | . . 11 . . . . Impact . | . . . . . . . Kinetic 8 | . . 8 . . . . Secondary 3 | . . 3 . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 277 | . 277 248 244 . . 1 Average Temperature 99 | . 116 98 97 . . 1 Received Heat Transfer 960 | . 114 267 24 . 36 519 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 581 | . . . . . . 581 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Peak Influence 207 | . 180 . 207 58 83 . Initial 180 | . . . 180 58 28 . Average 52 | . 42 . 65 58 40 . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 . 99 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 28 39 2 . 12 14 Peak Tracking Total 8 | . 5 6 1 . 8 4 Tactical Retreats 7 | . 2 1 . . 1 3 Traps | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Disabled 5 | . 1 1 3 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Accessed 19 | . 6 1 10 . 1 1 Terminals 12 | . 5 . 5 . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 9 1 22 . 1 1 Successful 19 | . 6 1 10 . 1 1 Failed 15 | . 3 . 12 . . . Catastrophic 4 | . 1 . 3 . . . Database Lockouts . | . . . . . . . Manual 7 | . 2 . 5 . . . Terminals 19 | . 7 . 10 . 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 12 | . . . 12 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 1 5 . 1 1 Record 4 | . 1 . 2 . . 1 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 5 | . . . 5 . . . Report Inventory 2 | . . . 2 . . . Retrieve Components 3 | . . . 3 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . 7 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . . . 11 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Turns Passed 9270 | 64 2130 4262 1967 33 139 675 Spaces Moved 4519 | 33 828 2078 1151 22 98 309 Core 214 | 14 . . . . . 200 Treads 3309 | 19 828 2078 345 . . 39 Legs 366 | . . . 250 . 53 63 Wheels 630 | . . . 556 22 45 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 157 90 50 Average Speed 151 | 160 160 160 144 157 120 100 Slowest Speed 350 | 200 160 160 160 157 157 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 99 65 99 1 6 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 3 . . . 2 Spaces Dug 9 | . . 1 7 . 1 . Terrain Destroyed 11 | . . 3 7 . 1 . Melee 7 | . . . 7 . . . Projectile 4 | . . 3 . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Total 6482 | 42 1526 2805 1342 21 112 634 Wait 1540 | . 601 559 81 . 9 290 Move 4513 | 32 827 2077 1150 21 97 309 Hop . | . . . . . . . Pick Up 29 | 5 8 8 8 . . . Fast Attach 26 | 5 4 5 3 . . 9 Attach 10 | . 1 4 2 . 1 2 Detach 8 | . 1 2 3 . . 2 Swap 12 | . 2 8 2 . . . Drop 41 | . 6 9 26 . . . Fire 225 | . 76 133 . . 4 12 Melee 78 | . . . 67 . 1 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -7/Recycling -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 12) 985 | -10/Materials | Discovered new exit (range 15) 1391 | -10/Materials | Discovered new exit (range 8) 1730 | -10/Materials | Repaired Propulsion Shielding 1751 | -10/Materials | Discovered new exit (range 8) 1933 | -10/Materials | Discovered new exit (range 16) 2195 | -10/Materials | Entered Subcaves 3227 | -10/Subcaves | Lost 3 parts (1u2w) 3459 | -10/Subcaves | Learned Materials interactive machine intel 3473 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4301 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5419 | -10/Subcaves | Visited 4L-MR0's lab 5443 | -10/Subcaves | Found Arachnoskeleton 6444 | -10/Subcaves | Discovered new exit (range 9) 6447 | -10/Subcaves | Core integrity fell below 50% 6457 | -10/Subcaves | Entered Recycling 6465 | -7/Recycling | Found Scrap Engine 7103 | -7/Recycling | Core integrity fell below 20% 7425 | -7/Recycling | Build established: Construct 7871 | -7/Recycling | Discovered new exit (range 5) 8424 | -7/Recycling | Entered Factory 8424 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 8451 | -5/Factory | Discovered new exit (range 4) 8457 | -5/Factory | Entered another Factory area 8457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8484 | -4/Factory | Identified exit to DSF 8543 | -4/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8580 | -4/Factory | Discovered new exit (range 15) 8596 | -4/Factory | Entered Upper Caves 8598 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8652 | -4/Upper Caves | Lost 5 parts (2p2n1w) 8732 | -4/Upper Caves | Build established: Mutant 9028 | -4/Upper Caves | Lost 3 parts (1n2w) 9112 | -4/Upper Caves | Core integrity fell below 50% 9207 | -4/Upper Caves | Lost 7 parts (1p3n3u) 9208 | -4/Upper Caves | Core integrity fell below 20% 9246 | -4/Upper Caves | System corruption reached 10% 9271 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09174_ Wheeled FC-Compact Exoskeleton destroyed. 09174_ Scrap Engine damaged due to network destabilization (-6). 09176_ Scrap Engine destroyed. 09191_ Acquired Lgt. Deuterium Engine. 09203_ Acquired 2 matter. 09207_ Lgt. Deuterium Engine destroyed. 09219_ Acquired 3 matter. 09220_ Acquired Neutrino Core. 09222_ Acquired 10 matter. 09224_ Structural Scanner destroyed. 09228_ Searching scrap... 09228_ Found Adv. Shield Generator. 09228_ Found Plasma Rifle. 09228_ Found 33 Matter. 09229_ Acquired Plasma Rifle. 09232_ Acquired Adv. Shield Generator. 09234_ P<9TE|2RMVUEALQKTI8ETO 09250_ System corrupted: Component data lost. 09265_ Adv. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ????????#????????#% ##%#?## ###???????? | | ?????????# ??????# ## #??### #####?????? | | #?????? ### #?????# # ##???# % ## %#?????? | | ###### ####??#%% #???## % ###???? | | #??#% #????## %##??? | | ???# #?????###### %#??? | | ####### ????# % #??????????## #??# | | "" ""# ## #????## ####???????????# ##?# | | ## ## ##??## %% ##????????????## #?# | | ## #??# %#????????????# ##?# | | ## ## #??#### #???????#????#%% ##??# | | # #?????## ##?????## ### # ###### | | + #???????##% ##????# =% # ###### | | + #??####### ####??#%% % #% #### | | # #??# % #??##! ### | | ##### #### ##### ##??### %% %% | | " # # #??## ##????### % | | # #?## %#??????### | | # ##### ##??####### | | # #?## % ###??## #### | | # # ####### ##??## ### | | +###### #####???## ## #### #### | | #?###???# ## #?######## | | ## ##### ## ########### | | ## ## ##gg %% ## ###?### | | # ####### p @ ### ##### | | # #### ####?# | | ?# % #### ##????# | | ?# ###### #######????### ## | | #? #????# ### #?############## #### | | ### ##???## ##?# #?### ########?## #### | | ####?#### ##??# #?## ####?# #???? | | #?### ##??## #?# % ###?# ##???? | | ##### #??## #### #### ##????? | | # #??# ##### #### ###?????? | | # #### ###### ######## ##??????? | | # #??## ### #???## ##??????? | | #???### ## ####### ### ##??????? | | #?????# %% ##### ##??????? | | #?????#### ## #### ###???# ###??????? | | ##????????####?#######??#########????###????????? | | ##?????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredStormDesublimator Manual? 0 Play Time 01:00:43 Cumulative 70.5 hours Start 2024.05.15 @ 20:38:00 End 2024.05.15 @ 21:39:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fba551a-05d4-4d5e-a9d4-ab14bd544378