Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.06 @ 22:59:48 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (464) 464 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1389 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 124/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (11) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Small Laser Beamcaster > --- INVENTORY (15) --- Ion Engine Light Angular Momentum Engine Heat Sink Heat Sink Improved Heat Sink Signal Interpreter Splice Drone Bay (6/6) EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Bore Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Beamcaster > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Heat Sink Heat Sink Improved Heat Sink Signal Interpreter Splice Drone Bay EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Bore Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 6 7 . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 3 . . Device 4 | . 1 3 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 1 4 . . Energy Gun 6 | 1 1 4 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . 2 3 . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 4 | . 1 3 . . Highest Loss Streak 2 | . 1 2 . 1 Average Slot Usage (%) 97 | . 94 99 100 100 Engine 14 | . 14 14 14 14 Treads 27 | . 27 28 28 28 Device 10 | . 5 14 14 14 Storage 14 | . 14 14 14 14 Protection 1 | . 3 . . . Energy Gun 17 | . 14 16 28 28 Ballistic Gun 10 | . 14 11 . . Naked Turns . | . . . . . Heaviest Build 32 | 14 29 32 32 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . . . Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 15 | 1 10 15 13 13 Average Carried 8 | . 5 11 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 1 10 13 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 505 | 193 235 77 . . Remotely . | . . . . . Salvage Created 607 | . 463 144 . . Parts 30 | . 26 4 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 11 | . 8 3 . . Guns 11 | . 8 3 . . Classes Destroyed 4 | . 4 . . . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Watcher 3 | . 3 . . . Grunt 11 | . 8 3 . . Best Kill Streak 2 | . 2 2 . . Combat Bots Only 2 | . 2 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 762 | . 494 238 . 30 Core 126 | . 66 60 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 54 | . 40 13 . 1 Largest 2 | . 2 2 . 2 Hottest 115 | . 70 90 . 115 Shots Fired 106 | . 80 24 . 2 Gun 106 | . 80 24 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 48 | . 40 8 . . Thermal 58 | . 40 16 . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 12 . 1 Robot Miss Streak 2 | . 2 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 77 | . 58 18 . 1 Core Hits 30 | . 22 8 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 931 | . 705 214 . 12 Guns 912 | . 697 203 . 12 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . 8 11 . . Kinetic 493 | . 421 72 . . Thermal 419 | . 276 131 . 12 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 1 . . Targets Rammed 3 | . 2 1 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 342 | . 342 20 . 12 Average Temperature 129 | . 145 8 . 9 Received Heat Transfer 456 | . 270 150 . 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1155 | . 794 336 . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 170 | . 170 41 . . Initial 1 | . . 1 . . Average 53 | . 83 27 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 11 4 . 5 Peak Tracking Total 4 | . 3 2 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 4 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 14 1 4 . Successful 13 | . 8 1 4 . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 1 4 . Record 4 | . . . 4 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Monitor 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders 1 | . . 1 . . RETURN 1 | . . 1 . . Ally Attacks 4 | . . 4 . . Total Damage 64 | . . 64 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 1 | . . 1 . . Drone Recoveries 1 | . . 1 . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1871 | 75 815 732 239 10 Spaces Moved 1007 | 42 394 417 150 4 Core 25 | 25 . . . . Treads 982 | 17 394 417 150 4 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 157 160 160 160 160 Slowest Speed 250 | 250 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 59 73 54 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1156 | 48 497 457 149 5 Wait 52 | . 43 9 . . Move 1003 | 41 393 416 149 4 Hop . | . . . . . Pick Up 19 | 1 11 7 . . Fast Attach 10 | 6 2 2 . . Attach 5 | . 2 3 . . Detach 1 | . . 1 . . Swap 4 | . 2 2 . . Drop 5 | . 2 3 . . Fire 54 | . 40 13 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 499 | -10/Materials | Repaired Lgt. Treads 697 | -10/Materials | Discovered new exit (range 3) 719 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Entered Mines 937 | -10/Mines | Learned 8 Materials zone layouts 973 | -10/Mines | Discovered new exit (range 11) 1260 | -10/Mines | Found the Drone Emporium 1268 | -10/Mines | Found Prototype Device 1268 | -10/Mines | Identified Splice Drone Bay 1297 | -10/Mines | Received a Mining Laser from a helpful Derelict 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1485 | -10/Mines | Core integrity fell below 50% 1616 | -10/Mines | Discovered new exit (range 5) 1623 | -10/Mines | Entered Exiles 1663 | -10/Exiles | Met 8R-AWN 1689 | -10/Exiles | Met EX-HEX 1759 | -10/Exiles | Met EX-DEC 1787 | -10/Exiles | Learned location of Zion (-6) 1843 | -10/Exiles | Discovered new exit (range 14) 1862 | -10/Exiles | Entered Mines 1863 | -9/Mines | Assembled infested the area 1872 | -9/Mines | Self-destructed Last Messages --------------- PINNED - Until our FarCom is fully operational, I strongly recommend anyone spending a while in 0b10 bring along sensors with decent range to avoid running into patrols. A Signal Interpreter is optional since I know you're all smart enough to figure out what most of the blips are by watching their behavior for a short while. >>Record "MSG004902-01*" PINNED - I saw a Programmer snooping around in the Mines recently, it's only a matter of time before they find us. We might need to prioritize getting out of here and finding a better environment less hostile to science. 01843_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01863_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01863_ K-01 Serf collects debris. 01868_ Critical hit (Burn: +37). 01870_ Ion Engine destroyed. 01872_ C-30 ARC bursts open, deploying its payload. 01872_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????######??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????# ## # #??????????????????????? | | ?????????? ###########????????????? | | ?????????????????# #?????????? | | ?????????????????# ###@ #### #????????????? | | ?????????????????# #?# #?????????????????? | | ?????????????????######?# #?????????????????? | | ????????????????????????#gg#?????????????????? | | ????????????????????????# dd?????????????????? | | ????????????????????????# ##????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ! ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ?????????????????????????###?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotLightpackGenerator Manual? 0 Play Time 00:07:39 Cumulative 1150.9 hours Start 2021.05.06 @ 22:52:21 End 2021.05.06 @ 22:59:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 84 Types 15/10/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b66cdcd-83de-4bfe-80df-b7bc7a1ef391