Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.17 @ 12:47:59 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (4347) 4347 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1934) 1934 TOTAL SCORE: 10886 Bonus ------- High Alert Combat Kills 620 Follower Combat Kills 112 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -498 Cogmind --------- Core Integrity 334/700 Matter 300/300 Energy 300/300 System Corruption 5% Temperature Hot (226) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Weapon Shielding Relay Coupler [NC] (19) > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Improved Heat Sink Transmission Jammer Relay Coupler [NC] (29) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (27) Relay Coupler [Heavy] (11) Guided Plasma Cannon Missile Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Precision Beam Rifle Guided Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Transmission Jammer Improved Weapon Shielding Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Precision Beam Rifle Missile Launcher Missile Launcher Remote Datajack [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 111 | 6 6 6 . 4 31 12 8 18 20 Power 6 | 1 . 1 . . 1 1 . . 2 Engine 4 | 1 . . . . 1 1 . . 1 Core 2 | . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 11 | 2 1 2 . . 4 . 1 . 1 Treads 7 | 2 1 2 . . 2 . . . . Leg . | . . . . . . . . . . Wheel 4 | . . . . . 2 . 1 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 3 . . . 9 1 3 5 8 Device 7 | . . . . . 3 . 1 . 3 Storage 7 | 1 2 . . . . . . 1 3 Processor 5 | . 1 . . . 3 . 1 . . Hackware 3 | . . . . . . . . 2 1 Protection 8 | . . . . . 3 1 1 2 1 Artifact . | . . . . . . . . . . Weapon 64 | 2 2 3 . 4 17 10 4 13 9 Energy Gun 25 | 2 . . . . 11 2 1 6 3 Energy Cannon 17 | . . . . 1 3 6 3 1 3 Ballistic Gun 5 | . 2 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . 1 . 2 3 2 . 4 1 Special Weapon 4 | . . . . . . . . 2 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 Parts Lost 13 | . 2 3 . . 1 1 . . 6 Power 3 | . . . . . 1 1 . . 1 Propulsion 3 | . 1 1 . . . . . . 1 Utility 3 | . . . . . . . . . 3 Weapon 4 | . 1 2 . . . . . . 1 Highest Loss Streak 3 | . 2 3 . . 1 1 . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 92 99 100 100 99 96 79 79 83 Engine 5 | . 14 6 . . 1 8 7 7 2 Core 4 | . . 7 14 14 7 . . . 4 Treads 12 | . 27 27 28 28 11 . . . . Wheel 5 | . . . . . 6 18 8 7 7 Device 7 | . . . . . 12 9 9 15 14 Storage 10 | . 14 14 14 14 9 9 7 7 7 Processor 14 | . 6 14 14 14 21 18 15 15 13 Hackware 1 | . . . . . . . . 2 7 Protection 6 | . . . . . 10 14 15 7 7 Energy Gun 7 | . 19 . . . 11 10 7 5 12 Energy Cannon 3 | . . . . . 4 6 6 6 1 Ballistic Gun 8 | . 8 27 28 20 1 . . . . Launcher 1 | . . . . 6 . . . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 117 | 13 33 31 31 38 43 61 68 67 117 Greatest Support 44 | 40 40 40 40 40 44 32 32 28 28 Greatest Overweight (x) 4 | . . 1 . . 1 1 2 2 4 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 16 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 10 13 14 14 14 14 14 14 13 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 Final Carried 15 | 3 15 14 15 15 15 15 15 15 12 Class Distribution -------------------- 72% | Mutant 15% | Bothacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Matter Collected 2342 | 142 267 462 . 202 316 351 80 287 235 Remotely . | . . . . . . . . . . Salvage Created 4105 | . 546 318 . 227 716 690 258 483 867 Parts 263 | . 48 14 . 25 60 42 12 29 33 Haulers Intercepted 4 | . 1 . . . 2 . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 115 | . 13 18 . 13 21 15 3 15 17 Guns 47 | . 13 3 . . 6 5 2 2 16 Cannons 14 | . . . . . 1 6 1 6 . AOE 52 | . . 15 . 13 14 3 . 7 . Classes Destroyed 14 | . 7 3 . 1 1 . 1 1 . Worker 4 | . 1 . . 1 1 . . . 1 Builder 2 | . 1 . . 1 . . . . . Hauler 4 | . 1 . . . 2 . 1 . . Recycler 4 | . . 2 . . 1 . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 8 | . 3 . . . 3 1 1 . . Swarmer 39 | . 6 . . 10 11 3 . 4 5 Cutter 2 | . . . . . . . . 2 . Grunt 40 | . 7 2 . 3 5 6 . 9 8 Sentry 14 | . . . . . 5 5 2 . 2 Hunter 2 | . . . . . . 1 . . 1 Programmer 2 | . . . . . . . 1 . 1 Zionite 1 | . . . . 1 . . . . . Assembled 16 | . . 16 . . . . . . . Thug 1 | . . . . 1 . . . . . Guerrilla 1 | . . 1 . . . . . . . Best Kill Streak 17 | . 5 17 . 5 12 3 1 5 7 Combat Bots Only 17 | . 5 17 . 4 9 3 1 5 6 Max Kills in Single Turn 4 | . 2 4 . 4 3 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . 4 . 4 3 2 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Damage Taken 4253 | . 544 388 . 91 339 329 46 894 1622 Core 647 | . 68 117 . 33 29 34 15 95 256 Absorbed by Shields 30 | . . . . . . . . 30 . Redirected to Shielding 212 | . . . . . 73 60 . . 79 Core Remaining (%) 66 | 100 . . . 12 . 88 . . . Volleys Fired 310 | . 44 18 . 17 41 49 19 46 76 Largest 2 | . 2 2 . 2 2 2 2 2 2 Hottest 150 | . 90 46 . 120 150 150 130 136 122 Shots Fired 492 | . 89 29 . 22 59 67 27 73 126 Gun 314 | . 89 23 . 9 26 30 8 26 103 Cannon 126 | . . . . 2 21 32 19 36 16 Launcher 39 | . . 6 . 11 12 5 . 5 . Special 13 | . . . . . . . . 6 7 Kinetic 73 | . 39 23 . 9 2 . . . . Thermal 367 | . 50 . . 2 45 62 27 62 119 Explosive 39 | . . 6 . 11 12 5 . 5 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 35 | . 11 9 . 10 8 12 14 18 35 Robot Miss Streak 3 | . 3 2 . 2 2 2 1 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 3 . . . . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 299 | . 62 21 . 11 27 26 11 47 94 Core Hits 247 | . 30 47 . 24 44 21 8 33 40 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . 4 . . . 1 . . 1 12 Burn 18 | . 4 . . . 1 . . 1 12 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10115 | . 835 1264 . 1153 1770 1206 684 1504 1699 Guns 4143 | . 835 252 . 132 407 403 137 390 1587 Cannons 2172 | . . . . 74 233 629 547 577 112 Explosions 3800 | . . 1012 . 947 1130 174 . 537 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 799 | . 403 252 . 132 12 . . . . Thermal 5504 | . 432 . . 74 628 1032 684 955 1699 Explosive 3800 | . . 1012 . 947 1130 174 . 537 . Electromagnetic . | . . . . . . . . . . Impact 12 | . . . . . . . . 12 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 3 3 3 3 . . 2 2 5 Average Corruption 2 | . 2 3 3 3 . . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . 12 13 11 24 . . 8 16 13 Message Errors 31 | . 2 4 3 10 . . 4 6 2 Matter Fused 20 | . 3 . 5 5 . . . 4 3 Heat Flow Errors 8 | . . 1 1 3 . . . . 3 Energy Discharges 10 | . 2 3 . 1 . . 2 1 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 13 | . 3 3 2 3 . . . 1 1 Data Loss (major) 1 | . . . . 1 . . . . . Misfires 7 | . 2 . . 1 . . 2 1 1 Alerts 4 | . . 1 . . . . . 2 1 Weapon Failures 2 | . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 59 | . . 2 . . 30 . . . 27 Projectiles 27 | . . . . . . . . . 27 Explosions 32 | . . 2 . . 30 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 76 | . . 59 . 17 . . . . . Shots 4 | . . 3 . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 455 | . 142 192 180 168 276 294 336 77 455 Average Temperature 85 | . 39 48 96 61 77 89 152 24 124 Received Heat Transfer 1436 | . 186 163 . 18 108 171 . 358 432 Effects 2 | . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Melted 28 | . 5 . . . 2 2 2 5 12 Heat Transferred 12464 | . 1460 . . 160 1276 2125 1373 1708 4362 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Peak Influence 914 | . 327 114 . 261 530 914 603 801 719 Initial 479 | . . 69 . . 100 274 479 303 420 Average 371 | . 142 44 . 81 333 663 504 592 545 Maximum Alert Level 3 | . 1 . . 1 2 3 2 3 3 Low Security (%) 33 | 100 69 100 . 83 8 . . . . Level 1 16 | . 30 . . 16 62 14 . 9 . Level 2 37 | . . . . . 28 35 100 57 99 Level 3 12 | . . . . . . 49 . 33 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 5 . . . 1 . 2 . 14 Investigation 8 | . 2 . . . . . 1 . 5 Extermination 2 | . . . . . . . 1 . 1 Reinforcement 4 | . 3 . . . . . . . 1 Assault 1 | . . . . . . . . . 1 Garrison 7 | . . . . . 1 . . . 6 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Distress Signals 5 | . 2 . . . 3 . . . . Communications Jammed 38 | . . . . . . . . . 38 Distress Signals 38 | . . . . . . . . . 38 Times Spotted 142 | . 21 22 . 14 27 11 3 15 29 Peak Tracking Total 13 | . 5 13 . 4 6 4 2 6 7 Tactical Retreats 5 | . . 1 . . 1 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Traps Triggered 21 | . 3 . . . . 7 3 8 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Machines Disabled 12 | . . . . . 3 5 . 4 . Max in Single Turn 2 | . . . . . 2 1 . 1 . Garrison Relay 3 | . . . . . . 1 . 2 . Phase Generator 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Machines Accessed 26 | . 6 . 2 . 9 . 3 . 6 Terminals 14 | . 4 . . . 8 . 1 . 1 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 68 | . 19 . 2 . 29 . 8 . 10 Successful 43 | . 11 . 2 . 19 . 3 . 8 Failed 24 | . 8 . . . 9 . 5 . 2 Catastrophic 3 | . . . . . 2 . 1 . . Database Lockouts 1 | . . . . . 1 . . . . Manual 51 | . 18 . 1 . 22 . 3 . 7 Terminals 52 | . 17 . . . 28 . 4 . 3 Fabricators 4 | . . . . . . . 2 . 2 Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . Terminal Hacks 22 | . 8 . 2 . 10 . 1 . 1 Record 1 | . . . 1 . . . . . . Part Schematic 2 | . 1 . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 5 | . 1 . . . 4 . . . . Open DSF 1 | . . . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . Alert Level 3 | . 2 . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 1 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 17 | . 3 . . . 8 . 1 . 5 Terminals 10 | . 1 . . . 8 . . . 1 Track 1 | . . . . . 1 . . . . Assimilate 2 | . . . . . 2 . . . . Botnet 5 | . . . . . 4 . . . 1 Operators 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 4 Tunnel 6 | . 2 . . . . . . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Eject 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 4 . . . 7 . 3 . 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 51 | . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Signal Jammer 1 | . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . . 3 3 Non-combat 3 | . . . . . . . . . 3 Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 8 | . . . . . . . . 4 4 no_distress 1 | . . . . . . . . . 1 map_earth 1 | . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . 1 . overwrite_iff 3 | . . . . . . . . 3 . Relay Couplers Released 17 | . . . . . . 4 3 10 . Ejected 3 | . . . . . . . 3 . . Machine Destruction 14 | . . . . . . 4 . 10 . Attached 3 | . . . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Total Allies 7 | . . . . 2 2 . . 3 . Largest Group 2 | . . . . 2 2 2 . 1 . Highest-Rated Group 54 | . . . . 54 31 20 . 32 . Highest-Rated Ally 32 | . . . . 31 31 10 . 32 . Total Orders 6 | . . . . . . 6 . . . STAY 5 | . . . . . . 5 . . . FOLLOW 1 | . . . . . . 1 . . . Ally Attacks 35 | . . . . 17 10 . . 8 . Total Damage 360 | . . . . 149 43 . . 168 . Kills 4 | . . . . 3 . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Turns Passed 7962 | 90 801 884 535 1010 848 1110 468 1233 983 Spaces Moved 4561 | 50 391 507 333 595 487 753 268 637 540 Core 1 | 1 . . . . . . . . . Treads 2177 | 49 391 507 333 595 302 . . . . Legs . | . . . . . . . . . . Wheels 2383 | . . . . . 185 753 268 637 540 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 115 115 115 115 Average Speed 139 | 157 160 160 160 160 136 115 127 128 121 Slowest Speed 240 | 160 160 240 160 160 160 115 130 130 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 4 73 94 71 94 62 88 10 71 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 8 | . 2 . 1 1 . . . . 4 Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 63 | . . . . 14 25 12 . . 12 Terrain Destroyed 384 | . . 31 . 92 113 112 . 23 13 Melee . | . . . . . . . . . . Projectile 31 | . . . . . 13 5 . . 13 AOE 353 | . . 31 . 92 100 107 . 23 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Total 5685 | 59 482 552 336 631 611 928 371 980 735 Wait 478 | . 20 11 . 12 12 58 63 209 93 Move 4551 | 49 390 506 332 594 487 751 267 635 540 Hop . | . . . . . . . . . . Pick Up 64 | 4 17 6 2 2 17 4 5 5 2 Fast Attach 27 | 5 3 1 . . 9 1 3 3 2 Attach 27 | 1 3 4 . . 7 2 1 4 5 Detach 7 | . . . . . 2 . 2 1 2 Swap 57 | . . 1 . 4 15 9 4 11 13 Drop 54 | . 5 5 2 2 21 6 7 4 2 Fire 310 | . 44 18 . 17 41 49 19 46 76 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 110 | . . . . . . 48 . 62 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 14) 728 | -10/Materials | Discovered new exit (range 6) 886 | -10/Materials | Discovered new exit (range 5) 892 | -10/Materials | Entered Mines 909 | -10/Mines | Met a Derelict bent on vengeance 996 | -10/Mines | Assembled infested the area 1001 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1008 | -10/Mines | Core integrity fell below 50% 1048 | -10/Mines | Lost 3 parts (1n2w) 1063 | -10/Mines | Destroyed 17 combat bots 1234 | -10/Mines | Discovered new exit (range 15) 1733 | -10/Mines | Discovered new exit (range 13) 1770 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1770 | -10/Mines | Discovered new exit (range 5) 1776 | -10/Mines | Entered Exiles 1816 | -10/Exiles | Met 8R-AWN 1842 | -10/Exiles | Met EX-HEX 1906 | -10/Exiles | Met EX-DEC 1912 | -10/Exiles | Learned location of Zion (-7) 2079 | -10/Exiles | Met EX-BIN 2102 | -10/Exiles | Aligned with FarCom system 2103 | -10/Exiles | Given EX-Vault access code 2140 | -10/Exiles | Opened EX-Vault 2151 | -10/Exiles | Found Gui. Plasma Cannon 2184 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2296 | -10/Exiles | Discovered new exit (range 11) 2311 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2311 | -10/Exiles | Entered Mines 2331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2572 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2592 | -9/Mines | Received a Mining Laser from a helpful Derelict 2988 | -9/Mines | Core integrity fell below 20% 3117 | -9/Mines | Learned location of Storage (-9) 3310 | -9/Mines | Discovered new exit (range 7) 3321 | -9/Mines | Entered Materials 3321 | -8/Materials | Accompanied by 1 ally 3321 | -8/Materials | Evolved 4 slots: Utility x4 3326 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3971 | -8/Materials | Central database locked down 4025 | -8/Materials | Discovered new exit (range 16) 4087 | -8/Materials | Garrison activated, responded to threat 4125 | -8/Materials | Destroyed 9 combat bots 4169 | -8/Materials | Identified exit to Garrison 4169 | -8/Materials | Entered Garrison 4169 | -8/Garrison | Accompanied by 2 allies 4247 | -8/Garrison | Phase Generator disabled 4332 | -8/Garrison | Triggered checkpoint 4383 | -8/Garrison | Build established: Scavenger-Mutant 4431 | -8/Garrison | Discovered new exit (range 12) 4515 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Triggered checkpoint 4619 | -8/Garrison | Discovered new exit (range 13) 4770 | -8/Garrison | Discovered new exit (range 8) 4784 | -8/Garrison | Installed Relay Interface Framework 5124 | -8/Garrison | Triggered checkpoint 5163 | -8/Garrison | Build established: Mutant 5172 | -8/Garrison | Garrison Relay disabled 5279 | -8/Garrison | Entered Factory 5279 | -7/Factory | Evolved 2 slots: Utility x2 5745 | -7/Factory | Identified exit to Garrison 5747 | -7/Factory | Entered Garrison 5850 | -7/Garrison | Triggered checkpoint 5903 | -7/Garrison | Garrison Relay disabled 5988 | -7/Garrison | Triggered checkpoint 6302 | -7/Garrison | Discovered new exit (range 19) 6403 | -7/Garrison | Triggered checkpoint 6512 | -7/Garrison | Discovered new exit (range 12) 6560 | -7/Garrison | Triggered checkpoint 6572 | -7/Garrison | Garrison Relay disabled 6754 | -7/Garrison | Discovered new exit (range 19) 6787 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6842 | -7/Garrison | Triggered checkpoint 6980 | -7/Garrison | Entered Factory 7072 | -7/Factory | Discovered new exit (range 5) 7181 | -7/Factory | Garrison activated, responded to threat 7193 | -7/Factory | Build established: Bothacker-Mutant 7728 | -7/Factory | Fabricated Huge Storage Unit? 7741 | -7/Factory | Garrison activated, responded to threat 7780 | -7/Factory | First assault squad dispatched 7840 | -7/Factory | Discovered new exit (range 16) 7963 | -7/Factory | Self-destructed Last Messages --------------- 07945_ I-36 Angel distress signal jammed. 07948_ K-01 Serf collects debris. 07948_ I-36 Angel distress signal jammed. 07949_ System corrupted: Prc. Beam Rifle failed to cycle. 07949_ I-36 Angel distress signal jammed. 07951_ K-01 Serf collects debris. 07951_ I-36 Angel distress signal jammed. 07952_ System corrupted: Heat flow error (+219). 07952_ I-36 Angel distress signal jammed. 07954_ K-01 Serf cleans the Nuclear Reactor. 07955_ I-36 Angel distress signal jammed. 07957_ K-01 Serf cleans the Nuclear Reactor. 07957_ I-36 Angel distress signal jammed. 07958_ L-41 Fighter suffers critical hit (Burn). 07958_ I-36 Angel distress signal jammed. 07959_ Prc. Beam Rifle destroyed. 07959_ I-36 Angel distress signal jammed. 07961_ Dynamic Insulation System destroyed. 07961_ K-01 Serf cleans the Nuclear Reactor. 07961_ I-36 Angel distress signal jammed. 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""" ==/ = ################ | | ??????# "" =] #????????????????? | | ??????# % #####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotEtherialCompressor Manual? 0 Play Time 00:48:40 Cumulative 158.3 hours Start 2022.02.17 @ 12:01:21 End 2022.02.17 @ 12:47:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 247 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8ea4fa7-24bb-49aa-9736-02e43f0312c6