Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.29 @ 22:01:25 Player: muxecoid Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (199) 995 Value Destroyed (11047) 11047 Prototype IDs (35) 700 Alien Tech Used (6) 1200 Bonus (4046) 4046 TOTAL SCORE: 28488 Bonus ------- High Alert Combat Kills 2017 Follower Combat Kills 156 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Friendly Fire -87 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Matter Drive Antigrav Array Improved Remote Force Field Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Large Storage Unit Advanced Energy Well Experimental Sensor Array Improved Signal Interpreter Makeshift Terrain Scanner Experimental Target Analyzer Advanced Force Field > --- WEAPON ----------- Heavy Gauss Cannon Micro-nuke Launcher Micro-nuke Launcher High-powered Kinetic Construct/G Energy Quantum Construct/G > --- INVENTORY -------- Micro Antimatter Reactor Matter Drive Antigrav Array Large Storage Unit Advanced Energy Well Improved Cloaking Device Transdimensional Reconstructor Spacefold Activator Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Scythe [Rating: 189] Favorites ----------- Power Constructs Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Combat Airjet Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Enhanced Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Constructs Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 . 2 . . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . . 1 1 . . . . . . 2 . . . . . . 1 . . . . 1 2 . . 1 Weapon 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Parts Attached 186 | 7 . 4 6 1 . 13 10 . 2 . 6 . 2 2 3 4 3 . 3 3 16 8 3 8 4 15 13 6 18 26 Power 16 | 1 . . . . . 1 1 . . . . . . . 1 1 1 . . . 1 2 1 1 . 1 . . 1 3 Engine 5 | 1 . . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 . . 1 3 Propulsion 16 | 2 . 2 4 . . . 1 . . . . . . . . . . . . . 3 . . . 1 . 2 . 1 . Treads 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Leg 6 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 2 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 . 1 2 1 . 6 3 . 2 . 6 . 2 2 . 2 1 . . . 2 2 . 3 1 9 4 3 10 10 Device 39 | . . . 1 . . 1 1 . 1 . 6 . 2 1 . 1 1 . . . 2 2 . 1 1 6 2 2 4 4 Storage 12 | 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . 1 3 2 Processor 7 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 1 2 Hackware 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Protection 10 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 81 | 3 . 1 . . . 6 5 . . . . . . . 2 1 1 . 3 3 10 4 2 4 2 5 7 3 6 13 Energy Gun 23 | 2 . 1 . . . 2 3 . . . . . . . . . . . 1 . 3 . . . 1 3 1 2 1 3 Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . 1 2 . . 1 Ballistic Gun 19 | 1 . . . . . 1 1 . . . . . . . . . . . 1 3 2 3 . 2 . . 4 . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Launcher 13 | . . . . . . 3 1 . . . . . . . 1 1 1 . . . . . . . . . . . 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . 2 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . 4 . 3 . . 4 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 86 | . . . . . . 5 1 2 . . . . . . 5 . 5 1 . . 9 1 . . 5 7 1 5 8 31 Power 10 | . . . . . . 1 . 1 . . . . . . 1 . 1 . . . 1 1 . . . . . 1 1 2 Propulsion 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . 5 Utility 26 | . . . . . . 2 . 1 . . . . . . . . 1 . . . 1 . . . 1 . 1 2 4 13 Weapon 42 | . . . . . . 2 1 . . . . . . . 4 . 2 1 . . 6 . . . 4 6 . 2 3 11 Highest Loss Streak 15 | . . . . . . 3 1 2 . . . . . . 2 . 2 1 . . 2 1 . . 5 4 1 2 5 15 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 85 99 99 100 100 85 48 56 58 61 61 61 61 63 61 58 57 62 59 62 67 61 65 52 63 61 68 64 65 65 Engine 2 | . 14 11 11 11 11 8 7 3 . . 3 7 7 6 1 . 2 5 4 . . . . . . . . . . . Core 1 | . . . . . . . . 2 7 7 3 . . . 2 4 4 5 5 4 . 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 2 5 7 10 8 3 4 4 4 Treads 1 | . . 22 8 . . . . . . 6 7 7 4 . . . . . . . . 1 5 5 4 . . . . . Leg 1 | . . . . . . . 1 . . . . . 2 6 4 . . . 2 1 7 . . . . 4 7 4 3 1 Hover 4 | . . . 23 44 44 36 5 7 7 . . . . . . . . 4 2 3 . 3 . . . . . . . 1 Device 14 | . . . . . . . 7 7 12 15 15 15 15 18 20 17 17 17 17 17 20 18 21 17 18 14 16 15 18 13 Storage 6 | . 14 11 11 11 11 9 7 3 . . . . . 5 6 5 5 5 5 5 5 5 5 5 5 8 8 12 8 12 Processor 6 | . . 10 8 . . 1 5 . 4 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 8 8 7 10 Energy Gun 3 | . 14 11 11 11 11 11 3 7 2 . . . . . 2 . . . 1 . 8 . . . . 3 4 6 5 8 Energy Cannon 3 | . . . . . . . . . . 6 12 15 15 13 1 . . . . . 3 2 7 5 6 1 5 5 1 . Ballistic Gun 6 | . 14 11 11 11 11 5 3 15 15 15 9 7 7 6 9 10 6 . 1 15 6 7 14 1 9 4 6 1 1 2 Ballistic Cannon 1 | . . . . . . . . . 4 1 . . . . . . . 3 5 5 3 3 . . . . . 3 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 5 5 5 3 . 1 . . . . . . . . 4 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 140 | 11 11 12 15 50 50 57 59 24 16 19 17 17 17 38 44 50 55 55 63 53 111 88 68 82 92 93 139 124 116 140 Greatest Support 193 | 32 32 40 48 48 48 57 38 49 49 38 40 40 116 116 116 71 71 56 56 56 82 70 70 70 87 130 132 169 177 193 Greatest Overweight (x) 12 | . . . . 1 1 1 4 . . . . . . . 12 . . . 1 . 1 1 . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 8 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 12 20 20 19 6 5 5 5 5 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 6 8 8 8 8 11 12 7 5 5 5 5 5 5 10 10 11 6 12 15 14 11 6 12 10 15 13 15 15 15 Average Carried 8 | 3 6 6 7 8 8 9 7 6 4 5 5 4 5 3 5 8 8 6 8 13 10 5 5 10 8 13 10 12 14 12 Final Capacity 20 | 8 8 8 8 20 20 20 8 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 6 6 8 8 8 8 11 7 5 5 5 5 5 5 3 9 9 6 6 12 13 9 6 6 9 6 14 10 14 12 5 Scrap Engine Consumption 318 | . . . . . . . 38 4 8 2 6 2 12 . 23 5 6 5 31 3 14 9 8 . 9 35 24 17 16 41 Constructs Created 23 | . . . . . . . 4 1 . . . . . . 2 2 1 1 . 1 2 . 1 . 1 3 . . 2 2 Constructs Modified 98 | . . . . . . . 5 1 2 3 3 . 4 . 4 3 2 1 1 5 9 4 . 1 1 6 13 5 8 17 Class Distribution -------------------- 45% | Construct 32% | Mutant 7% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Skirmisher | -2/Quarantine Construct | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 5700 | 210 25 85 29 . 25 150 295 . . 58 377 . 91 . 187 . 288 128 284 120 528 274 136 99 131 379 329 375 579 518 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10526 | . 25 76 153 . . 427 643 . 20 27 641 . 91 . 562 47 199 229 56 153 1294 152 129 99 131 1089 950 1089 1278 966 Parts 441 | . 1 3 3 . . 29 28 . . . 21 . 1 . 40 6 8 9 3 7 62 10 5 . 9 44 40 35 29 48 Haulers Intercepted 5 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . Recyclers Shooed 4 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . 14 . 11 . . . 4 5 . 7 . 8 . . 2 . . . . . Prevented 11 | . . . . . . . . . . 5 2 . . . . . . 3 . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 171 | . . . . . . 15 6 . . 1 13 . 3 . 11 4 6 7 1 4 19 3 2 . 2 13 10 14 22 15 Melee 24 | . . . . . . . . . . . . . . . 2 . . 2 . . 3 . . . 1 6 . . 1 9 Guns 54 | . . . . . . 4 3 . . . 7 . 2 . 6 . 3 . 1 3 9 . . . . 2 7 . 5 2 Cannons 32 | . . . . . . . . . . 1 6 . 1 . . . . . . 1 4 3 2 . . 2 . 8 3 1 AOE 44 | . . . . . . 11 3 . . . . . . . 3 4 3 5 . . 1 . . . . . . . 11 3 Classes Destroyed 19 | . 1 2 1 . . 7 1 . . . 1 . . . 2 . . . . . . . . . . 1 2 . 1 . Worker 6 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Builder 6 | . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 . Hauler 5 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycler 7 | . . . 2 . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Swarmer 26 | . . . . . . 3 . . . . 1 . 2 . 3 4 2 1 . 3 4 . . . . . . 3 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 48 | . . . . . . 6 3 . . 1 6 . . . 3 . . 1 . . 2 . . . . 4 . 8 13 1 Brawler 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . Duelist 9 | . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 2 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . . . 3 1 . . . 1 . . . . . 1 . . 1 . . . . . 3 . . 3 3 Specialist 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Hunter 26 | . . . . . . 1 . . . . . . . . 2 . 1 2 . . 4 2 2 . 2 . 5 2 . 3 Programmer 31 | . . . . . . . 2 . . . . . . . 1 . 2 2 1 . 6 1 . . . 5 2 . 2 7 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 1 1 2 . . 8 4 . 1 1 4 . 1 . 5 4 3 3 1 3 7 2 2 . 2 3 6 6 7 5 Combat Bots Only 7 | . . . . . . 7 3 . . 1 4 . 1 . 5 4 3 3 1 3 5 2 2 . 2 2 3 6 6 5 Max Kills in Single Turn 4 | . 1 1 1 . . 4 2 . 1 1 1 . 1 . 2 3 1 2 1 1 2 1 1 . 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 2 . . . . . . . 2 3 1 2 . . 1 . . . . . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Damage Taken 26841 | . . . 153 . . 892 477 58 48 . 676 . 56 . 1481 497 822 786 376 205 3459 676 547 . 766 2807 1300 1707 2247 6805 Core 3529 | . . . 31 . . 128 27 . 18 . 85 . . . 154 82 149 63 . . 430 71 95 . 21 237 196 108 146 1488 Absorbed by Shields 7798 | . . . . . . . . . . . . . . . . . . . . . . 51 . . 119 1421 823 1163 921 3300 Redirected to Shielding 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . Regen/Repaired (Parts) 7596 | . . . . . . . 212 98 11 15 158 43 80 . 409 100 199 179 294 372 1115 595 100 . . 724 486 272 598 1536 Core Remaining (%) 79 | 100 100 . . . 92 76 . . . . . . 81 . 81 . . . . 70 . . . . 46 81 . . 68 . Volleys Fired 529 | . 1 9 12 . . 36 27 . 2 1 28 . 8 . 36 4 31 16 10 10 51 10 20 . 9 35 37 50 59 27 Largest 5 | . 2 2 2 . . 2 3 . 3 3 3 . 3 . 3 1 2 1 4 3 5 4 5 . 4 5 5 5 4 5 Hottest 381 | . 70 70 76 . . 76 146 . 127 164 164 . 157 . 168 36 98 48 202 132 328 214 242 . 217 262 314 360 295 381 Shots Fired 1246 | . 2 18 24 . . 63 52 . 6 3 80 . 20 . 64 4 49 16 38 30 153 22 47 . 26 80 115 149 109 76 Gun 814 | . 2 18 24 . . 54 48 . 4 2 46 . 7 . 52 . 38 . 19 20 100 7 20 . 19 62 96 59 60 57 Cannon 364 | . . . . . . . . . 2 1 34 . 13 . 8 . . 4 19 10 53 15 27 . 7 18 19 90 32 12 Launcher 68 | . . . . . . 9 4 . . . . . . . 4 4 11 12 . . . . . . . . . . 17 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 465 | . 1 9 12 . . 27 16 . 2 . . . . . 18 . 17 4 28 20 74 16 20 . 16 32 58 50 31 14 Thermal 514 | . 1 9 12 . . 27 26 . 2 2 60 . 20 . 34 . 21 . 10 10 41 6 20 . 3 39 24 66 27 54 Explosive 68 | . . . . . . 9 4 . . . . . . . 4 4 11 12 . . . . . . . . . . 17 7 Electromagnetic 175 | . . . . . . . 6 . 2 1 20 . . . 8 . . . . . 14 . 7 . 7 9 33 33 34 1 Entropic 24 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . Robot Hit Streak 19 | . 1 6 5 . . 12 6 . 6 7 19 . 10 . 18 . 18 4 8 12 9 6 7 . 6 11 7 12 16 4 Robot Miss Streak 7 | . . 2 4 . . 3 5 . 1 . 2 . 3 . 4 2 7 2 3 2 5 2 6 . 3 6 4 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . Secondary Targets 8 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 1 2 . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 Shots Hit Robots 871 | . 1 13 14 . . 44 25 . 5 1 61 . 12 . 59 . 41 9 19 21 91 16 19 6 18 93 67 85 76 75 Core Hits 488 | . 1 3 6 . . 38 21 . 2 1 48 . 11 . 39 5 22 18 10 6 46 7 8 1 6 33 23 27 61 45 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 . . . Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . 1 . . . 3 . 3 . . . 1 1 13 3 . . Critical Strikes 83 | . . 1 . . . 2 1 . . . . . . . 3 . 1 . 4 1 6 1 . . 2 15 23 12 8 3 Burn 14 | . . 1 . . . 2 1 . . . . . . . . . 1 . . . 1 . . . . 5 . 1 1 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 33 | . . . . . . . . . . . . . . . 1 . . . 3 . 2 . . . 1 1 22 3 . . Blast 9 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 3 2 1 Corrupt 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 5 5 . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Impale 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 253 | . . . . . . . . . . . . . . . 10 5 . 15 . . 20 3 2 6 1 77 . . 15 99 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . . . . . . . . . . . . . . . 3 2 6 1 77 . . 15 20 Piercing 129 | . . . . . . . . . . . . . . . 10 5 . 15 . . 20 . . . . . . . . 79 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Damage Inflicted 30827 | . 12 144 195 . . 1824 795 . 138 26 1224 . 219 . 1924 272 869 803 661 419 3420 434 442 370 385 2608 1614 3157 5454 3418 Guns 11271 | . 12 144 195 . . 479 471 . 79 . 548 . 102 . 854 . 476 . 374 266 1971 53 173 . 234 914 1214 1026 1085 601 Cannons 6857 | . . . . . . . . . 59 26 676 . 117 . 156 . . . 287 153 782 315 269 . 119 324 400 2103 918 153 Explosions 8026 | . . . . . . 1345 324 . . . . . . . 710 272 393 740 . . 206 . . . . . . . 3155 881 Melee 4537 | . . . . . . . . . . . . . . . 204 . . 63 . . 461 66 . 370 32 1362 . . 280 1699 Ramming 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 28 16 84 Kinetic 6221 | . . 55 59 . . 142 181 . 59 . . . . . 354 . 288 . 504 273 937 218 173 . 162 475 316 1115 757 153 Thermal 7731 | . 12 89 136 . . 337 237 . 17 26 1017 . 219 . 513 . 188 . 157 146 819 150 146 . 37 566 408 1067 843 601 Explosive 7372 | . . . . . . 1345 324 . . . . . . . 710 272 393 740 . . . . . . . . . . 2707 881 Electromagnetic 3960 | . . . . . . . 53 . 62 . 207 . . . 143 . . . . . 333 . 123 . 154 197 890 947 851 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2298 | . . . . . . . . . . . . . . . . . . . . . . 66 . 370 32 1362 . . 280 188 Piercing 2239 | . . . . . . . . . . . . . . . 204 . . 63 . . 461 . . . . . . . . 1511 Entropic 870 | . . . . . . . . . . . . . . . . . . . . . 870 . . . . . . . . . Highest Corruption 28 | . . . . . . . . . 1 1 1 1 . . . . 3 4 4 1 12 12 12 12 12 10 6 7 14 28 Average Corruption 6 | . . . . . . . . . 1 1 1 1 . . . . 2 3 1 1 9 12 12 12 12 8 3 6 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 40 . . Effects 233 | . . . . . . . . . 2 1 6 1 . . . . 5 15 2 2 19 24 17 5 18 20 10 18 35 33 Message Errors 52 | . . . . . . . . . 1 . 3 . . . . . 1 3 1 . . 7 6 . 3 4 3 5 9 6 Matter Fused 60 | . . . . . . . . . . . 3 . . . . . 2 3 1 1 7 4 3 1 6 6 1 4 9 9 Heat Flow Errors 24 | . . . . . . . . . . 1 . . . . . . . 3 . . 4 2 1 1 2 2 1 2 2 3 Energy Discharges 26 | . . . . . . . . . . . . . . . . . . 4 . . 1 4 4 2 1 3 . 1 4 2 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 3 Data Loss (minor) 21 | . . . . . . . . . 1 . . . . . . . . 2 . 1 2 2 1 1 2 1 . 2 6 . Data Loss (major) 6 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 2 Misfires 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . 1 1 . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 7 Weapon Failures 14 | . . . . . . . . . . . . . . . . . 1 . . . 3 1 1 . 2 1 2 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 681 | . . . . . . 59 . . . . 19 . . . 58 . 19 . 14 . 50 . 5 . . 27 22 65 169 174 Projectiles 140 | . . . . . . . . . . . 19 . . . . . . . 14 . 15 . 5 . . . 22 65 . . Explosions 345 | . . . . . . 59 . . . . . . . . 46 . 19 . . . . . . . . . . . 169 52 Melee 196 | . . . . . . . . . . . . . . . 12 . . . . . 35 . . . . 27 . . . 122 Knockbacks 45 | . . . . . . . . . 1 . . . . . . . . . 8 . 4 3 . . . . . 21 7 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 38 | . . . . . . . . . 1 . . . . . . . . . 8 . 4 3 . . . . . 15 6 1 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Self-Inflicted Damage 581 | . . . . . . 118 30 . . . . . . . . . . 106 . . . . . . . . . . 184 143 Shots 18 | . . . . . . 6 1 . . . . . . . . . . 3 . . . . . . . . . . 6 2 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 4 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 673 | . 30 49 67 . . 402 272 . 90 86 348 . 170 . 191 . 7 255 333 30 673 199 199 140 198 193 197 196 198 186 Average Temperature 97 | . 18 16 28 . . 166 102 . 46 45 123 . 68 . 65 . 5 111 117 18 154 89 93 67 98 78 101 72 73 85 Received Heat Transfer 2554 | . . . . . . 378 66 . . . 328 . . . 309 . 36 63 56 54 334 18 9 . . 269 . 167 270 197 Effects 11 | . . . . . . 2 . . . . . . . . . . . . 1 . 8 . . . . . . . . . Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 3 6 2 . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 3 6 2 . Parts Fried 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 5 10 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Melted 28 | . . . . . . . 1 . . . 1 . . . 4 . 4 . . . 5 . . . . 9 2 1 1 . Heat Transferred 11247 | . 37 333 296 . . 888 555 . 37 50 1365 . 180 . 350 . 629 . 277 222 1075 148 148 . 37 1275 518 1406 792 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Peak Influence 1744 | . 37 57 47 . . 493 233 67 89 . . . . . 246 301 . . . . 492 . . . . 401 368 764 1440 1744 Initial 793 | . . 15 22 . . . 224 37 32 . . . . . 3 128 . . . . . . . . . . 185 207 429 793 Average 396 | . 28 31 29 . . 195 121 47 76 . . . . . 122 160 . . . . 187 . . . . 136 256 407 897 1206 Maximum Alert Level 5 | . . . . . . 2 1 . . . . . . . 1 1 . . . . 2 . . . . 2 1 3 4 5 Low Security (%) 46 | 100 100 100 100 . 100 55 65 100 100 . . . . 100 82 87 . . . . 61 . . . . 66 18 . . . Level 1 21 | . . . . . . 36 34 . . . . . . . 17 12 . . . . 14 . . . . 29 81 51 . . Level 2 9 | . . . . . . 8 . . . . . . . . . . . . . . 24 . . . . 3 . 38 34 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 30 46 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 34 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 1 1 . . 3 2 . . . . . . . 1 . . . . . 5 . . . . 4 . 6 3 13 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 2 . 1 1 2 Reinforcement 18 | . 1 . 1 . . . . . . . . . . . 1 . . . . . 3 . . . . 2 . 5 1 4 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 31 | . . 1 1 . . 1 . . 2 . . . . . . . . . . . 4 . . . . 4 9 2 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 2 6 6 . . 23 6 6 3 . 13 . 10 . 13 4 5 9 31 7 39 7 4 . 2 36 16 38 39 82 Peak Tracking Total 18 | . 1 3 4 . . 9 3 6 3 . 5 . 4 . 4 4 3 5 10 5 9 4 2 . 2 12 5 9 9 18 Tactical Retreats 48 | . . 1 . . . . . 1 1 . 2 . . . 1 . . . . 1 3 . 1 . . 7 1 9 2 18 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 15 | . . 1 . . . . 2 . 1 . . . . . . . . . . . 2 . . . . 2 . . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 2 . . . . . . . 1 16 . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 25 | . . . . . . 2 . . . . 1 . 1 . . 1 . . . . 2 . . . . . 1 4 8 5 Max in Single Turn 2 | . . . . . . 1 . . . . 1 . 1 . . 1 . . . . 1 . . . . . 1 1 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 46 | . . . . 1 . 3 2 . 4 . . . . 1 . 2 . 1 4 . 2 . . 5 . 3 5 2 7 4 Terminals 25 | . . . . . . 2 . . 2 . . . . 1 . 1 . . . . 1 . . . . 3 4 1 6 4 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 100 | . . . . 4 . 7 4 . 16 . . . . 1 . 4 . 1 9 . 3 . . 18 . 6 9 2 9 7 Successful 69 | . . . . 4 . 6 2 . 11 . . . . 1 . 4 . 1 9 . 2 . . 18 . 3 4 . 3 1 Failed 31 | . . . . . . 1 2 . 5 . . . . . . . . . . . 1 . . . . 3 5 2 6 6 Catastrophic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . Terminals 41 | . . . . . . 4 . . 3 . . . . 1 . 2 . . . . 2 . . . . 6 7 1 8 7 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . 3 2 . 11 . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . . . . 4 . 4 . . 2 . . . . 1 . 2 . 1 9 . 1 . . 18 . 3 3 . 2 1 Record 18 | . . . . 4 . . . . . . . . . . . . . . 8 . . . . 6 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . Scan Component 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . 2 1 . 7 . . . . . . . . . . . . . . . . . . . 1 . Insert Component 5 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Analyze 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . . . 2 2 . 4 . . . . . . 1 . . . . 2 . . . . 1 5 2 5 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 1 . . 14 . . . . . . . . . . . 4 . . . 3 . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 171 | . . . . . . . . . . . . . . . . 102 . . . . 69 . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . 8 . . . . 9 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . . . . . . . . . 10 9 . . . . . . . . . . . . . . . . . Highest-Rated Group 284 | . . . . . . . . . . . . 284 253 . . . . . . . . . . . . . . . . . Highest-Rated Ally 51 | . . . . . . . . . . . . 51 51 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . . . . . 52 . . . . . . . . . . . . . . . . . Total Damage 773 | . . . . . . . . . . . . . 773 . . . . . . . . . . . . . . . . . Kills 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . . 2 2 2 . . . . 1 1 . 2 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 15821 | 63 46 208 143 287 281 372 1173 108 381 278 697 958 548 61 391 318 539 1107 621 489 808 616 405 133 401 884 695 586 877 1347 Spaces Moved 13253 | 49 44 171 122 346 204 181 343 137 585 418 522 845 459 51 161 247 374 815 495 548 426 587 492 146 330 705 606 467 700 1677 Core 38 | 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 34 Treads 3196 | . . 1 . . . . . . . 414 522 845 299 . . . . . . . . 191 492 146 286 . . . . . Legs 4296 | . . . . . . . 41 . . . . . 160 51 135 . . . 221 98 419 50 . . 44 705 606 467 571 728 Wheels 1424 | 46 44 170 31 . . . . . . . . . . . 25 247 374 74 . . . . . . . . . . 43 370 Hover 4264 | . . . 91 346 204 181 273 137 585 4 . . . . . . . 741 274 450 7 346 . . . . . . 86 539 Flight 29 | . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 100 100 68 68 138 68 75 48 48 62 62 111 111 111 111 111 111 111 111 73 49 69 69 69 69 69 69 81 66 50 Average Speed 92 | 96 100 100 76 82 138 131 208 74 58 62 99 111 111 111 114 111 111 111 115 79 120 95 69 69 109 69 87 81 80 59 Slowest Speed 650 | 100 100 160 100 138 138 138 400 75 62 62 111 111 111 111 650 111 111 111 200 111 185 181 69 158 158 128 128 81 91 85 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 47 | 3 16 19 32 81 60 28 9 94 16 63 53 82 72 2 95 6 60 78 67 80 13 76 64 60 66 19 22 42 33 46 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 10 | . . . . 1 . . . . . . . 3 . . . . 1 . 1 1 . . . 3 . . . . . . Known Exits Taken 21 | . . . . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . 1 . . . . 1 3 3 2 . . . 1 2 . 3 . 3 1 . 1 . . . . . Spaces Dug 150 | . . . . . . 22 12 . . . . . . . . 18 . 15 . . 15 . 15 . . 12 . 7 7 27 Terrain Destroyed 756 | . . . . . . 44 21 . . . . . . . 13 29 27 117 2 1 61 7 22 . 4 17 2 39 205 145 Melee 62 | . . . . . . . . . . . . . . . . 5 . 13 . . 4 . 2 . . 12 . . 2 24 Projectile 141 | . . . . . . . . . . . . . . . . . . 2 2 1 40 7 20 . 4 5 2 39 10 9 AOE 545 | . . . . . . 44 21 . . . . . . . 11 24 21 102 . . 17 . . . . . . . 193 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 15502 | 61 44 190 149 347 203 254 769 143 617 434 637 865 480 56 287 277 448 969 520 578 576 625 523 170 351 918 685 572 891 1863 Wait 1097 | . . 1 3 . . 16 355 5 21 16 71 19 12 . 70 13 37 124 4 11 51 5 4 1 4 65 21 43 82 43 Move 13222 | 48 43 170 121 345 203 180 343 136 584 417 521 844 458 50 160 246 373 814 494 547 425 586 491 145 329 704 605 466 700 1674 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 87 | 6 . 5 1 . . 8 6 1 4 . . 1 . 2 7 1 1 . 5 1 4 1 1 1 . 11 1 4 6 9 Fast Attach 81 | 6 . 1 5 . . 1 3 . 2 . . . . . 1 1 . . 3 3 4 5 . 5 1 7 9 3 10 11 Attach 78 | . . 2 . . . 6 5 . . . . . . 2 2 3 3 . . . 10 3 2 4 3 3 4 3 8 15 Detach 62 | . . . 1 . . 1 12 . 1 . . . . . 1 3 1 . 2 3 5 5 1 7 1 3 2 . 3 10 Swap 31 | 1 . 1 1 1 . 6 2 . . . 6 . 2 . . . . . . . 2 . 1 . . 5 . . 2 1 Drop 76 | . . 1 5 1 . . 16 1 3 . . 1 . 2 . 1 2 . 2 3 4 7 1 1 2 5 6 2 6 4 Fire 529 | . 1 9 12 . . 36 27 . 2 1 28 . 8 . 36 4 31 16 10 10 51 10 20 . 9 35 37 50 59 27 Melee 218 | . . . . . . . . . . . . . . . 10 5 . 15 . . 20 3 2 6 1 77 . . 15 64 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 9) 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Propulsion x2 194 | -9/Materials | Met 8R-AWN 309 | -9/Materials | Discovered new exit (range 8) 318 | -9/Materials | Build established: Mutant 318 | -9/Materials | Entered Mines 321 | -9/Mines | Followed 8R-AWN into the Mines 336 | -9/Mines | Assembled infested the area 341 | -9/Mines | Assisted by a Guerilla fighting off Assembled 432 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 434 | -9/Mines | Found Prototype Device 434 | -9/Mines | Identified Exp. Sensor Array 458 | -9/Mines | Discovered new exit (range 5) 461 | -9/Mines | Entered Exiles 470 | -9/Exiles | Discovered new exit (range 15) 480 | -9/Exiles | Welcomed by 8R-AWN 491 | -9/Exiles | Met EX-HEX 518 | -9/Exiles | Met EX-DEC 521 | -9/Exiles | Learned location of Zion (-7) 538 | -9/Exiles | Met EX-BIN 569 | -9/Exiles | Visited The Gauntlet 667 | -9/Exiles | Build established: Scavenger-Mutant 736 | -9/Exiles | Discovered new exit (range 10) 748 | -9/Exiles | Entered Mines 1009 | -8/Mines | Discovered new exit (range 13) 1029 | -8/Mines | Entered Materials 1029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -8/Materials | Garrison activated, responded to threat 1260 | -8/Materials | Destroyed 7 combat bots 1270 | -8/Materials | Lost 3 parts (1p1u1w) 1271 | -8/Materials | Identified exit to Factory 1401 | -8/Materials | Entered Factory 1401 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1401 | -7/Factory | Found Scrap Engine 1694 | -7/Factory | Build established: Mutant 2539 | -7/Factory | Build established: Construct 2574 | -7/Factory | Manually triggered Chute Trap 2574 | -7/Factory | Sucked down chute 2574 | -7/Factory | Entered Waste 2585 | -7/Waste | Spotted C-40 Crusher 2593 | -7/Waste | Spotted C-40 Crusher 2615 | -7/Waste | Spotted C-40 Crusher 2628 | -7/Waste | Spotted C-40 Crusher 2634 | -7/Waste | Crushed by Compactor (1 part destroyed) 2643 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Spotted C-40 Crusher 2670 | -7/Waste | Discovered new exit (range 11) 2682 | -7/Waste | Entered Factory 2814 | -7/Factory | Repaired Broken Exp. Sensor Array 3059 | -7/Factory | Discovered new exit (range 7) 3062 | -7/Factory | Identified exit to Lower Caves 3063 | -7/Factory | Entered Lower Caves 3086 | -7/Lower Caves | Encountered a Warlord checkpoint 3236 | -7/Lower Caves | Learned Factory terminal intel 3239 | -7/Lower Caves | Learned Factory terminal intel 3294 | -7/Lower Caves | Discovered new exit (range 10) 3338 | -7/Lower Caves | Identified exit to Lower Caves 3341 | -7/Lower Caves | Entered another Lower Caves area 3449 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3542 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3729 | -7/Lower Caves | Identified exit to Zion 4034 | -7/Lower Caves | Identified exit to Factory 4038 | -7/Lower Caves | Entered Zion 4094 | -7/Zion | Found CR-A16's Pointy Stick 4105 | -7/Zion | Discovered new exit (range 13) 4119 | -7/Zion | Identified exit to Proximity Caves 4152 | -7/Zion | Gained Derelict followers 4177 | -7/Zion | System corruption cleaned by Quarantine Array 4221 | -7/Zion | Learned location of Warlord (-5) 4315 | -7/Zion | Learned location of Testing (-3) 4377 | -7/Zion | Learned 4 Factory zone layouts 4626 | -7/Zion | Learned location of Recycling (-7) 4773 | -7/Zion | Learned 4 Factory zone layouts 4838 | -7/Zion | Gained Derelict followers 4996 | -7/Zion | Entered Proximity Caves 4996 | -6/Proximity Caves | Accompanied by 10 allies 5001 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5354 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5532 | -6/Proximity Caves | Discovered exit to Factory (range 12) 5544 | -6/Proximity Caves | Entered Factory 5544 | -6/Factory | Evolved 2 slots: Utility x2 5545 | -6/Factory | Identified exit to Factory 5545 | -6/Factory | Identified exit to Lower Caves 5546 | -6/Factory | Loaded intel: 26 terminal locations 5605 | -6/Factory | Identified exit to DSF 5605 | -6/Factory | Entered DSF 5646 | -6/DSF | Additional patrols routed to DSF 5899 | -6/DSF | Sterilization system engaged 5919 | -6/DSF | Ambient heat levels rising (+10) 5934 | -6/DSF | Ambient heat levels rising (+10) 5949 | -6/DSF | Ambient heat levels rising (+10) 5964 | -6/DSF | Ambient heat levels rising (+10) 5979 | -6/DSF | Ambient heat levels rising (+10) 5979 | -6/DSF | Discovered exit to Factory (range 16) 5994 | -6/DSF | Ambient heat levels rising (+10) 5996 | -6/DSF | Entered Factory 5996 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5997 | -5/Factory | Loaded intel: 28 terminal locations 6041 | -5/Factory | Discovered new exit (range 9) 6050 | -5/Factory | Identified exit to Factory 6195 | -5/Factory | Discovered new exit (range 4) 6199 | -5/Factory | Identified exit to Upper Caves 6226 | -5/Factory | Fabricated Exp. Sensor Array? 6241 | -5/Factory | Crushed by falling debris 6314 | -5/Factory | Entered Upper Caves 6664 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6688 | -5/Upper Caves | Discovered new exit (range 8) 6704 | -5/Upper Caves | Identified exit to Upper Caves 6853 | -5/Upper Caves | Entered another Upper Caves area 6966 | -5/Upper Caves | Build established: Mutant 7010 | -5/Upper Caves | Learned location of 1 exit from Factory 7441 | -5/Upper Caves | Build established: Construct 7511 | -5/Upper Caves | Spotted B-75 Beast 7934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7939 | -5/Upper Caves | Discovered new exit (range 15) 7959 | -5/Upper Caves | Identified exit to Warlord 7960 | -5/Upper Caves | Entered Warlord 7997 | -5/Warlord | System corruption cleaned by Quarantine Array 8104 | -5/Warlord | Visited the Vortex Lab 8104 | -5/Warlord | Warlord's base attacked by MAIN.C 8111 | -5/Warlord | Found Prototype Energy Gun 8114 | -5/Warlord | Found Prototype Energy Gun 8282 | -5/Warlord | Learned Armory emergency access door positions 8282 | -5/Warlord | Learned Armory stockpile data 8284 | -5/Warlord | Learned Testing security intel 8284 | -5/Warlord | Learned Factory scanalyzer intel 8284 | -5/Warlord | Learned Armory scanalyzer intel 8313 | -5/Warlord | Met Warlord 8444 | -5/Warlord | Warlord forces counterattacked 8456 | -5/Warlord | Spotted Striker 8465 | -5/Warlord | P-70 Sage assimilated allied F0-RB0(g) 8524 | -5/Warlord | Spotted Executioner 8534 | -5/Warlord | Spotted Striker 8572 | -5/Warlord | Discovered new exit (range 9) 8580 | -5/Warlord | Identified exit to Proximity Caves 8581 | -5/Warlord | Entered Proximity Caves 8599 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8791 | -4/Proximity Caves | Learned location of Armory (-4) 8816 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 9066 | -4/Proximity Caves | Discovered exit to Factory (range 6) 9070 | -4/Proximity Caves | Entered Factory 9070 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9071 | -4/Factory | Identified exit to Research 9072 | -4/Factory | Loaded intel: 4 scanalyzer locations 9174 | -4/Factory | Fabricated Centrium Leg (x1) 9295 | -4/Factory | Identified exit to Upper Caves 9295 | -4/Factory | Identified exit to Armory 9560 | -4/Factory | Identified Vortex Shotgun 9669 | -4/Factory | System corruption reached 10% 9878 | -4/Factory | Entered Upper Caves 9879 | -4/Upper Caves | Identified exit to Upper Caves 9975 | -4/Upper Caves | Build established: Mutant 10017 | -4/Upper Caves | Encountered a Warlord checkpoint 10494 | -4/Upper Caves | Entered another Upper Caves area 10531 | -4/Upper Caves | Discovered exit to Research (range 14) 10678 | -4/Upper Caves | Learned 4 Research zone layouts 10743 | -4/Upper Caves | Spotted B-86 Titan 10822 | -4/Upper Caves | Core integrity fell below 50% 10890 | -4/Upper Caves | Discovered new exit (range 9) 10898 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10899 | -4/Upper Caves | Identified exit to Zhirov 10899 | -4/Upper Caves | Entered Zhirov 10899 | -4/Zhirov | Discovered new exit (range 3) 10915 | -4/Zhirov | Met Zhirov 10927 | -4/Zhirov | Learned location of Quarantine (-2) 10927 | -4/Zhirov | Learned location of Command (-1) 10934 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10994 | -4/Zhirov | Found Alien Artifact 11003 | -4/Zhirov | Found Alien Artifact 11003 | -4/Zhirov | Identified Integrated Dissipator 11003 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11028 | -4/Zhirov | Identified exit to Proximity Caves 11032 | -4/Zhirov | Entered Proximity Caves 11335 | -3/Proximity Caves | Lost 5 parts (1u4w) 11424 | -3/Proximity Caves | Discovered exit to Research (range 14) 11433 | -3/Proximity Caves | Entered Research 11433 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11880 | -3/Research | Found Prototype Processor 11972 | -3/Research | Identified Exp. Target Analyzer 12064 | -3/Research | System corruption reached 10% 12084 | -3/Research | Build established: Construct 12118 | -3/Research | Lost 4 parts (4w) 12305 | -3/Research | Discovered new exit (range 4) 12317 | -3/Research | Identified exit to Research 12317 | -3/Research | Entered another Research area 12317 | -2/Research | Warlord forces began assault on 0b10 12317 | -2/Research | Evolved 2 slots: Utility x2 12353 | -2/Research | Identified exit to Access 12401 | -2/Research | Build established: Mutant 12427 | -2/Research | Research machine network offline 12631 | -2/Research | Borebot progress halted 12768 | -2/Research | Spotted Executioner 12769 | -2/Research | Spotted Striker 12801 | -2/Research | Destroyed Striker 12814 | -2/Research | Spotted Striker 12816 | -2/Research | Spotted Striker 12828 | -2/Research | Destroyed Striker 12846 | -2/Research | Destroyed Striker 12914 | -2/Research | Discovered new exit (range 14) 12929 | -2/Research | Identified exit to Quarantine 13012 | -2/Research | Entered Quarantine 13073 | -2/Quarantine | Found Alien Artifact 13446 | -2/Quarantine | Found Alien Reactor 13537 | -2/Quarantine | Spotted Fortress 13594 | -2/Quarantine | Discovered new exit (range 6) 13597 | -2/Quarantine | Identified exit to Section 7 13598 | -2/Quarantine | Entered Section 7 13641 | -2/Section 7 | Found Alien Artifact 13641 | -2/Section 7 | Identified Spacefold Activator 13850 | -2/Section 7 | Identified Matter Drive 13932 | -2/Section 7 | Lost 3 parts (1u2w) 13975 | -2/Section 7 | System corruption reached 10% 14140 | -2/Section 7 | First assault squad dispatched 14289 | -2/Section 7 | Found Alien Artifact 14289 | -2/Section 7 | Identified Integrated Reactor 14289 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14298 | -2/Section 7 | Lost 5 parts (1p3u1w) 14305 | -2/Section 7 | Found Alien Artifact 14305 | -2/Section 7 | Identified Integrated Mediator 14305 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 14436 | -2/Section 7 | Spotted Alpha 7 14444 | -2/Section 7 | Spotted Alpha 7 14468 | -2/Section 7 | Discovered exit to Access (range 5) 14475 | -2/Section 7 | Entered Access 14475 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14859 | -1/Access | Spotted B-99 Colossus 14859 | -1/Access | Spotted B-99 Colossus 14863 | -1/Access | Discovered new exit (range 3) 14863 | -1/Access | Identified exit to Command 14918 | -1/Access | Spotted B-99 Colossus 14918 | -1/Access | Identified Transdimensional Reconstructor 14918 | -1/Access | Warped through subspace 14943 | -1/Access | Found Prototype Processor 14943 | -1/Access | Identified Exp. Core Analyzer 15011 | -1/Access | First assault squad dispatched 15077 | -1/Access | Spotted B-99 Colossus 15109 | -1/Access | Energy Cycler disabled 15167 | -1/Access | Lost 3 parts (1u2w) 15312 | -1/Access | Spotted B-99 Colossus 15376 | -1/Access | Lost 3 parts (2u1w) 15420 | -1/Access | System corruption reached 10% 15469 | -1/Access | Garrison activated, responded to threat 15721 | -1/Access | Lost 3 parts (2u1w) 15797 | -1/Access | Core integrity fell below 50% 15813 | -1/Access | Core integrity fell below 20% 15822 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 15806_ C-57 Dissector destroyed. 15806_ Chain reaction triggered in Corrupted Lgt. Quantum Reactor. 15806_ C-57 Dissector destroyed. 15806_ Door malfunctions. 15806_ Slammed into R-10 Processor. 15807_ Imp. Signal Interpreter destroyed. 15807_ M-36 Artificer repairs Adv. Surge Thruster. 15809_ P-80 Master resets H-81 Overseer, system corruption cleaned. 15809_ M-36 Artificer repairs Dual-blade Saw. 15809_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 15812_ Penetrated by Slug. 15812_ P-80 Master resets C-57 Dissector, system corruption cleaned. 15815_ P-80 Master resets R-10 Processor, system corruption cleaned. 15815_ Slug penetrates Wall. 15817_ Knocked back. 15819_ Recycling Unit disabled. 15819_ Penetrated by Slug. 15819_ Slug penetrates Door. 15820_ System corrupted: Matter fused (-6). 15820_ P-80 Master resets C-57 Dissector, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????# "! =*=%//% "" "" [ | | ???????????# % =*=[ ]# " | | ????????????# =[=[=# " | | ???????????# [ " " | | ????????????# " ###### " | | ????????????##" #??### " | | ?????????????## #??# = | | ??????????????##############??# = | | ???????????????????????????####"# | | ???????????????????????????# | | ??????????????????????????## | | ??????????????????????????? | | ??????????????????????????? | | ???????????????????????????# | | ???????????????????????????# | | ?????????????????????######## ############### | | ?????????????????????# ! * ###??????????# | | ?????????????????????# #????????????# | | ?????????????????????# """" #????????????# | | ?????????????????????# ""Y"" #????????????# | | ?????????????????????# #????????????# | | ?????????????????????# #????????????# " | | ?????????????????????# [ #????????????# " | | ?????????????????????# #????????????# | | ?????????????????????#+#####+#"#????????????# | | ?????????????????????# @c ###????????????# ? | | ?????????????????????# ##### #??????????????# ? | | ???????????????????????????# #??????????????##?### | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 70 Energy Capacity 1787 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Power Shielding 90 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Coil Gun | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hdn. Centrium Leg | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory | Authchip Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Spacefold Activator Integrated Reactor Integrated Mediator Matter Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeHeavyRail Manual? 0 Play Time 05:09:15 Cumulative 260.6 hours Start 2022.11.28 @ 21:23:25 End 2022.11.29 @ 22:01:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/1/1/1/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1580159e-aa93-4bda-8833-3891e141ffa4