Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 00:16:29 Player: Ae Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (709) 709 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1274 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 5/300 Energy 199/200 System Corruption 4% Temperature Cool (12) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon (fused) Grenade Launcher > --- INVENTORY (20) --- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink Large Storage Unit Subdweller Optics Subdweller Laser Particle Cannon Subdweller Machine Gun Subdweller Machine Gun Heavy Battle Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Particle Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Heat Sink High-capacity Storage Unit Seismic Detector Medium Armor Plating Particle Cannon Improved Light Cannon Grenade Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 8 11 16 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 2 | . . 2 Leg 3 | 2 1 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 13 | 2 5 6 Device 5 | 1 2 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 5 | . 2 3 Artifact . | . . . Weapon 11 | 3 3 5 Energy Gun 3 | 2 1 . Energy Cannon 4 | . 1 3 Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 1 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 10 | . . 22 Leg 16 | . 28 2 Wheel 1 | . . 2 Device 8 | . 8 8 Storage 14 | . 14 14 Protection 5 | . 5 5 Energy Gun 3 | . 6 . Energy Cannon 9 | . 7 13 Ballistic Gun 6 | . 11 . Ballistic Cannon 7 | . 1 13 Peak Build Rating 14 | 7 14 14 Average Rating 11 | 5 9 13 On Entrance 7 | . 7 14 Naked Turns . | . . . Heaviest Build 63 | 15 43 63 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 16 | 7 14 19 Most Carried 20 | 7 15 20 Average Carried 14 | 4 13 16 Final Capacity 20 | 8 15 20 Final Carried 17 | 7 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 597 | 280 174 143 Remotely . | . . . Salvage Created 714 | 177 351 186 Parts 51 | 18 20 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 7 12 Guns 3 | . 3 . Cannons 15 | . 3 12 Classes Destroyed 8 | 3 2 3 Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 1 | 1 . . Turret 1 | . . 1 Watcher 2 | . 2 . Swarmer 4 | . . 4 Grunt 7 | . 7 . Subdweller 8 | . . 8 Best Kill Streak 5 | 5 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 122 | . 19 103 Missed 40 | . 8 32 Damage Taken 1566 | . 134 1432 Core 253 | . 33 220 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 9 18 51 Largest 2 | 2 2 2 Hottest 107 | 90 88 107 Shots Fired 143 | 17 37 89 Gun 46 | 17 29 . Cannon 85 | . 8 77 Launcher 12 | . . 12 Special . | . . . Kinetic 59 | 2 19 38 Thermal 72 | 15 18 39 Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 19 | 8 7 19 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 95 | 12 23 60 Core Hits 47 | 8 13 26 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 3 1 Burn 2 | 1 1 . Meltdown 1 | . 1 . Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1937 | 147 333 1457 Guns 355 | 147 208 . Cannons 1356 | . 125 1231 Explosions 226 | . . 226 Melee . | . . . Ramming . | . . . Kinetic 825 | 11 95 719 Thermal 886 | 136 238 512 Explosive 226 | . . 226 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 4 | . 4 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 4 22 Message Errors 6 | . 2 4 Matter Fused 5 | . 1 4 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . . 3 Parts Fused 1 | . . 1 Data Loss (minor) 4 | . . 4 Misfires 3 | . 1 2 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 64 | . . 64 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 219 | 136 120 219 Average Temperature 44 | 68 36 35 Received Heat Transfer 381 | . 75 306 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 7 | . 3 4 Heat Transferred 1962 | 445 592 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 101 | 35 101 . Initial 22 | . 22 . Average 52 | 12 55 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 11 21 Peak Tracking Total 4 | . 2 4 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2430 | 109 1250 1071 Spaces Moved 957 | 54 510 393 Core 3 | 3 . . Treads 280 | . . 280 Legs 587 | 51 510 26 Wheels 87 | . . 87 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 155 Average Speed 202 | 116 195 224 Slowest Speed 470 | 120 260 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 56 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . 1 39 Melee . | . . . Projectile 2 | . 1 1 AOE 38 | . . 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1306 | 79 733 494 Wait 176 | 2 162 12 Move 955 | 53 509 393 Hop . | . . . Pick Up 37 | 7 17 13 Fast Attach 13 | 7 4 2 Attach 7 | . . 7 Detach 3 | . 1 2 Swap 15 | 1 7 7 Drop 22 | . 15 7 Fire 78 | 9 18 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Discovered new exit (range 8) 1334 | -10/Materials | Discovered new exit (range 11) 1360 | -10/Materials | Entered Subcaves 1369 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1923 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2113 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2156 | -10/Subcaves | Ambushed by Subdweller buried in earth 2186 | -10/Subcaves | Core integrity fell below 50% 2221 | -10/Subcaves | Core integrity fell below 20% 2224 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2255 | -10/Subcaves | Lost 6 parts (1p1n2u2w) 2398 | -10/Subcaves | Discovered new exit (range 11) 2431 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02245_ Acquired Wheel. 02256_ Acquired Hvy. Battle Rifle. 02288_ Acquired 2 matter. 02291_ Acquired 1 matter. 02299_ System corrupted: FCS attempts to trigger Particle Cannon. 02299_ System corrupted: Particle Cannon misfires. 02314_ System corrupted: Component data lost. 02338_ System corrupted: Imp. Light Cannon fused. 02351_ S-10 Pest springs to life. 02353_ Machine disabled. 02353_ S-10 Pest destroyed. 02362_ Lgt. Ion Engine fries itself beyond repair. 02362_ S-10 Pest destroyed. 02379_ Lgt. Assault Rifle fries itself beyond repair. 02381_ Subatomizers dissect the Flight Unit. 02385_ Flight Unit fries itself beyond repair. 02398_ EXIT=FOUND 02422_ Destroyed Autobeam. 02424_ Autobeam Turret destroyed. 02430_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????? ?####????????????????????????????? | | ?????????# # ????????????????????????????? | | ??????????# ???????????????????????????? | | ??????????# ???????????????????????????? | | ???????????# ??????????????????????????? | | ??????????## ########??????????????????? | | ??????????# t # # ##?????????????????? | | ??????????#< # ##????????????????? | | ??????????# % ## ##???????????????? | | ???????????# ## ##??????????????? | | ?????????# #??????????????? | | ??????????# # #??????????????? | | ???????????? # @ #??????????????? | | ???????????# ## #??????????????? | | ???????????##?# #??????????????? | | ??????????????## ##??????????????? | | ???# ??????????## ##???????????????? | | ??## ??????????## #### ##????????????????? | | ??# ????????## ##??####?????????????????? | | ?## ####???## ##????????????????????????? | | ?? # # #???# ######????????????????????? | | ??? ##??# ##???????????????????? | | ???? ??## #???????????????????? | | ?????# ??# #??????????????????? | | ?##### #### ## ## #??????????????????? | | ## # # ##?### #??????????????????? | | # ## # ##????? #??????????????????? | | # ## # ##??????"""##??????????????????? | | ##???????""" #####??????????????? | | #???????#""" "#""###????????????? | | "" ##??????#""" " " " ###??????????? | | "" ## ##?????#""" " #??????????? | | ""###### ####???#"" #??????????? | | ###????# ####### #??????????? | | #?????## ## #??????????? | | #?#####" ###### # #??????????? | | "##""""" ##????## ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonModifiedStorm Manual? 0 Play Time 00:26:20 Cumulative 91.4 hours Start 2024.11.06 @ 23:52:37 End 2024.11.07 @ 00:16:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 126 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48864ac8-3738-4dda-86d2-45be561dc1fe