Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 18:43:44 Player: arcadio rl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (3826) 3826 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 7956 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 205/265 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Relay Coupler [Sentry] (9) > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (15) --- Improved Heat Sink Experimental Sensor Array System Shield Relay Coupler [NC] (23) Relay Coupler [NC] (25) Relay Coupler [Hunter] (18) Shock Rifle Field Laser High-powered Shotgun High-powered Shotgun Gauss Rifle Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Advanced Visual Processing Unit Experimental Sensor Array Target Analyzer Light Armor Plating System Shield Improved EM Shotgun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Remote Datajack Mining Laser [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Sentry] Weapon Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 105 | 6 9 6 21 . 26 21 16 Power 11 | 1 1 1 2 . 2 2 2 Engine 6 | 1 1 1 2 . . . 1 Core 5 | . . . . . 2 2 1 Reactor . | . . . . . . . . Propulsion 32 | 2 2 2 6 . 12 6 2 Treads 1 | . . . . . . 1 . Leg 31 | 2 2 2 6 . 12 5 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 . 5 . 2 3 1 Device 2 | . . . . . . 2 . Storage 5 | 1 1 . 2 . 1 . . Processor 5 | . 1 . 3 . 1 . . Hackware 2 | . . . . . . 1 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 48 | 2 4 3 8 . 10 10 11 Energy Gun 10 | . . . . . 1 5 4 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 23 | 2 4 2 6 . 5 1 3 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 1 2 . 1 2 2 Special Weapon 5 | . . . . . 1 2 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . 1 1 . . 10 7 9 Power 5 | . . 1 . . 2 1 1 Propulsion 14 | . 1 . . . 5 3 5 Utility . | . . . . . . . . Weapon 9 | . . . . . 3 3 3 Highest Loss Streak 4 | . 1 1 . . 4 3 3 To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 96 | . 95 99 98 100 94 99 82 Engine 8 | . 14 13 10 11 3 . 1 Core 2 | . . . . . 5 8 5 Leg 31 | . 27 28 32 33 32 35 24 Device 1 | . . . . . . 5 5 Storage 11 | . 14 14 11 11 9 9 9 Processor 18 | . 10 14 22 22 26 21 9 Energy Gun 1 | . . . . . . 11 6 Energy Cannon 1 | . . . . . 7 1 . Ballistic Gun 17 | . 28 25 21 22 9 2 7 Naked Turns . | . . . . . . . . Heaviest Build 36 | 14 21 21 23 23 34 35 36 Greatest Support 60 | 20 20 35 45 45 60 60 50 Greatest Overweight (x) 2 | . 2 1 . . 2 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 10 14 15 15 Most Carried 15 | 6 10 10 10 10 15 15 15 Average Carried 10 | 2 9 9 9 10 11 13 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 6 10 10 10 10 15 15 13 Class Distribution -------------------- 71% | Scavenger-Mutant 22% | Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Matter Collected 2947 | 169 509 117 923 26 595 307 301 Remotely . | . . . . . . . . Salvage Created 4396 | . 511 49 1178 88 1162 811 597 Parts 262 | . 40 . 84 2 63 39 34 Haulers Intercepted 8 | . 2 . 5 . 1 . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 97 | . 12 8 23 2 21 17 14 Guns 59 | . 12 1 19 2 7 9 9 Cannons 11 | . . . . . 10 1 . AOE 24 | . . 7 4 . 4 6 3 Classes Destroyed 13 | . 6 1 4 . 1 . 1 Worker 7 | . 2 . 2 . 1 . 2 Builder 2 | . . . . . . . 2 Tunneler 2 | . . . 1 . . . 1 Hauler 8 | . 2 . 5 . 1 . . Recycler 4 | . 1 . 1 . 2 . . Operator 1 | . . . 1 . . . . Watcher 7 | . 3 . 3 . 1 . . Swarmer 24 | . 9 . 6 . . 3 6 Grunt 41 | . 3 . 10 2 14 5 7 Brawler 1 | . . . 1 . . . . Sentry 19 | . . . 6 . 5 7 1 Hunter 4 | . . . . . 2 2 . Assembled 8 | . . 8 . . . . . Best Kill Streak 7 | . 5 7 5 2 5 6 6 Combat Bots Only 7 | . 5 7 4 2 4 6 4 Max Kills in Single Turn 5 | . 2 5 3 1 2 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 5 | . . 5 1 . 1 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Damage Taken 5166 | . 477 659 754 12 1376 875 1013 Core 937 | . 59 188 136 . 239 105 210 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 314 | . . . 278 . 36 . . Core Remaining (%) 55 | 100 . 1 . 66 . . . Volleys Fired 340 | . 55 5 87 2 89 54 48 Largest 2 | . 2 2 2 2 2 2 2 Hottest 119 | . 46 53 53 46 113 112 119 Shots Fired 654 | . 110 10 174 4 172 95 89 Gun 530 | . 110 8 168 4 101 65 74 Cannon 70 | . . . . . 64 6 . Launcher 36 | . . 2 6 . 5 12 11 Special 18 | . . . . . 2 12 4 Kinetic 426 | . 110 8 168 4 96 15 25 Thermal 161 | . . . . . 66 55 40 Explosive 13 | . . 2 6 . 5 . . Electromagnetic 38 | . . . . . 5 13 20 Robot Hit Streak 22 | . 6 2 13 3 16 22 10 Robot Miss Streak 8 | . 7 3 5 . 4 3 8 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 Shots Hit Robots 392 | . 53 5 100 2 119 60 53 Core Hits 206 | . 24 11 54 2 52 29 34 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . . . . 1 3 3 Burn 5 | . . . . . . 3 2 Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8259 | . 764 344 1988 44 2582 1182 1355 Guns 4913 | . 762 61 1470 44 1135 608 833 Cannons 1109 | . . . . . 1021 88 . Explosions 2235 | . . 283 518 . 426 486 522 Melee . | . . . . . . . . Ramming 2 | . 2 . . . . . . Kinetic 3701 | . 762 61 1470 44 1030 142 192 Thermal 2425 | . . . . . 1112 634 679 Explosive 1136 | . . 283 518 . 335 . . Electromagnetic 995 | . . . . . 105 406 484 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . Average Corruption 2 | . . . 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . 16 17 . . . Message Errors 11 | . . . 7 4 . . . Matter Fused 4 | . . . 1 3 . . . Heat Flow Errors 8 | . . . 4 4 . . . Energy Discharges 2 | . . . . 2 . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 2 2 . . . Data Loss (major) 2 | . . . 1 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . 9 . 21 2 22 Projectiles . | . . . . . . . . Explosions 54 | . . . 9 . 21 2 22 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 226 | . . 94 18 . . 7 107 Shots 10 | . . 2 2 . . 1 5 Rammed . | . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . Kicked 3 | . 2 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 318 | . 24 6 199 214 284 318 123 Average Temperature 55 | . 7 3 26 95 75 88 32 Received Heat Transfer 1809 | . 90 . 219 6 693 369 432 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . . 1 2 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 8 | . . . . . 2 4 2 Heat Transferred 5088 | . . . . . 1863 1617 1608 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . . . . 1 4 6 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Peak Influence 780 | . 230 15 475 153 309 780 551 Initial 380 | . . . 5 103 2 200 380 Average 199 | . 59 12 214 42 193 537 424 Maximum Alert Level 3 | . 1 . 2 . 1 3 2 Low Security (%) 58 | 100 95 100 46 100 51 . . Level 1 28 | . 4 . 49 . 48 31 48 Level 2 11 | . . . 4 . . 51 51 Level 3 1 | . . . . . . 16 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 1 . 4 . 2 Investigation 5 | . 1 . 1 . 2 . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Distress Signals 7 | . 1 . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 24 12 36 3 27 22 29 Peak Tracking Total 9 | . 5 7 5 3 4 9 6 Tactical Retreats 8 | . . 1 3 . 1 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Traps Triggered 13 | . 1 1 2 . . 8 1 Indirectly 4 | . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Disabled 11 | . 1 . . . 5 2 3 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Accessed 39 | . 7 1 14 1 12 1 3 Terminals 27 | . 6 . 10 1 8 1 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . Recycling Units 3 | . 1 . . . 1 . 1 Scanalyzers 4 | . . . 2 . 1 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 143 | . 26 1 57 4 36 1 18 Successful 90 | . 13 1 41 1 17 1 16 Failed 52 | . 13 . 15 3 19 . 2 Catastrophic 9 | . 2 . 2 . 4 . 1 Database Lockouts 1 | . . . 1 . . . . Manual 69 | . 18 . 21 6 17 . 7 Terminals 89 | . 21 . 37 4 23 1 3 Fabricators . | . . . . . . . . Repair Stations 18 | . . . 14 . 4 . . Recycling Units 13 | . 5 . . . 3 . 5 Scanalyzers 19 | . . . 6 . 3 . 10 Garrison Access 3 | . . . . . 3 . . Terminal Hacks 36 | . 8 1 18 1 6 1 1 Record 2 | . . . 2 . . . . Robot Analysis 7 | . 3 . 3 . 1 . . Prototype ID Bank 5 | . 1 . 3 . 1 . . Open Door 2 | . . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Repair Station Index 1 | . . . . . 1 . . Alert Level 5 | . 1 . 3 . 1 . . Unreport Threat 3 | . . . 1 1 . . 1 Locate Traps 2 | . 1 . 1 . . . . Patrol Status 2 | . . . 2 . . . . Reinforcement Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . . . 13 . 3 . . Scan Component 9 | . . . 7 . 2 . . Repair 7 | . . . 6 . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Scanalyzer 16 | . . . 5 . 2 . 9 Insert Component 9 | . . . 3 . 1 . 5 Analyze 7 | . . . 2 . 1 . 4 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 19 | . 4 . 5 . 5 . 5 Terminals 9 | . 2 . 5 . 1 . 1 Track 1 | . . . 1 . . . . Botnet 6 | . 1 . 3 . 1 . 1 Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 2 . . . 3 . 4 Monitor 1 | . . . . . . . 1 Reject 2 | . . . . . 1 . 1 Recyclers 3 | . 1 . . . 1 . 1 Mask 3 | . 1 . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Broadcast 1 | . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 36 | . 7 . 14 1 12 . 2 Full Trace Events 4 | . . . 1 . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 1 . 4 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . . 6 . 1 . . Time 248 | . . . 210 . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . 2 . 1 . 4 Part Schematics Acquired 6 | . . . 1 . 1 . 4 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . 2 2 Non-combat . | . . . . . . . . Combat 4 | . . . . . . 2 2 Robot Hacks Applied 5 | . . . . . . 3 2 parse_system 1 | . . . . . . 1 . scatter_targeting 1 | . . . . . . . 1 disable_weapons 2 | . . . . . . 2 . formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Total Allies 6 | . . . . . . 5 1 Largest Group 3 | . . . . . . 2 3 Highest-Rated Group 51 | . . . . . . 51 21 Highest-Rated Ally 31 | . . . . . . 31 21 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . . 10 18 Total Damage 298 | . . . . . . 53 245 Kills 3 | . . . . . . 1 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Robot Analysis Total 7 | . 3 . 3 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Turns Passed 8078 | 84 1759 309 1835 1005 1512 954 620 Spaces Moved 4773 | 68 924 211 1073 800 812 594 291 Core 17 | 17 . . . . . . . Treads . | . . . . . . . . Legs 4756 | 51 924 211 1073 800 812 594 291 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 131 | 102 166 124 120 120 124 120 150 Slowest Speed 260 | 120 260 190 120 120 260 123 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 89 46 74 98 50 50 27 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 121 | . . 26 31 . 13 2 49 Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 119 | . . 26 31 . 11 2 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Total 5954 | 79 1051 249 1468 841 1138 741 387 Wait 596 | . 42 15 266 40 187 25 21 Move 4766 | 67 923 210 1072 799 811 593 291 Hop . | . . . . . . . . Pick Up 62 | 6 8 5 8 . 16 14 5 Fast Attach 26 | 6 5 1 7 . 6 . 1 Attach 25 | . . 1 2 . 8 9 5 Detach 6 | . 1 . 1 . 1 2 1 Swap 54 | . 4 4 12 . 12 12 10 Drop 52 | . 11 7 13 . 8 8 5 Fire 340 | . 55 5 87 2 89 54 48 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . 2 1 . . . . . Crush . | . . . . . . . . Escape Stasis 17 | . . . . . . 17 . Rewire 7 | . . . . . . 7 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 85 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 8) 790 | -10/Materials | Identified exit to Mines 1331 | -10/Materials | Build established: Scavenger-Mutant 1392 | -10/Materials | Discovered new exit (range 12) 1415 | -10/Materials | Identified exit to Materials 1844 | -10/Materials | Entered Mines 1845 | -10/Mines | Assembled infested the area 1850 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1880 | -10/Mines | Core integrity fell below 50% 1888 | -10/Mines | Core integrity fell below 20% 1910 | -10/Mines | Destroyed 7 combat bots 1947 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1950 | -10/Mines | Found Prototype Device 2045 | -10/Mines | Learned Materials interactive machine intel 2109 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2148 | -10/Mines | Discovered exit to Materials (range 5) 2153 | -10/Mines | Entered Materials 2153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Loaded intel: 18 interactive machine locations 2175 | -9/Materials | Build established: Mutant 2778 | -9/Materials | Build established: Scavenger-Mutant 2784 | -9/Materials | Repaired Carbon-fiber Leg 2835 | -9/Materials | Repaired Flexi-carbon Leg 2872 | -9/Materials | Repaired Autogun 2912 | -9/Materials | Repaired Hvy. Assault Rifle 3074 | -9/Materials | Central database locked down 3195 | -9/Materials | Repaired Imp. Ion Engine 3226 | -9/Materials | Repaired Aluminum Leg 3518 | -9/Materials | Identified Exp. Sensor Array 3592 | -9/Materials | Discovered new exit (range 14) 3632 | -9/Materials | Identified exit to Mines 3882 | -9/Materials | Discovered new exit (range 11) 3988 | -9/Materials | Entered Mines 3996 | -9/Mines | Met a Derelict bent on vengeance 4166 | -9/Mines | Learned Materials terminal intel 4299 | -9/Mines | Discovered new exit (range 5) 4304 | -9/Mines | Identified exit to Materials 4466 | -9/Mines | Discovered exit to Materials (range 10) 4479 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4697 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4708 | -9/Mines | Identified exit to Zion 4993 | -9/Mines | Entered Materials 4993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4994 | -8/Materials | Loaded intel: 12 terminal locations 5389 | -8/Materials | Discovered new exit (range 6) 5394 | -8/Materials | Identified exit to Factory 5540 | -8/Materials | Lost 4 parts (1p3n) 5546 | -8/Materials | Garrison activated, responded to threat 6189 | -8/Materials | Repaired Carbon-fiber Leg 6503 | -8/Materials | Identified exit to Garrison 6505 | -8/Materials | Entered Garrison 6554 | -8/Garrison | Rescued a captive Derelict 6555 | -8/Garrison | Rescued a captive Derelict 6570 | -8/Garrison | Triggered checkpoint 6592 | -8/Garrison | Garrison Relay disabled 6797 | -8/Garrison | Triggered checkpoint 6801 | -8/Garrison | Triggered checkpoint 6827 | -8/Garrison | Core integrity fell below 50% 6860 | -8/Garrison | Lost 3 parts (1p1n1w) 6891 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Installed Relay Interface Framework 7222 | -8/Garrison | Discovered new exit (range 10) 7232 | -8/Garrison | Identified exit to Materials 7250 | -8/Garrison | Triggered checkpoint 7300 | -8/Garrison | Garrison Relay disabled 7360 | -8/Garrison | Triggered checkpoint 7433 | -8/Garrison | Discovered exit to Materials (range 5) 7459 | -8/Garrison | Entered Materials 7459 | -8/Materials | Accompanied by 3 allies 7680 | -8/Materials | Core integrity fell below 20% 7723 | -8/Materials | Lost 3 parts (2n1w) 7871 | -8/Materials | Build established: Bothacker-Mutant 8079 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08030_ U-05 Engineer lays Concrete. 08032_ K-01 Serf collects debris. 08032_ U-05 Engineer lays Concrete. 08035_ K-01 Serf collects debris. 08036_ U-05 Engineer lays Concrete. 08040_ K-01 Serf collects debris. 08040_ U-05 Engineer lays Concrete. 08043_ K-01 Serf collects debris. 08044_ U-05 Engineer lays Concrete. 08044_ M-28 Smith repairs Wheel. 08046_ U-05 Engineer lays Concrete. 08047_ K-01 Serf collects debris. 08047_ Acquired 8 matter. 08048_ U-05 Engineer lays Concrete. 08050_ K-01 Serf collects debris. 08051_ U-05 Engineer lays Concrete. 08059_ Hvy. Assault Rifle destroyed. 08060_ U-05 Engineer lays Concrete. 08065_ Critical hit (Burn: +37). 08079_ Door malfunctions. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ??????????????????????????? | | ??????????????????????????# """"" // | | ??????????????????????????# ""T"" // | | ??????????????????????????# % =[ [ % | | ??????????????????????????# % % = | | ??????????????????????????# % %= | | ??????????????????????????# ###### ##### | | ????????????????????????### # #####???? | | ????????????????????????# # #???? | | ????????????????????????# # #### | | ????????????????????????# + # | | ???????????????????##???# |=* []!# # | | ?????????????????? ??# =%! ]%!# # " | | ?????????????????? ""?# ! ][### # " | | ???????????????# T" # # ### %" | | ???????????????# "" # = # # ##?#% | | ???????????????# / ! ! ############# | | ???????????????# """ #=% | | ???????????????????"????# [ *% | | ????????????????????????#g####### ########## | | ????????????????????????# #?????# #????????#### | | ????????????????????????# #?????# #???????????? | | ????????????????????????# #?????# #???????????? | | ????????????????????????# #?????# #???????????? | | ????????????????????????#@#?????# #???????????? | | ??????????????????????? #?????+ r #???????????? | | ????????????????????? /?????## ###???????????? | | ??????????????????? #??????# #?????????????? | | ?????????????????]]k #??????# #?????????????? | | ??????????????? ]] #??????# #?????????????? | | ??????????????# ]] #??????# #????????????## | | ??????????????# #??????# ??????????? | | ??????????????# #??????# ??????????? | | ??????????????# ???????? #??????????? | | ??????????????# """ ???????? ?????????????## | | ??????????????# """ ????????+??????????????? | | ???????????????????" ???????????????????????? | | ??????????????????? [ ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Relay Coupler Types 2 Relay Coupler Value 22 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalForceFlail Manual? 0 Play Time 02:00:56 Cumulative 66.3 hours Start 2023.03.04 @ 16:15:00 End 2023.03.04 @ 18:43:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad6ccb0-69aa-447a-bd30-2eb0f9dd4a2a