Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 21:59:03 Player: siona Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2354) 2354 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 6086 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 500/500 System Corruption 3% Temperature Cool (12) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine (fused) Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Machine Analyzer Makeshift Transmission Jammer System Shield > --- WEAPON (3) ------- Gauss Rifle Heavy Battle Rifle Heavy Machine Gun > --- INVENTORY (5) ---- Angular Momentum Engine Angular Momentum Engine Coil Gun Heavy Flak Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Flak Gun Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher Katana [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Assault Cannon Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 95 | 6 6 7 16 6 45 9 Power 13 | 1 1 . 3 . 6 2 Engine 9 | 1 . . 1 . 6 1 Core 4 | . 1 . 2 . . 1 Reactor . | . . . . . . . Propulsion 33 | 2 . 5 8 2 13 3 Treads 8 | 2 . . . 1 4 1 Leg 16 | . . 3 4 1 6 2 Wheel 4 | . . 1 . . 3 . Hover 5 | . . 1 4 . . . Flight . | . . . . . . . Utility 23 | 1 2 . 2 1 15 2 Device 6 | . . . 1 . 4 1 Storage 4 | 1 2 . 1 . . . Processor 3 | . . . . 1 2 . Hackware 1 | . . . . . . 1 Protection 9 | . . . . . 9 . Artifact . | . . . . . . . Weapon 26 | 2 3 2 3 3 11 2 Energy Gun 3 | . . 1 . 1 1 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 10 | 2 3 1 . . 2 2 Ballistic Cannon 3 | . . . . 2 1 . Launcher 4 | . . . . . 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 3 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . Parts Lost 40 | . . 2 6 . 28 4 Power 7 | . . 1 2 . 4 . Propulsion 11 | . . . 3 . 7 1 Utility 12 | . . . 1 . 9 2 Weapon 10 | . . 1 . . 8 1 Highest Loss Streak 6 | . . 1 3 . 6 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 85 73 64 66 74 54 Engine 4 | . 5 . 3 . 4 12 Core 4 | . 8 10 3 7 3 . Treads 6 | . 28 1 . 3 2 . Leg 14 | . . 24 13 22 17 8 Wheel 1 | . . 3 . . 2 1 Hover 1 | . . . 17 . . . Device 1 | . . . 1 . 3 . Storage 8 | . 14 11 9 7 6 4 Processor 2 | . . . . 2 3 6 Protection 5 | . . . . . 10 4 Energy Gun 1 | . . . . 6 1 . Ballistic Gun 8 | . 28 21 2 . 2 6 Ballistic Cannon 5 | . . . . 11 9 . Slashing Weapon 2 | . . . 14 2 1 . Peak Build Rating 65 | 6 15 18 18 26 65 46 Average Rating 32 | 4 11 14 13 21 48 36 On Entrance 15 | . 6 14 11 12 26 36 Naked Turns . | . . . . . . . Heaviest Build 66 | 13 51 51 49 25 66 57 Greatest Support 67 | 40 40 40 30 30 67 30 Greatest Overweight (x) 4 | . 1 4 4 . 3 3 Average Overweight (x) . | . . 2 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 8 8 8 Average Capacity 10 | 6 16 20 14 8 8 7 Most Carried 15 | 4 15 14 12 8 8 8 Average Carried 8 | 2 11 12 7 7 6 6 Final Capacity 20 | 8 20 20 8 8 8 5 Final Carried 14 | 4 14 12 8 7 8 5 Class Distribution -------------------- 49% | Mutant 17% | Scavenger-Mutant 13% | Tank 12% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2423 | 171 359 90 162 35 1484 122 Remotely . | . . . . . . . Salvage Created 2460 | . 407 162 330 25 1464 72 Parts 146 | . 31 12 20 1 76 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . . 1 . . 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 56 | . 9 5 6 1 32 3 Melee 9 | . . . 6 . 3 . Guns 21 | . 9 5 . . 5 2 Cannons 18 | . . . . 1 17 . AOE 7 | . . . . . 6 1 Classes Destroyed 13 | . 5 . 2 . 6 . Worker 5 | . 3 . . . 2 . Builder 2 | . . . . . 2 . Recycler 5 | . 1 1 1 . 2 . Mechanic 1 | . . . . . 1 . Operator 2 | . . . 1 . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 21 | . 6 4 2 . 6 3 Grunt 19 | . 3 1 3 1 11 . Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . 1 . 5 . Hunter 4 | . . . . . 4 . Programmer 3 | . . . . . 3 . Best Kill Streak 12 | . 9 5 3 1 12 3 Combat Bots Only 8 | . 6 4 2 1 8 3 Max Kills in Single Turn 4 | . 2 1 1 1 4 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . 3 1 Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 699 | . 59 39 65 19 470 47 Missed 227 | . 22 14 24 4 148 15 Damage Taken 7391 | . 375 275 672 186 5372 511 Core 1200 | . 53 17 244 6 777 103 Absorbed by Shields . | . . . . . . . Ignored by Resistances 119 | . . . . . 101 18 Core Remaining (%) 85 | 100 78 95 55 99 . . Volleys Fired 171 | . 38 13 . 8 109 3 Largest 3 | . 2 2 . 3 3 2 Hottest 149 | . 46 46 . 147 149 67 Shots Fired 358 | . 76 26 . 24 226 6 Gun 163 | . 76 26 . 8 50 3 Cannon 174 | . . . . 16 158 . Launcher 21 | . . . . . 18 3 Special . | . . . . . . . Kinetic 296 | . 76 26 . 16 175 3 Thermal 26 | . . . . . 26 . Explosive 9 | . . . . . 9 . Electromagnetic 27 | . . . . 8 16 3 Robot Hit Streak 13 | . 11 8 . 3 13 1 Robot Miss Streak 12 | . 4 1 . 4 12 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 252 | . 40 19 27 10 155 1 Core Hits 151 | . 18 8 8 3 111 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 1 1 7 . Burn 1 | . . . . . 1 . Blast 2 | . . . . . 2 . Corrupt 1 | . . . . 1 . . Sever 5 | . . . 1 . 4 . Melee Attacks 67 | . . . 40 . 27 . Impact . | . . . . . . . Slashing 67 | . . . 40 . 27 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 3 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . 1 . . . Damage Inflicted 7324 | . 625 276 852 227 5228 116 Guns 1800 | . 625 276 . 40 816 43 Cannons 2506 | . . . . 187 2319 . Explosions 1472 | . . . . . 1399 73 Melee 1533 | . . . 852 . 681 . Ramming 13 | . . . . . 13 . Kinetic 3704 | . 625 276 . 187 2573 43 Thermal 750 | . . . . . 750 . Explosive 740 | . . . . . 740 . Electromagnetic 584 | . . . . 40 471 73 Impact . | . . . . . . . Slashing 1533 | . . . 852 . 681 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 9 2 Message Errors 3 | . . . . . 2 1 Matter Fused 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 181 | . . . 67 6 104 4 Projectiles 20 | . . . . 6 14 . Explosions 84 | . . . . . 80 4 Melee 77 | . . . 67 . 10 . Knockbacks 27 | . . . . 4 23 . Impact . | . . . . . . . Kinetic 25 | . . . . 4 21 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 273 | . . . . . 234 39 Shots 10 | . . . . . 7 3 Rammed . | . . . . . . . Targets Rammed 6 | . . . . . 6 . Kicked 6 | . . . . . 6 . Crushed . | . . . . . . . Highest Temperature 599 | . 329 12 6 291 599 63 Average Temperature 148 | . 131 8 6 120 162 32 Received Heat Transfer 1461 | . 135 54 243 90 915 24 Effects 27 | . . . . . 27 . Shutdowns 7 | . . . . . 7 . Energy Bleed 2 | . . . . . 2 . Interference 5 | . . . . . 5 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 7 | . . . . . 7 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 6 | . . . . . 6 . Heat Transferred 1168 | . . . . . 1168 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 566 | . 281 168 346 192 566 . Initial 156 | . . 33 66 156 93 . Average 180 | . 95 110 177 159 234 . Maximum Alert Level 2 | . 1 . 1 . 2 . Low Security (%) 73 | 100 83 100 67 100 61 . Level 1 7 | . 16 . 32 . 2 . Level 2 19 | . . . . . 36 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . 3 1 13 . Investigation . | . . . . . . . Extermination 3 | . . . . . 3 . Reinforcement 11 | . 1 . 3 1 6 . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 14 8 22 4 48 5 Peak Tracking Total 11 | . 4 4 5 1 11 3 Tactical Retreats 13 | . . . 7 . 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 6 | . . . . . 6 . Max in Single Turn 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 4 | . 1 1 . . 1 1 Terminals 4 | . 1 1 . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 1 . . 3 1 Successful 4 | . 1 1 . . 1 1 Failed 3 | . 1 . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 2 1 . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 1 . . 1 1 Record 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 97 | . . . . . 97 . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4157 | 89 668 349 373 363 1978 337 Spaces Moved 2215 | 48 266 165 178 267 1104 187 Core 1 | 1 . . . . . . Treads 530 | 47 266 8 . 1 192 16 Legs 1218 | . . 80 110 266 659 103 Wheels 398 | . . 77 . . 253 68 Hover 68 | . . . 68 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 135 108 120 93 120 Average Speed 144 | 157 190 180 123 120 132 167 Slowest Speed 400 | 160 240 260 400 160 330 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 37 19 23 10 27 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 7 | . . . . . 4 3 Terrain Destroyed 88 | . . . . . 85 3 Melee 4 | . . . . . 4 . Projectile 14 | . . . . . 14 . AOE 70 | . . . . . 67 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2740 | 58 355 191 266 291 1376 203 Wait 118 | 1 25 2 31 3 56 . Move 2209 | 47 265 164 177 266 1103 187 Hop . | . . . . . . . Pick Up 35 | 4 13 . 1 3 12 2 Fast Attach 60 | 6 4 4 6 4 31 5 Attach 21 | . . 2 6 2 8 3 Detach . | . . . . . . . Swap 14 | . 2 1 4 . 6 1 Drop 43 | . 8 5 5 5 18 2 Fire 171 | . 38 13 . 8 109 3 Melee 63 | . . . 36 . 27 . Ram . | . . . . . . . Kick 6 | . . . . . 6 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 10) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1100 | -9/Materials | Discovered new exit (range 5) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1306 | -8/Materials | Lost 3 parts (1p2n) 1452 | -8/Materials | Discovered new exit (range 16) 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1694 | -7/Factory | Discovered new exit (range 8) 1703 | -7/Factory | Identified exit to Factory 1843 | -7/Factory | Entered another Factory area 1843 | -6/Factory | Evolved 2 slots: Utility x2 2144 | -6/Factory | Build established: Tank 2650 | -6/Factory | Build established: Scavenger-Tank 2689 | -6/Factory | Allied Derelicts emerged from ambush trap array 2756 | -6/Factory | Lost 3 allies 3017 | -6/Factory | Garrison activated, responded to threat 3075 | -6/Factory | Core integrity fell below 50% 3102 | -6/Factory | Destroyed 8 combat bots 3102 | -6/Factory | Lost 6 parts (1n2u3w) 3159 | -6/Factory | Garrison activated, responded to threat 3336 | -6/Factory | Build established: Mutant 3415 | -6/Factory | Core integrity fell below 20% 3442 | -6/Factory | Lost 6 parts (1n4u1w) 3657 | -6/Factory | Found Hvy. Insulated Plating 3797 | -6/Factory | Lost 3 parts (1n1u1w) 3810 | -6/Factory | Discovered new exit (range 7) 3821 | -6/Factory | Entered Lower Caves 3949 | -6/Lower Caves | Learned 4 Factory zone layouts 4058 | -6/Lower Caves | Spotted B-75 Beast 4112 | -6/Lower Caves | Found DCF Scrap (14 items) 4120 | -6/Lower Caves | Lost 3 parts (2u1w) 4158 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04112_ Found 0b10 Decoder Chip [Skirmisher]. 04112_ Found Mak. System Restoration Module. 04112_ Found Hvy. Battle Rifle. 04112_ Found Coil Gun. 04112_ Found Hvy. Machine Gun. 04112_ Found 122 Matter. A note is attached: "With love, from the DCF." 04113_ Acquired 82 matter. 04114_ Acquired Med. Treads. 04121_ Dropped Angular Momentum Engine. 04122_ Acquired 20 matter. 04123_ Acquired 1 matter. 04127_ Dropped Fusion Compressor. 04132_ YM-NMG(S) destroyed. 04132_ Acquired Angular Momentum Engine. 04136_ Acquired Hvy. Battle Rifle. 04140_ Acquired Hvy. Machine Gun. 04142_ Acquired 18 matter. 04147_ Acquired Coil Gun. 04151_ Acquired Mak. Transmission Jammer. Map ----- +----------------------------------------------------+ | ??????????????## "" # #?????????? | | ?????????????## "# #?????????? | | ?????????????# # " #?????????? | | ?????????????#### ######### #?????????? | | ????????????????## % #?????????? | | ?????????????????## #?????????? | | ??????????????????# ]### ######?????????? | | ??????????????????## * ### ##?????????????? | | ???????????????????##% ## #?????????????? | | ????????????????????## % #?????????????? | | ????????????????###### ####?????????????? | | ????????????????# % #????????????????? | | ????????????????# ##### #????????????????? | | ????????????????## ##???? ??????????????? | | ?????????????????## BB##????? ?????????????? | | ??????????????????## BB ##????? ????????????? | | ???????????????????# #?????? ###?????????????? | | ???????????????????# #???????#???????????????? | | ??????????????????## #???????????????????????? | | ?????????????????## #???????????????????????? | | ?????????????????# ;;#?##????????????????????? | | ?????????????????## ;; ## ###??????????????????? | | ??????????????????## ;;;#! ##?????????????????? | | ???????????????????# * ** #?????????????????? | | ???????????????????# !% ##?????????????????? | | ??????????????????# %###@*= #??????????????????? | | ??????????????????## %#?# % #??????????????????? | | ???????????????????####? #??????????????????? | | ???????????????????????? #?????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ??????????????? | | ?????????????????????? ????????????? | | ?????????????????????? #???????????? | | ????????????????????? ##???????????? | | ????????????????????? ## ##????????????? | | ???????????????????? #####?###?????????????? | | ???????????????????? ##?????????????????????? | | ??????????????????? #???????????????????????? | | ???????????????????## ##????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredMediumReplicator Manual? 0 Play Time 00:37:03 Cumulative 18.9 hours Start 2024.10.01 @ 21:22:48 End 2024.10.01 @ 21:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4c69003-eddc-4638-8ac4-ade026accddd