Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 15:21:53 Player: ChromeKnight Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (169) 845 Value Destroyed (6816) 6816 Prototype IDs (56) 1120 Alien Tech Used (7) 1400 Bonus (9158) 9158 TOTAL SCORE: 30239 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 1591 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Friendly Fire -989 Cogmind --------- Core Integrity 0/1600 Matter 57/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Antigrav System Advanced Transmission Jammer High-powered Transdimensional Reconstructor Z-bomb Delivery System Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Charger Quantum Capacitor Phase Armor > --- WEAPON ----------- Cooled Nova Cannon Molecular Scythe > --- INVENTORY -------- Heavy Antimatter Reactor Antigrav Array Antigrav Array Antigrav Array Advanced Particle Charger Quantum Capacitor Transdimensional Reconstructor Gamma Bomb Array Z-bomb Delivery System Advanced Remote Datajack RU-N14's Throwing Claymores v3 [Rating: 205] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Antigrav Array Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Improved Diametric Drive Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Artifact Phase Armor Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Utility 11 | . . . 2 . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 6 8 . 21 . 11 18 1 2 . . 11 7 4 3 3 2 . 1 16 . 12 3 . 10 1 8 11 11 8 1 3 10 Power 20 | 1 1 . 2 . 1 2 . 1 . . . 1 1 . . 1 . . 2 . . . . 1 . 1 1 1 1 . 1 1 Engine 8 | 1 1 . 1 . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . 1 . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 . 1 1 Propulsion 52 | 2 1 . 5 . 3 6 . 1 . . 2 1 . . 1 1 . . 8 . 4 1 . 3 . 5 . 3 1 . 1 3 Treads 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . 2 . 3 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . 6 . 1 . . 2 1 . . 1 1 . . 6 . 4 1 . 2 . 4 . 3 1 . 1 3 Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 72 | 1 3 . 7 . 2 3 . . . . 7 3 1 3 2 . . . 3 . 6 . . 6 1 2 5 6 4 1 1 5 Device 17 | . . . 5 . . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 . 4 1 . 1 1 Storage 9 | 1 2 . . . . 1 . . . . . . . . 1 . . . 1 . . . . 2 . 1 . . . . . . Processor 17 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . 3 2 1 1 . 4 Hackware 15 | . . . 1 . 1 . . . . . 4 1 . 3 1 . . . . . 3 . . 1 . . . . . . . . Protection 12 | . . . . . . 1 . . . . 2 2 1 . . . . . 1 . 2 . . 1 . . 2 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 48 | 2 3 . 7 . 5 7 1 . . . 2 2 2 . . . . 1 3 . 2 2 . . . . 5 1 2 . . 1 Energy Gun 16 | 1 3 . 6 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Ballistic Gun 3 | 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 7 | . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 Special Weapon 4 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . 1 2 1 . . . . . . . . 2 . . . . 1 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 3 . . 2 . . . . . . 2 . . . . . 9 . . . . 7 . 1 7 2 4 2 1 . Parts Lost 64 | . 2 . 8 . 5 2 . 2 . . . 4 1 . 3 . . . . 2 4 . 2 3 . . . . . . 1 25 Power 12 | . . . 1 . . . . 1 . . . 2 1 . 1 . . . . 1 . . . 1 . . . . . . 1 3 Propulsion 18 | . 1 . 3 . 1 1 . 1 . . . . . . 1 . . . . 1 1 . . 2 . . . . . . . 6 Utility 21 | . . . 1 . . . . . . . . 2 . . . . . . . . 3 . 2 . . . . . . . . 13 Weapon 13 | . 1 . 3 . 4 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Highest Loss Streak 20 | . 2 . 4 . 2 2 . 1 . . . 1 1 . 2 . . . . 2 2 . 2 3 . . . . . . 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 9 12 14 19 18 10 14 14 14 14 14 13 14 15 14 12 14 14 14 14 14 13 14 13 14 11 10 10 11 11 11 10 Power . | . . . . 3 3 1 1 . . . 1 1 . . . . . . . 1 . . . . . . . . 1 1 . . Propulsion 2 | . . . 3 6 4 1 1 . . . 1 2 3 3 3 2 2 2 1 1 1 2 2 2 4 3 3 2 3 3 4 3 Utility 6 | . 3 5 6 7 8 6 9 10 11 11 8 6 5 6 6 6 8 8 9 8 9 8 10 8 7 4 2 2 1 . 1 1 Weapon 3 | . 6 7 3 2 1 . 3 3 3 3 3 3 5 5 4 4 4 4 2 3 2 2 2 2 2 1 2 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 3 . 6 1 . . . . 7 1 1 . 1 . . 1 8 . 2 . . 1 . 3 1 . . . 1 5 Power 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Utility 19 | . . . 1 . 2 1 . . . . 3 . . . . . . 1 6 . 2 . . 1 . 1 . . . . . 1 Weapon 10 | . 1 . 2 . . . . . . . 2 1 1 . 1 . . . 2 . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 88 | . 96 100 87 100 96 96 100 99 100 100 92 87 81 84 85 81 82 82 94 90 91 88 92 87 84 84 84 73 72 72 70 67 Engine 5 | . 14 14 5 . 7 14 15 14 15 15 13 5 . . . . . . 3 . . . . . . . . . . . . . Core 1 | . . . 4 11 1 . . . . . . 3 6 6 6 4 5 5 4 5 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 4 5 8 8 7 8 8 7 7 Treads 3 | . 27 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 3 22 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 29 30 29 30 30 24 20 20 20 19 23 23 23 27 24 30 31 31 27 21 19 19 16 17 17 16 15 Device 7 | . . . 16 11 2 7 6 6 7 7 6 4 . . 5 5 5 4 5 4 4 9 10 7 5 8 9 12 13 12 14 10 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 8 | . 10 14 5 11 8 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 9 9 16 16 17 16 19 Hackware 13 | . . . 2 11 15 15 15 15 15 15 24 22 20 24 26 23 23 23 23 23 25 21 20 19 21 19 18 1 . . . . Protection 2 | . . . . . . . . . . . 1 5 7 6 . 4 5 5 5 5 5 5 4 3 5 4 4 3 4 4 4 3 Energy Gun 5 | . 23 28 21 22 15 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 2 14 14 15 15 1 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 5 7 7 6 6 5 5 4 2 . . 5 10 9 10 6 4 4 4 4 4 3 Peak Build Rating 205 | 6 8 10 33 31 39 47 46 47 47 47 65 72 75 75 80 81 81 82 101 98 138 131 131 139 109 158 169 196 205 196 199 199 Average Rating 83 | 4 7 9 21 31 36 42 45 46 47 47 56 65 68 72 79 80 81 81 92 91 127 124 129 120 108 151 158 188 194 192 195 170 On Entrance 85 | . 6 8 10 31 31 39 46 46 47 47 47 65 72 68 75 67 81 81 82 97 98 112 131 120 109 109 157 169 195 194 185 199 Avg Prop Armor Cover (%) 6 | . . . 12 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 10 45 45 55 54 59 60 30 30 28 28 38 43 43 40 40 35 35 45 45 45 72 65 65 70 49 96 98 109 103 103 107 104 Greatest Support 112 | 40 40 40 40 24 53 53 39 39 37 37 39 41 41 41 41 53 53 53 58 58 83 71 71 72 54 97 96 112 112 112 112 112 Greatest Overweight (x) 10 | . 2 1 3 2 1 1 . . . . 1 1 1 . . . . . 1 . 1 . . . . 1 1 . . . . 10 Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 15 20 20 20 20 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 1 14 14 20 20 20 20 15 15 14 14 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 9 12 15 19 19 10 14 14 14 14 14 13 14 14 14 12 14 14 14 14 14 14 15 14 15 14 14 14 14 14 14 12 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 1 11 14 20 20 20 13 15 14 14 14 14 13 15 15 14 14 14 15 15 15 14 15 15 15 15 15 15 15 15 14 15 5 Class Distribution -------------------- 54% | Hacker-Mutant 24% | Mutant 7% | Scout 5% | Wizard-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -6/Archives Hacker-Mutant | -6/Hub_04(d) Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Scout | -2/Research Scout | -2/Quarantine Mutant | -2/Protoforge Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Matter Collected 4042 | 255 139 . 220 . 140 228 88 141 . 9 130 175 72 30 77 26 . 104 230 205 337 40 19 192 34 26 64 370 170 . 409 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7739 | . 311 . 987 250 562 167 81 209 . . 52 688 146 112 115 20 . 187 . 87 451 53 86 296 . 21 19 760 752 . 713 614 Parts 384 | . 13 . 63 8 37 13 5 6 . . 2 38 7 8 7 3 . 3 . 9 21 2 9 5 . 3 1 15 42 . 36 28 Haulers Intercepted 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 4 1 . . . . . . . . 1 1 . 6 . 7 9 . . . . . . . . . Prevented 8 | . . . . . . . . 4 . . . . . . . . 3 . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 121 | . 6 . 15 5 15 1 4 6 . . . 7 2 . 1 . . 5 . 10 10 . 4 . . . . 7 8 . 10 5 Melee 21 | . . . . . . . . 1 . . . 6 . . . . . . . . 10 . 4 . . . . . . . . . Guns 35 | . 6 . 14 4 10 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cannons 29 | . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . 6 7 . 9 3 AOE 27 | . . . 1 . 4 . 4 3 . . . . . . . . . 5 . 10 . . . . . . . . . . . . Classes Destroyed 20 | . 4 . 5 1 2 1 . . . . . . . . . . . . . 1 1 1 . . . . . 3 . . . 1 Worker 14 | . . . 1 . . . . . . . 2 . . . 3 1 . . . . 3 . . . . 1 1 1 . . . 1 Builder 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | . . . 2 1 . . . . . . . 2 . . . . . . . . . . . . . . . 2 1 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 9 | . . . . . 1 2 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 3 Swarmer 41 | . 2 . . 3 6 . 4 3 . . . . . . . . . 5 . 5 4 . 4 . . . . . . . 5 . Grunt 31 | . 4 . 11 2 5 . . 3 . . . 1 . . . . . . . 1 . . . . . . . 2 2 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 13 | . . . 3 . 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . Hunter 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 . 3 4 Programmer 15 | . . . . . . 1 . . . . . 1 . . 1 . . . . 2 5 . . . . . . . 3 . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Federalist 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 2 . 6 3 8 1 4 3 . . 2 2 2 . 4 1 . 5 . 8 4 . 4 . . 1 1 3 5 . 4 2 Combat Bots Only 8 | . 2 . 4 3 6 1 4 3 . . . 2 2 . 1 . . 5 . 8 4 . 4 . . . . 3 4 . 4 2 Max Kills in Single Turn 4 | . 1 . 2 2 2 1 4 2 . . 1 1 1 . 2 1 . 3 . 2 1 1 1 1 . 1 1 1 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 1 . 4 2 . . . . . . . . . 3 . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 961 | . 65 . 100 15 72 16 11 29 . . 3 138 23 . 31 2 . 8 2 27 100 3 40 . 22 12 12 2 77 18 32 101 Missed 341 | . 17 . 27 6 20 6 7 14 . . 1 62 6 . 10 1 . 2 1 15 33 2 14 . 14 4 3 . 26 3 14 33 Hits 620 | . 48 . 73 9 52 10 4 15 . . 2 76 17 . 21 1 . 6 1 12 67 1 26 . 8 8 9 2 51 15 18 68 Melee 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Projectile 616 | . 48 . 73 9 51 10 4 15 . . 2 76 17 . 21 1 . 6 1 12 64 1 26 . 8 8 9 2 51 15 18 68 AOE 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 19 Critical Strikes 39 | . . . . . 2 3 . . . . . . 2 . 2 . . . . 2 5 . 2 . 1 . 1 . 2 3 1 13 Actively Blocked 7 | . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage Taken 14623 | . 536 . 1019 104 770 156 70 262 . . 35 853 450 . 491 20 . 96 39 275 1441 55 746 270 170 160 225 68 1124 406 430 4352 Core 3361 | . 77 . 224 . 80 16 16 61 . . . 274 26 . 140 . . . . 62 346 . 271 81 26 . 14 34 35 82 . 1496 Absorbed by Shields 240 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . 75 77 . . . . 50 Redirected to Shielding 780 | . . . . . . 11 16 52 . . . 116 50 . . . . . . . 420 21 23 54 17 . . . . . . . Regen/Repaired (Parts) 788 | . . . 64 . . 11 . . . . 79 70 85 23 10 47 76 41 91 35 150 . . . . . . 6 . . . . Core Remaining (%) 74 | 100 . 69 . 44 85 . . . . 86 . . . . 48 . . . . 93 . . . . 37 . 98 . . 85 . . Volleys Fired 412 | . 28 . 58 8 33 22 2 3 . . . 17 17 . 8 . . 4 . 11 . . . 1 . . . 23 35 48 48 46 Largest 2 | . 2 . 2 2 2 2 1 1 . . . 1 1 . 1 . . 1 . 1 . . . 1 . . . 1 1 1 1 1 Hottest 110 | . 80 . 100 100 110 110 33 33 . . . 90 30 . 35 . . 43 . 43 . . . . . . . 50 80 50 80 80 Shots Fired 529 | . 55 . 115 16 55 24 2 3 . . . 17 17 . 8 . . 4 . 11 . . . 1 . . . 23 35 48 48 47 Gun 251 | . 55 . 114 16 47 11 . . . . . . . . 8 . . . . . . . . . . . . . . . . . Cannon 230 | . . . . . . 13 . . . . . 17 17 . . . . . . . . . . . . . . 23 31 46 46 37 Launcher 47 | . . . 1 . 8 . 2 3 . . . . . . . . . 4 . 11 . . . . . . . . 4 2 2 10 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 14 | . 6 . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Thermal 367 | . 49 . 88 . . 13 . . . . . 17 17 . . . . . . . . . . . . . . 23 31 46 46 37 Explosive 37 | . . . 1 . 8 . 2 3 . . . . . . . . . 4 . 11 . . . 1 . . . . . 2 . 5 Electromagnetic 111 | . . . 26 16 47 11 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 5 Robot Hit Streak 30 | . 14 . 30 15 11 5 1 1 . . . 4 11 . 2 . . . . 5 . . . . . . . 7 6 . 8 5 Robot Miss Streak 5 | . 3 . 4 5 4 4 1 2 . . . . 1 . 4 . . 4 . 5 . . . . . . . 2 5 . 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 31 46 46 4 Shots Hit Robots 389 | . 41 . 84 12 39 10 2 7 . . 2 27 14 5 6 2 . 2 . 7 32 1 7 4 . 2 1 17 19 . 23 23 Core Hits 238 | . 17 . 39 10 34 4 6 4 . . 1 11 7 1 4 1 . 6 . 10 11 . 3 3 . 1 . 9 15 . 14 27 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 1 . 2 . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corrupt 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 237 | . . . . . . 7 4 15 . . 26 34 1 5 15 5 1 2 . . 54 1 18 6 1 18 11 7 . 4 1 1 Impact 34 | . . . . . . 7 4 15 . . 5 3 . . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . . . . . . . 21 31 1 5 15 5 1 2 . . . 1 18 6 1 18 11 7 . 4 1 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 54 | . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 2 1 . . . 2 10 1 . 2 1 . 2 . . 4 1 . 1 . 1 1 3 . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 4 . . . . . . . . 5 . 2 . . . . . . . . . Damage Inflicted 19857 | . 475 . 1329 340 1056 504 246 418 . . 178 1647 468 519 510 130 . 641 . 1233 3216 91 290 416 . 135 118 1262 1316 . 1412 1907 Guns 2666 | . 475 . 1140 280 557 152 . . . . . . . . 62 . . . . . . . . . . . . . . . . . Cannons 4778 | . . . . . . 31 . . . . . 205 405 . . . . . . . . . . . . . . 902 1094 . 1163 978 Explosions 4142 | . . . 189 60 468 45 178 143 . . . . . . 178 . . 470 . 1233 . . . . . . . . 222 . 132 824 Melee 8146 | . . . . . . 276 68 275 . . 178 1435 63 519 270 130 . 171 . . 3129 91 290 416 . 135 118 360 . . 117 105 Ramming 125 | . . . . . 31 . . . . . . 7 . . . . . . . . 87 . . . . . . . . . . . Kinetic 107 | . 45 . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . . . Thermal 6398 | . 430 . 927 60 158 76 . . . . . 205 405 . . . . . . . . . . . . . . 902 1094 . 1163 978 Explosive 2798 | . . . . . 310 . 178 143 . . . . . . . . . 470 . 1233 . . . . . . . . . . . 464 Electromagnetic 2283 | . . . 402 280 557 152 . . . . . . . . 178 . . . . . . . . . . . . . 222 . 132 360 Impact 899 | . . . . . . 276 68 275 . . . 280 . . . . . . . . . . . . . . . . . . . . Slashing 4118 | . . . . . . . . . . . 178 1155 63 519 270 130 . 171 . . . 91 290 416 . 135 118 360 . . 117 105 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3129 | . . . . . . . . . . . . . . . . . . . . . 3129 . . . . . . . . . . . Highest Corruption 28 | . 2 2 . . . 3 3 3 3 3 1 1 1 1 8 . . . . 1 7 7 9 9 9 . 2 . . . 1 28 Average Corruption 3 | . 2 2 . . . 2 3 3 3 3 1 1 1 1 2 . . . . 1 2 7 7 9 9 . 2 . . . 1 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 118 | . 6 2 . . . 4 7 14 1 3 5 9 4 . 3 . . . . . 2 8 13 10 5 . 3 . . . 3 16 Message Errors 34 | . . 1 . . . 2 2 8 . 3 1 1 1 . . . . . . . . 5 4 2 1 . . . . . . 3 Matter Fused 31 | . 3 . . . . . 3 4 1 . 1 1 2 . . . . . . . 2 . 5 1 2 . 1 . . . 1 4 Heat Flow Errors 17 | . . . . . . 1 1 2 . . 2 2 . . 1 . . . . . . 1 1 1 2 . 1 . . . . 2 Energy Discharges 11 | . 2 . . . . . 1 . . . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 10 | . . 1 . . . 1 . . . . . 4 . . 2 . . . . . . 1 . 1 . . . . . . . . Data Loss (major) 9 | . 1 . . . . . . . . . . . . . . . . . . . . 1 3 2 . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2711 | . . . 8 . 14 204 . 104 . . 62 280 . 253 112 13 . 168 . 108 752 66 62 94 . . 78 157 28 . 148 . Projectiles 177 | . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . 53 28 . 61 . Explosions 205 | . . . 8 . 14 . . . . . . . . . 58 . . 17 . 108 . . . . . . . . . . . . Melee 2329 | . . . . . . 204 . 104 . . 62 245 . 253 54 13 . 151 . . 752 66 62 94 . . 78 104 . . 87 . Knockbacks 6 | . . . . . . 1 . 2 . . . 1 . . . . . . . . 2 . . . . . . . . . . . Impact 6 | . . . . . . 1 . 2 . . . 1 . . . . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 500 | . . . 94 6 67 . 12 . . . . 3 . . 103 . . 14 . 80 42 . . . . . . . 17 . . 62 Shots 22 | . . . 2 1 4 . 1 . . . . . . . 1 . . 1 . 2 . . . . . . . . 2 . . 8 Rammed 7 | . . . . . . . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . Targets Rammed 11 | . . . . . 4 . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . Kicked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 279 . 60 117 300 447 131 205 . . 194 207 3 . 149 . . 3 1 10 11 209 242 204 230 . 141 126 . 1 147 233 Average Temperature 80 | . 115 . 25 42 114 109 67 84 . . 89 82 3 . 80 . . 3 1 6 3 87 126 119 129 . 71 52 . 1 37 72 Received Heat Transfer 1717 | . 213 . 468 33 270 36 9 102 . . 9 207 36 . 21 9 . . 9 . 27 . . . 21 22 . . 9 189 18 9 Effects 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 1 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Combat Hostiles 8 | . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Parts Fried 22 | . . . 4 2 2 2 . 1 . . . 5 1 . 2 . . . . . . . . . . . . . 1 . . 2 Impact Corruptions 11 | . . . . . . 4 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 11 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . Heat Transferred 6816 | . 1025 . 1850 100 250 100 . . . . . 150 555 . . . . . . . . . . . . . . 610 703 . 814 659 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 2 | . . . . . 1 . . . . . . 1 1 . 2 . . . . . 1 . . . . . . 2 2 1 1 1 Low Security (%) 85 | 100 100 100 100 100 99 100 . . . . 100 79 93 100 63 100 . . . . 91 . . . . 100 100 39 . 82 71 35 Level 1 12 | . . . . . . . . . . . . 20 6 . 30 . . . . . 8 . . . . . . 50 51 17 28 64 Level 2 2 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 9 48 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 502 | . 50 . 138 75 203 73 . . . . 77 398 208 20 424 184 . . . . 222 . . . . 166 36 461 502 215 268 245 Initial 242 | . . . . 3 25 73 . . . . . . 208 10 3 158 . . . . 222 . . . . 166 22 . 242 191 76 164 Average 87 | . 6 . 52 14 90 15 . . . . 8 104 111 15 206 146 . . . . 98 . . . . 102 8 200 388 173 165 197 Influence Increases 7432 | . 169 . 440 150 469 158 165 215 . . 220 909 108 30 716 86 . 110 149 235 472 30 150 . 75 214 122 803 438 76 422 301 Destroy 0b10 Robot/C 3240 | . 120 . 300 100 300 20 80 120 . . 80 480 80 . 200 . . 100 60 160 200 . 80 . . . . 260 200 . 200 100 Destroy 0b10 Robot/NC 290 | . 5 . 30 10 15 25 . . . . 10 25 . 15 35 5 . . . 10 25 . . . . 5 5 20 15 . 10 25 Destroy Leader 624 | . 32 . 84 20 62 16 10 20 . . 20 54 . . 64 . . 10 . 20 34 . 10 . . . . 50 42 . 40 36 Allied During Kill 506 | . . . . . . . . . . . 21 233 23 15 94 . . . 14 . . . . . . . . 74 32 . . . Successful Hack 374 | . 12 . . . . 61 . . . . 23 18 5 . 11 . . . . . 25 . . . . 20 58 42 32 13 16 38 Disable Machine 315 | . . . . . 15 . . . . . . . . . 150 . . . . . . . . . . . 45 . 75 . 15 15 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Destroy Structure 523 | . . . 11 5 47 6 . . . . 21 9 . . 132 6 . . . . 8 . . . . 24 14 57 27 48 51 57 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . . . Partial Spotted 105 | . . . . . . . . . . . . 30 . . . . . . . . 15 . . . . 15 . . . 15 . 30 Lose Combat Pursuer 855 | . . . 15 15 30 30 75 75 . . 45 60 . . 30 75 . . 75 45 15 30 60 . 75 . . . 15 . 90 . Influence Decreases 7407 | . 169 . 432 93 371 316 96 255 34 . 220 535 456 46 403 235 174 100 108 171 481 131 51 104 50 199 160 374 529 289 291 534 Entered New Map 1369 | . . . . 5 40 90 3 15 34 . . . 166 16 7 165 66 . 10 51 43 40 2 104 . 9 18 2 189 149 51 94 Time Decay 4676 | . 169 . 392 88 281 210 93 230 . . 170 262 160 30 179 70 108 100 32 100 398 91 29 . 50 190 142 372 170 140 230 190 Lost Part 536 | . . . 40 . 50 16 . 10 . . . 40 10 . 30 . . . . 20 40 . 20 . . . . . . . 10 250 Lost Ally 609 | . . . . . . . . . . . 50 233 120 . 120 . . . 66 . . . . . . . . . 20 . . . Purge Threat 217 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . 150 . . . Squads Dispatched 53 | . . . 2 . 1 6 . . . . 12 2 . . 7 2 . . . . 6 . . . . 1 4 2 2 1 4 1 Investigation 11 | . . . 1 . . 2 . . . . 4 . . . 1 1 . . . . . . . . . . 1 . . . 1 . Extermination 17 | . . . . . . 3 . . . . 4 . . . 1 . . . . . 3 . . . . 1 1 . 1 1 1 1 Reinforcement 20 | . . . 1 . . 1 . . . . 1 2 . . 5 1 . . . . 2 . . . . . 2 2 1 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Distress Signals 30 | . 1 . 3 . 1 . . . . . 1 2 1 . 2 1 . . . . 2 . . . . . . 8 2 . 3 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 320 | . 12 . 34 6 20 6 7 11 . . 6 26 5 . 16 4 . 5 14 10 25 3 7 . 6 7 8 22 15 7 22 16 Peak Tracking Total 9 | . 4 . 5 3 5 2 4 3 . . 3 3 5 . 6 6 . 5 9 6 8 4 6 . 5 5 3 8 5 5 7 4 Tactical Retreats 32 | . . . 1 1 1 2 3 3 . . 2 4 . . 1 1 . . 2 1 1 2 2 . 2 . . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Traps Triggered 13 | . 2 . 1 . . . . . . . 2 1 . . . . . . . . 4 1 . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Disabled 25 | . . . . . 1 . . . . . . . . . 10 . . . . . . . . 1 . . 3 2 5 1 1 1 Max in Single Turn 7 | . . . . . 1 . . . . . . . . . 7 . . . . . . . . 1 . . 1 1 1 1 1 1 Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 3 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Accessed 85 | . 6 1 2 . 2 7 . 1 4 . 11 3 1 . 4 3 . 1 3 . 6 1 . 4 . 5 8 2 4 2 2 2 Terminals 44 | . 6 . 1 . 1 3 . 1 . . 3 3 1 . 4 1 . . . . 2 . . . . 3 5 2 2 2 2 2 Fabricators 9 | . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . 2 . . . . . Repair Stations 5 | . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Total Hacks 269 | . 12 1 8 . 4 16 . 1 30 . 31 7 2 . 14 9 . 1 6 . 29 1 . 17 . 16 28 10 8 10 5 3 Successful 170 | . 7 1 6 . 1 8 . 1 30 . 19 3 1 . 7 6 . 1 6 . 15 1 . 17 . 10 19 2 4 2 1 2 Failed 99 | . 5 . 2 . 3 8 . . . . 12 4 1 . 7 3 . . . . 14 . . . . 6 9 8 4 8 4 1 Catastrophic 15 | . . . . . . . . . . . 1 . . . 2 1 . . . . 3 . . . . . 1 3 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 7 . . . 2 7 . . . . 7 1 1 . 4 3 . . 2 . 9 . . . . 5 15 . 1 4 1 3 Terminals 138 | . 12 . 2 . 2 8 . 1 . . 12 7 2 . 14 3 . . . . 9 . . . . 10 22 10 6 10 5 3 Fabricators 20 | . . . . . . 4 . . . . 7 . . . . 3 . . . . 2 . . . . . 4 . . . . . Repair Stations 15 | . . . 6 . . 2 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . . . . 2 . . . . 8 . . . . 3 . . . . 13 . . . . 4 2 . 1 . . . Garrison Access 6 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Terminal Hacks 108 | . 3 1 1 . . 2 . 1 30 . 5 3 1 . 7 1 . 1 6 . 3 1 . 17 . 5 11 2 2 2 1 2 Record 21 | . . . . . . . . 1 11 . . . . . . . . . 4 . . . . 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . 9 . 1 1 . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . . 1 . . . . 1 2 . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Branch Access Points 6 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Machine Index 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . 1 . . Disarm Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . 1 2 1 . . . . Fabricator Hacks 11 | . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . 4 . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . . Build 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 12 | . . . 5 . . 2 . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Scan Component 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Refit 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . . 2 . . . . 5 . . . . 3 . . . . 7 . . . . 4 1 . . . . . Insert Component 7 | . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . 1 . . . . . . Analyze 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Retrieve Study 11 | . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . 3 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 13 | . 4 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . 3 . 1 . . . Terminals 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 2 . 2 6 . 1 . . 8 3 . . 4 1 . . . . 3 . . . . 4 5 2 2 1 1 1 Full Trace Events 8 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 9 . 2 1 . . . . . . . . 3 . . 4 . . 3 . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 270 | . . . . . . . . . . . 152 . . . . . . . . . 56 . . . . . 62 . . . . . Total Part Build Rating 11 | . . . . . . . . . . . 5 . . . . . . . . . 6 . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . 3 1 . . . . . Parts Repaired 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 274 | . . . 60 . . 108 . . . . 38 . . . . . . . . . 68 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 . . . . . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . 2 16 . . . . . . 5 . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total Allies 43 | . . . . . . . . . . . 5 26 5 . 1 . . . 5 . . . . . . . 1 . . . . . Largest Group 10 | . . . . . . . . . . . 3 10 8 6 5 . . . 5 . . . . . . . 1 1 1 . . . Highest-Rated Group 627 | . . . . . . . . . . . 90 392 627 627 480 . . . 207 . . . . . . . 162 162 162 . . . Highest-Rated Ally 162 | . . . . . . . . . . . 32 159 153 147 96 . . . 43 . . . . . . . 162 162 162 . . . Total Orders 7 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . STAY 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 286 | . . . . . . . . . . . 23 113 27 . 74 . . . 18 . . . . . . . . 25 6 . . . Total Damage 9907 | . . . . . . . . . . . 756 2101 511 . 3024 . . . 801 . . . . . . . . 2195 519 . . . Kills 52 | . . . . . . . . . . . 5 18 3 . 13 . . . 3 . . . . . . . . 7 3 . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 11909 | . . . 35 306 208 799 464 767 37 130 1377 712 46 . 393 145 315 187 578 193 805 269 463 248 110 391 447 1004 356 284 484 356 Optics 1531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1004 294 . . 214 Sensors 11129 | . . . 1 . . 583 464 767 37 130 1377 712 46 . 393 145 315 187 578 193 805 269 463 248 110 391 447 1004 356 284 484 340 Structural 881 | . . . 34 306 208 333 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 622 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 345 Robot Analysis Total 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 2 1 . 1 . . . . . . . 1 . 1 . 2 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Turns Passed 16647 | 60 1611 223 1231 306 727 838 477 834 37 130 1377 1080 321 69 424 145 315 203 584 210 949 279 463 269 126 391 447 1004 356 284 484 393 Spaces Moved 15904 | 32 739 93 313 103 291 1296 633 767 82 288 1260 999 129 55 503 250 239 377 768 308 1173 459 294 321 246 557 577 819 533 295 688 417 Core 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 1000 | 31 739 93 137 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 483 | . . . 81 103 291 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 95 | . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14320 | . . . . . . 1288 633 767 82 288 1260 999 129 55 503 250 239 377 768 308 1173 459 294 321 246 557 577 819 533 295 688 412 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 240 145 270 180 48 48 45 45 45 45 48 52 52 52 48 48 48 48 46 28 38 38 38 44 45 50 48 48 48 48 48 Average Speed 63 | 156 202 240 227 270 180 49 48 47 45 45 46 51 53 52 52 48 48 48 49 50 41 38 38 42 48 48 50 48 48 48 48 50 Slowest Speed 550 | 160 320 240 320 270 185 185 48 48 45 45 105 101 105 52 52 48 48 48 132 53 98 38 38 50 50 97 97 48 48 48 48 550 Overloaded Moves 47 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 43 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 16 . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 45 | 3 92 24 35 29 29 29 76 83 69 60 32 67 60 63 34 7 42 57 92 62 27 58 45 80 47 15 52 24 60 14 21 20 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 6 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 27 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . 3 8 . 1 . . . . . . . 1 . 4 . 1 1 . . . . . . . . . Spaces Dug 131 | . . . . . . 3 2 6 . . 23 14 . . 9 3 1 . . . 4 . 4 . . 13 7 4 . 24 10 4 Terrain Destroyed 671 | . . . 10 5 65 5 23 17 . . 23 15 . . 163 3 1 50 . 124 4 . 4 13 . 13 7 6 5 64 20 31 Melee 85 | . . . . . . 3 2 6 . . 23 3 . . 9 3 1 . . . 4 . 4 . . 13 7 4 . 3 . . Projectile 98 | . . . . . . . . . . . . 12 . . 4 . . . . . . . . . . . . 2 5 44 20 11 AOE 488 | . . . 10 5 65 2 21 11 . . . . . . 150 . . 50 . 124 . . . 13 . . . . . 17 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total 21749 | 39 805 94 719 117 438 1464 796 1206 81 287 2007 1494 363 87 635 266 437 389 975 346 1589 560 623 444 248 654 719 1421 629 428 838 551 Wait 4434 | 1 7 . 291 5 76 89 153 413 . . 660 371 198 19 101 6 198 . 115 24 300 93 316 79 . 49 80 538 30 70 81 71 Move 15871 | 31 738 92 312 102 290 1295 632 766 81 287 1259 997 128 54 502 249 238 376 767 307 1172 458 293 320 245 556 576 818 532 294 687 417 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 1 14 2 17 1 13 9 2 1 . . 13 5 4 4 2 3 . 2 13 1 10 3 . 6 . 6 3 5 4 . 6 1 Fast Attach 140 | 6 5 . 11 . 6 8 . . . . 9 2 3 1 . . . . 18 . 7 2 . 12 . 5 15 9 10 3 4 4 Attach 92 | . 3 . 10 . 4 11 . 2 . . 3 6 2 . 2 3 . . 4 1 13 1 . 2 . 5 4 4 . 2 4 6 Detach 28 | . 1 . 3 . . 1 . . . . 2 3 3 . . . . . . . 4 . . . . 1 2 4 . 3 1 . Swap 83 | . 3 . 3 . 1 4 4 6 . . 5 4 2 2 2 . . 4 3 2 15 1 . 5 2 1 1 1 4 2 2 4 Drop 204 | . 6 . 14 1 11 18 . . . . 17 4 5 2 3 . . 1 33 . 8 1 . 14 . 13 20 12 14 2 4 1 Fire 412 | . 28 . 58 8 33 22 2 3 . . . 17 17 . 8 . . 4 . 11 . . . 1 . . . 23 35 48 48 46 Melee 217 | . . . . . . 6 3 15 . . 25 30 1 5 15 5 1 2 . . 46 1 14 5 1 18 11 7 . 4 1 1 Ram 7 | . . . . . . . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . Kick 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 7 . . . . . . . . 8 . . . . . . . . . . . Rewire 90 | . . . . . . . . . . . 14 47 . . . . . . 22 . . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Met a group of wandering Federalists 150 | -10/Materials | Lost 4 allies 290 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 16) 1298 | -10/Materials | Discovered new exit (range 11) 1320 | -10/Materials | Discovered new exit (range 13) 1672 | -10/Materials | Entered Mines 1742 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1747 | -10/Mines | Found Prototype Device 1773 | -10/Mines | Found the Drone Emporium 1781 | -10/Mines | Found Prototype Device 1881 | -10/Mines | Discovered new exit (range 4) 1895 | -10/Mines | Entered Materials 1895 | -9/Materials | Evolved 2 slots: Utility x2 1895 | -9/Materials | Identified Decoy Drone Bay 1897 | -9/Materials | Identified Exp. Sensor Array 2022 | -9/Materials | Lost 4 parts (1p1n1u1w) 2383 | -9/Materials | Build established: Scavenger-Mutant 2401 | -9/Materials | Core integrity fell below 50% 2463 | -9/Materials | Discovered new exit (range 14) 2738 | -9/Materials | Identified exit to Mines 2893 | -9/Materials | Repaired Hvy. EM Shotgun 3126 | -9/Materials | Entered Mines 3208 | -9/Mines | Build established: Mutant 3240 | -9/Mines | Learned location of Storage (-8) 3386 | -9/Mines | Discovered new exit (range 6) 3432 | -9/Mines | Entered Materials 3432 | -8/Materials | Evolved 2 slots: Propulsion x2 3546 | -8/Materials | Discovered new exit (range 8) 3942 | -8/Materials | Build established: Hacker-Mutant 4112 | -8/Materials | Discovered new exit (range 15) 4159 | -8/Materials | Entered Factory 4159 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4531 | -7/Factory | Repaired Exp. Sensor Array 4616 | -7/Factory | Identified exit to Lower Caves 4856 | -7/Factory | Discovered new exit (range 16) 4997 | -7/Factory | Entered Lower Caves 4999 | -7/Lower Caves | Encountered a Warlord checkpoint 5158 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5175 | -7/Lower Caves | Learned Factory emergency access door positions 5178 | -7/Lower Caves | Learned Factory stockpile data 5452 | -7/Lower Caves | Discovered new exit (range 10) 5456 | -7/Lower Caves | Identified exit to Lower Caves 5474 | -7/Lower Caves | Entered another Lower Caves area 5489 | -7/Lower Caves | Discovered new exit (range 2) 5490 | -7/Lower Caves | Identified exit to Factory 6078 | -7/Lower Caves | Spotted B-75 Beast 6241 | -7/Lower Caves | Discovered new exit (range 15) 6247 | -7/Lower Caves | Identified exit to Data Miner 6308 | -7/Lower Caves | Entered Data Miner 6308 | -7/Data Miner | Discovered new exit (range 6) 6317 | -7/Data Miner | Met Data Miner 6330 | -7/Data Miner | Learned location of Section 7 (-2) 6330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6334 | -7/Data Miner | Received God Mode back door access code from Data Miner 6345 | -7/Data Miner | Identified exit to Proximity Caves 6345 | -7/Data Miner | Entered Proximity Caves 6415 | -6/Proximity Caves | Learned 12 Factory zone layouts 6467 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6475 | -6/Proximity Caves | Entered Factory 6475 | -6/Factory | Evolved 2 slots: Utility x2 6476 | -6/Factory | Identified exit to Factory 6476 | -6/Factory | Identified exit to Lower Caves 6570 | -6/Factory | Repaired Imp. Propulsion Shielding 6687 | -6/Factory | Garrison activated, responded to threat 6756 | -6/Factory | Identified exit to Extension 6817 | -6/Factory | Fabricated L-41 Fighter? 6958 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7852 | -6/Factory | Entered Extension 8176 | -6/Extension | Rescued a captive Derelict 8177 | -6/Extension | Rescued a captive Derelict 8284 | -6/Extension | Lost 3 allies 8298 | -6/Extension | Rescued a captive Derelict 8303 | -6/Extension | Rescued a captive Derelict 8360 | -6/Extension | Lost 3 allies 8412 | -6/Extension | Rescued a captive Derelict 8412 | -6/Extension | Rescued a captive Derelict 8463 | -6/Extension | Crushed by falling debris 8561 | -6/Extension | Lost 6 allies 8630 | -6/Extension | Rescued a captive Derelict 8630 | -6/Extension | Rescued a captive Derelict 8645 | -6/Extension | Rescued a captive Derelict 8670 | -6/Extension | Rescued A7 8708 | -6/Extension | Energy Cycler disabled 8869 | -6/Extension | Discovered exit to Factory (range 10) 8870 | -6/Extension | Discovered new exit (range 6) 8872 | -6/Extension | Identified exit to Cetus 8932 | -6/Extension | Entered Cetus 8932 | -6/Cetus | Accompanied by 8 allies (A7) 8937 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8983 | -6/Cetus | Spotted Cetus Guard 8983 | -6/Cetus | Spotted Cetus Guard 8988 | -6/Cetus | Spotted Cetus Guard 8989 | -6/Cetus | Spotted Cetus Guard 8993 | -6/Cetus | Allies destroyed Cetus Guard 9007 | -6/Cetus | Destroyed Cetus Guard 9022 | -6/Cetus | Destroyed Cetus Guard 9023 | -6/Cetus | Allies destroyed Cetus Guard 9049 | -6/Cetus | Lost 7 allies 9072 | -6/Cetus | Started Cetus Manufacturing Module 9082 | -6/Cetus | Escorted A7 to Cetus Mainframe 9097 | -6/Cetus | Manufactured an Enhanced Grunt 9122 | -6/Cetus | Manufactured an Enhanced Grunt 9147 | -6/Cetus | Manufactured an Enhanced Grunt 9172 | -6/Cetus | Manufactured an Enhanced Grunt 9197 | -6/Cetus | Manufactured an Enhanced Grunt 9225 | -6/Cetus | Discovered new exit (range 16) 9233 | -6/Cetus | Identified exit to Archives 9253 | -6/Cetus | Entered Archives 9253 | -6/Archives | Accompanied by 6 allies (A7) 9258 | -6/Archives | Received a hacking code to weaken MAIN.C 9276 | -6/Archives | Met Zhirov 9282 | -6/Archives | Reinforcements dispatched to Archives 9299 | -6/Archives | Discovered new exit (range 14) 9305 | -6/Archives | Identified exit to Hub_04(d) 9322 | -6/Archives | Entered Hub_04(d) 9322 | -6/Hub_04(d) | Accompanied by 5 allies 9384 | -6/Hub_04(d) | Incoming investigation squad redirected 9407 | -6/Hub_04(d) | Spotted B-75 Beast 9598 | -6/Hub_04(d) | Network Hub disabled 9660 | -6/Hub_04(d) | Spotted Lightning 9737 | -6/Hub_04(d) | Spotted Lightning 9741 | -6/Hub_04(d) | Spotted Lightning 9744 | -6/Hub_04(d) | Core integrity fell below 50% 9746 | -6/Hub_04(d) | Entered Factory 9746 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9839 | -5/Factory | Incoming investigation squad redirected 9867 | -5/Factory | Discovered new exit (range 4) 9869 | -5/Factory | Identified exit to Upper Caves 9891 | -5/Factory | Entered Upper Caves 10200 | -5/Upper Caves | Discovered new exit (range 5) 10204 | -5/Upper Caves | Identified exit to Upper Caves 10206 | -5/Upper Caves | Entered another Upper Caves area 10217 | -5/Upper Caves | Discovered new exit (range 9) 10232 | -5/Upper Caves | Identified exit to Factory 10342 | -5/Upper Caves | Discovered new exit (range 15) 10350 | -5/Upper Caves | Identified exit to Warlord 10409 | -5/Upper Caves | Entered Warlord 10448 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10449 | -5/Warlord | Ran a Watcher feed algorithm 10485 | -5/Warlord | Met Warlord 10510 | -5/Warlord | Warlord's base attacked by MAIN.C 10537 | -5/Warlord | Opened Warlord's prototype stash 10579 | -5/Warlord | Found Prototype Device 10579 | -5/Warlord | Identified Thermal Barrier 10588 | -5/Warlord | Found Prototype Reactor 10588 | -5/Warlord | Identified Vortex Chain Reactor 10669 | -5/Warlord | Found Prototype Piercing Weapon 10669 | -5/Warlord | Identified Vortex Lance 10672 | -5/Warlord | Found Vortex Lance 10757 | -5/Warlord | Found Prototype Special Weapon 10757 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10761 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10766 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10860 | -5/Warlord | Warlord forces counterattacked 10901 | -5/Warlord | Opened side exit 10970 | -5/Warlord | Discovered new exit (range 14) 10993 | -5/Warlord | Identified exit to Proximity Caves 10993 | -5/Warlord | Entered Proximity Caves 10996 | -4/Proximity Caves | Spotter reported a threat 11039 | -4/Proximity Caves | Destroyed 8 combat bots 11167 | -4/Proximity Caves | Learned Research interactive machine intel 11190 | -4/Proximity Caves | Discovered exit to Factory (range 11) 11203 | -4/Proximity Caves | Entered Factory 11203 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11449 | -4/Factory | Repaired Broken Cld. Antigrav System? 11539 | -4/Factory | Build established: Wizard-Mutant 11606 | -4/Factory | Identified exit to Upper Caves 11746 | -4/Factory | Fabricated Combat Drone Bay (x1) 12125 | -4/Factory | Garrison activated, responded to threat 12152 | -4/Factory | Entered Upper Caves 12157 | -4/Upper Caves | Learned location of 2 exits from Research 12161 | -4/Upper Caves | Learned location of 1 exit from Research 12276 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12365 | -4/Upper Caves | Encountered a Warlord checkpoint 12391 | -4/Upper Caves | Build established: Hacker-Mutant 12399 | -4/Upper Caves | Discovered new exit (range 10) 12402 | -4/Upper Caves | Identified exit to Upper Caves 12431 | -4/Upper Caves | Entered another Upper Caves area 12831 | -4/Upper Caves | Crushed by falling debris 12857 | -4/Upper Caves | Core integrity fell below 50% 12881 | -4/Upper Caves | Learned Research emergency access door positions 12889 | -4/Upper Caves | Discovered new exit (range 9) 12893 | -4/Upper Caves | Spotted B-86 Titan 12893 | -4/Upper Caves | Identified exit to Zhirov 12894 | -4/Upper Caves | Entered Zhirov 12894 | -4/Zhirov | Discovered new exit (range 3) 12910 | -4/Zhirov | Learned location of Quarantine (-2) 12910 | -4/Zhirov | Learned location of Testing (-3) 12910 | -4/Zhirov | Learned location of Command (-1) 12918 | -4/Zhirov | Found Alien Artifact 12918 | -4/Zhirov | Identified Integrated Dissipator 12918 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13007 | -4/Zhirov | Found Alien Artifact 13045 | -4/Zhirov | Cloak Generator disabled 13055 | -4/Zhirov | Enhanced Grunts warped into view 13106 | -4/Zhirov | Lost 3 parts (1p2n) 13156 | -4/Zhirov | Found Prototype Device 13156 | -4/Zhirov | Identified Exp. Thermal Shield 13163 | -4/Zhirov | Identified exit to Proximity Caves 13163 | -4/Zhirov | Entered Proximity Caves 13217 | -3/Proximity Caves | Spotter reported a threat 13264 | -3/Proximity Caves | Discovered new exit (range 14) 13270 | -3/Proximity Caves | Identified exit to Research 13289 | -3/Proximity Caves | Entered Research 13289 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13290 | -3/Research | Identified exit to Armory 13291 | -3/Research | Identified exit to Testing 13291 | -3/Research | Identified exit to Research 13293 | -3/Research | Loaded intel: 46 interactive machine locations 13348 | -3/Research | Identified Transdimensional Reconstructor 13359 | -3/Research | Build established: Hacker-Gladiator 13676 | -3/Research | Found Gamma Bomb Array 13680 | -3/Research | Entered Testing 13718 | -3/Testing | Found Prototype Processor 13718 | -3/Testing | Identified Spectral Analyzer 13772 | -3/Testing | Build established: Hacker-Mutant 13801 | -3/Testing | Found Prototype Energy Cannon 13801 | -3/Testing | Identified Cld. Nova Cannon 13950 | -3/Testing | Found Prototype Launcher 13950 | -3/Testing | Identified Z-bomb Delivery System 14053 | -3/Testing | Discovered exit to Research (range 8) 14077 | -3/Testing | Rewired PX-6LADEO79RU 14093 | -3/Testing | Found Prototype Protection 14093 | -3/Testing | Identified Centrium Heavy Armor Plating 14103 | -3/Testing | Found Prototype Processor 14103 | -3/Testing | Identified Exp. Terrain Scan Processor 14108 | -3/Testing | Found Spectral Analyzer 14127 | -3/Testing | Entered Research 14127 | -2/Research | Accompanied by 1 ally 14127 | -2/Research | Warlord forces began assault on 0b10 14127 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14183 | -2/Research | Identified exit to Quarantine 14207 | -2/Research | Spotted B-90 Cyclops 14237 | -2/Research | Research machine network offline 14241 | -2/Research | Met up with Warlord 14254 | -2/Research | Found Quantum Capacitor 14286 | -2/Research | Found Prototype Processor 14286 | -2/Research | Identified Exp. Core Analyzer 14304 | -2/Research | Found Quantum Capacitor 14394 | -2/Research | Spotted Striker 14397 | -2/Research | Spotted Striker 14397 | -2/Research | Spotted Striker 14400 | -2/Research | Spotted Striker 14420 | -2/Research | Destroyed B-90 Cyclops 14549 | -2/Research | Build established: Scout 14728 | -2/Research | Borebot progress halted 14754 | -2/Research | Borebot progress halted 14864 | -2/Research | Spotted Striker 14911 | -2/Research | Borebot progress halted 14937 | -2/Research | Discovered new exit (range 16) 14990 | -2/Research | Lost 3 allies 15010 | -2/Research | Spotted B-90 Cyclops 15013 | -2/Research | Spotted Executioner 15022 | -2/Research | Spotted Executioner 15033 | -2/Research | Identified exit to Access 15033 | -2/Research | Destroyed Executioner 15034 | -2/Research | Destroyed Executioner 15036 | -2/Research | Allies destroyed B-90 Cyclops 15042 | -2/Research | Found Exp. Core Analyzer 15127 | -2/Research | Warlord invited to help at Command 15127 | -2/Research | Given Cave Seal Controls access code 15131 | -2/Research | Entered Quarantine 15131 | -2/Quarantine | Accompanied by 1 ally 15155 | -2/Quarantine | Found Alien Artifact 15155 | -2/Quarantine | Identified Phase Armor 15248 | -2/Quarantine | Lost 6 allies 15277 | -2/Quarantine | Found Alien Artifact 15277 | -2/Quarantine | Identified Phase Redirector 15304 | -2/Quarantine | Found Alien Artifact 15304 | -2/Quarantine | Identified Subatomic Replicator 15398 | -2/Quarantine | Found Alien Artifact 15401 | -2/Quarantine | Found Alien Artifact 15404 | -2/Quarantine | Found Alien Artifact 15448 | -2/Quarantine | Spotted Fortress 15481 | -2/Quarantine | Discovered new exit (range 6) 15481 | -2/Quarantine | Discovered new exit (range 6) 15484 | -2/Quarantine | Identified exit to Protoforge 15485 | -2/Quarantine | Identified exit to Section 7 15487 | -2/Quarantine | Entered Protoforge 15564 | -2/Protoforge | Identified Dimensional Node Initializer 15564 | -2/Protoforge | Initialized slip node 15713 | -2/Protoforge | Spotted Hotshot 15713 | -2/Protoforge | Spotted Hotshot 15713 | -2/Protoforge | Superfortress began startup sequence 15713 | -2/Protoforge | Spotted Hotshot 15713 | -2/Protoforge | Spotted Hotshot 15720 | -2/Protoforge | Build established: Mutant 15765 | -2/Protoforge | Warped through subspace to slip node 15771 | -2/Protoforge | Entered Access 15771 | -1/Access | Evolved 2 slots: Utility x2 15956 | -1/Access | Identified Hpw. Transdimensional Reconstructor (x2) 15956 | -1/Access | Warped through subspace 15993 | -1/Access | Identified exit to Command 16255 | -1/Access | Entered Command 16351 | -1/Command | Crushed by falling debris 16351 | -1/Command | System corruption reached 10% 16361 | -1/Command | Disengaged cave seal 16361 | -1/Command | Derelicts emerged from the dark tunnel 16361 | -1/Command | Welcomed Warlord to Command 16373 | -1/Command | Disengaged cave seal 16373 | -1/Command | Derelicts emerged from the dark tunnel 16382 | -1/Command | Lost 3 parts (1p2u) 16464 | -1/Command | P-80 Master assimilated allied JQ-YFG(i) 16498 | -1/Command | Lost 6 allies 16580 | -1/Command | Spotted M Guard 16580 | -1/Command | Spotted M Guard 16580 | -1/Command | Spotted Combat Programmer 16584 | -1/Command | Spotted Combat Programmer 16595 | -1/Command | Warlord commented on Warlord statues 16633 | -1/Command | Core integrity fell below 50% 16641 | -1/Command | Warlord destroyed during the assault 16642 | -1/Command | Core integrity fell below 20% 16648 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 16635_ The unstable cave ceiling collapses. 16637_ Exp. Core Analyzer destroyed. 16638_ The unstable cave ceiling collapses. 16640_ Blast Slug penetrates M Guard. 16640_ Blast Slug penetrates Combat Programmer. 16640_ Blast Slug penetrates M Guard. 16640_ Penetrated by EMDS Slug. 16641_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 16641_ Warlord destroyed. 16641_ Warlord D3-CKR destroyed. 16642_ The unstable cave ceiling collapses. 16642_ Penetrated by EMDS Slug. 16644_ System corrupted: Matter fused (-10). 16645_ Penetrated by EMDS Slug. 16645_ Lrg. Storage Unit destroyed. 16645_ Penetrated by EMDS Slug. 16646_ The unstable cave ceiling collapses. 16648_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????#" #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# %=#???????? | | ?????????????????????????????# ! #???????? | | ?????????????????????????????#= #???????? | | ?????????????????????????????#########/###???????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ????????????????????????????????????##/########??? | | ?????????#??????????????????????????# #??? | | ?????????# ?????????????????????????# #??? | | ?????????# ????????????????????????# "" #??? | | ?????????# ############???????????# """"#??? | | ?????????# # # # #???????????# """"#??? | | ?????????? ####????????# "" #??? | | ?????????### ## # # #####????# #??? | | ?????????# # = # # #????# #??? | | ??#++ ## # W % # W ##########/#####??? | | ??# + #????? | | ??# + #????? | | ??# + #????? | | ??# % ] @ + #????? | | ??# * + ###"#+ | | ??# # ## W W ######## | | ??####?# ## # #??????# | | ????? ## #?### # #####??????# | | ????###??# ???############??????????# """ | | ?????????# ?????????????????????????# "R | | ?????????# ??????????????????????????# """ | | ?????????# ??????????????????????????# "" | | ?????????# ???????????????????????????# | | ?????????# ???????????????????????????# | | ?????????#????????????????????????????# = | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ? | | ??????????????????????????????????????# ? | | ??????????????????????????????????????# ? | | ?????????????????????????????????????? ? | | ?????????????????????????????????????? ?? | | ?????????????????????????????????????? ?? | | ?????????????????????????????????????? ????? | | ?????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 600 Resistance: TH 50 Core Shielding 40 Propulsion Shielding 90 Evasion (%) 68 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 46 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Nanoactuators | -6/Extension | Hacked Cld. Antigrav System | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Scanalyzed Centrium Medium Armor Plating | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Signal Interpreter | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-72 Warden | -3/Testing | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Combat Drone Bay | x1 | -4/Factory | Authchip Repaired ---------- Hvy. EM Shotgun | 20% | -9/Materials Exp. Sensor Array | 62% | -7/Factory Imp. Propulsion Shielding | 21% | -6/Factory Cld. Antigrav System | 99% | -4/Factory | Broken Studied --------- Airjet | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Powered Hammer | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Gravmag Array | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Antigrav Array | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Adv. Remote Datajack | -3/Research | Hacked Gamma Bomb Array | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Armor Phase Redirector Subatomic Replicator Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Showdown Challenges ------------ None Game ------ Seed MomentumTargetingCorpse Manual? 0 Play Time 03:26:21 Cumulative 539.6 hours Start 2025.11.13 @ 21:47:07 End 2025.11.14 @ 15:21:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 870 Rogue 715 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0afb75ef-948d-4045-9195-3e1eb69a6e73