Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.04 @ 15:01:31 Player: Triffids Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1209) 1209 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 6676 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/1150 Matter 97/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core High-powered Shock Rifle Flak Gun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Cryofiber Web Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Carbide Saw > --- INVENTORY -------- Light Fission Core Advanced Terrain Scanner High-powered Shock Rifle Flak Gun Heavy Missile Launcher [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 1 . . . 2 . . Utility 8 | . . 1 1 2 . . . 2 2 Weapon . | . . . . . . . . . . Parts Attached 79 | 7 5 28 4 6 1 5 7 6 10 Power 10 | 1 1 3 . 1 1 . 1 1 1 Engine 5 | 1 1 3 . . . . . . . Core 5 | . . . . 1 1 . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 9 2 2 . 1 2 1 3 Treads . | . . . . . . . . . . Leg 9 | 2 1 6 . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 13 | . . 3 2 2 . 1 2 1 2 Utility 26 | 2 . 10 1 2 . 2 3 3 3 Device 10 | 1 . 4 . 1 . . 2 1 1 Storage 1 | 1 . . . . . . . . . Processor 4 | . . 1 . . . 1 . . 2 Hackware 6 | . . . 1 1 . 1 1 2 . Protection 5 | . . 5 . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 3 6 1 1 . 2 1 1 3 Energy Gun 5 | 1 1 1 . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 1 4 . . . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 1 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 25 | . 1 1 1 . 1 . 2 . 19 Power 1 | . . . . . . . . . 1 Propulsion 9 | . . 1 . . 1 . 1 . 6 Utility 11 | . 1 . 1 . . . 1 . 8 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 19 | . 1 1 1 . 1 . 1 . 19 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 93 99 94 85 92 96 93 93 71 Engine 6 | . 14 11 9 . . . . . . Core 2 | . . . . 7 7 7 6 5 3 Leg 15 | . 28 30 . . . . . . . Flight 15 | . . 2 36 26 30 30 34 28 18 Device 10 | . 7 9 9 14 15 15 12 17 11 Storage 5 | . 14 10 . . . . . . . Processor 6 | . . 11 9 7 7 7 5 . 6 Hackware 9 | . . . 4 13 15 20 20 29 22 Protection 1 | . . 2 8 . . . . . . Energy Gun 8 | . 14 11 9 7 7 . 4 4 . Ballistic Gun 7 | . 13 10 1 . . 6 6 5 2 Launcher 1 | . . . 7 7 7 7 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 24 | 12 12 24 13 16 16 17 20 21 20 Greatest Support 30 | 20 20 30 20 20 20 20 30 25 27 Greatest Overweight (x) 1 | 1 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 5 5 4 5 5 5 5 Average Carried 5 | 2 6 7 4 4 4 3 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 5 5 4 4 5 5 5 3 Class Distribution -------------------- 38% | Scavenger-Mutant 27% | Hacker-Sprinter 17% | Mutant 12% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 1008 | 220 112 480 54 . . . 90 . 52 Remotely . | . . . . . . . . . . Salvage Created 1689 | 33 128 1003 72 . . 35 90 . 328 Parts 111 | 4 17 62 8 . . 2 3 . 15 Haulers Intercepted 5 | . . 3 . . . . 1 . 1 Recyclers Shooed 4 | 1 . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 33 | . 5 17 2 . . 1 . . 8 Guns 19 | . 2 14 1 . . . . . 2 AOE 14 | . 3 3 1 . . 1 . . 6 Classes Destroyed 10 | 1 4 5 . . . . . . . Worker 3 | . . 2 . . . . . . 1 Builder 3 | . 1 . . . . . . . 2 Tunneler 3 | 2 . . 1 . . . . . . Hauler 5 | . . 3 . . . . 1 . 1 Recycler 2 | . . 1 . . . . . . 1 Watcher 3 | . 1 2 . . . . . . . Swarmer 14 | . 3 3 . . . . . . 8 Grunt 12 | . 2 7 2 . . 1 . . . Brawler 2 | . . 2 . . . . . . . Sentry 5 | . . 5 . . . . . . . Best Kill Streak 13 | 2 5 9 2 . . 1 1 . 13 Combat Bots Only 8 | . 3 7 2 . . 1 . . 8 Max Kills in Single Turn 5 | 1 3 2 1 . . 1 1 . 5 Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 2 1 . . 1 . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Damage Taken 3282 | . 210 740 162 . 32 32 225 . 1881 Core 1454 | . 40 202 . . 32 . 27 . 1153 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 82 | . . . 29 14 . . . 39 . Core Remaining (%) 89 | 100 84 49 100 . . 95 96 100 . Volleys Fired 106 | 7 18 53 9 . . 4 7 1 7 Largest 2 | 2 2 2 2 . . 2 2 1 1 Hottest 88 | 70 80 80 86 . . 64 88 28 60 Shots Fired 196 | 14 36 106 13 . . 5 14 1 7 Gun 186 | 14 34 104 9 . . 4 14 1 6 Cannon . | . . . . . . . . . . Launcher 10 | . 2 2 4 . . 1 . . 1 Special . | . . . . . . . . . . Kinetic 87 | 7 16 51 . . . 4 7 1 1 Thermal 87 | 7 18 53 9 . . . . . . Explosive 10 | . 2 2 4 . . 1 . . 1 Electromagnetic 12 | . . . . . . . 7 . 5 Robot Hit Streak 12 | 7 4 12 2 . . 5 4 . 1 Robot Miss Streak 7 | 3 2 7 6 . . 2 2 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 125 | 9 22 71 4 . . 3 9 1 6 Core Hits 80 | 2 12 37 6 . . 2 4 . 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 8 | 2 . 4 1 . . . . 1 . Burn 6 | 2 . 3 1 . . . . . . Destroy 1 | . . 1 . . . . . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 6 | . . . . . . . . 2 4 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . 2 4 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3678 | 108 379 1226 246 . . 104 170 23 1422 Guns 1682 | 108 210 1067 45 . . 43 170 . 39 Cannons . | . . . . . . . . . . Explosions 1837 | . 169 159 201 . . 61 . . 1247 Melee 159 | . . . . . . . . 23 136 Ramming . | . . . . . . . . . . Kinetic 726 | 35 86 486 . . . 43 76 . . Thermal 823 | 73 124 581 45 . . . . . . Explosive 1837 | . 169 159 201 . . 61 . . 1247 Electromagnetic 133 | . . . . . . . 94 . 39 Impact . | . . . . . . . . . . Slashing 159 | . . . . . . . . 23 136 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 1 . . 6 6 . . . Average Corruption 3 | . . 1 . . 6 6 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . 2 . . . 4 . . . Message Errors 2 | . . 1 . . . 1 . . . Matter Fused 1 | . . 1 . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . Parts Rejected 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 154 | . 7 8 10 . . . . . 129 Projectiles . | . . . . . . . . . . Explosions 144 | . 7 8 10 . . . . . 119 Melee 10 | . . . . . . . . . 10 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 75 | . 32 43 . . . . . . . Shots 2 | . 1 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 150 | 70 146 130 150 . . 6 76 . . Average Temperature 39 | 32 46 34 62 . . 4 32 . . Received Heat Transfer 432 | . 60 222 63 . . 18 6 . 63 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 2 4 1 . . . . . . Heat Transferred 2701 | 370 370 1776 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 481 | 10 205 458 382 171 89 266 235 143 481 Initial 193 | . 6 86 193 168 59 55 130 109 70 Average 195 | 3 125 280 235 169 75 133 162 114 204 Maximum Alert Level 2 | . 1 2 1 . . 1 1 . 2 Low Security (%) 57 | 100 60 30 29 100 100 81 83 100 60 Level 1 35 | . 39 50 70 . . 18 16 . 33 Level 2 7 | . . 18 . . . . . . 6 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 1 1 . 1 Investigation 1 | . . . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 5 | . 2 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 8 21 7 . 5 12 3 3 38 Peak Tracking Total 20 | . 5 7 6 . 5 6 2 3 20 Tactical Retreats 10 | . . . . . . 4 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 6 | . 2 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 5 | . . . 1 . . . . . 4 Max in Single Turn 2 | . . . 1 . . . . . 2 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 26 | . 2 7 4 1 . 3 3 6 . Terminals 16 | . 2 5 3 . . 3 1 2 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . . . 1 1 . . . 2 . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 79 | . 7 21 11 2 . 20 8 10 . Successful 53 | . 5 12 9 2 . 11 6 8 . Failed 26 | . 2 9 2 . . 9 2 2 . Catastrophic 2 | . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 5 6 4 . . 11 . 2 . Terminals 58 | . 7 16 9 . . 20 2 4 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 8 | . . . 2 2 . . . 4 . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers 7 | . . 2 . . . . 4 1 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 25 | . 3 8 5 . . 8 . 1 . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 8 | . 1 4 1 . . 2 . . . Level Access Points 2 | . . . . . . 1 . 1 . Branch Access Points 2 | . . 1 . . . 1 . . . Terminal Index 4 | . 1 1 1 . . 1 . . . Locate Traps 2 | . . 1 . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . Patrol Status 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 8 | . . . 2 2 . . . 4 . Scan Component 4 | . . . 1 1 . . . 2 . Repair 4 | . . . 1 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . 2 . . . . 4 1 . Insert Component 4 | . . 1 . . . . 2 1 . Analyze 3 | . . 1 . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 10 | . 2 2 2 . . 3 . 1 . Terminals 10 | . 2 2 2 . . 3 . 1 . Track 1 | . . . . . . 1 . . . Botnet 8 | . 1 2 2 . . 2 . 1 . Disrupt 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 2 7 3 . . 3 2 4 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . 2 . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 33 | . . . . . . . 33 . . Total Part Build Rating 2 | . . . . . . . 2 . . Parts Repaired 4 | . . . 1 1 . . . 2 . Time 146 | . . . 26 51 . . . 69 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . 2 . . Part Schematics Acquired 3 | . . 1 . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 2266 | 77 343 788 186 97 24 123 254 181 193 Spaces Moved 3064 | 45 226 555 368 92 71 361 613 328 405 Core 91 | 29 . . . . . . . . 62 Treads . | . . . . . . . . . . Legs 656 | 16 226 414 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2317 | . . 141 368 92 71 361 613 328 343 Fastest Speed 23 | 50 120 34 29 31 31 29 23 27 27 Average Speed 49 | 92 120 98 32 31 31 29 27 27 33 Slowest Speed 190 | 120 120 190 34 31 34 29 29 27 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . 3 . 6 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 5 38 45 27 2 71 11 10 11 17 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 98 | . 21 12 23 . . 15 . . 27 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 98 | . 21 12 23 . . 15 . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Total 3582 | 65 264 696 422 158 68 371 679 414 445 Wait 257 | 1 8 28 28 59 . . 46 72 15 Move 3038 | 44 225 554 367 92 65 360 601 325 405 Hop 8 | . . . . . 2 . 5 1 . Pick Up 46 | 6 6 10 8 . . 2 6 5 3 Fast Attach 27 | 4 2 5 1 2 1 3 3 1 5 Attach 20 | 3 . 4 1 1 . 1 2 3 5 Detach 3 | . . . . 1 . . 2 . . Swap 32 | . 3 19 2 3 . 1 2 2 . Drop 39 | . 2 23 6 . . . 5 2 1 Fire 106 | 7 18 53 9 . . 4 7 1 7 Melee 6 | . . . . . . . . 2 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 11) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Destroyed 7 combat bots 729 | -9/Materials | Build established: Scavenger-Mutant 781 | -9/Materials | Discovered new exit (range 15) 977 | -9/Materials | Core integrity fell below 50% 1174 | -9/Materials | Discovered new exit (range 4) 1178 | -9/Materials | Identified exit to Mines 1209 | -9/Materials | Entered another Materials area 1209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1239 | -8/Materials | Repaired Lgt. Armor Plating 1392 | -8/Materials | Discovered new exit (range 10) 1395 | -8/Materials | Entered Factory 1395 | -7/Factory | Evolved 2 slots: Utility x2 1486 | -7/Factory | Repaired Imp. Flight Unit 1492 | -7/Factory | Sucked down chute 1492 | -7/Factory | Entered Waste 1493 | -7/Waste | Met a frightened Derelict 1499 | -7/Waste | Spotted C-40 Crusher 1501 | -7/Waste | Spotted C-40 Crusher 1503 | -7/Waste | Spotted C-40 Crusher 1506 | -7/Waste | Spotted C-40 Crusher 1506 | -7/Waste | Spotted C-40 Crusher 1507 | -7/Waste | EMP discharged 1508 | -7/Waste | Discovered new exit (range 16) 1510 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1516 | -7/Waste | Entered Factory 1614 | -7/Factory | Identified exit to Storage 1614 | -7/Factory | Identified exit to Lower Caves 1614 | -7/Factory | Identified exit to Factory 1639 | -7/Factory | Entered another Factory area 1639 | -6/Factory | Evolved 2 slots: Propulsion x2 1802 | -6/Factory | Fabricated Imp. Flight Unit? 1839 | -6/Factory | Build established: Hacker-Sprinter 1861 | -6/Factory | Discovered new exit (range 15) 1893 | -6/Factory | Entered another Factory area 1893 | -5/Factory | Evolved 2 slots: Utility x2 1938 | -5/Factory | Repaired Cesium-ion Thruster 2006 | -5/Factory | Repaired Lgt. Fission Core 2054 | -5/Factory | Identified exit to Factory 2074 | -5/Factory | Entered another Factory area 2074 | -4/Factory | Evolved 2 slots: Utility x2 2213 | -4/Factory | Destroyed 8 combat bots 2213 | -4/Factory | Spotted B-86 Titan 2243 | -4/Factory | Core integrity fell below 50% 2256 | -4/Factory | Spotted B-86 Titan 2263 | -4/Factory | Core integrity fell below 20% 2267 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02224_ K-01 Serf cleans the Subcomponent Replicator. 02228_ Triggered Ambush Trap. 02228_ G-67 Veteran emerges from a hatch in the floor. 02228_ S-27 Virus emerges from a hatch in the floor. 02228_ Subcomponent Replicator disabled. 02229_ K-01 Serf collects debris. 02231_ Imp. Flight Unit destroyed. 02231_ Adv. Terrain Scanner destroyed. 02232_ K-01 Serf cleans the Subcomponent Replicator. 02235_ K-01 Serf collects debris. 02240_ Imp. Cryofiber Web destroyed. 02242_ K-01 Serf destroyed. 02261_ Adv. Signal Interpreter destroyed. 02262_ Knocked back. 02262_ Penetrated by Slug. 02265_ Knocked back. 02265_ Pressure Siphon disabled. 02266_ Acquired 6 matter. 02266_ T-07 Excavator destroyed. 02266_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ??? #################+####??????????????????????? | | ?? ##########?????????????? | | ?? # ????????????? | | ? g + "?????????????? | | ? gw # ?????????????? | | ? s #??????????????????????? | | ????###########/#####s #??????????????????????? | | ??????????# #s #??????????????????????? | | ??????????# #s #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# #s * #??????????????????????? | | ??????????# # !%! #??????????????????????? | | ??????????# # | #??????????????????????? | | ?????????###+######## #??????????????????????? | | ?????????# #????# ###+########???????????? | | ?????????# #??### ????????? | | ?????????+ #??#BB @ ^ ????????? | | ?????????# #??#BB ????????? | | ?????????+ #??### """" "%"" """" ""?????????? | | ?????????# #????# """" """" ""??????????????? | | ?????????# #???"" """" """" "???????????????? | | ?????????# #??#"" ?????????????????? | | ?????????# #??#"T """" == ????????????????? | | ?????????# #??#"" """" == ????????????????? | | ?????????# *%#???"" ???? == ????????????????? | | ?????????# =#???## ????? ????????????????? | | ?????????# #?#??# ??????? ? ???????????????? | | ????????## #????###?????#??#??#??????????????? | | ??????#??# #????#????????????????????? ??????? | | ??##?????# ##?????????? ?????????????????????? | | ????????## #??#?#????????"????"?"???#??????? ? | | ???????### #??????##?##???"????????????? ????? | | ?????????# #??????? ??#???"??"???????? ?????? | | ?????????# # ??????????????????????##?? ???? | | ?????????# #??????"?#????"???"??? ??? #?? | | ????###??# #??? ??????????"" "?""??#?? # ? | | ??##?##?# #?? ? ? ???? ?? ??? ??# #?? | | "???#??#?# # ? ???? #?? ?? ? ?????? ### | | ????#??#?# +?? ? ????#????? ???? ### | | " ???????# #??????? ??? ??? ?? ??"" | | ?????#??## # ? ?? ??#? ???? ?"F ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 72 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoNeutronTearclaws Manual? 0 Play Time 01:19:21 Cumulative 183.8 hours Start 2023.01.04 @ 11:09:34 End 2023.01.04 @ 15:01:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e23d3e5-d4b4-4a0e-a6fa-95da54ac132d