Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 16:00:21 Player: derk Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2564) 2564 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 5001 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (1050) Ox20 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Assault Rifle Mini Grenade Launcher Axe > --- INVENTORY (18) --- Light Ion Engine Heavy Ion Engine Cooled Ion Engine Improved Heat Sink Large Storage Unit High-capacity Battery (400) Compact Matter Pod (6) Advanced Targeting Computer Advanced Targeting Computer System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Heavy Laser Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Carbon-fiber Leg High-capacity Battery Compact Matter Pod Advanced Terrain Scanner System Shield Mini Grenade Launcher Missile Launcher Katana Axe [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 97 | 6 2 34 35 20 Power 8 | 1 . 4 2 1 Engine 8 | 1 . 4 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 2 . 5 15 9 Treads 13 | . . 5 6 2 Leg 9 | . . . 5 4 Wheel 9 | 2 . . 4 3 Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 1 12 5 3 Device 2 | . . . 1 1 Storage 8 | 1 . 4 3 . Processor 5 | . . 2 1 2 Hackware . | . . . . . Protection 7 | . 1 6 . . Artifact . | . . . . . Weapon 36 | 2 1 13 13 7 Energy Gun 5 | 1 1 1 2 . Energy Cannon . | . . . . . Ballistic Gun 19 | 1 . 10 6 2 Ballistic Cannon 1 | . . . 1 . Launcher 5 | . . . 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . 2 3 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 1 1 Parts Lost 41 | . . 14 16 11 Power 1 | . . . 1 . Propulsion 18 | . . 5 7 6 Utility 5 | . . 3 1 1 Weapon 17 | . . 6 7 4 Highest Loss Streak 8 | . . 4 8 6 Average Slot Usage (%) 97 | . 99 98 95 89 Engine 10 | . 14 11 8 8 Treads 14 | . . 18 11 1 Leg 3 | . . . 8 13 Wheel 5 | . 28 2 3 8 Device 1 | . . . 1 7 Storage 19 | . 14 21 18 18 Processor 10 | . . 10 13 9 Protection 7 | . 13 10 2 . Energy Gun 2 | . 14 1 2 . Ballistic Gun 17 | . 14 19 18 4 Slashing Weapon 2 | . . . 2 12 Naked Turns . | . . . . . Heaviest Build 72 | 9 14 51 66 72 Greatest Support 60 | 26 26 40 60 25 Greatest Overweight (x) 6 | . . 2 6 6 Average Overweight (x) 1 | . . . 2 4 Largest Inventory Capacity 18 | 6 6 16 18 18 Average Capacity 14 | 5 6 15 16 18 Most Carried 16 | 5 6 16 16 15 Average Carried 11 | 3 5 12 13 13 Final Capacity 18 | 6 6 16 18 18 Final Carried 13 | 5 6 13 13 10 Class Distribution -------------------- 69% | Mutant 18% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1932 | 261 24 841 793 13 Remotely . | . . . . . Salvage Created 3086 | 82 143 1381 1324 156 Parts 176 | 2 7 82 79 6 Haulers Intercepted 5 | . . 2 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . 3 30 31 4 Melee 4 | . . 1 2 1 Guns 59 | . 3 29 26 1 Cannons 1 | . . . 1 . AOE 4 | . . . 2 2 Classes Destroyed 10 | 1 1 7 1 . Worker 3 | . . 2 1 . Builder 5 | . . 2 2 1 Hauler 5 | . . 2 3 . Recycler 2 | 1 . . 1 . Watcher 3 | . . 3 . . Swarmer 15 | . . 4 11 . Grunt 37 | . 3 17 14 3 Duelist 1 | . . 1 . . Sentry 10 | . . 8 2 . Hunter 5 | . . . 4 1 Best Kill Streak 11 | 1 2 5 11 4 Combat Bots Only 6 | . 2 5 6 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 5243 | . 35 1904 2537 767 Core 749 | . . 188 437 124 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 100 53 . . Volleys Fired 201 | 1 4 110 79 7 Largest 3 | 2 2 2 3 2 Hottest 139 | 60 65 65 139 64 Shots Fired 435 | 2 8 217 200 8 Gun 422 | 2 8 217 191 4 Cannon 5 | . . . 5 . Launcher 8 | . . . 4 4 Special . | . . . . . Kinetic 388 | 1 4 206 173 4 Thermal 10 | 1 . . 9 . Explosive 8 | . . . 4 4 Electromagnetic 29 | . 4 11 14 . Robot Hit Streak 34 | 2 6 20 34 6 Robot Miss Streak 5 | . 1 3 5 1 Penetration Max . | . . . . . Secondary Targets 10 | . . 4 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 367 | 2 6 189 155 15 Core Hits 175 | 2 6 86 69 12 Critical Hits 3 | . . 1 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks 26 | . . 6 10 10 Impact . | . . . . . Slashing 26 | . . 6 10 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 5992 | 21 70 2430 2660 811 Guns 4653 | 21 70 2427 2082 53 Cannons 58 | . . . 58 . Explosions 787 | . . . 322 465 Melee 491 | . . . 198 293 Ramming 3 | . . 3 . . Kinetic 4128 | 9 13 2304 1749 53 Thermal 220 | 12 . . 208 . Explosive 693 | . . . 228 465 Electromagnetic 457 | . 57 123 277 . Impact . | . . . . . Slashing 491 | . . . 198 293 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . . 30 1 Projectiles . | . . . . . Explosions 31 | . . . 30 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . . . 64 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 344 | 20 68 87 344 . Average Temperature 36 | 15 32 13 78 . Received Heat Transfer 1665 | . 18 720 747 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 347 | 25 . . 322 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 522 | 5 85 402 522 366 Average Influence 259 | 1 46 249 332 296 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 29 | 100 100 27 18 . Level 1 59 | . . 71 46 100 Level 2 10 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 4 9 . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 9 | . . 3 6 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 3 60 56 11 Peak Tracking Total 8 | . 2 5 7 8 Tactical Retreats 17 | . . 13 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 7 | . 2 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 11 | . 2 7 1 1 Terminals 9 | . 2 5 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 30 | . 4 22 2 2 Successful 18 | . 2 13 1 2 Failed 12 | . 2 9 1 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 15 | . 2 10 2 1 Terminals 23 | . 4 15 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 7 1 1 Part Schematic 4 | . 1 3 . . Open Door 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 5 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . 1 11 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3561 | 63 251 1921 1092 234 Spaces Moved 1610 | 48 214 795 457 96 Core 6 | 6 . . . . Treads 890 | . . 632 257 1 Legs 23 | . . . 2 21 Wheels 691 | 42 214 163 198 74 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 120 110 Average Speed 147 | 84 90 163 154 145 Slowest Speed 300 | 90 90 200 270 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 29 76 54 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . 6 2 . Terrain Destroyed 72 | . . 6 33 33 Melee 8 | . . 6 2 . Projectile . | . . . . . AOE 64 | . . . 31 33 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2368 | 65 267 1207 669 160 Wait 341 | 6 42 214 61 18 Move 1607 | 47 213 795 456 96 Hop . | . . . . . Pick Up 58 | 5 3 28 17 5 Fast Attach 32 | 6 1 9 7 9 Attach 42 | . . 16 18 8 Detach 6 | . . 1 3 2 Swap 24 | . 1 10 10 3 Drop 32 | . 3 18 9 2 Fire 201 | 1 4 110 79 7 Melee 25 | . . 6 9 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 12) 278 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Utility x2 631 | -9/Materials | Lost 4 parts (2n1u1w) 2214 | -9/Materials | Discovered new exit (range 9) 2236 | -9/Materials | Entered another Materials area 2236 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2589 | -8/Materials | Lost 5 parts (2n1u2w) 2973 | -8/Materials | Discovered new exit (range 4) 3096 | -8/Materials | Garrison activated, responded to threat 3120 | -8/Materials | Core integrity fell below 50% 3223 | -8/Materials | Lost 8 parts (1p3n4w) 3269 | -8/Materials | Discovered new exit (range 16) 3328 | -8/Materials | Entered Storage 3365 | -8/Storage | Build established: Scavenger-Mutant 3475 | -8/Storage | Core integrity fell below 20% 3523 | -8/Storage | Lost 5 parts (3n2w) 3562 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03492_ Carbon-fiber Leg destroyed. 03492_ Acquired Wheel. 03494_ Acquired 13 matter. 03495_ Slug penetrates Wall. 03496_ Acquired Wheel. 03499_ Acquired Lgt. Ion Engine. 03525_ Identified Adv. EMP Blaster. 03538_ Adv. Terrain Scanner destroyed. 03543_ Penetrated by Slug. 03543_ Missile Launcher destroyed. 03546_ Penetrated by Slug. 03546_ Y-45 Defender destroyed. 03546_ Aluminum Leg destroyed. 03548_ Wheel destroyed. 03552_ Penetrated by Slug. 03554_ Wheel destroyed. 03555_ H-55 Commando destroyed. 03558_ Acquired Assault Rifle. 03559_ Adv. EMP Blaster destroyed. 03560_ Destroyed Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#????????????????????#????????? | | ???????#???????????#??????????#??????????? | | ????#????????????????????????????????????? | | ?#????#??#???????????????????????????????? | | ?????????????????#???????????????????????? | | ????????????????????????????? ???????????? | | ????????#????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????#####?????????????????????? | | ???????????#####"T"####?????#????????????? | | ???????? ???# *%@%Y #??????????????????? | | ????????????# """"" !!#??????????#???????? | | ????????????# ""T"" ! #??????????##??????? | | #??#?##?""""# Y #?????? ???????????? | | ???????## ## """ """ #????????#?????????? | | #???????T ##Y"""Y""" #?????????????????? | | #???????# ## """ """ ##?????????????????? | | ???#????# ## Y #??????????????????? | | ??#?????# ##/######+####????????????????? | | ????##### ????????????? | | #????# ????????????? | | ?????# ##+###+############???????????????? | | ?????# # ?? ? ????????????#??????????? | | ????## # ???????????????????????????? | | ?????# # ????????????????????????? | | ?????# # ??#????????????????????? | | ???#?# # #?????????????????????? | | ??#??# # #?????????????????????? | | #????# # #?????????????????????? | | ?????# ######+######?????????????????????? | | ???#?# #???? ????????????????????????????? | | ?????# #?## ?????????????????????????????? | | #?#??# ##???????? ???????????????????????? | | ##??## #???? ??????????? ????????????????? | | # ???# #??? ?? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Katana | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanCompactCarapace Manual? 0 Play Time 00:47:57 Cumulative 89.1 hours Start 2020.08.30 @ 13:53:02 End 2020.08.30 @ 16:00:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cbf4e0c-c66d-40c7-920b-567fc4f13de0