Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 12:59:02 Player: Kakograf Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3591 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 86/100 System Corruption 0% Temperature Cool (27) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Drone Bay (0/2) Drone Bay (0/2) Drone Bay (0/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Cooled Ion Engine Heat Sink Weight Redist. System Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Spread Laser Assault Cannon > --- INVENTORY -------- Improved Hover Unit Heat Sink Improved Heat Sink Weight Redist. System Improved Signal Interpreter Melee Analysis Suite Beam Rifle Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 41 | 7 1 1 8 13 11 Power 10 | 2 . 1 . 3 4 Engine 10 | 2 . 1 . 3 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 3 3 2 Treads . | . . . . . . Leg 7 | 2 . . 1 2 2 Wheel . | . . . . . . Hover 3 | . . . 2 1 . Flight . | . . . . . . Utility 9 | 1 1 . 2 1 4 Device 4 | . 1 . . . 3 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . 1 . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 . . 3 6 1 Energy Gun 4 | . . . 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . 2 3 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 28 | . . . 7 14 7 Power 3 | . . . 1 2 . Propulsion 7 | . . . 2 3 2 Utility 5 | . . . . 3 2 Weapon 13 | . . . 4 6 3 Highest Loss Streak 5 | . . . 4 5 5 To Critical Strikes . | . . . . . . Average Backups 5 | 1 3 5 6 6 4 Power . | . 1 1 1 . 1 Propulsion 1 | . 2 2 2 . . Utility 2 | . . 1 1 4 3 Weapon . | . . . 2 . . Tool/Special . | . . . . . . Unused Backups 11 | . . . 5 1 5 Power 2 | . . . . . 2 Propulsion 4 | . . . 4 . . Utility 4 | . . . . 1 3 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 98 100 89 73 68 Engine 12 | . 14 14 9 10 16 Leg 15 | . 28 28 15 3 8 Hover 4 | . . . 1 11 6 Device 8 | . 12 14 11 4 . Storage 9 | . 14 14 11 7 . Processor 7 | . . . 10 9 16 Hackware 3 | . . . 7 7 . Energy Gun 4 | . . . 2 11 5 Ballistic Gun 18 | . 28 28 18 7 12 Peak Build Rating 21 | 6 7 8 16 21 20 Average Rating 11 | 4 6 7 11 15 15 On Entrance 8 | . 6 7 7 16 12 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns 13 | . . . . . 13 Heaviest Build 23 | 14 15 15 15 23 23 Greatest Support 36 | 20 20 20 20 36 25 Greatest Overweight (x) 5 | 2 . . 4 3 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 8 | 3 4 8 8 8 5 Average Carried 5 | 1 3 5 6 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 3 4 7 7 3 5 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 935 | 206 126 123 195 165 120 Remotely . | . . . . . . Salvage Created 1394 | . 213 88 381 356 356 Parts 90 | . 12 10 22 30 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 43 | . 7 5 10 14 7 Guns 40 | . 7 5 10 12 6 Cannons 2 | . . . . 2 . Classes Destroyed 11 | . 2 . 3 5 1 Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 19 | . 3 5 3 8 . Grunt 16 | . 4 . 6 2 4 Sentry 4 | . . . 1 1 2 Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 5 | . 3 3 3 5 3 Combat Bots Only 4 | . 3 3 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 307 | . 45 19 57 101 85 Missed 82 | . 13 6 14 31 18 Hits 225 | . 32 13 43 70 67 Projectile 225 | . 32 13 43 70 67 AOE 1 | . . . . 1 . Critical Strikes 8 | . . . . 2 6 Damage Taken 2990 | . 315 103 412 1203 957 Core 668 | . 30 13 69 282 274 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 82 82 . . Volleys Fired 131 | . 19 10 32 43 27 Largest 3 | . 2 2 2 3 3 Hottest 158 | . 40 40 79 158 105 Shots Fired 257 | . 38 20 61 73 65 Gun 247 | . 38 20 61 63 65 Cannon 10 | . . . . 10 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 182 | . 38 20 53 26 45 Thermal 75 | . . . 8 47 20 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 16 3 6 23 13 Robot Miss Streak 5 | . 3 2 4 5 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 182 | . 27 11 38 55 51 Core Hits 113 | . 12 5 19 60 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2402 | . 359 137 477 918 511 Guns 2241 | . 351 137 477 771 505 Cannons 147 | . . . . 147 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 14 | . 8 . . . 6 Kinetic 1395 | . 351 137 403 240 264 Thermal 993 | . . . 74 678 241 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . 8 . Projectiles 8 | . . . . 8 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 6 | . 3 . . . 3 Kicked 4 | . 3 . . . 1 Crushed . | . . . . . . Highest Temperature 306 | . 8 . 15 207 306 Average Temperature 72 | . 2 . 4 63 103 Received Heat Transfer 777 | . 114 . 96 117 450 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted . | . . . . . . Heat Transferred 2003 | . . . 185 1078 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | . 120 95 95 116 87 Initial 34 | . . 31 1 32 34 Average 42 | . 49 39 38 55 38 Influence Increases 1189 | . 160 135 315 386 193 Destroy 0b10 Robot/C 860 | . 140 100 200 280 140 Destroy 0b10 Robot/NC 25 | . . . 10 15 . Destroy Leader 182 | . 20 20 52 60 30 Successful Hack 29 | . . . 22 . 7 Disable Machine 15 | . . . 15 . . Destroy Structure 3 | . . . 1 1 1 Lose Combat Pursuer 75 | . . 15 15 30 15 Influence Decreases 1189 | . 80 210 243 381 275 Entered New Map 146 | . . 49 4 45 48 Time Decay 773 | . 80 161 179 196 157 Lost Part 270 | . . . 60 140 70 Squads Dispatched 5 | . . . 3 2 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . 1 . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 15 6 18 19 17 Peak Tracking Total 8 | . 6 3 5 5 8 Tactical Retreats 5 | . . 1 1 2 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 5 | . 1 . 2 . 2 Terminals 5 | . 1 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 2 . 8 . 6 Successful 8 | . 1 . 5 . 2 Failed 8 | . 1 . 3 . 4 Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 4 | . 1 . 3 . . Terminals 16 | . 2 . 8 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 5 . 2 Open Door 2 | . . . . . 2 Branch Access Points 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Patrol Status 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 . 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1213 | . 249 344 418 202 . Structural 1213 | . 249 344 418 202 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 7 | . . . . . 7 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1867 | 66 259 344 418 441 339 Spaces Moved 1061 | 47 152 255 200 237 170 Core 69 | 18 . . 1 24 26 Treads . | . . . . . . Legs 715 | 29 152 255 178 17 84 Wheels . | . . . . . . Hover 277 | . . . 21 196 60 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 116 56 50 Average Speed 117 | 115 120 120 140 100 110 Slowest Speed 300 | 150 120 120 250 200 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 34 63 20 17 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1441 | 55 189 273 281 370 273 Wait 159 | . 14 4 23 66 52 Move 1056 | 46 151 254 199 236 170 Hop . | . . . . . . Pick Up 25 | 2 1 3 11 5 3 Fast Attach 27 | 6 1 . 3 8 9 Attach 14 | . . . 7 7 . Detach 3 | . . . 1 1 1 Swap 5 | 1 . 1 . 1 2 Drop 15 | . . 1 5 3 6 Fire 131 | . 19 10 32 43 27 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 4 | . 3 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 331 | -10/Mines | Discovered new exit (range 16) 574 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 587 | -10/Mines | Learned location of Storage (-8) 657 | -10/Mines | Discovered new exit (range 9) 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Utility x2 799 | -9/Materials | Identified exit to Mines 1023 | -9/Materials | Lost 4 parts (1p1n2w) 1033 | -9/Materials | Discovered new exit (range 4) 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1326 | -8/Materials | Lost 4 parts (2p1u1w) 1386 | -8/Materials | Lost 5 parts (2n3w) 1416 | -8/Materials | Discovered new exit (range 16) 1462 | -8/Materials | Core integrity fell below 50% 1485 | -8/Materials | Lost 5 parts (1n2u2w) 1491 | -8/Materials | Identified exit to Storage 1529 | -8/Materials | Entered Storage 1800 | -8/Storage | Core integrity fell below 20% 1845 | -8/Storage | Released all parts (4) 1862 | -8/Storage | Lost 5 parts (1n2u2w) 1868 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- W-25 Informer sends out distress signal. Released Cld. Ion Engine. Released Imp. Signal Interpreter. Released Cld. Ion Engine. Released Carbon-fiber Leg. Slammed into G-47 Trooper. Slammed into Y-45 Defender. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Drone Bay. Drone released from Drone Bay. Acquired Drone Bay. Drone released from Drone Bay. Drone retrieved by Drone Bay (no repairs). Acquired Drone Bay. Drone released from Drone Bay. Drone destroyed. Drone released from Drone Bay. Critical hit (Burn: +37). 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