Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.17 @ 21:07:54 Player: John1001 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (252) 1260 Value Destroyed (9304) 9304 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2686) 2686 TOTAL SCORE: 19150 Bonus ------- High Alert Combat Kills 879 Follower Combat Kills 569 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Walking (125) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Microactuators Improved Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Heavy Laser Heavy Laser Power Sword > --- INVENTORY (12) --- Light Nuclear Core Reinforced Fission Core Carbon-fiber Leg Carbon-fiber Leg Relay Coupler [NC] (35) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (22) Heavy Laser Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Damper Plating > --- WEAPON ----------- Guided EMP Blaster Power Sword > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Armor Integrity Analyzer Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Hunter] Guided Plasma Cannon Remote Datajack [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Spear Energy Gun Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Slots Evolved 9 | . 1 . . . 4 . 2 . . . 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . Utility 5 | . 1 . . . 1 . 2 . . . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 174 | 9 12 5 5 2 10 4 18 . . 14 39 7 19 9 1 . 20 Power 32 | 2 1 1 2 . 2 1 4 . . 2 5 2 2 3 . . 5 Engine 18 | 2 1 . 1 . 2 . 1 . . . 5 1 1 . . . 4 Core 13 | . . 1 1 . . 1 3 . . 2 . . 1 3 . . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 47 | 2 1 . . 1 4 2 2 . . 6 14 1 8 . . . 6 Treads 12 | . 1 . . . . . . . . . 3 1 6 . . . 1 Leg 28 | . . . . . 4 1 2 . . 3 11 . 2 . . . 5 Wheel 4 | 2 . . . 1 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 . . . . . . . Utility 45 | 2 5 . 2 1 3 1 7 . . 4 10 1 1 3 1 . 4 Device 20 | 1 . . 1 1 1 1 6 . . 1 3 . . 1 1 . 3 Storage 2 | . 2 . . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . . . 1 1 . . 2 . . . Hackware 2 | . . . . . . . . . . . . . 1 . . . 1 Protection 16 | 1 3 . . . 2 . 1 . . 2 6 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 3 5 4 1 . 1 . 5 . . 2 10 3 8 3 . . 5 Energy Gun 11 | 1 2 . . . . . 2 . . . 2 . . . . . 4 Energy Cannon 4 | . . . 1 . . . . . . . 1 . 2 . . . . Ballistic Gun 14 | 2 1 . . . . . . . . 2 3 2 1 2 . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 10 | . 2 3 . . 1 . . . . . 3 . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . 3 . . . . Piercing Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . . 1 1 . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . 1 . . . . . . Parts Lost 59 | . 1 1 . 1 1 . 4 2 . 4 19 2 . 5 . . 19 Power 11 | . . . . . . . 1 . . 1 3 . . 1 . . 5 Propulsion 17 | . 1 . . . 1 . . 1 . . 7 1 . 1 . . 5 Utility 16 | . . . . 1 . . 2 1 . 1 6 . . 1 . . 4 Weapon 15 | . . 1 . . . . 1 . . 2 3 1 . 2 . . 5 Highest Loss Streak 9 | . 1 1 . 1 1 . 2 2 . 2 7 1 . 5 . . 9 Average Slot Usage (%) 92 | . 97 99 100 100 95 100 93 92 85 90 93 64 81 83 88 93 86 Engine 4 | . 12 2 . . 7 8 3 . . . 9 6 6 2 . . 3 Core 7 | . . 9 11 12 8 8 10 14 14 13 1 . . 9 12 12 7 Treads 6 | . 1 12 12 2 . . . . . . . 12 19 22 18 18 11 Leg 10 | . . . . . 12 17 19 17 14 10 22 . 3 . . . 6 Wheel 4 | . 21 12 12 22 8 6 1 . . . . . . . . . . Device 13 | . 12 12 12 12 11 8 14 24 21 21 16 6 6 6 13 18 16 Storage 7 | . 11 12 12 12 8 8 7 7 7 7 6 6 6 6 6 6 6 Processor 7 | . . . 2 12 8 8 7 7 7 6 6 12 11 7 12 12 9 Protection 6 | . 11 12 9 . 4 8 8 . . 4 10 5 6 4 . . . Energy Gun 1 | . 3 2 . . . . 4 7 7 2 . . . . . . 5 Energy Cannon 2 | . . . 2 12 8 8 . . . . 3 . 4 4 . . . Ballistic Gun 3 | . 3 2 . . . . . . . 6 4 3 2 7 12 12 4 Launcher 3 | . 17 9 9 . 8 8 . . . . 2 . 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . 5 . 4 6 6 6 6 Piercing Weapon 4 | . . 8 12 12 8 8 6 7 7 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 47 47 50 50 65 65 77 60 59 63 85 113 121 114 56 56 65 Greatest Support 130 | 20 20 10 10 20 49 49 42 42 27 47 90 130 112 110 80 80 120 Greatest Overweight (x) 5 | . 4 4 4 4 5 3 2 2 2 5 4 1 1 1 . . 1 Average Overweight (x) 1 | . 2 4 4 2 2 2 1 1 2 1 . . . . . . . Largest Inventory Capacity 18 | 4 18 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 2 9 11 12 12 12 12 12 11 11 12 12 11 12 11 9 12 12 Average Carried 10 | . 6 9 11 11 8 11 10 11 11 11 11 9 10 9 8 9 9 Final Capacity 12 | 4 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 8 10 12 12 12 12 11 11 11 12 8 10 10 8 9 12 9 Class Distribution -------------------- 54% | Hacker-Mutant 25% | Scavenger-Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Assassin | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Matter Collected 4444 | 283 302 183 . 70 70 190 350 60 . 215 1352 122 643 255 58 27 264 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10157 | 36 443 176 . 249 362 622 1033 268 . 42 3801 350 1185 487 45 27 1031 Parts 480 | 4 26 18 . 11 13 31 60 10 . 2 171 10 45 33 5 3 38 Haulers Intercepted 4 | . 1 . . . 1 . . . . . 2 . . . . . . Recyclers Shooed 9 | . . . . . . . 3 . . . 4 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 188 | 1 12 7 . 4 4 18 20 7 . 2 62 1 15 14 1 . 20 Melee 54 | . . 3 . . . 1 12 . . 2 13 . 5 4 . . 14 Guns 32 | 1 2 2 . . . . 1 1 . . 10 1 3 5 1 . 5 Cannons 56 | . . . . 3 3 11 7 6 . . 16 . 6 4 . . . AOE 44 | . 10 2 . . 1 6 . . . . 23 . 1 . . . 1 Classes Destroyed 21 | 1 6 1 . 3 1 . 2 . . 1 4 1 . . . 1 . Worker 16 | . 1 2 . . . . 5 . . . 7 . 1 . . . . Builder 16 | . 2 . . . . . 1 . . . 13 . . . . . . Tunneler 3 | . . . . 1 . . 1 . . . 1 . . . . . . Hauler 4 | . 1 . . . 1 . . . . . 2 . . . . . . Recycler 9 | . 1 . . . . . 1 . . . 5 . 2 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 . 1 . . . . . 1 . . . . Watcher 11 | . 3 . . . 3 . 2 . . . 3 . . . . . . Swarmer 45 | . 2 4 . . . 5 7 1 . 1 6 . 3 9 . . 7 Grunt 90 | 1 10 2 . 1 . 10 7 4 . . 37 . 6 3 . . 9 Brawler 7 | . . . . . . . 1 . . . 3 . 1 . . . 2 Duelist 5 | . . . . 1 . . . 1 . . 2 . . . . . 1 Protector 1 | . . . . . . . . . . . 1 . . . . . . Sentry 18 | . . . . 2 4 3 3 1 . . 4 . . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . 4 . 3 . . . . Programmer 9 | . . . . . . . 2 . . . 4 . 2 . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . Zionite 1 | . . . . . . . . . . . . . . . . 1 . Master Thief 3 | . . . . . . . . . . 1 . . . 2 . . . Best Kill Streak 16 | 1 10 2 . 2 5 8 5 5 . 1 16 1 4 4 1 1 8 Combat Bots Only 9 | 1 6 2 . 2 3 8 4 5 . 1 9 1 4 4 1 . 8 Max Kills in Single Turn 5 | 1 4 2 . 1 2 2 1 1 . 1 5 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 1 2 . . . . 2 . 1 . . . 1 Melee 1 | . . 1 . . . 1 1 . . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Damage Taken 9735 | 13 168 299 . 45 60 229 1156 148 . 194 2886 148 562 1338 9 212 2268 Core 1205 | 7 20 42 . 11 22 27 104 38 . 74 254 . . 83 . 55 468 Absorbed by Shields 239 | . . . . . . . . . . 16 223 . . . . . . Core Remaining (%) 81 | 97 . . . 68 . 91 . . . 69 . . . . . . . Volleys Fired 428 | 3 21 8 . 9 20 44 56 13 . 14 117 31 39 29 1 1 22 Largest 2 | 2 2 2 . 1 1 1 1 2 . 2 2 2 2 2 2 2 2 Hottest 138 | 70 70 70 . 120 120 120 120 111 . 111 133 50 99 99 46 46 138 Shots Fired 637 | 6 41 13 . 9 20 44 55 24 . 20 209 39 54 54 4 2 43 Gun 283 | 6 12 10 . . . . 13 11 . 10 96 35 14 27 4 2 43 Cannon 249 | . . . . 9 20 31 42 13 . 10 66 . 31 27 . . . Launcher 104 | . 29 3 . . . 13 . . . . 47 3 9 . . . . Special 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 275 | 3 6 5 . . . . 30 13 . 18 90 35 14 27 4 2 28 Thermal 193 | 3 6 5 . 9 20 31 25 11 . 2 66 . . . . . 15 Explosive 92 | . 29 3 . . . 13 . . . . 47 . . . . . . Electromagnetic 76 | . . . . . . . . . . . 6 3 40 27 . . . Robot Hit Streak 44 | 3 11 12 . 2 9 29 44 28 . 4 28 25 23 20 4 6 32 Robot Miss Streak 3 | 1 1 1 . . . . 2 3 . 2 3 1 1 1 . . 1 Penetration Max 1 | . . . . . . . 1 . . . 1 1 1 . . . . Secondary Targets 3 | . . . . . . . . . . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 707 | 5 20 16 . 2 7 24 92 18 . 27 244 36 69 52 3 2 90 Core Hits 425 | 2 32 12 . 4 9 27 44 11 . 10 181 5 37 16 2 1 32 Critical Hits 46 | . . . . . . 1 3 2 . 1 23 8 5 1 . . 2 Critical Kills 17 | . . . . . . . 1 1 . . 10 1 3 . . . 1 Critical Parts Destroyed 20 | . . . . . . 1 2 1 . . 12 . 2 1 . . 1 Melee Attacks 240 | . . 6 . 1 . 4 45 . . 18 73 . 29 10 . . 54 Impact . | . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . . . . . 73 . 29 10 . . 54 Piercing 73 | . . 6 . 1 . 4 44 . . 18 . . . . . . . Sneak Attacks 28 | . . 3 . 1 . 1 9 . . . 8 . 6 . . . . Combat Hostiles 3 | . . . . . . 1 . . . . 1 . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28160 | 54 1181 535 . 385 825 1623 3103 436 . 729 12390 365 2598 1294 39 27 2576 Guns 3384 | 54 108 97 . . . . 152 138 . 111 942 359 335 463 39 27 559 Cannons 6616 | . . . . 274 666 877 1202 298 . 220 2063 . 589 427 . . . Explosions 8226 | . 1046 102 . . 159 568 . . . . 6152 6 193 . . . . Melee 9888 | . . 336 . 100 . 178 1749 . . 398 3233 . 1473 404 . . 2017 Ramming 46 | . 27 . . 11 . . . . . . . . 8 . . . . Kinetic 3968 | 29 32 35 . . . . 802 298 . 314 847 359 335 463 39 27 388 Thermal 5046 | 25 76 62 . 274 666 877 552 138 . 17 2188 . . . . . 171 Explosive 7902 | . 1046 102 . . 159 568 . . . . 6027 . . . . . . Electromagnetic 1310 | . . . . . . . . . . . 95 6 782 427 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 7127 | . . . . . . . . . . . 3233 . 1473 404 . . 2017 Piercing 2761 | . . 336 . 100 . 178 1749 . . 398 . . . . . . . Highest Corruption 17 | . 2 2 2 2 . . 1 1 1 1 11 16 16 16 17 17 . Average Corruption 6 | . 2 2 2 2 . . 1 1 1 1 2 15 16 16 16 17 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 224 | . 5 10 8 4 . . 1 3 3 3 12 17 85 46 19 8 . Message Errors 50 | . 1 1 3 1 . . 1 1 . 1 4 4 17 13 3 . . Matter Fused 26 | . . . . . . . . . . . . 2 12 6 4 2 . Heat Flow Errors 16 | . . 3 3 1 . . . . . . . 1 4 1 3 . . Energy Discharges 27 | . 1 2 2 2 . . . . 1 1 . 1 9 2 2 4 . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 24 | . . 3 . . . . . 1 2 1 2 2 8 3 2 . . Data Loss (major) 4 | . . . . . . . . . . . . . 2 1 . 1 . Misfires 7 | . . . . . . . . . . . . . 5 . 2 . . Alerts 8 | . . . . . . . . . . . 1 . 5 1 . 1 . Misdirections 16 | . . . . . . . . . . . 1 . 8 4 3 . . Targeting Errors 39 | . 2 1 . . . . . 1 . . 4 6 12 13 . . . Weapon Failures 5 | . 1 . . . . . . . . . . 1 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1571 | . 18 58 . 6 61 20 299 . . 43 644 . 318 88 . . 16 Projectiles 242 | . . . . 6 61 18 37 . . . 97 . 11 12 . . . Explosions 324 | . 18 . . . . . . . . . 306 . . . . . . Melee 1005 | . . 58 . . . 2 262 . . 43 241 . 307 76 . . 16 Knockbacks 5 | . . . . . . . 3 1 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 3 1 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . 56 22 . 5 . 14 . . . . 275 . 64 . . . . Shots 17 | . 3 2 . . . 2 . . . . 9 . 1 . . . . Rammed 4 | . 2 . . 1 . . . . . . . . 1 . . . . Targets Rammed 4 | . 2 . . 1 . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 546 | 39 213 267 162 426 256 546 359 177 . 24 19 240 202 349 180 . . Average Temperature 113 | 24 64 96 68 167 105 187 95 82 . 8 4 102 53 139 93 . . Received Heat Transfer 3767 | 12 102 60 . 18 27 144 531 123 . 46 976 12 135 468 . . 1113 Effects 15 | . . . . 1 . 12 . . . . . . . 2 . . . Shutdowns 6 | . . . . 1 . 4 . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 4 | . . . . . . 3 . . . . . . . 1 . . . Short Circuit 4 | . . . . . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 6 | . . . . . . . . . . . . . 4 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 17 | . 1 . . 4 4 1 1 . . . 4 . 1 . . . 1 Heat Transferred 9410 | 74 222 185 . 640 1520 1815 1213 296 . 37 3075 . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . 2 . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Peak Influence 1412 | 20 202 178 . 85 160 859 536 . . . 1412 292 278 . . . . Initial 334 | . 9 53 . . . 79 334 . . . 9 292 122 . . . . Average 281 | 4 141 46 . 15 114 566 295 . . . 426 245 105 . . . . Maximum Alert Level 4 | . 1 . . . . 3 2 . . . 4 1 1 . . . . Low Security (%) 57 | 100 94 100 . 100 100 8 23 . . . 52 . 86 . . . . Level 1 15 | . 5 . . . . 18 49 . . . 3 100 13 . . . . Level 2 10 | . . . . . . 29 26 . . . 10 . . . . . . Level 3 12 | . . . . . . 43 . . . . 24 . . . . . . Level 4 2 | . . . . . . . . . . . 9 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 1 . 7 . . . 26 . 6 . . . 1 Investigation 13 | . 1 . . . . . 3 . . . 8 . 1 . . . . Extermination 7 | . . . . . . . 1 . . . 4 . 2 . . . . Reinforcement 13 | . . . . . . . 3 . . . 7 . 3 . . . . Assault 6 | . . . . . . . . . . . 5 . . . . . 1 Garrison 3 | . . . . . 1 . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 4 . . . . . . Haulers Reinforced 5 | . . . . . . . 1 . . . 3 . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Distress Signals 10 | . 3 . . . . . 2 . . . 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 274 | 1 19 10 . 2 4 18 34 11 . 10 87 6 24 16 1 3 28 Peak Tracking Total 8 | 1 4 2 . 2 2 4 5 6 . 3 5 3 4 6 1 3 8 Tactical Retreats 30 | . 2 1 . . . 3 3 4 . . 10 . 2 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Traps Triggered 20 | . 2 . . . . 5 4 . . . 4 . 5 . . . . Indirectly 2 | . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . Reused 2 | . . . . . . 1 1 . . . . . . . . . . Traps Reconfigurated 21 | . . . . . . 10 11 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 1 . . . 1 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Disabled 41 | . 6 . . . 1 2 . . . . 25 . 5 2 . . . Max in Single Turn 5 | . 2 . . . 1 1 . . . . 5 . 2 1 . . . Garrison Access 5 | . . . . . . . 1 . . . 2 . 2 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Accessed 53 | . 9 1 4 . 4 . 7 . 4 . 16 . 8 . . . . Terminals 18 | . 6 1 . . 2 . 2 . . . 5 . 2 . . . . Fabricators 6 | . . . . . . . 2 . . . 3 . 1 . . . . Repair Stations 6 | . 1 . . . 1 . 1 . . . 1 . 2 . . . . Recycling Units 5 | . 2 . . . . . 1 . . . 2 . . . . . . Scanalyzers 4 | . . . . . . . . . . . 3 . 1 . . . . Garrison Access 6 | . . . . . 1 . 1 . . . 2 . 2 . . . . Total Hacks 199 | . 35 2 49 . 8 . 26 . 25 . 38 . 16 . . . . Successful 158 | . 25 . 49 . 6 . 15 . 25 . 25 . 13 . . . . Failed 41 | . 10 2 . . 2 . 11 . . . 13 . 3 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 19 | . 7 2 3 . 3 . 3 . . . 1 . . . . . . Terminals 66 | . 26 2 . . 4 . 12 . . . 17 . 5 . . . . Fabricators 18 | . . . . . . . 7 . . . 8 . 3 . . . . Repair Stations 13 | . 2 . . . 2 . 3 . . . 2 . 4 . . . . Recycling Units 14 | . 7 . . . . . 3 . . . 4 . . . . . . Scanalyzers 7 | . . . . . . . . . . . 5 . 2 . . . . Garrison Access 7 | . . . . . 2 . 1 . . . 2 . 2 . . . . Terminal Hacks 118 | . 16 . 49 . 3 . 10 . 25 . 11 . 4 . . . . Record 74 | . 4 . 49 . . . 2 . 11 . 6 . 2 . . . . Part Schematic 6 | . . . . . . . 1 . 4 . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . . . . . 3 . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . Locate Traps 4 | . 1 . . . . . 1 . . . 1 . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 2 . 1 . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . . 1 . . . 7 . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 3 . 1 . . . . Build 5 | . . . . . . . . . . . 4 . 1 . . . . Repair Station Hacks 11 | . 2 . . . 2 . 1 . . . 2 . 4 . . . . Scan Component 6 | . 1 . . . 1 . 1 . . . 1 . 2 . . . . Repair 5 | . 1 . . . 1 . . . . . 1 . 2 . . . . Recycling Unit Hacks 9 | . 7 . . . . . 2 . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . . . 1 . . . . . . . . . . Retrieve Matter 3 | . 3 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 3 . 1 . . . . Insert Component 4 | . . . . . . . . . . . 3 . 1 . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . 2 . 2 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 . . . 2 . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 31 | . 6 1 . . 3 . 4 . . . 13 . 4 . . . . Full Trace Events 11 | . 1 . . . . . 3 . . . 6 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built 6 | . . . . . . . . . . . 3 . 3 . . . . Matter 1053 | . . . . . . . . . . . 702 . 351 . . . . Time 467 | . . . . . . . . . . . 374 . 93 . . . . Total Robot Build Rating 42 | . . . . . . . . . . . 21 . 21 . . . . Part Schematics Acquired 6 | . . . . . . . 1 . 4 . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Matter 285 | . . . . . . . . . . . 285 . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . Parts Repaired 4 | . 1 . . . 1 . . . . . 1 . 1 . . . . Time 179 | . 26 . . . 26 . . . . . 40 . 87 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . 15 . . . . . . . . . . . . . . . . Retrieved Matter 15 | . 15 . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . 1 . . . . . parse_system 2 | . . . . . . . 1 . . . . 1 . . . . . Relay Couplers Released 6 | . . . . . . 5 . . . . 1 . . . . . . Machine Destruction 6 | . . . . . . 5 . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Total Allies 13 | . . 2 . . . . 3 . . 1 3 1 3 . . . . Largest Group 3 | . . 2 2 . . . 3 . . 1 3 3 3 . . . . Highest-Rated Group 141 | . . 38 38 . . . 93 . . 94 141 120 141 . . . . Highest-Rated Ally 94 | . . 31 31 . . . 31 . . 94 94 47 47 . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 150 | . . . . . . . 34 . . 43 5 58 10 . . . . Total Damage 4415 | . . . . . . . 546 . . 1306 586 1690 287 . . . . Kills 20 | . . . . . . . 6 . . 9 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Turns Passed 14208 | 90 751 943 806 501 361 1426 1375 480 271 864 2523 279 1340 634 469 241 854 Spaces Moved 7906 | 91 628 712 660 435 178 683 679 262 147 422 1161 113 593 304 285 145 408 Core 31 | 31 . . . . . . . . . . . . . . . . . Treads 1764 | . . . . . . . . . . . 48 113 593 304 285 145 276 Legs 3464 | . . . . . 109 683 679 262 147 339 1113 . . . . . 132 Wheels 2564 | 60 628 712 660 435 69 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 83 | . . . . . . . . . . 83 . . . . . . . Fastest Speed 50 | 50 80 120 120 100 100 156 153 153 185 150 120 160 162 162 163 163 125 Average Speed 146 | 69 101 120 120 104 148 186 160 168 185 180 138 177 175 167 163 163 151 Slowest Speed 270 | 80 120 120 120 120 220 220 185 185 185 270 240 180 182 182 163 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 82 99 93 86 16 58 22 30 74 63 39 85 18 50 47 14 51 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 1 . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . Scrap Searched 7 | . . . . 2 . . . . . 1 . . . 2 1 . 1 Spaces Dug 14 | . . . . . . . . . . . 14 . . . . . . Terrain Destroyed 674 | . 110 20 . 1 13 27 4 . . 2 461 . 34 2 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 13 | . . . . 1 . . 4 . . 2 4 . . 2 . . . AOE 661 | . 110 20 . . 13 27 . . . . 457 . 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Total 9580 | 107 701 781 676 472 253 794 869 277 146 486 1756 154 797 357 287 148 519 Wait 646 | 3 25 48 1 23 40 26 35 3 . 8 326 . 101 . . . 7 Move 7889 | 90 627 711 659 434 177 681 678 261 146 421 1161 112 592 303 284 144 408 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 61 | . 6 2 6 1 3 5 6 . . 3 10 . 6 2 1 3 7 Fast Attach 102 | 9 7 1 . 1 3 2 7 . . 10 31 3 10 5 1 . 12 Attach 50 | . 5 1 2 1 4 2 7 . . 3 6 3 5 3 . . 8 Detach 38 | 2 7 1 1 . 1 2 8 . . 3 3 4 3 3 . . . Swap 22 | . . 3 3 . 3 . 4 . . 1 2 1 4 1 . . . Drop 61 | . 1 . 4 1 2 7 7 . . 5 27 . 5 1 . . 1 Fire 428 | 3 21 8 . 9 20 44 56 13 . 14 117 31 39 29 1 1 22 Melee 240 | . . 6 . 1 . 4 45 . . 18 73 . 29 10 . . 54 Ram 3 | . 2 . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . Escape Stasis 33 | . . . . . . 15 16 . . . . . 2 . . . . Rewire 6 | . . . . . . 6 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Identified exit to Materials 61 | -11/Scrapyard | Discovered exit to Materials (range 8) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 183 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Discovered exit to Mines (range 15) 305 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Discovered exit to Materials (range 15) 311 | -10/Materials | Build established: Hacker-Mutant 600 | -10/Materials | Discovered exit to Materials (range 15) 694 | -10/Materials | Repaired Grenade Launcher? 842 | -10/Materials | Entered Mines 862 | -10/Mines | Met a Derelict bent on vengeance 1097 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1147 | -10/Mines | Assembled infested the area 1223 | -10/Mines | Discovered exit to Materials (range 7) 1293 | -10/Mines | Discovered exit to Materials (range 7) 1767 | -10/Mines | Identified exit to Exiles 1767 | -10/Mines | Discovered exit to Exiles (range 5) 1785 | -10/Mines | Entered Exiles 1785 | -10/Exiles | Accompanied by 2 allies 1805 | -10/Exiles | Identified exit to Mines 1805 | -10/Exiles | Discovered exit to Mines (range 15) 1815 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1866 | -10/Exiles | Met 8R-AWN 1889 | -10/Exiles | Met EX-HEX 1944 | -10/Exiles | Met EX-DEC 2009 | -10/Exiles | Visited The Gauntlet 2207 | -10/Exiles | Discovered exit to Mines (range 14) 2288 | -10/Exiles | Learned location of Zion (-6) 2319 | -10/Exiles | Met EX-BIN 2339 | -10/Exiles | Aligned with FarCom system 2340 | -10/Exiles | Given EX-Vault access code 2408 | -10/Exiles | Opened EX-Vault 2414 | -10/Exiles | Found Prototype Device 2424 | -10/Exiles | Identified Trap Reconfigurator 2429 | -10/Exiles | Found Prototype Processor 2430 | -10/Exiles | Identified Modified TNC 2439 | -10/Exiles | Found Prototype Energy Cannon 2440 | -10/Exiles | Identified Gui. Plasma Cannon 2466 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2591 | -10/Exiles | Stole three prototypes: Modified TNC, Trap Reconfigurator, Gui. Plasma Cannon 2591 | -10/Exiles | Entered Mines 2877 | -9/Mines | Build established: Hacker-Assassin 2964 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3071 | -9/Mines | Learned 2 Materials zone layouts 3071 | -9/Mines | Identified exit to Materials 3071 | -9/Mines | Discovered exit to Materials (range 10) 3072 | -9/Mines | Learned location of Storage (-7) 3092 | -9/Mines | Entered Materials 3092 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3150 | -8/Materials | Garrison activated, responded to threat 3279 | -8/Materials | Repaired Ion Engine 3451 | -8/Materials | Identified exit to Garrison 3453 | -8/Materials | Entered Garrison 3539 | -8/Garrison | Build established: Hacker-Mutant 3624 | -8/Garrison | Triggered checkpoint 3810 | -8/Garrison | Triggered checkpoint 3826 | -8/Garrison | Triggered checkpoint 3861 | -8/Garrison | Destroyed 8 combat bots 3945 | -8/Garrison | Identified exit to Factory 3945 | -8/Garrison | Discovered exit to Factory (range 14) 3978 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | Triggered checkpoint 4530 | -8/Garrison | Discovered exit to Factory (range 15) 4567 | -8/Garrison | Installed Relay Interface Framework 4743 | -8/Garrison | Garrison Relay disabled 4879 | -8/Garrison | Entered Factory 4879 | -7/Factory | Evolved 2 slots: Utility x2 4881 | -7/Factory | FarCom data flow suspended 5170 | -7/Factory | Allied Derelicts emerged from ambush trap array 5184 | -7/Factory | Build established: Scavenger-Mutant 5339 | -7/Factory | Identified exit to Lower Caves 5339 | -7/Factory | Discovered exit to Lower Caves (range 10) 5572 | -7/Factory | Build established: Bothacker-Mutant 5977 | -7/Factory | Identified exit to Storage 6254 | -7/Factory | Entered Lower Caves 6255 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6734 | -7/Lower Caves | Entered Data Miner 6734 | -7/Data Miner | Identified exit to Proximity Caves 6734 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6770 | -7/Data Miner | Met Data Miner 6834 | -7/Data Miner | Learned location of Section 7 (-2) 6834 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6870 | -7/Data Miner | Received God Mode back door access code from Data Miner 7005 | -7/Data Miner | Entered Proximity Caves 7144 | -6/Proximity Caves | Spotted 1W-UZF(f) 7145 | -6/Proximity Caves | Encountered a Master Thief 7146 | -6/Proximity Caves | Escorted by Enhanced Grunt 7153 | -6/Proximity Caves | Allies destroyed 1W-UZF(f) 7359 | -6/Proximity Caves | Spotted B-75 Beast 7590 | -6/Proximity Caves | Encountered a Master Thief 7592 | -6/Proximity Caves | Spotted ZN-QMJ(f) 7592 | -6/Proximity Caves | Spotted YB-TNP(f) 7593 | -6/Proximity Caves | Encountered a Master Thief 7595 | -6/Proximity Caves | Destroyed YB-TNP(f) 7599 | -6/Proximity Caves | Allies destroyed ZN-QMJ(f) 7601 | -6/Proximity Caves | Spotted TA-8QK(f) 7603 | -6/Proximity Caves | Encountered a Master Thief 7603 | -6/Proximity Caves | Trap Reconfigurator stolen by Master Thief 7603 | -6/Proximity Caves | Spotted KB-DFW(f) 7604 | -6/Proximity Caves | Encountered a Master Thief 7620 | -6/Proximity Caves | Allies destroyed KB-DFW(f) 7641 | -6/Proximity Caves | Identified exit to Factory 7641 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7758 | -6/Proximity Caves | Build established: Scavenger-Mutant 7869 | -6/Proximity Caves | Entered Factory 7869 | -6/Factory | Accompanied by 1 ally 7869 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8078 | -6/Factory | Incoming investigation squad redirected 8278 | -6/Factory | Lost 3 parts (2u1w) 8660 | -6/Factory | Identified exit to Factory 8660 | -6/Factory | Discovered exit to Factory (range 5) 8856 | -6/Factory | Incoming investigation squad redirected 9182 | -6/Factory | Fabricated Prc. Rocket Launcher (x1) 9358 | -6/Factory | Incoming investigation squad redirected 9441 | -6/Factory | Destroyed 9 combat bots 9499 | -6/Factory | Garrison activated, responded to threat 9619 | -6/Factory | First assault squad dispatched 9640 | -6/Factory | Incoming assault squad redirected 9692 | -6/Factory | Repaired Prc. Rocket Launcher 9823 | -6/Factory | Destroyed 7 combat bots 9936 | -6/Factory | Spotted B-75 Beast 9962 | -6/Factory | Destroyed B-75 Beast 10063 | -6/Factory | Incoming investigation squad redirected 10159 | -6/Factory | Local fabrication network quarantined 10174 | -6/Factory | System corruption reached 10% 10228 | -6/Factory | Lost 7 parts (1p3n2u1w) 10238 | -6/Factory | Fabricated G-67 Veteran (x3) 10334 | -6/Factory | Incoming assault squad redirected 10392 | -6/Factory | Sucked down chute 10392 | -6/Factory | Entered Waste 10393 | -6/Waste | Met a frightened Derelict 10394 | -6/Waste | Spotted C-40 Crusher 10407 | -6/Waste | EMP discharged 10425 | -6/Waste | 2 allies followed down the chute 10427 | -6/Waste | Allies destroyed C-40 Crusher 10429 | -6/Waste | Spotted C-40 Crusher 10431 | -6/Waste | Spotted C-40 Crusher 10432 | -6/Waste | Found Damper Plating 10442 | -6/Waste | Allies destroyed C-40 Crusher 10459 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10467 | -6/Waste | Build established: Hacker-Mutant 10499 | -6/Waste | Destroyed C-40 Crusher 10501 | -6/Waste | Spotted C-40 Crusher 10507 | -6/Waste | EMP discharged 10510 | -6/Waste | Crushed by Compactor (1 part destroyed) 10512 | -6/Waste | Spotted C-40 Crusher 10513 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10545 | -6/Waste | Spotted C-40 Crusher 10597 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10607 | -6/Waste | EMP discharged 10654 | -6/Waste | Identified exit to Factory 10654 | -6/Waste | Discovered exit to Factory (range 10) 10671 | -6/Waste | Entered Factory 10817 | -6/Factory | Repaired Power Sword 11350 | -6/Factory | Fabricated G-67 Veteran (x3) 11951 | -6/Factory | Identified exit to Lower Caves 11951 | -6/Factory | Discovered exit to Lower Caves (range 18) 12011 | -6/Factory | Entered Lower Caves 12188 | -6/Lower Caves | Learned Factory security intel 12288 | -6/Lower Caves | Spotted Q0-CMT(f) 12290 | -6/Lower Caves | Encountered a Master Thief 12290 | -6/Lower Caves | Broken Gui. Plasma Cannon stolen by Master Thief 12294 | -6/Lower Caves | Spotted BK-U51(f) 12295 | -6/Lower Caves | Encountered a Master Thief 12306 | -6/Lower Caves | Destroyed BK-U51(f) 12419 | -6/Lower Caves | Attracted the attention of an 0b10 base 12505 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 12520 | -6/Lower Caves | Encountered a Warlord checkpoint 12615 | -6/Lower Caves | Spotted 4X-EKZ(f) 12616 | -6/Lower Caves | Encountered a Master Thief 12616 | -6/Lower Caves | Hvy. Treads stolen by Master Thief 12618 | -6/Lower Caves | Destroyed 4X-EKZ(f) 12642 | -6/Lower Caves | Identified exit to Lower Caves 12642 | -6/Lower Caves | Discovered exit to Lower Caves (range 2) 12645 | -6/Lower Caves | Entered another Lower Caves area 12645 | -6/Lower Caves | Discovered exit to Factory (range 5) 13092 | -6/Lower Caves | Encountered a Warlord checkpoint 13097 | -6/Lower Caves | Identified exit to Zion 13097 | -6/Lower Caves | Discovered exit to Zion (range 13) 13114 | -6/Lower Caves | Entered Zion 13199 | -6/Zion | Given A8's code to call for help 13220 | -6/Zion | Identified exit to Proximity Caves 13220 | -6/Zion | Discovered exit to Proximity Caves (range 18) 13268 | -6/Zion | System corruption cleaned by Quarantine Array 13274 | -6/Zion | RIF detected upon attempting to enter Zion 13274 | -6/Zion | Attacked by Zionites 13274 | -6/Zion | Spotted QA-1ED(B) 13274 | -6/Zion | Spotted 4I-FN3(B) 13355 | -6/Zion | Entered Proximity Caves 13648 | -5/Proximity Caves | Core integrity fell below 50% 13685 | -5/Proximity Caves | Lost 3 parts (1n2w) 13839 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13932 | -5/Proximity Caves | Lost 9 parts (4p2n1u2w) 13950 | -5/Proximity Caves | Core integrity fell below 20% 14035 | -5/Proximity Caves | Destroyed 8 combat bots 14043 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 14209 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- S-27 Virus destroyed. Acquired Lgt. Angular Momentum Engine. Acquired 20 matter. Acquired Adv. Heat Sink. Acquired Hvy. Laser. Acquired Microactuators. Acquired 19 matter. Acquired Rnf. Fission Core. Acquired Lgt. Nuclear Core. Acquired 1 matter. Searching scrap... Found Mak. System Shield. Found Point Defense System. Found Hpw. Tractor Beam. Found Imp. Weapon Cycler. Found 33 Matter. Acquired Mak. System Shield. Acquired 10 matter. S-27 Virus destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ??????????????## ##????????????????????????????? | | ?????????????## #????????????????????????????? | | ????????????## #?????????????#####??????????? | | ????????????# #?????????????## ##?????????? | | ????????????# ##???###?????## #?????????? | | ????????????## ##### #????## #?????????? | | ?????????????## ######%!% ##????????? | | ??????????????## g!%[*% %%[# ####?##### | | ???????????????## g###+####[# ## # | | ????????????????## *# %!%/"#% | | ?????????????????# ### # = "# | | ?????????????????####### #" "# ## | | ?????????????????###?## #" #### # ##???# | | ????????????## ## ## #" + %# # ##???? | | ????????????# #" # !# ##??? | | ????????????## ## @##### =% ##?? | | ?????????????## ???## != #?? | | ??????????????#??????# ### " ###?? | | ?????????????????????# ### %" #???? | | ?????????????????????# ### [%## #???? | | ??????????????######## #?# #; ## #???? | | ????????????### #### ##" ## #???? | | ????????????# #?##?## "# ##### | | ????????????# ###??# ## # | | ????????????## #??# ## %## #? | | ?????????????# #??# #"### #?? | | ?????????????# ##?### #?# ##?? | | ????????????# # #???###?## ##??? | | ????????????# ## ## ### #?#????# ##??? | | ????????????# ### ####??# ### #### #### | | ????????????# ## #?????? ## !! # | | ????????????###?# #?????? ### !% #### | | ????????????????# ###??#### ### #######??## | | ????????????????# #??## ###?# ???????????## | | ????????????????# #?# #?# ???#??????????### | | ??????????????### #? #?#?? ## ???????## | | ??????????????# ## ### ????????# | | ??????????????## ???????? | | ???????????????## ????????? | | ??????????##????# ## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Thermal Conversion 30 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 11 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Prc. Rocket Launcher | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Prc. Rocket Launcher | x1 | -6/Factory G-67 Veteran | x3 | -6/Factory G-67 Veteran | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Dynamic Key Explorer Hey, That's Mine! I Survived The Infestation I'm Back, Baby! It's Just You Just What I Needed Knowing Is Half The Battle Let's See Who's Tougher My Command Is Your Wish Oops Party Time Please Form A Line Prolific Hacker Remodeling Shopping List Significant Disruption Superinsulated System Compromised The Oracle Challenges ------------ None Game ------ Seed BoreMetafiberArmor Manual? 0 Play Time 04:38:44 Cumulative 12.7 hours Start 2020.09.15 @ 17:28:38 End 2020.09.17 @ 21:07:54 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 11 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14930599-1ef7-4f01-94db-6ec236e2d98f