Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 13:42:15 Player: AnotherZach Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (211) 1055 Value Destroyed (7445) 7445 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3141) 3141 TOTAL SCORE: 17541 Bonus ------- High Alert Combat Kills 796 Follower Combat Kills 1378 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -233 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 84/100 System Corruption 7% Temperature Cool (4) Movement Walking (172) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer-Antigrav Exoskeleton > --- UTILITY (8) ------ Huge Storage Unit Improved System Guard > --- WEAPON (2) ------- Heavy Plasma Cannon Improved Plasma Cutter > --- INVENTORY (25) --- Biometal Leg High-capacity Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Graphene Brace Improved Remote Shield Improved System Guard High-powered Tractor Beam Heavy Neutron Cannon Heavy Neutron Cannon Improved Remote Datajack Thunder Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor Multi-Ion Engine > --- PROPULSION ------- Biometal Leg Myomer-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Target Analyzer Improved Armor Integrity Analyzer Graphene Brace Hacking Suite Improved System Guard > --- WEAPON ----------- EM Disruptor Construct/C Hpw. Thermic Tesla Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Improved Remote Shield Authchip [Armor] Improved System Guard Advanced System Restoration Module High-powered Tractor Beam Heavy Plasma Cannon Heavy Neutron Cannon Heavy Neutron Cannon KE Penetrator Micro-nuke Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 124] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . 4 . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 . . 2 . . . . . . 1 Utility 6 | . . . 1 . . 1 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 221 | 10 26 2 36 26 6 23 10 2 5 1 9 23 42 Power 25 | 1 7 1 2 2 . 2 . . 1 1 . . 8 Engine 18 | 1 5 1 2 2 . 1 . . 1 . . . 5 Core 6 | . 2 . . . . 1 . . . 1 . . 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 41 | 3 10 . 9 8 . 5 . 1 . . . . 5 Treads 16 | . 2 . 6 5 . 2 . 1 . . . . . Leg 15 | . 7 . 3 . . . . . . . . . 5 Wheel 9 | 3 1 . . 3 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 89 | 2 2 1 10 7 2 14 9 1 4 . 6 13 18 Device 48 | 1 1 . 2 3 1 7 5 . 2 . 5 8 13 Storage 10 | 1 1 . 2 . . 3 2 . 1 . . . . Processor 6 | . . . 1 . . . 1 . . . . . 4 Hackware 9 | . . . 1 . . 3 . 1 1 . . 2 1 Protection 16 | . . 1 4 4 1 1 1 . . . 1 3 . Artifact . | . . . . . . . . . . . . . . Weapon 66 | 4 7 . 15 9 4 2 1 . . . 3 10 11 Energy Gun 7 | 2 3 . . 2 . . . . . . . . . Energy Cannon 7 | . . . . 1 . . . . . . 2 2 2 Ballistic Gun 19 | 1 2 . 4 4 1 . . . . . . 3 4 Ballistic Cannon 11 | . 1 . 8 . 1 1 . . . . . . . Launcher 15 | . 1 . 3 2 2 1 1 . . . . 3 2 Special Weapon 5 | 1 . . . . . . . . . . . 2 2 Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 2 1 1 . . . . 1 . 2 Parts Lost 52 | . 1 1 7 . 1 1 4 . 1 . . 7 29 Power 13 | . 1 1 . . . . 1 . 1 . . . 9 Propulsion 10 | . . . 3 . . 1 1 . . . . 1 4 Utility 18 | . . . 2 . . . 1 . . . . 4 11 Weapon 11 | . . . 2 . 1 . 1 . . . . 2 5 Highest Loss Streak 12 | . 1 1 6 . 1 1 2 . 1 . . 4 12 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 78 | . 99 99 99 99 78 66 51 62 55 48 61 62 58 Engine 7 | . 12 13 10 11 10 2 2 7 1 . 3 4 3 Core 3 | . 1 . . . . 12 7 7 6 8 4 . 1 Treads 12 | . 18 28 26 11 21 3 . 4 5 . . . 1 Leg 4 | . 6 . 6 5 3 1 6 3 . . 3 5 2 Wheel 2 | . 2 . . 16 . . . . . . . . . Device 9 | . 14 3 1 . 6 14 10 13 14 13 23 25 11 Storage 9 | . 14 14 11 11 11 7 4 7 7 6 6 5 5 Processor 4 | . . . 9 11 4 . 3 . . . . . 10 Hackware 1 | . . . 3 . . . . 1 . . . 4 4 Protection 3 | . . 10 6 10 4 . . . . . 2 2 . Energy Gun 4 | . 12 14 . . . 2 3 15 9 6 9 4 3 Energy Cannon 1 | . . . . 1 . 6 . . . . 1 2 1 Ballistic Gun 6 | . 5 . 4 19 10 2 3 . 4 6 1 1 3 Ballistic Cannon 4 | . 8 14 16 . 3 2 3 . . . . . . Peak Build Rating 124 | 8 10 10 22 25 44 65 63 60 79 83 96 108 124 Average Rating 41 | 7 8 9 19 21 34 55 50 58 61 78 91 99 102 On Entrance 44 | . 8 9 10 21 25 44 63 58 60 78 83 94 74 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 131 | 13 89 91 101 99 100 95 65 60 104 101 110 122 131 Greatest Support 201 | 26 40 40 60 69 69 98 78 65 109 91 125 125 201 Greatest Overweight (x) 9 | . 4 2 3 9 1 4 1 1 2 1 1 1 1 Average Overweight (x) . | . 1 2 1 1 1 . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 20 25 25 25 25 25 Average Capacity 22 | 7 19 25 24 25 25 20 14 20 22 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 20 19 25 25 25 25 25 Average Carried 20 | 7 16 24 23 24 23 19 8 12 21 25 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 20 20 20 25 25 25 25 25 Final Carried 25 | 8 25 25 22 25 21 20 11 19 25 25 25 25 16 Scrap Engine Consumption 310 | . . . . . 32 69 14 9 61 . 38 5 82 Constructs Created 12 | . . . . . 3 2 2 . . . . . 5 Constructs Modified 114 | . . . . . 6 23 5 3 28 . 3 5 41 Class Distribution -------------------- 46% | Mutant 39% | Construct 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Garrison Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Matter Collected 6063 | 303 521 117 1121 1128 365 483 205 114 141 . 112 252 1201 Remotely 272 | . . . . 12 . . . . . . . . 260 Salvage Created 9274 | 165 968 157 775 1010 449 1052 790 . 387 . 60 564 2897 Parts 457 | 15 67 14 61 72 21 44 . . 13 . 4 24 122 Haulers Intercepted 7 | . 2 . 2 2 . . . . . . . . 1 Recyclers Shooed 15 | 1 4 . 2 . 2 . . . . . . 1 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Combat Hostiles Destroyed 144 | . 17 2 23 18 6 22 4 . 8 . 1 11 32 Guns 79 | . 10 1 3 18 4 9 . . 7 . 1 6 20 Cannons 42 | . 4 1 13 . 1 13 4 . . . . 2 4 AOE 17 | . 3 . 7 . 1 . . . . . . 3 3 Classes Destroyed 21 | 3 4 1 4 1 2 4 1 . . . . . 1 Worker 14 | 1 . 1 4 . . . . . . . . 3 5 Builder 10 | . . 1 4 1 . . . . . . . 3 1 Tunneler 5 | 3 . 1 1 . . . . . . . . . . Hauler 7 | . 2 . 2 2 . . . . . . . . 1 Recycler 17 | 1 4 . 1 2 2 1 . . . . . 1 5 Mechanic 3 | . . . 1 . . 1 . . . . . . 1 Operator 3 | . . . 1 1 . . . . . . . . 1 Watcher 8 | . 3 . 2 . . . . . . . . 1 2 Swarmer 24 | . 3 . 9 4 . 6 . . . . . . 2 Grunt 57 | . 14 2 10 7 . 5 . . 3 . . 5 11 Brawler 2 | . . . . 1 . 1 . . . . . . . Duelist 4 | . . . 1 . . . . . . . . 1 2 Sentry 25 | . . . 3 6 3 4 . . 5 . . 2 2 Specialist 2 | . . . . . . 2 . . . . . . . Hunter 7 | . . . . . . 1 . . . . 1 3 2 Programmer 14 | . . . . . . 2 . . . . . . 12 Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Compactor 4 | . . . . . . . 4 . . . . . . Scientist 1 | . . . . . 1 . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . Best Kill Streak 10 | 2 5 2 6 4 4 4 1 . 2 . 1 7 10 Combat Bots Only 5 | . 2 2 4 4 3 4 1 . 2 . 1 5 3 Max Kills in Single Turn 6 | 1 1 1 4 1 1 1 1 . 2 . 1 6 2 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 3 | . 1 . 3 . 1 . . . . . . 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Hostile Shots Fired 1725 | . 48 7 112 66 35 326 16 18 232 . 10 226 629 Missed 601 | . 17 1 26 21 10 132 2 10 83 . 3 93 203 Damage Taken 19591 | . 396 88 1424 577 571 2284 664 68 1358 . 203 2634 9324 Core 1950 | . 44 11 182 52 41 154 52 . 118 . . 128 1168 Absorbed by Shields 14 | . . . . . . . . . 14 . . . . Reduced by Siege Mode 67 | . . . . . . . . . . . . . 67 Redirected to Shielding 101 | . . 2 17 9 . . . . . . . 73 . Ignored by Resistances 197 | . . . . . . . . . . . . 197 . Regen/Repaired (Parts) 6072 | . 91 . . 11 5 906 569 299 1089 . 88 243 2771 Core Remaining (%) 74 | 100 . 78 . . 31 . . . 53 . 100 87 . Volleys Fired 636 | 13 69 7 85 66 20 77 48 . 47 . 6 47 151 Largest 2 | 2 2 2 2 2 2 2 2 . 2 . 2 2 2 Hottest 219 | 60 75 75 88 91 67 149 149 . 129 . 105 133 219 Shots Fired 1196 | 26 121 14 169 135 41 124 91 . 94 . 12 77 292 Gun 756 | 26 100 7 27 129 21 43 47 . 94 . 12 38 212 Cannon 377 | . 17 7 131 1 11 78 40 . . . . 21 71 Launcher 54 | . 4 . 11 5 9 3 4 . . . . 9 9 Special 9 | . . . . . . . . . . . . 9 . Kinetic 760 | 13 68 7 154 129 32 75 44 . 29 . . 18 191 Thermal 264 | 13 17 . . 1 . 46 43 . 65 . 12 41 26 Explosive 42 | . 4 . 3 5 5 3 4 . . . . 9 9 Electromagnetic 121 | . 32 7 12 . 4 . . . . . . . 66 Robot Hit Streak 17 | 9 9 7 9 17 7 10 13 . 9 . 6 12 10 Robot Miss Streak 13 | 2 4 2 8 3 4 13 9 . 4 . 4 5 7 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 Secondary Targets 8 | . . . 1 1 . . . . 2 . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . 1 1 Shots Hit Robots 825 | 18 75 7 94 94 32 105 82 . 61 . 7 59 191 Core Hits 520 | 7 42 5 51 39 23 100 56 . 21 . 4 56 116 Critical Kills 2 | . 1 . . . . . . . . . . . 1 Critical Parts Destroyed 13 | . . . . . 1 . . . 3 . . . 9 Critical Strikes 21 | . 1 . 2 . 1 . . . 3 . . 1 13 Burn 1 | . . . . . . . . . . . . . 1 Destroy 15 | . 1 . . . 1 . . . 3 . . 1 9 Blast 2 | . . . 2 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . . . . 8 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23814 | 176 1094 135 2840 1498 849 2231 2503 . 1269 . 206 3277 7736 Guns 11447 | 176 694 73 335 1437 270 860 1121 . 1269 . 206 855 4151 Cannons 6936 | . 168 51 1727 . 203 1368 1382 . . . . 707 1330 Explosions 4701 | . 232 . 778 61 376 . . . . . . 1715 1539 Melee 483 | . . . . . . . . . . . . . 483 Ramming 247 | . . 11 . . . 3 . . . . . . 233 Kinetic 11931 | 58 399 51 2023 1437 473 1481 1510 . 344 . . 450 3705 Thermal 5187 | 118 184 . 269 . . 747 993 . 925 . 206 1112 633 Explosive 3985 | . 167 . 245 61 258 . . . . . . 1715 1539 Electromagnetic 1981 | . 344 73 303 . 118 . . . . . . . 1143 Impact 483 | . . . . . . . . . . . . . 483 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . 4 4 4 2 . . . . . 2 12 Average Corruption 3 | . . . 2 4 4 1 . . . . . 2 5 Corruption Purged 12 | . . . . . . 2 . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . Effects 157 | . . . 21 49 56 . . . . . . . 31 Message Errors 36 | . . . 7 8 14 . . . . . . . 7 Matter Fused 37 | . . . 5 11 16 . . . . . . . 5 Heat Flow Errors 20 | . . . 3 5 7 . . . . . . . 5 Energy Discharges 19 | . . . 3 5 5 . . . . . . . 6 Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 5 | . . . . 3 1 . . . . . . . 1 Data Loss (minor) 21 | . . . 2 5 10 . . . . . . . 4 Data Loss (major) 6 | . . . . 3 2 . . . . . . . 1 Misfires 6 | . . . . 5 1 . . . . . . . . Alerts 3 | . . . . 2 . . . . . . . . 1 Weapon Failures 3 | . . . 1 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 570 | . 11 . 242 . 10 . . . . . . 91 216 Projectiles 82 | . . . 6 . . . . . . . . 8 68 Explosions 368 | . 11 . 236 . 10 . . . . . . 83 28 Melee 120 | . . . . . . . . . . . . . 120 Knockbacks 46 | . 1 . 10 . 3 23 . . . . . . 9 Impact 4 | . . . . . . . . . . . . . 4 Kinetic 41 | . 1 . 10 . 3 22 . . . . . . 5 Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 688 | . 48 . 278 19 64 32 . . . . . 100 147 Shots 19 | . 2 . 5 1 5 1 . . . . . 3 2 Rammed 6 | . . 1 1 . . . . . . . . . 4 Targets Rammed 13 | . . 2 1 . . 1 . . . . . . 9 Kicked 5 | . . . . . . 1 . . . . . . 4 Crushed 2 | . . 1 . . . . . . . . . . 1 Highest Temperature 348 | 40 111 67 213 272 196 348 204 . 323 . 26 199 342 Average Temperature 80 | 18 28 34 38 79 56 135 29 . 105 . 9 122 93 Received Heat Transfer 4282 | . 168 51 309 144 271 483 . 18 428 . 48 901 1461 Effects 2 | . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 26 | . . . . . . . . . . . . . 26 Longest Duration 26 | . . . . . . . . . . . . . 26 Robots Corrupted 7 | . . . . . . . . . . . . . 7 Combat Hostiles 5 | . . . . . . . . . . . . . 5 Parts Fried 17 | . 1 . 1 . 1 . . . . . . . 14 Impact Corruptions 6 | . . . . . . . . . . . . . 6 Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 7 | . . . . . . 3 . . 3 . 1 . . Heat Transferred 11830 | 275 375 . 150 . . 1100 6549 . 1739 . 495 925 222 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Peak Influence 1775 | 20 314 69 392 339 163 348 131 318 1775 931 908 953 829 Initial 931 | . . 19 . 84 78 . 108 . 222 931 655 476 354 Average 249 | 6 91 18 172 156 21 201 25 95 1017 931 834 612 406 Maximum Alert Level 5 | . 1 . 1 1 . 1 . 1 5 3 3 3 3 Low Security (%) 59 | 100 90 100 59 69 100 47 100 71 . . . . . Level 1 23 | . 9 . 40 30 . 52 . 28 21 . . . 53 Level 2 6 | . . . . . . . . . . . 14 76 44 Level 3 6 | . . . . . . . . . 31 100 85 23 1 Level 4 2 | . . . . . . . . . 31 . . . . Level 5 1 | . . . . . . . . . 14 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . 5 5 . 8 . 4 . . 2 5 15 Investigation 12 | . 3 . 3 1 . 3 . 1 . . . . 1 Extermination 7 | . . . . . . 2 . . . . . . 5 Reinforcement 19 | . . . 2 2 . 3 . . . . 2 4 6 Assault 3 | . . . . . . . . . . . . 1 2 Garrison 6 | . . . . 2 . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Distress Signals 14 | . 3 . 2 4 . 1 . . . . . 2 2 Communications Jammed 5 | . . . . . . . . . . . . . 5 Distress Signals 2 | . . . . . . . . . . . . . 2 Times Spotted 286 | . 23 2 40 28 6 43 7 2 23 . 17 27 68 Peak Tracking Total 18 | . 3 2 6 4 3 7 4 1 5 . 5 9 18 Tactical Retreats 20 | . 3 . 2 1 . 9 . . . . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Traps Triggered 18 | . 6 . 1 . . 5 . . 6 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 5 | . . . 1 . . . . . . . . . 4 Reused 4 | . . . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . 10 . . Triggered 4 | . . . . . . . . . . . 4 . . Most Traps Carried 4 | . . . . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Machines Disabled 21 | . 2 . 5 2 2 . . 3 2 . 1 1 3 Max in Single Turn 3 | . 1 . 3 1 2 . . . 1 . . 1 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Machines Accessed 76 | . 11 . 12 10 9 18 . 2 3 1 . 2 8 Terminals 47 | . 8 . 8 8 5 10 . 1 3 1 . 1 2 Fabricators 7 | . . . . . . 5 . . . . . 1 1 Repair Stations 3 | . 1 . . 1 . . . . . . . . 1 Recycling Units 8 | . 2 . 2 . 2 . . . . . . . 2 Scanalyzers 5 | . . . 2 . . 2 . . . . . . 1 Garrison Access 4 | . . . . 1 . 1 . 1 . . . . 1 Total Hacks 222 | . 37 . 38 31 21 54 . 5 5 2 . 6 23 Successful 141 | . 26 . 28 19 13 32 . 2 2 1 . 3 15 Failed 81 | . 11 . 10 12 8 22 . 3 3 1 . 3 8 Catastrophic 13 | . 3 . . 2 1 2 . 2 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 124 | . 26 . 25 13 14 32 . 1 . . . 5 8 Terminals 132 | . 25 . 24 25 13 27 . 3 5 2 . 4 4 Fabricators 25 | . . . . . . 19 . . . . . 2 4 Repair Stations 14 | . 6 . . 5 . . . . . . . . 3 Recycling Units 20 | . 6 . 7 . 5 . . . . . . . 2 Scanalyzers 19 | . . . 7 . . 6 . . . . . . 6 Garrison Access 9 | . . . . 1 . 2 . 2 . . . . 4 Terminal Hacks 30 | . 6 . 6 6 4 4 . . 2 1 . . 1 Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Schematic 4 | . 2 . . 1 . 1 . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . Open Door 3 | . . . . 2 . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . Unreport Threat 6 | . 2 . 3 . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 9 | . . . . . . 6 . . . . . 1 2 Network Status 3 | . . . . . . 2 . . . . . 1 . Load Schematic 3 | . . . . . . 2 . . . . . . 1 Build 3 | . . . . . . 2 . . . . . . 1 Repair Station Hacks 10 | . 6 . . 3 . . . . . . . . 1 Scan Component 5 | . 3 . . 2 . . . . . . . . . Repair 4 | . 3 . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 3 . . . . . . . . . . . 2 Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . 2 Scanalyzer 17 | . . . 6 . . 5 . . . . . . 6 Insert Component 7 | . . . 3 . . 2 . . . . . . 2 Analyze 10 | . . . 3 . . 3 . . . . . . 4 Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . Unauthorized Hacks 67 | . 11 . 16 9 9 16 . 1 . . . 2 3 Terminals 46 | . 9 . 12 9 6 8 . . . . . 1 1 Track 9 | . 1 . 2 2 . 3 . . . . . . 1 Botnet 11 | . 2 . 3 1 1 3 . . . . . 1 . Operators 4 | . 1 . 2 1 . . . . . . . . . Skim 22 | . 5 . 5 5 5 2 . . . . . . . Fabricators 11 | . . . . . . 8 . . . . . 1 2 Report 1 | . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 Liberate 7 | . . . . . . 5 . . . . . 1 1 Haulers 1 | . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 3 . 3 . . . . . . . . Reject 5 | . 1 . 2 . 2 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 65 | . 8 . 12 9 7 15 . 2 2 1 . 2 7 Full Trace Events 6 | . 1 . . . . 2 . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 2 . . 1 . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . 1 1 . . . . . . 2 Parts Built 4 | . . . . . . 2 . . . . . . 2 Authchips 2 | . . . . . . 1 . . . . . . 1 Time 215 | . . . . . . 179 . . . . . . 36 Total Part Build Rating 18 | . . . . . . 12 . . . . . . 6 Parts Repaired 4 | . 3 . . 1 . . . . . . . . . Time 186 | . 78 . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 129 | . 129 . . . . . . . . . . . . Retrieved Components 14 | . 10 . . . . . . . . . . . 4 Parts Scanalyzed 7 | . . . 3 . . 2 . . . . . . 2 Part Schematics Acquired 6 | . . . 3 . . 1 . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked 4 | . . . . . . . . . . . . 4 . Non-combat 4 | . . . . . . . . . . . . 4 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 5 . find_chute 1 | . . . . . . . . . . . . 1 . map_walls 1 | . . . . . . . . . . . . 1 . formatsys_low 3 | . . . . . . . . . . . . 3 . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . Attached 2 | . . . . . . . . . 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Total Allies 41 | . . 2 . 10 . 2 22 . 2 . . 3 . Largest Group 19 | . . 2 2 10 . 2 19 19 10 5 5 6 . Highest-Rated Group 475 | . . 39 39 88 . 74 475 473 302 140 140 133 . Highest-Rated Ally 141 | . . 31 31 16 . 37 141 35 39 39 39 31 . Total Orders 6 | . . . . 4 . . . . . . 1 1 . STAY 2 | . . . . 1 . . . . . . 1 . . FOLLOW 1 | . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . 2 . . . . . . . . . Ally Attacks 285 | . . . 49 55 . 2 25 47 60 . 38 9 . Total Damage 6705 | . . . 647 432 . 62 1172 1636 2025 . 583 148 . Kills 63 | . . . 13 7 . 1 2 13 20 . 6 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 6 | . . . . 6 . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Turns Passed 21656 | 1047 2737 983 2721 2342 2667 2271 1179 335 1868 59 637 406 2404 Spaces Moved 8811 | 390 1083 291 930 668 1055 1339 562 129 723 29 418 270 924 Core 2 | 2 . . . . . . . . . . . . . Treads 3620 | . 542 291 778 291 681 196 10 61 540 . . . 230 Legs 2685 | . 372 . 152 68 374 59 552 68 84 . 307 270 379 Wheels 1011 | 388 169 . . 309 . 145 . . . . . . . Hover 395 | . . . . . . . . . 96 29 111 . 159 Flight 1098 | . . . . . . 939 . . 3 . . . 156 Fastest Speed 49 | 50 80 320 160 116 186 49 86 173 80 205 80 80 87 Average Speed 180 | 84 217 320 251 204 220 78 173 249 222 205 113 88 163 Slowest Speed 473 | 100 400 320 330 330 240 473 253 312 459 205 205 205 308 Overloaded Moves 142 | . . . . . . . . . . . . . 142 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 41 97 51 68 96 90 38 94 3 69 1 95 9 22 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 9 | . 2 1 5 . 1 . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 135 | . . . . 11 . 18 106 . . . . . . Terrain Destroyed 494 | . 16 . 63 38 13 18 106 . 1 . . 72 167 Melee . | . . . . . . . . . . . . . . Projectile 105 | . . . 8 . . . . . 1 . . 5 91 AOE 389 | . 16 . 55 38 13 18 106 . . . . 67 76 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac DSF Fac Fac Total 13424 | 1082 1359 326 1148 1516 1359 2439 677 141 898 29 584 358 1508 Wait 3274 | 656 134 22 24 711 256 934 41 3 66 . 86 8 333 Move 8787 | 389 1082 290 929 667 1054 1327 561 128 722 28 417 269 924 Hop 6 | . . . . . . 6 . . . . . . . Pick Up 203 | 10 30 2 36 17 5 31 6 8 12 . 25 5 16 Fast Attach 80 | 9 16 . 5 13 1 6 6 1 . 1 6 2 14 Attach 51 | . 4 1 9 1 1 4 1 . 2 . 2 6 20 Detach 13 | . . . . . 3 . 1 . 1 . 1 1 6 Swap 90 | 1 6 1 22 12 4 13 3 1 3 . 1 15 8 Drop 206 | 4 18 1 37 27 15 31 10 . 9 . 30 5 19 Fire 636 | 13 69 7 85 66 20 77 48 . 47 . 6 47 151 Melee 8 | . . . . . . . . . . . . . 8 Ram 2 | . . . . . . . . . . . . . 2 Kick 5 | . . . . . . 1 . . . . . . 4 Crush 6 | . . 2 1 . . . . . . . . . 3 Escape Stasis 16 | . . . . . . 9 . . 7 . . . . Rewire 29 | . . . . . . . . . 29 . . . . Trap 10 | . . . . . . . . . . . 10 . . Miscellaneous 2 | . . . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 1048 | -11/Scrapyard | Entered Materials 1056 | -10/Materials | Build established: Mutant 1168 | -10/Materials | Discovered new exit (range 13) 1398 | -10/Materials | Discovered new exit (range 16) 1708 | -10/Materials | Discovered new exit (range 9) 1831 | -10/Materials | Repaired Aluminum Leg 1858 | -10/Materials | Repaired Grenade Launcher 1885 | -10/Materials | Repaired EM Pulse Gun 2258 | -10/Materials | Discovered new exit (range 3) 3478 | -10/Materials | Learned Materials stockpile data 3547 | -10/Materials | Learned Materials stockpile data 3565 | -10/Materials | Loaded intel: 8 terminal locations 3571 | -10/Materials | Learned 2 Storage zone layouts 3618 | -10/Materials | Learned location of 2 exits from Mines 3659 | -10/Materials | Identified exit to Subcaves 3785 | -10/Materials | Entered Mines 3786 | -10/Mines | Identified exit to Materials 3798 | -10/Mines | Learned location of Storage (-9) 4668 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4675 | -10/Mines | Found Prototype Device 4768 | -10/Mines | Entered Materials 4768 | -9/Materials | Accompanied by 2 allies 4768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4769 | -9/Materials | Identified exit to Materials 4773 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5841 | -9/Materials | Identified Exp. Sensor Array 5848 | -9/Materials | Identified exit to Mines 5848 | -9/Materials | Identified exit to Storage 6726 | -9/Materials | Loaded intel: 2 repair station locations 6782 | -9/Materials | Learned location of 1 exit from Recycling 6828 | -9/Materials | Learned location of 1 exit from Storage 6896 | -9/Materials | Learned location of 2 exits from Materials 6897 | -9/Materials | Learned location of Zion (-7) 6909 | -9/Materials | Learned Storage emergency access door positions 6966 | -9/Materials | Learned location of 1 exit from Recycling 6991 | -9/Materials | Lost 6 parts (3n1u2w) 7489 | -9/Materials | Entered Storage 7657 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7750 | -9/Storage | Lost 3 allies 7958 | -9/Storage | Learned location of 3 exits from Materials 7968 | -9/Storage | Garrison activated, responded to threat 7969 | -9/Storage | Build established: Commander-Mutant 8012 | -9/Storage | Learned Materials trap positions 8053 | -9/Storage | Lost 7 allies 8100 | -9/Storage | Core integrity fell below 50% 8119 | -9/Storage | Garrison activated, responded to threat 8322 | -9/Storage | Used back door to open Recycling access 8322 | -9/Storage | Discovered new exit (range 5) 8419 | -9/Storage | Build established: Scavenger-Mutant 8450 | -9/Storage | Repaired Exp. Sensor Array 9606 | -9/Storage | Build established: Mutant 9831 | -9/Storage | Entered Recycling 9832 | -9/Recycling | Identified exit to Factory 9832 | -9/Recycling | Identified exit to Scraptown 10615 | -9/Recycling | Learned 4 Materials zone layouts 10646 | -9/Recycling | Learned Storage emergency access door positions 10667 | -9/Recycling | Learned location of 2 exits from Materials 10679 | -9/Recycling | Learned Storage stockpile data 10692 | -9/Recycling | Learned Storage emergency access door positions 10711 | -9/Recycling | Learned 2 Materials zone layouts 10759 | -9/Recycling | Scanned before Scraplab entrance 10793 | -9/Recycling | Entered Scraplab 10803 | -9/Recycling | Angered Scraplab inhabitants 10805 | -9/Recycling | Found Prototype Device 10805 | -9/Recycling | Identified Scrap Engine 11940 | -9/Recycling | Build established: Construct 12498 | -9/Recycling | Entered Factory 12498 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 13023 | -7/Factory | Identified exit to Lower Caves 14546 | -7/Factory | Fabricated Adv. System Restoration Module (x2) 14603 | -7/Factory | Discovered new exit (range 12) 14769 | -7/Factory | Sucked down chute 14769 | -7/Factory | Entered Waste 14770 | -7/Waste | Met a frightened Derelict 14795 | -7/Waste | Spotted C-40 Crusher 14809 | -7/Waste | P-60 Hacker assimilated hostile C-40 Crusher 14817 | -7/Waste | Spotted C-40 Crusher 14826 | -7/Waste | Spotted C-40 Crusher 14829 | -7/Waste | 2 allies followed down the chute 14832 | -7/Waste | Spotted C-40 Crusher 14837 | -7/Waste | Spotted C-40 Crusher 14856 | -7/Waste | P-60 Hacker assimilated hostile C-40 Crusher 14870 | -7/Waste | Spotted C-40 Crusher 14873 | -7/Waste | Crushed by Compactor (1 part destroyed) 14876 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14887 | -7/Waste | Crushed by Compactor (1 part destroyed) 14900 | -7/Waste | Lost 5 allies 14984 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14998 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15002 | -7/Waste | Crushed by Compactor (1 part destroyed) 15039 | -7/Waste | Destroyed C-40 Crusher 15142 | -7/Waste | Discovered new exit (range 12) 15158 | -7/Waste | Destroyed C-40 Crusher 15265 | -7/Waste | Destroyed C-40 Crusher 15321 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15336 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15342 | -7/Waste | Destroyed C-40 Crusher 15583 | -7/Waste | Warlord forces began an assault 15948 | -7/Waste | Entered Factory 15948 | -7/Factory | Accompanied by 19 allies 16194 | -7/Factory | Lost 9 allies 16224 | -7/Factory | Identified exit to Garrison 16283 | -7/Factory | Entered Garrison 16283 | -7/Garrison | Accompanied by 10 allies 16327 | -7/Garrison | Triggered checkpoint 16624 | -7/Garrison | Warlord forces raided the area 16667 | -7/Garrison | Triggered checkpoint 16671 | -7/Garrison | Triggered checkpoint 16672 | -7/Garrison | Triggered checkpoint 16725 | -7/Garrison | Lost 11 allies 16981 | -7/Garrison | Triggered checkpoint 17335 | -7/Garrison | Installed Relay Interface Framework 17551 | -7/Garrison | Triggered checkpoint 17623 | -7/Garrison | Garrison Relay disabled 17694 | -7/Garrison | Discovered new exit (range 9) 17917 | -7/Garrison | Discovered new exit (range 13) 18031 | -7/Garrison | Lost 3 allies 18151 | -7/Garrison | Entered Factory 18151 | -6/Factory | Accompanied by 5 allies 18151 | -6/Factory | Evolved 2 slots: Utility x2 18210 | -6/Factory | Identified exit to DSF 18210 | -6/Factory | Entered DSF 18210 | -6/DSF | Accompanied by 5 allies 18211 | -6/DSF | Joined Warlord attack on 0b10 via DSF 18235 | -6/DSF | Additional patrols routed to DSF 18247 | -6/DSF | Discovered new exit (range 16) 18301 | -6/DSF | Lost 8 allies 18847 | -6/DSF | Entered Factory 18847 | -5/Factory | Accompanied by 3 allies 18847 | -5/Factory | Evolved 2 slots: Utility x2 19130 | -5/Factory | Discovered new exit (range 7) 19147 | -5/Factory | First assault squad dispatched 19186 | -5/Factory | Lost 6 allies 19208 | -5/Factory | Lost 4 parts (1n2u1w) 19253 | -5/Factory | Entered another Factory area 19253 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19277 | -4/Factory | Lost 3 parts (2u1w) 19503 | -4/Factory | First assault squad dispatched 19604 | -4/Factory | Lost 8 parts (2p2n2u2w) 19935 | -4/Factory | Build established: Scavenger-Mutant 20363 | -4/Factory | Build established: Mutant 20682 | -4/Factory | Core integrity fell below 50% 20841 | -4/Factory | Build established: Scavenger-Construct 20941 | -4/Factory | Fabricated Imp. Weapon Shielding? 21188 | -4/Factory | Build established: Construct 21203 | -4/Factory | System corruption reached 10% 21217 | -4/Factory | Garrison activated, responded to threat 21417 | -4/Factory | Core integrity fell below 20% 21574 | -4/Factory | Lost 3 parts (2p1u) 21589 | -4/Factory | Spotted B-86 Titan 21629 | -4/Factory | Destroyed B-86 Titan 21657 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21651_ U-05 Engineer lays Concrete. 21651_ K-01 Serf collects debris. 21651_ U-05 Engineer lays Concrete. 21652_ Slug penetrates Wall. 21652_ Penetrated by Slug. 21652_ Slug penetrates Wall. 21652_ K-01 Serf collects debris. 21652_ U-05 Engineer lays Concrete. 21653_ U-05 Engineer builds a Wall. 21654_ U-05 Engineer lays Concrete. 21654_ K-01 Serf collects debris. 21655_ The unstable cave ceiling collapses. 21655_ U-05 Engineer builds a Wall. 21655_ U-05 Engineer lays Concrete. 21656_ Slug penetrates Earth. 21656_ U-05 Engineer lays Concrete. 21657_ The unstable cave ceiling collapses. 21657_ U-05 Engineer lays Concrete. 21657_ Knocked back. 21657_ K-01 Serf destroyed. 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""????????????? | | ?????????# ! ##### # ""????????????? | | ?????????############ # h#= S"????????????? | | ??????????????????# %# """????????????? | | ??????????????##### # x# """????????????? | | ?????????????## # # """????????????? | | ?????????????#" ] !# #??????????? | | ?????????????#" #g =%## ##??????????????? | | ????????????### ### p## =;##??#???????????????? | | ????????????# # l ###??????????????????? | | ????????????## *s# %s l u #??????????????????? | | ??????########u=%g ####???????????????? | | ?? kg @k p ????????? | | ?? u # ########???????????? | | ?? % !# #??????????????????? | | ?? ######### =% ## ##??????????????????? | | ???????????# % =#? #???????????????????? | | ???????????#### ## ###? +???????????????????? | | ???????????? / H "####??? # ??????????????????? | | ??????????? # ##?????? # "?????????????????? | | ?????????? # #??????? #?"?????????????????? | | ???????? # #??????? #???????????????????? | | ??????? # #??????? #???????????????????? | | ???????? ?# #???????? #???????????????????? | | ????????#####?# ????????? #???????????????????? | | ??????????????# ????????? #???????????????????? | | ?????????????? ????????? k#???????????????????? | | ?????????????? ???????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 100 Energy Generation 50 Energy Capacity 614 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Containment 12 Armor Coverage 450 Resistance: TH 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 84 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 11 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Sml. Matter Pod | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -9/Recycling | Hacked Imp. Weapon Shielding | -7/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Biometal Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked I-25 Savior | -9/Storage | Hacked H-55 Commando | -7/Factory | Hacked Fabricated ------------ Adv. System Restoration Module | x2 | -7/Factory | Preloaded Imp. Weapon Shielding | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostMobileFlakker Manual? 0 Play Time 02:45:57 Cumulative 702.5 hours Start 2024.09.09 @ 10:54:07 End 2024.09.09 @ 13:42:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 10 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6563c694-8623-459d-ac26-88e39e35bffb