Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.18 @ 09:52:13 // Winter2019/RPGLIKE Player: RR-3MY Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (819) 4095 Value Destroyed (53956) 53956 Prototype IDs (378) 7560 Alien Tech Used (14) 2800 Bonus (74205) 74205 TOTAL SCORE: 152116 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 22150 Follower Combat Kills 1688 Built PL-3XN's Obliterator 1000 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Friendly Fire -133 Cogmind --------- Core Integrity 0/2300 Matter 197/300 Energy 2012/2032 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Hovering (56) +NEM 1 Location -1/Access_0 Parts ------- > --- POWER (4) -------- Singularity-Antimatter Reactor > --- PROPULSION (7) --- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Desublimator Experimental Heat Sink Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor > --- WEAPON (5) ------- Hvy. Ballistic Linear Construct/C > --- INVENTORY (7) ---- Advanced Force Field Dimensional Node Initializer Dimensional Node Initializer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Singularity-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Experimental Heat Sink Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Advanced Force Field > --- WEAPON ----------- Hvy. Ballistic Linear Construct/C > --- INVENTORY -------- Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Containment Pod [Rating: 215] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Meta Core Reactor Constructs Propulsion Constructs Leg Aluminum Leg Hover Unit Constructs Flight Unit Nuclear Pulse Array Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Improved Matter Compressor Processor Improved Armor Integrity Analyzer Hackware Authchip [R/Combat] Protection Scrap Shield Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 7 . 1 3 . 2 1 . 3 . 1 . . . 1 1 1 . . . . . . . . . Power 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Utility 9 | 2 . 1 1 . 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . Weapon 4 | 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 143 | 13 1 9 9 16 5 4 . 2 . . . 2 4 3 9 9 2 7 4 10 1 20 4 6 3 Power 7 | 2 . 1 . 2 1 . . . . . . . . . . 1 . . . . . . . . . Engine 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | 2 . 1 3 3 . . . . . . . . . . . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 94 | 6 . 2 2 4 3 4 . 2 . . . 1 4 2 9 8 1 6 2 10 1 17 4 5 1 Device 70 | 3 . 1 1 4 1 2 . 2 . . . 1 2 . 8 7 . 6 1 10 1 11 4 4 1 Storage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 13 | 2 . . 1 . . 2 . . . . . . . . 1 . . . . . . 6 . 1 . Hackware 4 | . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . Protection 6 | 1 . 1 . . 2 . . . . . . . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 3 1 5 4 7 1 . . . . . . 1 . 1 . . 1 . 2 . . 3 . 1 2 Energy Gun 9 | . . 1 . 3 . . . . . . . . . . . . . . 1 . . 2 . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 3 . 3 2 2 . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . Impact Weapon 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 1 8 1 . . . . . . . 3 . 3 2 3 . 3 1 . 9 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Lost 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . 1 1 2 4 3 1 1 1 1 1 1 1 2 2 2 2 1 1 1 1 3 4 4 4 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . 1 . 1 2 2 . . . . . . . . 1 1 1 . . . . . . . . . Weapon . | . . . . 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 1 1 2 . . . 3 . . . . . 2 . 3 . . . . 3 7 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 1 1 . . . 1 . . . . . 2 . 2 . . . . . 7 . . . Weapon 5 | . . . . 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Average Slot Usage (%) 60 | . 90 99 85 94 76 65 68 58 56 54 54 54 52 53 49 45 42 41 43 41 41 41 42 41 42 Engine 2 | . 18 8 6 7 8 4 . . 3 2 . . 1 . 1 . . . . . . . . . . Core 3 | . . 7 6 4 . 4 6 5 4 5 8 7 6 5 4 1 2 3 2 . . . . . . Reactor 1 | . . . . . . . 1 1 . . . . . 1 . 2 . . . 3 3 2 3 3 3 Leg 6 | . 18 24 20 26 15 . . 1 . 2 4 3 1 2 3 1 . . . 3 3 3 3 2 . Device 24 | . 18 24 12 19 22 22 23 25 30 29 29 29 27 24 27 29 26 25 25 25 25 22 19 18 18 Processor 6 | . 9 8 6 6 5 8 9 5 4 4 4 4 4 4 3 4 3 3 3 3 3 6 11 11 11 Energy Gun 2 | . . 1 . 16 11 9 11 2 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 2 1 2 4 3 2 2 2 2 3 3 3 3 3 3 3 2 3 Ballistic Gun 2 | . 18 15 18 3 . 4 2 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 6 6 5 5 4 4 4 4 4 4 4 4 4 2 . . . . . . . . . . Peak Build Rating 215 | 12 12 23 38 52 78 88 117 119 106 110 107 126 144 147 156 165 167 175 183 180 183 208 197 215 205 Average Rating 116 | 8 12 19 28 44 53 85 96 100 103 108 107 116 126 136 136 145 157 161 175 177 181 188 196 203 196 On Entrance 113 | . 12 12 23 37 47 78 88 117 100 106 107 107 117 140 134 126 157 158 163 177 180 183 197 197 194 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 13 13 34 40 45 34 36 55 77 79 82 82 88 93 105 105 117 122 117 135 138 138 149 87 199 176 Greatest Support 260 | 30 30 40 57 63 110 99 91 95 88 88 71 112 112 102 127 242 135 135 179 179 179 189 189 260 260 Greatest Overweight (x) 2 | . . . . . . . . 2 1 1 1 1 1 1 1 1 . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 7 7 7 7 Average Capacity 4 | 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 7 7 7 Most Carried 7 | 1 2 2 4 4 4 3 1 4 2 3 3 4 4 4 4 5 5 6 5 5 6 7 6 7 6 Average Carried 3 | . 1 1 2 3 3 1 1 1 2 2 3 3 3 3 3 4 4 5 5 5 5 6 6 6 5 Final Capacity 7 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 7 7 7 7 Final Carried 6 | 1 2 2 4 4 3 1 1 2 2 3 3 4 4 4 4 5 5 5 5 5 6 6 6 5 5 Scrap Engine Consumption 711 | . . . . . 58 17 27 124 17 23 . 36 76 54 53 107 1 12 12 . . 11 3 73 7 Constructs Created 19 | . . . . . 5 . 2 6 . . . 1 . . 3 . . . . . . . . 2 . Constructs Modified 304 | . . . . . 15 6 11 41 9 13 . 18 40 25 15 60 1 2 10 . . 4 . 31 3 Class Distribution -------------------- 51% | Hacker-Construct 20% | Hacker-Assassin 8% | Alien-Construct 8% | Generator-Construct 4% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Assassin | -10/Subcaves Hacker-Assassin | -8/Materials Hacker-Assassin | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Waste Hacker-Assassin | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Data Miner Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Garrison Hacker-Construct | -4/Factory Hacker-Construct | -4/Armory Hacker-Construct | -4/Lab Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Hacker-Construct | -2/Section 7 Alien-Construct | -1/Access Generator-Construct | -1/Command Generator-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6078 | 255 46 623 439 426 70 34 34 184 35 74 . 166 50 134 126 555 . 200 70 221 53 545 70 133 1535 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 51061 | 118 62 810 760 1754 615 120 352 1482 156 567 . 908 1593 2240 2262 5230 . 871 2271 1898 3016 6775 11275 4261 1665 Parts 2457 | 12 5 57 62 82 25 7 2 52 7 15 . 34 102 97 92 298 5 26 160 102 107 328 522 154 104 Haulers Intercepted 18 | . . . . 3 . . . 3 . . . . 2 . 1 . . . 1 1 . 4 3 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 668 | . 4 22 17 28 8 3 . 20 3 5 . 16 24 30 28 79 1 8 34 23 29 85 155 28 18 Melee 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . Guns 73 | . 4 21 17 18 7 3 . 3 . . . . . . . . . . . . . . . . . Cannons 574 | . . . . . . . . 14 3 5 . 16 23 30 26 78 1 7 34 23 29 85 154 28 18 AOE 6 | . . . . 2 . . . 3 . . . . . . 1 . . . . . . . . . . Classes Destroyed 32 | 2 2 5 4 3 1 . . 2 . . . 1 3 1 1 . . . 4 . 1 1 1 . . Worker 13 | . . . 1 1 . . . . . . . . . . 2 . . . 1 . 3 . 4 1 . Builder 10 | . . . . 2 . . . . . . . . . . . . . . 3 . . . 5 . . Tunneler 5 | 3 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Hauler 18 | . . . . 3 . . . 3 . . . . 2 . 1 . . . 1 1 . 4 3 . . Recycler 10 | 1 . . . 2 . . . 1 . . . . . . 1 . . 1 . 1 1 . 1 1 . Carrier 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 20 | . . . 1 . . . . . . . . . 1 . . 2 . . 3 2 2 3 5 1 . Drone 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 50 | . 1 . 2 2 . . . 1 . . . . 5 1 2 6 . 1 3 4 2 6 11 3 . Swarmer 76 | . 4 3 3 4 . 2 . 2 . . . 2 5 6 6 6 . 4 . 11 . 3 14 1 . Saboteur 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . Grunt 152 | . . 4 5 10 . . . 7 . 3 . 5 . 9 7 21 . . 7 . 2 18 48 6 . Brawler 20 | . . . . . 1 . . . . . . 3 1 1 . 2 . . 1 . . 2 8 1 . Duelist 24 | . . . 1 . 1 . . . . . . 1 . . . 6 . . . . . 3 11 1 . Protector 12 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 3 5 . . Researcher 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 6 . . . Sentry 113 | . . 1 6 12 4 1 . 9 . 1 . 2 3 9 7 13 . 3 . 2 3 15 16 6 . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 14 | . . . . . . . . . . . . . 1 4 3 3 . . . . 3 . . . . Hunter 68 | . . . 2 2 . . . . 2 . . . 7 2 2 2 . . 8 4 9 7 17 4 . Programmer 69 | . . . . . . . . 1 1 1 . 2 4 . 2 21 . . 10 2 2 9 12 2 . Heavy 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Behemoth 14 | . . . . . . . . 1 . . . . . 1 . 1 . 1 . 3 . 2 3 2 . Armor Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Tracker 18 | . . . . . . . . . . . . . . . . . . . 2 . 2 8 6 . . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . 2 . 2 6 1 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Striker 9 | . . . . . . . . . . . . . . . . . . . 2 . . 4 3 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 14 . . 2 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 60 | 3 3 5 5 8 4 2 . 4 3 3 . 7 8 8 7 9 1 9 14 12 19 22 60 5 3 Combat Bots Only 48 | . 2 2 4 8 4 2 . 4 3 3 . 7 7 8 7 9 1 5 7 10 16 19 48 5 3 Max Kills in Single Turn 3 | 1 1 2 2 3 1 1 . 2 1 1 . 1 1 2 1 1 1 1 2 2 2 2 3 2 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2476 | . 18 152 70 186 22 24 . 195 18 13 . 38 70 102 197 247 3 11 76 33 102 182 296 116 305 Missed 939 | . 5 60 17 57 7 7 . 94 4 5 . 14 27 29 71 96 1 4 31 21 43 59 109 41 137 Hits 1537 | . 13 92 53 129 15 17 . 101 14 8 . 24 43 73 126 151 2 7 45 12 59 123 187 75 168 Melee 11 | . . . . . . . . . . . . 1 1 . . 5 . . . . . 1 . . 3 Projectile 1526 | . 13 92 53 129 15 17 . 101 14 8 . 23 42 73 126 146 2 7 45 12 59 122 187 75 165 AOE 26 | . . . . . . . . . . . . . . 3 . . . . . . . 1 2 20 . Critical Strikes 41 | . . . 1 1 . . . 1 1 . . 1 1 . 6 10 . . . . 3 3 6 1 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 11000 | . 65 801 369 1164 164 96 . 875 83 18 . 128 207 439 1183 797 18 45 228 110 316 655 898 955 1386 Core 8364 | . 55 649 219 797 107 74 . 672 61 10 . 93 151 327 1007 566 16 34 168 88 240 498 693 757 1082 Absorbed by Shields 7402 | . . . . . . . . 116 92 21 . 144 197 489 701 874 18 49 250 65 345 726 976 893 1446 Redirected to Core 6815 | . 29 489 199 713 88 59 . 544 58 10 . 93 139 292 426 523 7 28 162 72 215 455 591 657 966 Ignored by Resistances 16130 | . 46 508 264 848 115 75 . 584 157 38 . 230 357 809 1158 1371 20 84 389 142 628 1657 2443 2370 1837 Regen/Repaired (Parts) 1300 | . . . . . 10 . 15 155 5 2 . 18 39 81 497 327 . 4 7 2 . 28 2 64 44 Core Remaining (%) 93 | 100 . 85 . . 69 . . . . . . 99 . 100 . . 98 . 100 . . 100 . . . Volleys Fired 1706 | 8 24 66 42 49 21 4 10 74 7 12 . 37 61 149 82 157 9 12 77 38 68 167 246 129 157 Largest 4 | 3 2 3 3 3 3 3 3 4 1 1 . 1 1 1 2 1 1 1 1 1 1 2 1 1 1 Hottest 498 | 60 100 110 78 166 166 167 167 230 345 188 . 188 188 149 475 498 183 183 183 183 183 283 183 183 162 Shots Fired 2038 | 24 39 149 111 96 45 12 30 112 7 12 . 37 61 149 93 157 9 12 77 38 68 168 246 129 157 Gun 553 | 24 30 148 111 95 45 12 27 46 . . . . . . 13 . . . . . . 2 . . . Cannon 1449 | . . . . . . . 3 66 7 12 . 34 61 137 80 149 9 12 75 38 68 166 246 129 157 Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special 35 | . 9 1 . . . . . . . . . 3 . 12 . 8 . . 2 . . . . . . Kinetic 582 | 24 30 126 111 21 . 4 10 41 2 3 . . 38 77 10 32 . . . . . . . 8 45 Thermal 1352 | . 9 23 . 44 39 6 20 58 5 1 . 22 21 60 83 117 9 12 75 38 68 166 246 118 112 Explosive 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 76 | . . . . 30 6 2 . 13 . 8 . 12 2 . . . . . . . . . . 3 . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 89 | 14 24 32 30 26 24 32 61 89 12 22 . 30 41 23 29 69 14 19 38 40 28 46 59 49 50 Robot Miss Streak 3 | . 1 2 1 2 1 . . 1 . . . 1 1 1 2 2 1 1 2 2 2 2 3 1 1 Penetration Max 1 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 13 | . . 6 . 5 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 894 | . . . . . . . . . . . . . . . . 4 9 12 75 38 68 164 246 121 157 Shots Hit Robots 1619 | 14 22 127 96 101 48 8 29 82 5 10 . 30 43 80 68 130 3 12 47 33 51 134 201 102 143 Core Hits 949 | 4 6 45 40 56 17 4 4 39 2 7 . 17 19 28 25 94 3 6 33 25 44 94 185 92 60 Critical Kills 17 | . 1 1 2 1 . . . . . . . . . . 10 2 . . . . . . . . . Critical Parts Destroyed 23 | . . 3 2 2 1 . . 3 . . . . . . 9 3 . . . . . . . . . Critical Strikes 52 | . 1 4 4 5 3 . 1 4 . . . . 2 1 20 7 . . . . . . . . . Burn 8 | . . . . 2 2 . . 1 . . . . . . 1 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 32 | . 1 2 4 . . . 1 1 . . . . . . 19 4 . . . . . . . . . Blast 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Smash 8 | . . 2 . 3 1 . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 100 | . . 35 10 32 14 2 . 7 . . . . . . . . . . . . . . . . . Impact 91 | . . 35 10 32 5 2 . 7 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . 2 . 3 10 . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 227274 | 158 287 2327 1587 2996 854 151 554 4004 588 956 . 3365 7189 8297 8358 23167 628 2936 11882 8112 13489 32278 47592 18759 26760 Guns 8050 | 158 287 1980 1587 1627 734 151 501 844 . . . . . . 181 . . . . . . . . . . Cannons 216427 | . . . . . . . 53 2699 588 956 . 3365 7189 8188 8048 23167 628 2936 11741 8112 13431 32278 47592 18696 26760 Explosions 998 | . . . . 376 . . . 185 . . . . . 109 129 . . . 141 . 58 . . . . Melee 1736 | . . 347 . 993 120 . . 276 . . . . . . . . . . . . . . . . . Ramming 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . Kinetic 29560 | 158 287 1712 1587 225 . 32 182 1695 . 240 . . 4072 6500 1008 4451 . . . . . . . 551 6860 Thermal 192757 | . . 268 . 842 626 77 372 1690 588 132 . 2528 3117 1688 7350 18716 628 2936 11741 8112 13431 32278 47592 18145 19900 Explosive 504 | . . . . 252 . . . 85 . . . . . 109 . . . . . . 58 . . . . Electromagnetic 2654 | . . . . 684 108 42 . 258 . 584 . 837 . . . . . . 141 . . . . . . Impact 1736 | . . 347 . 993 120 . . 276 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 . . . . . . 4 . . 2 3 3 . . 1 2 2 . . . Average Corruption 1 | . . . . 1 1 . . . . . . 4 . . 1 2 3 . . 1 1 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . 3 11 . . . . . . 9 . . 1 49 . . . 3 5 17 . . . Message Errors 25 | . . . . . 5 . . . . . . 1 . . . 13 . . . 2 1 3 . . . Matter Fused 19 | . . . . 1 1 . . . . . . 1 . . . 10 . . . 1 2 3 . . . Heat Flow Errors 12 | . . . . . . . . . . . . 2 . . . 9 . . . . . 1 . . . Energy Discharges 11 | . . . . . . . . . . . . 1 . . . 9 . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . 3 . . . . . . 3 . . . 5 . . . . 1 1 . . . Data Loss (major) 8 | . . . . . 1 . . . . . . . . . 1 2 . . . . . 4 . . . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 29268 | . . 127 . 232 90 . . 328 158 132 . 243 2120 992 2076 3696 . 522 2886 1339 1273 4493 4823 977 2761 Projectiles 28577 | . . . . . . . . 99 158 132 . 243 2120 992 2076 3696 . 522 2873 1339 1273 4493 4823 977 2761 Explosions 30 | . . . . . . . . 17 . . . . . . . . . . 13 . . . . . . Melee 661 | . . 127 . 232 90 . . 212 . . . . . . . . . . . . . . . . . Knockbacks 78 | . . 2 . . . . . 3 . . . . 7 5 5 18 . . . . . . . 3 35 Impact 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 72 | . . . . . . . . 3 . . . . 6 5 5 16 . . . . . . . 2 35 Secondary 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Self-Inflicted Damage 187 | . . . . 55 . . . . . . . . . 16 . . . . . . 39 . 77 . . Shots 7 | . . . . 3 . . . . . . . . . 1 . . . . . . 1 . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 788 | 30 67 171 310 573 . . . 30 210 210 . 313 130 59 788 339 58 163 357 304 320 116 . . . Average Temperature 124 | 10 24 52 77 227 . . . 13 148 78 . 114 44 16 213 122 58 85 108 163 159 55 . . . Received Heat Transfer 2397 | . . 498 153 549 60 30 . 178 8 11 . 31 29 125 203 188 . 8 12 . 28 64 172 48 2 Effects 42 | . . . 3 27 . . . . . . . 2 . . 9 1 . . . . . . . . . Shutdowns 13 | . . . . 11 . . . . . . . 1 . . 1 . . . . . . . . . . Energy Bleed 6 | . . . . 3 . . . . . . . 1 . . 1 1 . . . . . . . . . Interference 15 | . . . 2 10 . . . . . . . . . . 3 . . . . . . . . . . Matter Decay 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 2 . 5 1 . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . 1 . 5 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . 3 . 11 2 . . 1 . 2 . 8 . . . . . . 1 . . . . 3 . Impact Corruptions 21 | . . 4 . 9 2 . . 5 . . . . . . . 1 . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . Parts Melted 82 | . . . . . 2 . . 5 3 . . . 1 1 3 5 2 . 4 7 2 13 30 4 . Heat Transferred 53206 | . . 325 . 1556 1258 74 370 2382 346 50 . 592 592 458 2344 5173 184 814 2960 1998 3821 9058 14312 4539 . Parts Sabotaged 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . 1 . 1 . 2 . . . . . 4 2 3 . . 2 3 3 5 5 5 . Low Security (%) 49 | 100 100 . 100 94 100 92 100 46 . . . . 100 10 . 52 . 100 12 . . . . . . Level 1 13 | . . . . 5 . 7 . 28 . . . . . 11 51 31 . . 32 22 1 8 . . . Level 2 12 | . . . . . . . . 24 . . . . . 40 48 15 . . 55 11 13 11 . . . Level 3 4 | . . . . . . . . . . . . . . 16 . 1 . . . 65 85 13 1 . . Level 4 4 | . . . . . . . . . . . . . . 20 . . . . . . . 43 17 . . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . 32 85 . High Security 5 | . . . . . . . . . . . . . . . . . . . . . . 21 48 14 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 5916 | 10 52 . 88 221 65 250 1 642 . . . . 119 1346 545 711 . 181 609 859 1004 2422 5916 3485 . Initial 2898 | . . . . . 9 250 1 . . . . . . . 524 174 . . 76 197 362 380 1101 2898 . Average 486 | 3 7 . 24 86 4 51 . 249 . . . . 13 647 403 237 . 75 416 626 820 1225 2756 3199 . Influence Increases 24735 | 20 129 230 508 1026 291 352 . 2319 78 152 . 450 802 1396 1071 2561 . 264 1217 977 1334 3002 5375 1036 145 Destroy 0b10 Robot/C 13600 | . 80 180 340 560 120 60 . 980 60 100 . 320 480 680 680 1600 . 160 720 460 580 1780 3180 480 . Destroy 0b10 Robot/NC 855 | 20 5 . 25 50 10 . . 115 . 5 . 15 50 5 35 55 . 10 55 45 45 80 170 60 . Destroy Leader 2926 | . 22 20 104 170 . 20 . 280 . 20 . 20 104 40 168 366 . 52 128 130 94 408 678 102 . Allied During Kill 624 | . . . . . 6 . . 346 18 27 . 65 17 37 76 32 . . . . . . . . . Successful Hack 663 | . 8 . 21 11 1 20 . 120 . . . . 63 . 7 86 . 26 33 58 59 48 87 15 . Select Force Hacks 240 | . . . . . 150 . . 60 . . . . 30 . . . . . . . . . . . . Disable Machine 532 | . 4 . 8 24 . . . 140 . . . . 16 12 24 64 . 4 32 28 44 52 36 24 20 Anti-Garrison Action 1100 | . . . . . . . . . . . . . . 300 . . . . . 150 200 . 450 . . Destroy Structure 3465 | . 10 . 10 61 4 2 . 248 . . . . 42 277 66 328 . 12 174 106 282 604 759 355 125 Advance Influence 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . 15 . . . . . . . . . . 15 . 30 . . . . Lose Combat Pursuer 420 | . . 30 . 150 . . . 15 . . . 30 . 45 15 30 . . 60 . . 30 15 . . Influence Decreases 24590 | 20 129 230 507 991 327 346 6 2094 303 152 . 450 802 50 1932 2353 693 83 930 586 1292 1481 1881 3093 3859 Entered New Map 11568 | . . . . 1 27 . 5 . 117 . . . . . 822 311 693 . 105 271 497 521 1321 3018 3859 Time Decay 11726 | 20 129 230 507 910 300 226 1 1994 186 152 . 410 726 . 990 1982 . 83 825 315 345 810 510 75 . Lost Part 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Lost Ally 675 | . . . . 70 . 120 . 100 . . . 40 65 50 120 60 . . . . . . 50 . . Purge Threat 611 | . . . . . . . . . . . . . 11 . . . . . . . 450 150 . . . Squads Dispatched 134 | . . . 2 3 . 1 . 14 . . . . 5 . 5 13 . 1 8 2 6 25 39 10 . Investigation 10 | . . . . . . . . 2 . . . . 1 . . 2 . . . . 2 1 1 1 . Extermination 30 | . . . . . . 1 . 5 . . . . 4 . 2 9 . . 2 1 1 3 2 . . Reinforcement 17 | . . . 2 2 . . . 4 . . . . . . 2 . . 1 3 . . 2 1 . . Assault 50 | . . . . . . . . . . . . . . . 1 2 . . . 1 . 9 28 9 . Garrison 6 | . . . . 1 . . . 3 . . . . . . . . . . . . . . 2 . . Intercept 21 | . . . . . . . . . . . . . . . . . . . 3 . 3 10 5 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 47 | . 1 . 2 . . . . 5 . . . . . . 1 3 . 1 2 2 1 3 3 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 862 | . 7 30 29 41 11 3 . 53 3 4 . 18 30 33 38 90 1 8 38 26 29 99 182 28 61 Peak Tracking Total 17 | . 4 6 5 8 4 2 . 4 3 3 . 9 7 5 6 5 1 5 5 4 7 10 17 4 4 Tactical Retreats 22 | . . 5 . 4 . . . 1 . . . 2 . 1 1 2 . . 4 . . 1 1 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 2 . 1 2 . 1 . 3 . . . . . 3 . 5 . . . 4 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . 1 . . . . . . . . . . . 6 . . 2 . . . . . 8 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 155 | . 1 2 2 6 . . . 35 . . . . 4 9 7 16 4 1 9 9 11 15 13 6 5 Max in Single Turn 13 | . 1 1 1 2 . . . 13 . . . . 1 2 4 2 1 1 2 3 2 1 1 1 1 Garrison Access 16 | . . . 1 1 . . . 3 . . . . . . 1 . . 1 1 1 1 1 5 . . Garrison Relay 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 187 | . 10 2 9 11 12 2 . 21 1 . 4 . 20 . 13 16 3 5 7 10 11 16 11 3 . Terminals 116 | . 8 . 8 8 5 . . 12 . . . . 12 . 6 10 . 3 6 7 10 12 6 3 . Fabricators 17 | . . . . . . 2 . 1 . . . . 2 . 2 5 . 1 . 2 . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units 20 | . 2 . . 2 5 . . 3 . . . . 3 . 3 1 . . . 1 . . . . . Scanalyzers 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . 3 . . . Garrison Access 14 | . . . 1 1 . . . 3 . . . . 1 . 1 . . 1 1 . 1 1 3 . . Total Hacks 670 | . 33 3 36 39 53 7 . 69 1 . 31 . 86 . 41 52 23 11 16 37 38 59 26 9 . Successful 491 | . 26 3 27 26 52 4 . 55 1 . 31 . 61 . 25 36 23 8 6 24 28 37 15 3 . Failed 179 | . 7 . 9 13 1 3 . 14 . . . . 25 . 16 16 . 3 10 13 10 22 11 6 . Catastrophic 15 | . . . . . . . . 2 . . . . 1 . 3 4 . . 1 . . 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 332 | . 15 . 23 28 17 5 . 41 . . . . 52 . 26 24 . 4 3 25 21 30 10 8 . Terminals 416 | . 28 . 35 31 18 . . 46 . . . . 65 . 20 23 . 7 13 23 35 48 15 9 . Fabricators 78 | . . . . . . 7 . 7 . . . . 8 . 10 26 . 3 . 12 . . 5 . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units 53 | . 5 . . 6 12 . . 10 . . . . 6 . 9 3 . . . 2 . . . . . Scanalyzers 15 | . . . . . . . . 2 . . . . 5 . . . . . . . . 8 . . . Garrison Access 25 | . . . 1 2 . . . 4 . . . . 1 . 1 . . 1 3 . 3 3 6 . . Terminal Hacks 219 | . 12 3 11 8 30 . . 16 1 . 31 . 23 . 2 6 23 3 4 8 15 17 5 1 . Record 68 | . . 2 . . 22 . . . . . 11 . . . . 2 22 . 1 . 3 3 1 1 . Part Schematic 15 | . . . . . 1 . . . . . 10 . 2 . . 1 . . . 1 . . . . . Robot Schematic 10 | . . . . . . . . . . . 7 . 2 . . . . 1 . . . . . . . Robot Analysis 13 | . 2 . 3 4 . . . 1 . . . . 1 . . 1 . . . . . . 1 . . Prototype ID Bank 22 | . 1 . . 1 4 . . 3 . . 3 . 3 . . . . 1 1 1 . 3 1 . . Open Door 6 | . . . . 2 . . . . 1 . . . . . . . . . . . 2 1 . . . Open DSF 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Level Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Machine Index 4 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . . . . . . . . 1 . . . . 1 . . . . . . . 2 1 . . . Unreport Threat 5 | . . . . . . . . . . . . . 1 . . . . . . . 3 1 . . . Locate Traps 8 | . 2 . 1 . . . . 1 . . . . . . . . . . 1 . 1 2 . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 6 | . 1 . . . . . . . . . . . 2 . . 1 . . . . . 2 . . . Dispatch Records 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Maintenance Status 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recall Reinforcements 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Registered Components 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 8 | . . . 3 . . . . 2 . . . . 2 . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 34 | . . . . . . 2 . 2 . . . . 4 . 4 15 . 1 . 3 . . 3 . . Network Status 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . Load Schematic 16 | . . . . . . 1 . 1 . . . . 2 . 2 8 . . . 1 . . 1 . . Build 14 | . . . . . . 1 . 1 . . . . 2 . 2 6 . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 27 | . 4 . . 4 5 . . 5 . . . . 3 . 3 1 . . . 2 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 21 | . 2 . . 2 5 . . 4 . . . . 3 . 3 1 . . . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . Scanalyzer 10 | . . . . . . . . . . . . . 3 . . . . . . . . 7 . . . Insert Component 8 | . . . . . . . . . . . . . 2 . . . . . . . . 6 . . . Analyze 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Garrison Access Hacks 12 | . . . 1 1 . . . 3 . . . . 1 . 1 . . 1 1 . . 1 2 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 11 | . . . 1 1 . . . 3 . . . . . . 1 . . 1 1 . . 1 2 . . Unauthorized Hacks 189 | . 10 . 15 13 17 2 . 29 . . . . 27 . 15 14 . 3 1 11 13 12 5 2 . Terminals 141 | . 9 . 15 11 10 . . 19 . . . . 22 . 9 5 . 2 1 8 12 12 4 2 . Track 5 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . Assimilate 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Botnet 58 | . 4 . 6 4 5 . . 9 . . . . 6 . 2 4 . 1 1 3 6 4 1 2 . Disrupt 8 | . . . 1 . . . . 1 . . . . 3 . 1 . . . . . 1 1 . . . Operators 8 | . . . 1 1 . . . 1 . . . . 2 . 1 1 . . . . . 1 . . . Skim 59 | . 5 . 6 6 5 . . 7 . . . . 8 . 4 . . 1 . 5 5 5 2 . . Fabricators 23 | . . . . . . 2 . 5 . . . . 1 . 3 7 . 1 . 3 . . 1 . . Report 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Prioritize 7 | . . . . . . . . 1 . . . . 1 . 1 3 . . . 1 . . . . . Liberate 7 | . . . . . . 1 . 1 . . . . . . 1 2 . 1 . 1 . . . . . Fabnet 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Haulers 4 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units 19 | . 1 . . 2 7 . . 3 . . . . 2 . 2 2 . . . . . . . . . Monitor 8 | . 1 . . 1 1 . . 2 . . . . 1 . 1 1 . . . . . . . . . Recyclers 6 | . . . . 1 1 . . 1 . . . . 1 . 1 1 . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Extract 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 11 | . . . 1 . . . . 1 . . . . 2 . . 1 . . 1 2 . 2 1 . . Used 7 | . . . 1 . . . . . . . . . 1 . . 1 . . . 2 . 1 1 . . Hacking Detections 137 | . 9 . 8 6 6 2 . 11 . . . . 16 . 10 15 . 3 7 9 8 14 10 3 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 7 . 2 . . . . 1 . . . 4 . . . Robots Built 9 | . . . . . . . . . . . . . 3 . 4 . . . . . . . 2 . . Authchips 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Time 358 | . . . . . . . . . . . . . 142 . 160 . . . . . . . 56 . . Total Robot Build Rating 49 | . . . . . . . . . . . . . 15 . 22 . . . . . . . 12 . . Part Schematics Acquired 53 | . . . . . 1 . . 12 . . 10 . 5 . . 1 . . 2 1 2 19 . . . Parts Built 13 | . . . . . . 2 . 2 . . . . . . . 7 . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 752 | . . . . . . 42 . 95 . . . . . . . 487 . . . 128 . . . . . Total Part Build Rating 74 | . . . . . . 8 . 10 . . . . . . . 40 . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . 19 . . . 3 . . . . . . . . . . . 6 . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . 5 2 1 2 . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 10 | . . . . . . . . . . . . . 5 2 1 2 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . 7 . . . . . . . . 4 . . Machine Destruction 11 | . . . . . . . . . . . . . . 7 . . . . . . . . 4 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 2 2 2 3 3 1 1 1 . . . Autooverrided 10 | . . . . . . . . . . . . . 5 2 1 2 . . . . . . . . . Robots Rewired 24 | . . . . . 7 . . . . . . 2 . 8 . 7 . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 69 | . . . 1 . 7 2 20 . . . . 2 8 12 5 9 . . . . . . 3 . . Largest Group 21 | . . . 1 . 7 7 21 21 10 9 9 9 6 8 10 4 . . . . . . 3 . . Highest-Rated Group 783 | . . . 9 . 103 103 783 783 419 373 373 373 210 364 411 272 . . . . . . 143 . . Highest-Rated Ally 68 | . . . 9 . 21 32 50 50 46 46 46 46 49 49 49 68 . . . . . . 49 . . Total Orders 7 | . . . . 2 . . . . . . . . . 3 . . . . . . . . 2 . . STAY 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . ROAM 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Ally Attacks 374 | . . . . . 6 11 . 195 7 . . 21 31 21 52 24 . . . . . . 6 . . Total Damage 11905 | . . . . . 147 141 . 6387 203 . . 269 777 593 1629 1527 . . . . . . 232 . . Kills 76 | . . . . . 4 . . 51 1 . . 2 2 4 7 4 . . . . . . 1 . . Allies Corrupted 6 | . . . . . . . . . . . . 3 2 . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 25261 | 30 650 2679 1056 1266 2138 452 658 2717 574 765 140 1206 2417 1218 1322 2760 123 136 1108 432 470 942 2 . . Sensors 15000 | . . 2527 1003 1037 . 448 658 2717 574 765 140 1206 2417 1218 288 . . . . . . 2 . . . A.S.S. 79 | . . . . . . . . . . . . . . . 79 . . . . . . . . . . Terrain 24587 | 24 650 2679 944 712 2138 452 658 2717 574 765 140 1206 2417 1218 1322 2760 123 136 1108 432 470 942 . . . Seismic 3209 | 30 650 2529 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 433 | . . . . . . 433 . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . ECM 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 12 | . 2 . 3 3 . . . 1 . . . . 1 . . 1 . . . . . . 1 . . Derelict Logs Recovered 8 | . . 1 . . . . . . 2 3 . 2 . . . . . . . . . . . . . Drone Launches 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 30022 | 103 650 2679 1056 1353 2138 452 658 2717 574 765 140 1206 2417 1218 1322 2760 123 136 1108 434 470 1389 1354 2181 619 Spaces Moved 27149 | 51 458 1930 698 726 1519 230 345 2277 995 874 84 1107 1459 1196 848 2369 246 248 1003 582 754 2119 2014 2275 742 Core 7 | 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . Treads 3670 | . . . . . 13 199 73 1011 785 279 . . 409 . . 883 . . . . . . . 18 . Legs 17827 | 45 458 1930 698 726 1447 . 3 749 110 546 84 791 591 728 748 812 . . 69 582 754 2119 2014 1823 . Wheels 419 | . . . . . 59 31 . 311 . . . . 18 . . . . . . . . . . . . Hover 3505 | . . . . . . . . 178 100 . . 316 8 . 100 674 246 248 667 . . . . 226 742 Flight 1721 | . . . . . . . 269 27 . 49 . . 433 468 . . . . 267 . . . . 208 . Fastest Speed 38 | 50 120 120 120 120 120 133 63 41 41 41 103 68 63 63 93 38 38 38 38 49 49 49 49 49 56 Average Speed 85 | 111 120 120 120 120 129 167 117 93 44 78 103 86 138 68 107 87 38 38 90 49 49 49 49 68 56 Slowest Speed 276 | 120 120 120 122 120 145 211 211 276 138 116 103 153 231 105 174 211 38 38 155 49 49 49 49 155 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 42 | . . . . . . . . . . . . . . . . 2 . . 21 . 2 . 8 5 4 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 252 | . . . . . . . . . . . . . . . . . . . . . . 48 79 96 29 Exploration Rate (%) 68 | 4 97 92 67 98 90 6 91 69 95 97 70 95 40 96 24 89 99 9 93 24 78 93 64 64 39 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 13 | . 1 2 . . 7 . . 1 . 1 1 . . . . . . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 12 . . . . . . 4 3 . 2 . . . . . . . . . . . . . Spaces Dug 616 | . 7 11 9 12 4 2 . 22 8 2 . 5 15 36 6 57 7 . 68 10 54 55 168 53 5 Terrain Destroyed 1395 | . 7 11 9 75 4 2 . 71 9 2 . 6 18 96 32 161 9 5 108 31 110 161 320 120 28 Melee 41 | . . 11 9 12 4 2 . 3 . . . . . . . . . . . . . . . . . Projectile 1036 | . 7 . . 1 . . . 30 9 2 . 6 18 50 16 144 9 5 108 31 52 161 239 120 28 AOE 318 | . . . . 62 . . . 38 . . . . . 46 16 17 . . . . 58 . 81 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 32773 | 75 501 2121 819 1071 1643 286 575 2757 1115 941 137 1327 1797 1455 1172 2937 273 289 1205 728 856 2467 2380 2902 944 Wait 2825 | . 15 35 20 194 57 44 220 319 107 54 54 168 257 59 193 320 2 7 97 64 5 29 69 430 6 Move 27126 | 50 457 1929 697 725 1518 230 344 2276 994 873 83 1106 1459 1195 847 2368 245 247 1002 581 753 2118 2013 2274 742 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | 1 2 4 6 1 2 . . 9 . 1 . 2 2 4 1 5 1 1 . . 9 13 . . . Fast Attach 194 | 13 . 7 8 19 5 2 . 1 . . . 2 3 2 8 9 9 10 7 21 2 48 8 6 4 Attach 31 | . . 2 1 . 1 2 . 1 . . . . 1 3 3 6 . 1 . . 2 2 . 4 2 Detach 20 | . . . . 1 . . . . . . . . . 3 2 8 . . . . 1 . . 3 2 Swap 6 | . 1 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . Drop 231 | 3 1 10 9 19 15 2 1 17 . . . 4 4 4 13 12 7 11 7 17 6 51 7 8 3 Fire 1706 | 8 24 66 42 49 21 4 10 74 7 12 . 37 61 149 82 157 9 12 77 38 68 167 246 129 157 Melee 100 | . . 35 10 32 14 2 . 7 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 6 . . . . . 22 . . . . . . . 1 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 436 | . 1 31 26 29 10 . . 47 7 1 . 8 9 14 23 52 . . 15 7 10 38 35 45 28 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 104 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Materials 146 | -10/Materials | Discovered exit to Materials (range 4) 301 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered exit to Mines (range 12) 308 | -10/Materials | Build established: Hacker-Gunner 329 | -10/Materials | Identified exit to Subcaves 479 | -10/Materials | Learned Storage emergency access door positions 540 | -10/Materials | Learned location of Subcaves (-10) 590 | -10/Materials | Learned 2 Storage zone layouts 717 | -10/Materials | Learned location of 2 exits from Materials 754 | -10/Materials | Entered Subcaves 755 | -10/Subcaves | Approached by a straggling Scientist 756 | -10/Subcaves | Reached level 2 757 | -10/Subcaves | Upgraded with Utility slot (x1) 921 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 949 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 998 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1319 | -10/Subcaves | Identified exit to Recycling 1319 | -10/Subcaves | Discovered exit to Recycling (range 12) 1405 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1488 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1534 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1618 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1665 | -10/Subcaves | Identified exit to Materials 1665 | -10/Subcaves | Discovered exit to Materials (range 10) 1671 | -10/Subcaves | Build established: Hacker-Assassin 1920 | -10/Subcaves | Learned location of Zion (-7) 1920 | -10/Subcaves | Met a Zionite searching for "candidates" 2433 | -10/Subcaves | Visited 4L-MR0's lab 2565 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2650 | -10/Subcaves | Disturbed a concealed Subdweller 2708 | -10/Subcaves | Learned Materials terminal intel 2764 | -10/Subcaves | Discovered exit to Materials (range 16) 2822 | -10/Subcaves | Visited Clippyterm 2826 | -10/Subcaves | Learned location of Extension (-4) 3286 | -10/Subcaves | Found Meta Core 3433 | -10/Subcaves | Entered Materials 3434 | -8/Materials | Identified exit to Factory 3435 | -8/Materials | Loaded intel: 12 terminal locations 3435 | -8/Materials | Reached level 3 3435 | -8/Materials | Reached level 4 3435 | -8/Materials | Reached level 5 3435 | -8/Materials | Reached level 6 3469 | -8/Materials | Upgraded with Propulsion slot (x1) 3469 | -8/Materials | Upgraded with Utility slot (x1) 3469 | -8/Materials | Upgraded with Weapon slot (x1) 3469 | -8/Materials | Identified exit to Storage 3662 | -8/Materials | Reached level 7 4037 | -8/Materials | Learned Factory non-interactive machine intel 4102 | -8/Materials | Learned Factory emergency access door positions 4144 | -8/Materials | Discovered exit to Factory (range 9) 4155 | -8/Materials | Learned 4 Factory zone layouts 4196 | -8/Materials | Learned Storage security intel 4265 | -8/Materials | Learned 4 Recycling zone layouts 4284 | -8/Materials | Reached level 8 4315 | -8/Materials | Learned 4 Lower Caves zone layouts 4374 | -8/Materials | Learned Factory stockpile data 4489 | -8/Materials | Entered Storage 4746 | -8/Storage | Reached level 9 4940 | -8/Storage | Destroyed 8 combat bots 4991 | -8/Storage | Reached level 10 5043 | -8/Storage | Garrison activated, responded to threat 5098 | -8/Storage | Learned location of 1 exit from Lower Caves 5155 | -8/Storage | Learned Factory stockpile data 5203 | -8/Storage | Learned 2 Lower Caves zone layouts 5270 | -8/Storage | Learned Factory emergency access door positions 5309 | -8/Storage | Learned Factory security intel 5360 | -8/Storage | Learned location of 2 exits from Factory 5367 | -8/Storage | Used back door to open Recycling access 5438 | -8/Storage | Found Prototype Launcher 5438 | -8/Storage | Identified Scatter Rocket Array 5558 | -8/Storage | Core integrity fell below 50% 5716 | -8/Storage | Lost 3 allies 5792 | -8/Storage | Reached level 11 5842 | -8/Storage | Entered Recycling 5843 | -8/Recycling | Identified exit to Factory 5915 | -8/Recycling | Build established: Hacker-Gunner 6314 | -8/Recycling | Build established: Hacker-Mutant 6333 | -8/Recycling | Reached level 12 6339 | -8/Recycling | Upgraded with Utility slot (x1) 6352 | -8/Recycling | Learned Factory interactive machine intel 6402 | -8/Recycling | Learned location of 2 exits from Lower Caves 6432 | -8/Recycling | Learned location of 1 exit from Lower Caves 6461 | -8/Recycling | Learned Storage garrison access intel 6659 | -8/Recycling | Entered Scraplab 6665 | -8/Recycling | Found Prototype Device 6665 | -8/Recycling | Identified Scrap Engine 7603 | -8/Recycling | Build established: Hacker-Construct 7732 | -8/Recycling | Upgraded with Power slot (x1) 7745 | -8/Recycling | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7980 | -8/Recycling | Entered Factory 7980 | -6/Factory | Accompanied by 7 allies 7981 | -6/Factory | Identified exit to Factory 7981 | -6/Factory | Identified exit to Lower Caves 7982 | -6/Factory | Reached level 13 7983 | -6/Factory | Upgraded with Utility slot (x1) 7987 | -6/Factory | Loaded intel: 245 non-interactive machine locations 7988 | -6/Factory | Loaded intel: 51 interactive machine locations 8066 | -6/Factory | Lost 3 allies 8082 | -6/Factory | Fabricated Energy Filter (x2) 8432 | -6/Factory | Sucked down chute 8432 | -6/Factory | Entered Waste 8433 | -6/Waste | Joined by Warlord forces that had cleared the area 8462 | -6/Waste | 1 allies followed down the chute 8721 | -6/Waste | Identified exit to Factory 8721 | -6/Waste | Discovered exit to Factory (range 15) 9090 | -6/Waste | Entered Factory 9090 | -6/Factory | Accompanied by 21 allies 9157 | -6/Factory | Garrison activated, responded to threat 9166 | -6/Factory | Discovered exit to Lower Caves (range 13) 9167 | -6/Factory | Reached level 14 9190 | -6/Factory | Upgraded with Propulsion slot (x1) 9395 | -6/Factory | Allied Derelicts emerged from ambush trap array 9609 | -6/Factory | Reached level 15 9615 | -6/Factory | Upgraded with Power slot (x1) 9641 | -6/Factory | Garrison activated, responded to threat 9643 | -6/Factory | Reached level 16 9670 | -6/Factory | Lost 3 allies 9874 | -6/Factory | Crushed by falling debris 9950 | -6/Factory | Discovered exit to Factory (range 9) 10084 | -6/Factory | Build established: Hacker-Assassin 10203 | -6/Factory | Reached level 17 10527 | -6/Factory | Learned 2 Upper Caves zone layouts 10613 | -6/Factory | Learned location of 1 exit from Cetus 10626 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 10641 | -6/Factory | Learned Hub_04(d) interactive machine intel 10657 | -6/Factory | Learned location of Proximity Caves (-6) 10664 | -6/Factory | Learned Extension non-interactive machine intel 10682 | -6/Factory | Loaded intel: 3 garrison access locations 10710 | -6/Factory | Learned location of 2 exits from Factory 10750 | -6/Factory | Learned Hub_04(d) emergency access door positions 10992 | -6/Factory | Spotted B-75 Beast 11004 | -6/Factory | Reached level 18 11004 | -6/Factory | Destroyed B-75 Beast 11006 | -6/Factory | Upgraded with Utility slot (x1) 11022 | -6/Factory | Lost 4 allies 11501 | -6/Factory | Garrison activated, responded to threat 11694 | -6/Factory | Build established: Hacker-Construct 11807 | -6/Factory | Entered Lower Caves 11807 | -6/Lower Caves | Accompanied by 10 allies 11808 | -6/Lower Caves | Identified exit to Lower Caves 11830 | -6/Lower Caves | Entered a destroyed Warlord outpost 11936 | -6/Lower Caves | Ambushed by research squad 11989 | -6/Lower Caves | Learned Factory trap positions 12006 | -6/Lower Caves | Encountered a Warlord checkpoint 12046 | -6/Lower Caves | Learned Factory stockpile data 12381 | -6/Lower Caves | Entered another Lower Caves area 12381 | -6/Lower Caves | Accompanied by 9 allies 12383 | -6/Lower Caves | Identified exit to Data Miner 12383 | -6/Lower Caves | Reached level 19 12472 | -6/Lower Caves | Upgraded with Weapon slot (x1) 12713 | -6/Lower Caves | Learned Factory terminal intel 12722 | -6/Lower Caves | Encountered a Warlord checkpoint 12801 | -6/Lower Caves | Learned Factory trap positions 12805 | -6/Lower Caves | Found DCF Scrap (12 items) 13146 | -6/Lower Caves | Entered Data Miner 13146 | -6/Data Miner | Accompanied by 9 allies 13146 | -6/Data Miner | Identified exit to Proximity Caves 13146 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 13166 | -6/Data Miner | Met Data Miner 13189 | -6/Data Miner | Learned location of Section 7 (-2) 13189 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13205 | -6/Data Miner | Received God Mode back door access code from Data Miner 13286 | -6/Data Miner | Entered Proximity Caves 13286 | -5/Proximity Caves | Accompanied by 9 allies 13288 | -5/Proximity Caves | Reached level 20 13292 | -5/Proximity Caves | Learned Factory terminal intel 13599 | -5/Proximity Caves | Lost 4 allies 13964 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13978 | -5/Proximity Caves | Learned 12 Factory zone layouts 14029 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14072 | -5/Proximity Caves | Destroyed 7 combat bots 14492 | -5/Proximity Caves | Entered Factory 14492 | -5/Factory | Accompanied by 5 allies 14493 | -5/Factory | Identified exit to Factory 14493 | -5/Factory | Identified exit to Upper Caves 14494 | -5/Factory | Reached level 21 14495 | -5/Factory | Loaded intel: 106 trap records 14497 | -5/Factory | Loaded intel: 26 terminal locations 15062 | -5/Factory | Lost 3 allies 15159 | -5/Factory | Reached level 22 15267 | -5/Factory | Discovered exit to Factory (range 15) 15616 | -5/Factory | Learned Testing terminal intel 15674 | -5/Factory | Learned location of 1 exit from Upper Caves 15721 | -5/Factory | Learned location of 1 exit from Upper Caves 15741 | -5/Factory | Fabricated Y-64 Sentinel (x2) 15789 | -5/Factory | Learned location of 1 exit from Upper Caves 15822 | -5/Factory | Learned Extension emergency access door positions 15842 | -5/Factory | Learned 4 Upper Caves zone layouts 15908 | -5/Factory | Learned Quarantine trap positions 16572 | -5/Factory | Cargo convoy interrupted 16599 | -5/Factory | Found Prototype Device 16599 | -5/Factory | Identified Exp. Thermal Defense Suite 16606 | -5/Factory | Lost 3 allies 16615 | -5/Factory | Destroyed 7 combat bots 16637 | -5/Factory | Found PL-3XN's Ring of Power 16848 | -5/Factory | Fabricated O-24 Administrator (x1) 16908 | -5/Factory | Identified exit to Garrison 16909 | -5/Factory | Entered Garrison 16909 | -5/Garrison | Accompanied by 1 ally 16937 | -5/Garrison | Triggered checkpoint 16938 | -5/Garrison | Local machine network offline 17003 | -5/Garrison | Spotted B-75 Beast 17021 | -5/Garrison | Destroyed B-75 Beast 17035 | -5/Garrison | Triggered checkpoint 17066 | -5/Garrison | Destroyed 8 combat bots 17096 | -5/Garrison | Rescued a captive Derelict 17096 | -5/Garrison | Rescued a captive Derelict 17145 | -5/Garrison | Triggered checkpoint 17157 | -5/Garrison | Triggered checkpoint 17161 | -5/Garrison | Triggered checkpoint 17165 | -5/Garrison | Reached level 23 17167 | -5/Garrison | Upgraded with Utility slot (x1) 17188 | -5/Garrison | Discovered exit to Factory (range 10) 17259 | -5/Garrison | Triggered checkpoint 17298 | -5/Garrison | Garrison Relay disabled 17516 | -5/Garrison | Discovered exit to Factory (range 3) 17543 | -5/Garrison | Triggered checkpoint 17718 | -5/Garrison | Triggered checkpoint 17728 | -5/Garrison | Discovered exit to Factory (range 11) 17851 | -5/Garrison | Garrison Relay disabled 17873 | -5/Garrison | Phase Generator disabled 17965 | -5/Garrison | Triggered checkpoint 17976 | -5/Garrison | Garrison Relay disabled 17987 | -5/Garrison | Installed Relay Interface Framework 18127 | -5/Garrison | Entered Factory 18127 | -4/Factory | Accompanied by 7 allies 18128 | -4/Factory | Identified exit to Extension 18129 | -4/Factory | Loaded intel: 87 trap records 18129 | -4/Factory | Reached level 24 18130 | -4/Factory | Loaded intel: 28 terminal locations 18291 | -4/Factory | Fabricated Y-64 Sentinel (x2) 18333 | -4/Factory | Fabricated E-15 Imp (x2) 18376 | -4/Factory | Identified exit to Research 18376 | -4/Factory | Discovered exit to Research (range 12) 18416 | -4/Factory | Found Prototype Device 18416 | -4/Factory | Identified Active Sensor Suite 18464 | -4/Factory | Discovered exit to Research (range 16) 18627 | -4/Factory | First assault squad dispatched 18815 | -4/Factory | Identified exit to Upper Caves 18815 | -4/Factory | Identified exit to Armory 19010 | -4/Factory | Reached level 25 19013 | -4/Factory | Upgraded with Propulsion slot (x1) 19239 | -4/Factory | Core integrity fell below 50% 19358 | -4/Factory | Destroyed 7 combat bots 19449 | -4/Factory | Entered Armory 19873 | -4/Armory | Lost 3 allies 19945 | -4/Armory | Reached level 26 19975 | -4/Armory | Fabricated Exp. Heat Sink (x1) 20093 | -4/Armory | Fabricated Exp. Heat Sink (x1) 20362 | -4/Armory | Fabricated Exp. Heat Sink (x1) 20623 | -4/Armory | Fabricated Imp. Spread Laser (x1) 20799 | -4/Armory | Discovered exit to Research (range 9) 20867 | -4/Armory | Fabricated Imp. Spread Laser (x1) 20948 | -4/Armory | Destroyed 9 combat bots 21558 | -4/Armory | Spotted B-86 Titan 21558 | -4/Armory | Destroyed B-86 Titan 21577 | -4/Armory | Discovered exit to Research (range 10) 21585 | -4/Armory | Identified exit to Lab 21585 | -4/Armory | Discovered exit to Lab (range 14) 21716 | -4/Armory | Spotted Armor Guard 21716 | -4/Armory | Spotted Armor Guard 21721 | -4/Armory | Destroyed Armor Guard 21725 | -4/Armory | Destroyed Armor Guard 21744 | -4/Armory | Spotted Armor Guard 21744 | -4/Armory | Spotted Armor Guard 21751 | -4/Armory | Reached level 27 21751 | -4/Armory | Destroyed Armor Guard 21755 | -4/Armory | Upgraded with Utility slot (x1) 21766 | -4/Armory | Destroyed Armor Guard 21772 | -4/Armory | Found Prototype Device 21772 | -4/Armory | Identified Exp. Weapon Cycler 21786 | -4/Armory | Breached Obliterator storage 21792 | -4/Armory | Found Disassembled Obliterator 21801 | -4/Armory | Found PL-3XN's Ring of Power 22087 | -4/Armory | Fabricated Quantum Capacitor (x2) 22209 | -4/Armory | Entered Lab 22209 | -4/Lab | Discovered exit to Research (range 9) 22214 | -4/Lab | Unable to decrypt terminal 22214 | -4/Lab | Detected for breach 22217 | -4/Lab | Gained access to the hidden lab's interior 22217 | -4/Lab | Unable to decrypt terminal 22220 | -4/Lab | Found Alien Artifact 22220 | -4/Lab | Identified Core Reset Matrix 22220 | -4/Lab | Used Core Reset Matrix 22223 | -4/Lab | Confronted by A5 22224 | -4/Lab | Sensed 3 artifacts in vicinity 22226 | -4/Lab | Destroyed A5 22231 | -4/Lab | Found Core Expander 22231 | -4/Lab | Installed Core Expander, added new Propulsion slot 22240 | -4/Lab | Found Integrated Reactor 22240 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 22253 | -4/Lab | Found Prototype Protection 22253 | -4/Lab | Identified Med. Regenerative Plating 22262 | -4/Lab | Unable to decrypt terminal 22289 | -4/Lab | Unable to decrypt terminal 22305 | -4/Lab | Found Prototype Special Weapon 22305 | -4/Lab | Identified Gui. Remote Datajack 22321 | -4/Lab | Found Transdimensional Reconstructor 22330 | -4/Lab | Discovered exit to Research (range 5) 22332 | -4/Lab | Entered Research 22334 | -3/Research | Reached level 28 22353 | -3/Research | Identified exit to DSF 22390 | -3/Research | Spotted B-86 Titan 22394 | -3/Research | Destroyed B-86 Titan 22450 | -3/Research | Identified exit to Testing 22450 | -3/Research | Discovered exit to Testing (range 13) 22468 | -3/Research | Entered Testing 22470 | -3/Testing | Reached level 29 22567 | -3/Testing | Spotted Alpha 7 22591 | -3/Testing | Identified exit to Research 22591 | -3/Testing | Discovered exit to Research (range 12) 22642 | -3/Testing | Destroyed 7 combat bots 22695 | -3/Testing | Destroyed Alpha 7 22786 | -3/Testing | Found Prototype Energy Gun 22786 | -3/Testing | Identified Tachyon Dispersion Ray 22828 | -3/Testing | Found Prototype Protection 22828 | -3/Testing | Identified Lgt. Regenerative Plating 23033 | -3/Testing | Spotted Striker 23038 | -3/Testing | Spotted Striker 23041 | -3/Testing | Destroyed Striker 23042 | -3/Testing | Destroyed Striker 23042 | -3/Testing | Spotted Alpha 7 23050 | -3/Testing | Destroyed Alpha 7 23074 | -3/Testing | Intercept squad dispatched 23086 | -3/Testing | Spotted Tracker 23087 | -3/Testing | Spotted Tracker 23088 | -3/Testing | Destroyed Tracker 23089 | -3/Testing | Destroyed Tracker 23114 | -3/Testing | Spotted Combat Programmer 23114 | -3/Testing | Destroyed Combat Programmer 23114 | -3/Testing | Spotted Combat Programmer 23115 | -3/Testing | Destroyed Combat Programmer 23576 | -3/Testing | Entered Research 23578 | -2/Research | Reached level 30 23609 | -2/Research | Identified exit to Quarantine 23615 | -2/Research | Identified exit to DSF 23630 | -2/Research | Reached level 31 23710 | -2/Research | Spotted B-90 Cyclops 23710 | -2/Research | Destroyed B-90 Cyclops 23729 | -2/Research | Identified exit to Access 23729 | -2/Research | Discovered exit to Access (range 4) 23748 | -2/Research | Destroyed 10 combat bots 23830 | -2/Research | Spotted B-90 Cyclops 23831 | -2/Research | Destroyed B-90 Cyclops 23898 | -2/Research | Spotted B-90 Cyclops 23900 | -2/Research | Destroyed B-90 Cyclops 23968 | -2/Research | Fabricated Adv. Force Field (x2) 23983 | -2/Research | Learned Research stockpile data 24010 | -2/Research | Entered Quarantine 24011 | -2/Quarantine | Detected hypermatrix surge 24011 | -2/Quarantine | Sensed 13 artifacts in vicinity 24012 | -2/Quarantine | Reached level 32 24015 | -2/Quarantine | Spotted Alpha 7 24017 | -2/Quarantine | Destroyed Alpha 7 24045 | -2/Quarantine | Destroyed 9 combat bots 24060 | -2/Quarantine | Found Subatomic Replicator 24061 | -2/Quarantine | Used Subatomic Replicator to replicate PL-3XN's Ring of Power 24066 | -2/Quarantine | Assembled PL-3XN's Obliterator 24081 | -2/Quarantine | Found Terrabomb 24087 | -2/Quarantine | Found Terrabomb 24260 | -2/Quarantine | Found Dimensional Node Initializer 24264 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24268 | -2/Quarantine | Found Dimensional Node Initializer 24312 | -2/Quarantine | Met incapacitated Sigix Warrior 24312 | -2/Quarantine | Lockdown squad dispatched 24317 | -2/Quarantine | Found Sigix Containment Pod 24348 | -2/Quarantine | Spotted Lightning 24350 | -2/Quarantine | Destroyed Lightning 24350 | -2/Quarantine | Cryocooling Duct disabled 24354 | -2/Quarantine | Spotted Lightning 24354 | -2/Quarantine | Spotted Lightning 24355 | -2/Quarantine | Learned Section 7 emergency access door positions 24355 | -2/Quarantine | Destroyed Lightning 24356 | -2/Quarantine | Destroyed Lightning 24365 | -2/Quarantine | Ambient heat levels rising (+20) 24365 | -2/Quarantine | Non-combat units ordered to evacuate 24368 | -2/Quarantine | Intercept squad dispatched 24369 | -2/Quarantine | Spotted Tracker 24369 | -2/Quarantine | Spotted Tracker 24369 | -2/Quarantine | Reached level 33 24369 | -2/Quarantine | Destroyed Tracker 24370 | -2/Quarantine | Destroyed Tracker 24372 | -2/Quarantine | Spotted Combat Programmer 24372 | -2/Quarantine | Destroyed Combat Programmer 24373 | -2/Quarantine | Spotted Combat Programmer 24373 | -2/Quarantine | Destroyed Combat Programmer 24399 | -2/Quarantine | Learned Access garrison access intel 24411 | -2/Quarantine | Spotted Fortress 24412 | -2/Quarantine | Destroyed 16 combat bots 24431 | -2/Quarantine | Destroyed Fortress 24434 | -2/Quarantine | Learned Access garrison access intel 24458 | -2/Quarantine | Identified exit to Protoforge 24470 | -2/Quarantine | Learned Access repair station intel 24471 | -2/Quarantine | Learned Research emergency access door positions 24472 | -2/Quarantine | Learned Access trap positions 24473 | -2/Quarantine | Learned Research garrison access intel 24477 | -2/Quarantine | Identified exit to Section 7 24477 | -2/Quarantine | Discovered exit to Section 7 (range 7) 24480 | -2/Quarantine | Entered Section 7 24481 | -2/Section 7 | Detected hypermatrix surge 24481 | -2/Section 7 | Sensed 25 artifacts in vicinity 24495 | -2/Section 7 | Spotted B-90 Cyclops 24498 | -2/Section 7 | Destroyed B-90 Cyclops 24615 | -2/Section 7 | Spotted S7 Guard 24623 | -2/Section 7 | Destroyed S7 Guard 24637 | -2/Section 7 | Found Core Membrane 24637 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 24650 | -2/Section 7 | Spotted S7 Guard 24656 | -2/Section 7 | Found Integrated Thermoelectric Network 24656 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 24661 | -2/Section 7 | Destroyed S7 Guard 24693 | -2/Section 7 | Found Prototype Processor 24693 | -2/Section 7 | Identified Exp. Melee Analysis Suite 24702 | -2/Section 7 | Destroyed 7 combat bots 24730 | -2/Section 7 | First assault squad dispatched 24804 | -2/Section 7 | Destroyed 10 combat bots 24904 | -2/Section 7 | Discovered exit to Access (range 16) 24905 | -2/Section 7 | Intercept squad dispatched 24905 | -2/Section 7 | Spotted Tracker 24905 | -2/Section 7 | Spotted Combat Programmer 24905 | -2/Section 7 | Spotted Combat Programmer 24906 | -2/Section 7 | Spotted Tracker 24907 | -2/Section 7 | Destroyed Tracker 24908 | -2/Section 7 | Destroyed Combat Programmer 24911 | -2/Section 7 | Destroyed Combat Programmer 24916 | -2/Section 7 | Destroyed Tracker 24926 | -2/Section 7 | Learned 8 Access zone layouts 24930 | -2/Section 7 | Found Prototype Processor 24933 | -2/Section 7 | Identified Exp. Targeting Computer 24937 | -2/Section 7 | Destroyed 9 combat bots 25026 | -2/Section 7 | Spotted Alpha 7 25033 | -2/Section 7 | Learned Research fabricator intel 25049 | -2/Section 7 | Spotted Alpha 7 25072 | -2/Section 7 | Learned 4 Research zone layouts 25082 | -2/Section 7 | Spotted S7 Guard 25085 | -2/Section 7 | Destroyed S7 Guard 25090 | -2/Section 7 | Found Navigation Efficiency Matrix 25090 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 25103 | -2/Section 7 | Learned Research terminal intel 25124 | -2/Section 7 | Learned Access terminal intel 25135 | -2/Section 7 | Reached level 34 25270 | -2/Section 7 | Destroyed 9 combat bots 25294 | -2/Section 7 | Intercept squad dispatched 25295 | -2/Section 7 | Spotted Tracker 25295 | -2/Section 7 | Spotted Tracker 25295 | -2/Section 7 | Destroyed Tracker 25296 | -2/Section 7 | Destroyed Tracker 25297 | -2/Section 7 | Spotted Combat Programmer 25297 | -2/Section 7 | Destroyed Combat Programmer 25297 | -2/Section 7 | Spotted Combat Programmer 25298 | -2/Section 7 | Destroyed Combat Programmer 25305 | -2/Section 7 | Found Prototype Device 25305 | -2/Section 7 | Identified Exp. Phase Shifter 25370 | -2/Section 7 | Found Prototype Device 25370 | -2/Section 7 | Identified Exp. EM Disruption Field 25390 | -2/Section 7 | Spotted Executioner 25390 | -2/Section 7 | Spotted Executioner 25393 | -2/Section 7 | Destroyed Executioner 25394 | -2/Section 7 | Destroyed Executioner 25418 | -2/Section 7 | Found Prototype Processor 25418 | -2/Section 7 | Identified Exp. Core Analyzer 25440 | -2/Section 7 | Spotted B-99 Colossus 25471 | -2/Section 7 | Found Integrated Dissipator 25471 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25472 | -2/Section 7 | Intercept squad dispatched 25473 | -2/Section 7 | Found Integrated Dissipator 25473 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25475 | -2/Section 7 | Found Integrated Dissipator 25475 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25487 | -2/Section 7 | Spotted Tracker 25488 | -2/Section 7 | Spotted Tracker 25488 | -2/Section 7 | Destroyed Tracker 25489 | -2/Section 7 | Destroyed Tracker 25511 | -2/Section 7 | Found LRC Inertial Stabilizer 25511 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 25513 | -2/Section 7 | Found LRC Insulator 25513 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 25524 | -2/Section 7 | Found LRC Armor 25524 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25565 | -2/Section 7 | High security lockdown imminent 25578 | -2/Section 7 | Destroyed B-99 Colossus 25606 | -2/Section 7 | Spotted Executioner 25607 | -2/Section 7 | Spotted Executioner 25635 | -2/Section 7 | Spotted Striker 25635 | -2/Section 7 | Spotted Striker 25645 | -2/Section 7 | High security lockdown engaged 25649 | -2/Section 7 | Destroyed Striker 25650 | -2/Section 7 | Destroyed Striker 25681 | -2/Section 7 | Found Sigix Sheargun 25685 | -2/Section 7 | Spotted Striker 25685 | -2/Section 7 | Spotted Striker 25690 | -2/Section 7 | Destroyed Striker 25694 | -2/Section 7 | Destroyed Striker 25764 | -2/Section 7 | Build established: Alien-Construct 25814 | -2/Section 7 | Spotted Investigator 25822 | -2/Section 7 | Scanned by Researcher 25822 | -2/Section 7 | Destroyed Investigator 25846 | -2/Section 7 | Intercept squad dispatched 25848 | -2/Section 7 | Spotted Combat Programmer 25848 | -2/Section 7 | Spotted Tracker 25848 | -2/Section 7 | Spotted Tracker 25848 | -2/Section 7 | Spotted Combat Programmer 25848 | -2/Section 7 | Destroyed Tracker 25848 | -2/Section 7 | Destroyed Combat Programmer 25849 | -2/Section 7 | Destroyed Combat Programmer 25852 | -2/Section 7 | Destroyed Tracker 25869 | -2/Section 7 | Entered Access 25871 | -1/Access | Loaded intel: 61 trap records 25871 | -1/Access | Reached level 35 25872 | -1/Access | Loaded intel: 20 terminal locations 25873 | -1/Access | Loaded intel: 4 repair station locations 25874 | -1/Access | Loaded intel: 5 garrison access locations 25874 | -1/Access | Destroyed 19 combat bots 26119 | -1/Access | First assault squad dispatched 26211 | -1/Access | Garrison activated, responded to threat 26249 | -1/Access | Intercept squad dispatched 26258 | -1/Access | Destroyed 15 combat bots 26331 | -1/Access | Energy Cycler disabled 26372 | -1/Access | Reached level 36 26467 | -1/Access | Fabricated Y-64 Sentinel (x2) 26566 | -1/Access | Garrison activated, responded to threat 26566 | -1/Access | High security lockdown imminent 26603 | -1/Access | Destroyed 9 combat bots 26630 | -1/Access | Spotted Tracker 26631 | -1/Access | Destroyed Tracker 26640 | -1/Access | Intercept squad dispatched 26642 | -1/Access | Spotted Tracker 26643 | -1/Access | Destroyed Tracker 26643 | -1/Access | Spotted Tracker 26644 | -1/Access | Destroyed Tracker 26646 | -1/Access | High security lockdown engaged 26658 | -1/Access | Spotted Tracker 26659 | -1/Access | Spotted B-99 Colossus 26661 | -1/Access | Destroyed Tracker 26668 | -1/Access | Destroyed B-99 Colossus 26695 | -1/Access | Destroyed 18 combat bots 26948 | -1/Access | Spotted Striker 26949 | -1/Access | Spotted Striker 26949 | -1/Access | Destroyed Striker 26950 | -1/Access | Destroyed Striker 26958 | -1/Access | Spotted Striker 26959 | -1/Access | Spotted Executioner 26961 | -1/Access | Spotted Investigator 26962 | -1/Access | Destroyed Investigator 26964 | -1/Access | Reached level 37 26965 | -1/Access | Destroyed Executioner 26975 | -1/Access | Destroyed Striker 26998 | -1/Access | Destroyed 27 combat bots 27046 | -1/Access | Intercept squad dispatched 27068 | -1/Access | Spotted Combat Programmer 27068 | -1/Access | Destroyed Combat Programmer 27085 | -1/Access | Spotted B-99 Colossus 27095 | -1/Access | Destroyed B-99 Colossus 27101 | -1/Access | Spotted B-99 Colossus 27103 | -1/Access | Destroyed B-99 Colossus 27114 | -1/Access | Spotted Investigator 27115 | -1/Access | Destroyed Investigator 27140 | -1/Access | Sterilization system engaged 27167 | -1/Access | Spotted Tracker 27174 | -1/Access | Destroyed Tracker 27207 | -1/Access | Spotted Tracker 27208 | -1/Access | Destroyed Tracker 27214 | -1/Access | Identified exit to Command 27214 | -1/Access | Discovered exit to Command (range 16) 27217 | -1/Access | Spotted B-99 Colossus 27217 | -1/Access | Spotted B-99 Colossus 27223 | -1/Access | Entered Command 27231 | -1/Command | Destroyed 48 combat bots 27255 | -1/Command | Reached level 38 27324 | -1/Command | High security lockdown imminent 27404 | -1/Command | High security lockdown engaged 27471 | -1/Command | Spotted M Guard 27471 | -1/Command | Spotted M Guard 27471 | -1/Command | Spotted Combat Programmer 27471 | -1/Command | Spotted Combat Programmer 27477 | -1/Command | Destroyed Combat Programmer 27480 | -1/Command | Destroyed Combat Programmer 27509 | -1/Command | Destroyed M Guard 27509 | -1/Command | All MAIN.C guards destroyed 27625 | -1/Command | Met MAIN.C 27643 | -1/Command | Destroyed MAIN.C Shell 27645 | -1/Command | MAIN.C activated Command garrisons 27661 | -1/Command | 0b10 Conduit disabled 27665 | -1/Command | Destroyed MAIN.C 27668 | -1/Command | Identified exit to Surface 27668 | -1/Command | Discovered exit to Surface (range 44) 27668 | -1/Command | Discovered exit to Surface (range 67) 27668 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27687 | -1/Command | Spotted B-99 Colossus 27688 | -1/Command | Destroyed B-99 Colossus 27801 | -1/Command | Spotted B-99 Colossus 27808 | -1/Command | Destroyed B-99 Colossus 28332 | -1/Command | Build established: Generator-Construct 29400 | -1/Command | Warped through subspace to slip node 29400 | -1/Command | Identified exit to Access_0 29400 | -1/Command | Discovered exit to Access_0 (range 5) 29404 | -1/Command | Entered Access_0 29405 | -1/Access_0 | Sensed 4 artifacts in vicinity 29405 | -1/Access_0 | Met Architect 29406 | -1/Access_0 | Reached level 39 29408 | -1/Access_0 | Architect warped through subspace 29417 | -1/Access_0 | Destroyed A8 29434 | -1/Access_0 | Architect warped through subspace 29454 | -1/Access_0 | Architect warped through subspace 29473 | -1/Access_0 | Found Prototype Device 29473 | -1/Access_0 | Identified Desublimator 29479 | -1/Access_0 | Architect warped through subspace 29513 | -1/Access_0 | Architect warped through subspace 29540 | -1/Access_0 | Architect warped through subspace 29572 | -1/Access_0 | A6 warped into view 29575 | -1/Access_0 | Architect warped through subspace 29585 | -1/Access_0 | Destroyed A6 29592 | -1/Access_0 | Architect warped through subspace 29594 | -1/Access_0 | Subspace Access Node disabled 29600 | -1/Access_0 | Subspace Access Node disabled 29620 | -1/Access_0 | Architect warped through subspace 29648 | -1/Access_0 | Architect warped through subspace 29680 | -1/Access_0 | Architect warped through subspace 29709 | -1/Access_0 | Architect warped through subspace 29735 | -1/Access_0 | Architect warped through subspace 29751 | -1/Access_0 | Architect warped through subspace 29763 | -1/Access_0 | Architect warped through subspace 29772 | -1/Access_0 | Architect warped through subspace 29779 | -1/Access_0 | Architect warped through subspace 29788 | -1/Access_0 | Architect warped through subspace 29795 | -1/Access_0 | Architect warped through subspace 29813 | -1/Access_0 | Architect warped through subspace 29819 | -1/Access_0 | Architect warped through subspace 29822 | -1/Access_0 | Architect warped through subspace 29826 | -1/Access_0 | Architect warped through subspace 29831 | -1/Access_0 | Architect warped through subspace 29840 | -1/Access_0 | Subspace Access Node disabled 29905 | -1/Access_0 | Architect warped through subspace 29927 | -1/Access_0 | Architect warped through subspace 29940 | -1/Access_0 | Architect warped through subspace 29954 | -1/Access_0 | Architect warped through subspace 29965 | -1/Access_0 | Architect warped through subspace 29972 | -1/Access_0 | Architect warped through subspace 29976 | -1/Access_0 | Architect warped through subspace 29986 | -1/Access_0 | Architect warped through subspace 29988 | -1/Access_0 | Architect warped through subspace 29991 | -1/Access_0 | Architect warped through subspace 29991 | -1/Access_0 | Subspace Access Node disabled 30011 | -1/Access_0 | Destroyed Architect 30012 | -1/Access_0 | Architect triggered a singularity event 30018 | -1/Access_0 | Warped through subspace to slip node 30018 | -1/Access_0 | Discovered exit to Surface (range 8) 30023 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 30010_ Architect knocked back. 30010_ HV Slug penetrates Architect. 30011_ Architect: "If I can't win, no one wins!" [Achievement: The Bigger They Are] 30011_ Architect destroyed. 30012_ A0_COM: Initiating irreversible singularity event. Goodbye. 30013_ A0_COM: 10. 30014_ A0_COM: 9. 30015_ A0_COM: 8. 30016_ A0_COM: 7. 30017_ A0_COM: 6. 30018_ A0_COM: 5. 30018_ Warped through subspace, drawn to slip node. 30018_ EXIT=FOUND: SURFACE 30019_ A0_COM: 4. 30020_ A0_COM: 3. 30021_ A0_COM: 2. 30022_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ??????????????????????## @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 269 Energy Generation 179 Energy Capacity 2032 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 710 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 55 Resistance: TH 65 Resistance: EX 55 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 30 Evasion (%) 67 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Energy Filtering 50 Particle Charging 25 Offensive Hacking 35 Defensive Hacking 15 Authchip Count 3 Item Schematics ----------------- Cld. Plasma Rifle | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Adv. Force Field | -2/Research | Hacked Adv. EM Disruption Field | -2/Quarantine | Archive Hvy. Hardcell Cannon | -2/Quarantine | Archive Plasma Sword | -2/Section 7 | Archive Adv. Quantum Shading Machine | -2/Section 7 | Archive Graphene Brace | -2/Section 7 | Scanalyzed Adv. Variable Charge Gun | -2/Section 7 | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Femtoactuators | -2/Section 7 | Archive Tiamat Missile Launcher | -2/Section 7 | Archive Exp. Field Recycling Unit | -2/Section 7 | Archive Exp. Optical Array | -2/Section 7 | Archive Graviton Reactor | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Exp. Hacking Suite | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Exp. Biometal Heavy Treads | -2/Section 7 | Archive Adv. EM Shield | -2/Section 7 | Archive Imp. Matter Neutralizer | -2/Section 7 | Archive Hds. Centrium Leg | -2/Section 7 | Archive Robot Schematics ------------------ Y-64 Sentinel | -3/Research | Hacked A-02 Transporter | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive A-27 Freighter | -2/Section 7 | Archive W-44 Eye | -2/Section 7 | Archive Fabricated ------------ Energy Filter | x2 | -6/Factory Hvy. Plasma Cannon | x2 | -6/Factory Y-64 Sentinel | x2 | -5/Factory | Authchip O-24 Administrator | x1 | -5/Factory Y-64 Sentinel | x2 | -4/Factory | Authchip E-15 Imp | x2 | -4/Factory | Authchip Exp. Heat Sink | x1 | -4/Armory Exp. Heat Sink | x1 | -4/Armory Exp. Heat Sink | x1 | -4/Armory Imp. Spread Laser | x1 | -4/Armory Imp. Spread Laser | x1 | -4/Armory Quantum Capacitor | x2 | -4/Armory | Authchip Adv. Force Field | x2 | -2/Research Y-64 Sentinel | x2 | -1/Access Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Reactor Subatomic Replicator Core Membrane Integrated Thermoelectric Network Navigation Efficiency Matrix Integrated Dissipator LRC Inertial Stabilizer LRC Insulator LRC Armor Sigix Sheargun Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Anyone Home? Boltbath Cannon Specialist Equal Opportunity Bot Giant Slayer Hard Hitter It Was An Accident, I Swear Preemptive Strike Signature Confirmed The Bigger They Are \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 38 | . . 1 6 3 1 1 . 5 . 1 . 1 2 1 2 2 . 1 1 2 2 1 3 1 1 XP Earned 63486 | 6000 500 2000 8008 4614 1588 2449 200 7201 427 473 220 2260 2296 1534 2938 2689 1005 1363 1606 2832 2011 2171 4735 1489 877 XP Spent 62870 | 5990 . 1100 9385 2990 2500 2000 . 7500 . 1485 . 1500 1535 2600 2950 2900 . 1810 1730 2970 2600 1750 4665 1310 1600 Upgrades 124 | 13 . 1 26 13 2 1 . 9 . 2 . 3 9 1 2 1 . 2 4 8 4 1 14 5 3 Power Slot 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Utility Slot 9 | 2 . 1 1 . 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . Weapon Slot 4 | 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Core Integrity 29 | . . . 6 . . . . . . 1 . . 5 . . . . . 2 . . . 11 2 2 Heat Dissipation 22 | . . . . 10 . . . . . . . . 3 . . . . 1 1 7 . . . . . Energy Generation 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 2 . . 2 . . . . . . . . . . . 1 . . 1 . . . 1 . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sensor Range 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 7 | 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 7 | . . . 2 2 . . . . . . . 1 . . . . . . . . . . 1 . 1 Hack Attack % 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Hack Defense % 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . KI Resistance % 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . TH Resistance % 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . EX Resistance % 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . KI Damage % 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . Protomatter Created 17740 | . 28 289 308 318 31 28 . 341 55 97 . 372 531 474 409 2108 89 33 1215 520 617 2766 5267 1302 542 Integrity Restored 9181 | . 24 641 515 488 222 . . 1038 142 8 . 126 164 327 508 1156 . . 283 147 188 770 759 1019 656 Core 7923 | . 24 592 266 448 222 . . 971 111 8 . 91 155 327 508 1060 . . 223 68 188 570 624 811 656 Parts 1258 | . . 49 249 40 . . . 67 31 . . 35 9 . . 96 . . 60 79 . 200 135 208 . Protomatter Decayed 19351 | . 20 70 129 34 . 77 97 250 3 51 . 399 597 533 472 1629 89 . 1037 336 553 1682 2925 8127 241 Game ------ Seed GravmagProjectileStick Manual? 0 Play Time 07:46:29 Cumulative 76.6 hours Start 2025.10.14 @ 12:43:20 End 2025.10.18 @ 09:52:13 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 0 Adventurer 3 Explorer 14 Win Type - Total 9 Types 4/1/1/2/0/0/0/0/0/1 Lore% 48 Gallery% 41 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d3843f3-0d1e-464a-b6aa-c2b7c1174558