Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.08 @ 11:22:29 Player: Mr Goldstein Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (39) 195 Value Destroyed (1221) 1221 Prototype IDs (12) 240 Alien Tech Used (3) 600 Bonus (6125) 6125 TOTAL SCORE: 15681 Bonus ------- Pacifist 1125 High Alert Combat Kills 142 Follower Combat Kills 70 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 488 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Experimental Power Shielding Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Force Field Transdimensional Reconstructor Vortex Rail (33) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power III Heavy Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Cooled Antigrav System Cooled Antigrav System Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Core Analyzer Experimental Power Shielding Improved Propulsion Shielding Improved Propulsion Shielding Advanced System Shield > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Light Antimatter Reactor Transdimensional Reconstructor Vortex Rail Heavy Rocket Launcher Heavy Missile Launcher [Rating: 110] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Flight Unit Cooled Impulse Thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Backup Laser III Energy Gun Backup Laser III Launcher Heavy Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 1 1 . . . . 1 . . . . 1 . Utility 6 | . . . . . 2 1 . 1 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 73 | . . 1 . . 3 6 13 7 . 4 13 1 5 2 2 7 2 4 3 Power 2 | . . . . . . . . 1 . . . . . . . 1 . . . Engine . | . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 19 | . . . . . 1 . 5 1 . 2 4 . . . . 3 . 3 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . . . . . Flight 17 | . . . . . 1 . 5 1 . 2 2 . . . . 3 . 3 . Utility 24 | . . 1 . . 2 5 2 4 . 1 1 1 5 . . 1 1 . . Device 4 | . . . . . . . . 2 . . 1 . 1 . . . . . . Storage 2 | . . . . . . . . 1 . 1 . . . . . . . . . Processor 5 | . . . . . 1 3 . 1 . . . . . . . . . . . Hackware 3 | . . . . . . 1 1 . . . . 1 . . . . . . . Protection 10 | . . 1 . . 1 1 1 . . . . . 4 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 28 | . . . . . . 1 6 1 . 1 8 . . 2 2 2 1 1 3 Energy Gun 11 | . . . . . . . . . . . 5 . . 1 1 2 . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . 1 6 1 . 1 3 . . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 2 . . . 5 . 1 . . 4 . . 1 Parts Lost 32 | . . . . . . 4 2 . 2 7 . . . 1 2 . 1 4 9 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 19 | . . . . . . 1 1 . 1 6 . . . . 1 . . 2 7 Utility 11 | . . . . . . 3 1 . 1 1 . . . 1 . . 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . . 2 2 . 2 7 . . . 1 2 . 1 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 49 | . . 9 14 14 24 32 30 64 59 33 53 80 85 84 76 76 85 77 40 Engine 4 | . . . . . . . . . . . 9 11 10 10 6 5 5 4 1 Hover 7 | . . . . . . . . . . . 12 23 21 21 17 15 15 11 1 Flight 8 | . . . . . 6 2 3 28 23 8 2 11 10 10 10 18 26 29 12 Processor 14 | . . . . . 2 16 20 18 17 17 17 17 15 15 15 15 10 9 8 Hackware 1 | . . . . . . 2 3 . . . . 3 5 5 5 5 5 4 4 Protection 4 | . . 9 14 14 15 10 2 . . . . . 11 11 10 11 16 11 4 Energy Gun 3 | . . . . . . . . . . . 9 11 10 9 9 1 . . . Naked Turns 38 | . 29 9 . . . . . . . . . . . . . . . . . Heaviest Build 32 | . . 1 1 1 4 4 7 12 12 11 18 8 14 14 12 29 32 30 29 Greatest Support 46 | 3 3 3 3 3 4 4 22 28 28 23 16 14 14 14 14 32 32 46 40 Greatest Overweight (x) 2 | . . . . . . 1 1 . . 1 2 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 8 7 5 5 5 5 5 5 5 5 5 Most Carried 7 | 1 2 3 3 3 5 5 5 5 5 7 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 3 4 4 4 4 5 5 4 5 5 4 5 4 4 4 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 3 3 3 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 45% | Mutant 40% | Sprinter 8% | Commander-Mutant 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 1171 | 174 . 36 . . 4 . 30 93 39 98 374 . . . . . 217 106 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 646 | . . . . . . . 321 . . 40 130 . . 45 34 . 46 30 . Parts 36 | . . . . . . . 19 . . 1 4 . . 3 4 . 5 . . Haulers Intercepted 3 | . . . . . . . 2 . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 2 . . . 1 2 . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 32 | . . . . . . . 11 . . 4 5 . . 5 4 . 3 . . AOE 32 | . . . . . . . 11 . . 4 5 . . 5 4 . 3 . . Classes Destroyed 7 | . . . . . . . 6 . . . 1 . . . . . . . . Worker 2 | . . . . . . . 2 . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . . . 2 . . . . . . . . . . 1 . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . Swarmer 26 | . . . . . . . 10 . . 4 . . . 5 4 . 3 . . Grunt 4 | . . . . . . . 1 . . . 3 . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 10 | . . . . . . . 10 . . 4 5 . . 5 4 . 3 1 . Combat Bots Only 10 | . . . . . . . 10 . . 4 5 . . 5 4 . 3 . . Max Kills in Single Turn 5 | . . . . . . . 3 . . 2 5 . . 3 1 . 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 . . 2 5 . . 3 1 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 5965 | . . . . 124 157 632 548 131 202 635 18 82 151 279 318 . 167 562 1959 Core 2944 | . . . . 120 112 297 323 55 125 356 . 42 25 82 97 . . 89 1221 Absorbed by Shields 44 | . . . . . . . . . . . . . . . . . . . 44 Redirected to Shielding 443 | . . . . . . . . . . . . . 63 95 93 . 58 69 65 Regen/Repaired (Parts) 12 | . . . . . . . . . . . . . . . . . . . 12 Core Remaining (%) 67 | 100 . . . 52 79 57 62 . . . . 42 . . . . 82 . . Volleys Fired 34 | . . . . . . . 8 1 . 5 4 . . 3 5 . 2 5 1 Largest 2 | . . . . . . . 2 1 . 1 2 . . 1 1 . 1 1 1 Hottest 85 | . . . . . . . 78 39 . 39 85 . . 39 39 . 39 45 45 Shots Fired 39 | . . . . . . . 10 1 . 5 7 . . 3 5 . 2 5 1 Gun 8 | . . . . . . . . . . . 2 . . . . . . 5 1 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . . . . . 10 1 . 5 5 . . 3 5 . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 . . . . . . . . Explosive 31 | . . . . . . . 10 1 . 5 5 . . 3 5 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . 1 . . . . . . 5 1 Robot Hit Streak 6 | . . . . . . . . . . . . . . . 1 . 1 6 . Robot Miss Streak 5 | . . . . . . . . . . 1 3 . . 5 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 9 | . . . . . . . . . . . . . . . 2 . 1 5 1 Core Hits 77 | . . . . 2 . 1 21 . . 5 30 . . 9 5 . 3 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4917 | . . . . 9 8 41 1911 . . 277 1276 . . 295 459 . 348 214 79 Guns 214 | . . . . . . . . . . . . . . . . . . 214 . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 4543 | . . . . . . . 1888 . . 277 1276 . . 295 459 . 348 . . Melee 72 | . . . . . . . . . . . . . . . . . . . 72 Ramming 88 | . . . . 9 8 41 23 . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 4543 | . . . . . . . 1888 . . 277 1276 . . 295 459 . 348 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . . . . 72 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 214 | . . . . . . . . . . . . . . . . . . 214 . Highest Corruption 14 | . . . . . . 1 . . . . . 1 . . 1 1 1 2 14 Average Corruption 2 | . . . . . . 1 . . . . . 1 . . 1 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 1 1 . . 2 Message Errors 1 | . . . . . . . . . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 146 | . . . . . . . 87 . . . . . . . 26 . 33 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 146 | . . . . . . . 87 . . . . . . . 26 . 33 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . 4 3 19 9 1 . . . . . 39 . . 12 . 3 Shots 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . Rammed 20 | . . . . 3 2 7 6 . . . . . . . . . . . 2 Targets Rammed 20 | . . . . 3 2 7 6 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 12 | . . . . . 1 . . . 3 12 3 . . . 4 . . 10 . Average Temperature 5 | . . . . . 1 . . . 3 6 3 . . . 4 . . 7 . Received Heat Transfer 714 | . . . . 27 72 198 147 . 18 123 9 . 18 9 33 . 12 39 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1087 | . 45 17 . 120 91 381 1087 769 . . . . 765 . . . . 162 142 Initial 750 | . . 17 . . 52 41 181 532 . . . . 750 . . . . 47 82 Average 307 | . 25 17 . 38 80 140 526 613 . . . . 756 . . . . 90 105 Maximum Alert Level 3 | . . . . . . 1 3 3 . . . . 3 . . . . . . Low Security (%) 51 | 100 100 100 . 100 100 71 5 . . . . . . . . . . 100 100 Level 1 17 | . . . . . . 28 41 . . . . . . . . . . . . Level 2 18 | . . . . . . . 27 82 . . . . . . . . . . . Level 3 12 | . . . . . . . 25 17 . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . . 3 10 5 . . . . . . . . . 1 1 Investigation 11 | . 1 . . . . 1 4 5 . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . Reinforcement 8 | . . . . . . 2 4 . . . . . . . . . . 1 1 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 2 | . . . . . 1 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 2 . . 10 7 27 33 11 9 16 17 7 1 9 15 . 9 16 21 Peak Tracking Total 14 | . 2 . . 7 8 11 10 6 4 7 14 4 1 7 8 . 6 13 11 Tactical Retreats 30 | . . . . 3 . 6 6 2 5 2 . . . 2 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 6 | . . . . . . . 3 . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 3 2 8 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 11 | . . . . . . . 9 . . . 1 . . . . . . . 1 Max in Single Turn 4 | . . . . . . . 4 . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . 3 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 27 | . 1 . 1 . 1 3 5 8 . . 2 . 1 . . 2 . 2 1 Terminals 13 | . . . . . 1 2 3 4 . . . . . . . . . 2 1 Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 1 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Total Hacks 55 | . 1 . 1 . 2 8 10 16 . . 2 . 1 . . 9 . 4 1 Successful 31 | . 1 . 1 . 1 5 3 6 . . 2 . 1 . . 9 . 2 . Failed 24 | . . . . . 1 3 7 10 . . . . . . . . . 2 1 Catastrophic 8 | . . . . . 1 1 1 4 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 20 | . 1 . . . 2 5 2 6 . . . . . . . . . 4 . Terminals 28 | . . . . . 2 5 8 8 . . . . . . . . . 4 1 Fabricators 4 | . . . . . . 3 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . 1 8 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 20 | . . . 1 . 1 1 1 4 . . 2 . . . . 9 . 1 . Record 7 | . . . 1 . . . . 1 . . . . . . . 5 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 1 . . . . 2 2 2 . . . . . . . . . 1 . Terminals 2 | . . . . . . 1 . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 2 . . . . . . . . . . . Tunnel 4 | . 1 . . . . . 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 1 2 3 5 . . . . . . . . . 2 1 Full Trace Events 6 | . . . . . . 1 2 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 10 | . . . . . . 4 . . . . 5 . . . . . . 1 . Largest Group 5 | . . . . . . 3 . . . . 5 . . . . . . 1 . Highest-Rated Group 250 | . . . . . . 60 . . . . 250 . . . . . . 26 . Highest-Rated Ally 65 | . . . . . . 20 . . . . 65 . . . . . . 26 . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . GUARD 2 | . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 17 | . . . . . . 4 . . . . 13 . . . . . . . . Total Damage 594 | . . . . . . 244 . . . . 350 . . . . . . . . Kills 7 | . . . . . . 2 . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 2626 | 16 29 27 65 74 76 234 375 148 107 111 664 127 37 130 65 54 62 96 129 Spaces Moved 5836 | 30 55 49 129 141 160 478 727 531 399 237 794 392 88 371 158 141 226 408 322 Core 1290 | 30 55 49 129 141 32 244 390 . . 63 96 . . . . . . . 61 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 444 | . . . . . . . . . . . 444 . . . . . . . . Flight 4102 | . . . . . 128 234 337 531 399 174 254 392 88 371 158 141 226 408 261 Fastest Speed 18 | 50 50 50 50 50 40 40 26 24 24 27 32 32 32 32 32 23 23 18 20 Average Speed 37 | 50 50 50 50 50 42 45 43 25 26 37 59 32 32 32 32 28 23 19 29 Slowest Speed 175 | 50 50 50 50 50 50 100 115 34 27 100 175 32 32 32 32 32 23 23 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . 1 9 4 6 1 1 . 1 4 . 1 . 2 12 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 17 19 48 38 28 17 29 21 70 61 86 78 2 75 44 61 58 19 70 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . 1 . 1 . . . 1 2 . . . . . . . 3 . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . 1 . . . . 2 1 . 1 . 2 . . 2 . . Spaces Dug 132 | . . . . . . . 39 14 . 45 . . . 8 26 . . . . Terrain Destroyed 333 | . . . . . . . 116 14 . 52 30 . . 31 62 . 27 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . 1 . AOE 332 | . . . . . . . 116 14 . 52 30 . . 31 62 . 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 6152 | 30 55 50 128 143 165 485 772 535 397 252 982 391 90 377 163 152 232 408 345 Wait 61 | . . . . . . . . . . . 56 . . . . . . . 5 Move 5729 | 29 54 48 128 140 157 464 718 519 396 234 793 389 79 370 155 140 222 387 307 Hop 39 | . . . . . 1 5 4 5 1 1 . 1 4 . 1 . 1 8 7 Pick Up 17 | 1 1 1 . . 2 1 2 1 . 2 1 . . 1 . 1 1 1 1 Fast Attach 51 | . . 1 . . 3 5 6 5 . 3 9 1 5 . . 8 1 1 3 Attach 17 | . . . . . . 1 7 2 . 1 1 . . 1 . . 1 2 1 Detach 13 | . . . . . . . 6 1 . 1 3 . . . . . . 1 1 Swap 7 | . . . . . . . . . . . 3 . . 1 2 . . 1 . Drop 34 | . . . . . . 3 . 1 . 5 9 . 2 1 . 3 4 2 4 Fire 34 | . . . . . . . 8 1 . 5 4 . . 3 5 . 2 5 1 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Ram 19 | . . . . 3 2 6 6 . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 15 . . . . . . . . . . . 11 Rewire 103 | . . . . . . . . . . . 103 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 8) 46 | -10/Materials | Entered Mines 56 | -10/Mines | Met a Derelict bent on vengeance 66 | -10/Mines | Learned Materials terminal intel 71 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 71 | -10/Mines | Discovered new exit (range 5) 73 | -10/Mines | Entered Exiles 86 | -10/Exiles | Met 8R-AWN 95 | -10/Exiles | Met EX-HEX 114 | -10/Exiles | Met EX-DEC 117 | -10/Exiles | Learned location of Zion (-7) 131 | -10/Exiles | Discovered new exit (range 14) 138 | -10/Exiles | Entered Mines 210 | -9/Mines | Discovered new exit (range 3) 212 | -9/Mines | Entered Materials 212 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 213 | -8/Materials | Loaded intel: 11 terminal locations 219 | -8/Materials | Identified exit to Factory 265 | -8/Materials | Discovered new exit (range 3) 288 | -8/Materials | Entered Factory 288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 303 | -7/Factory | Build established: Mutant 426 | -7/Factory | Identified exit to Factory 485 | -7/Factory | Fabricated B-48 Gladiator? 522 | -7/Factory | Entered another Factory area 522 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 637 | -6/Factory | Identified exit to Lower Caves 850 | -6/Factory | Destroyed 10 combat bots 872 | -6/Factory | First assault squad dispatched 884 | -6/Factory | Discovered new exit (range 14) 897 | -6/Factory | Identified exit to Factory 897 | -6/Factory | Entered another Factory area 897 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 996 | -5/Factory | Identified exit to Upper Caves 996 | -5/Factory | Identified exit to Extension 1035 | -5/Factory | Spotted B-75 Beast 1044 | -5/Factory | Build established: Sprinter 1045 | -5/Factory | Entered Upper Caves 1049 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1150 | -5/Upper Caves | Discovered new exit (range 8) 1152 | -5/Upper Caves | Identified exit to Upper Caves 1152 | -5/Upper Caves | Entered another Upper Caves area 1182 | -5/Upper Caves | Spotted B-75 Beast 1227 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1238 | -5/Upper Caves | Core integrity fell below 50% 1257 | -5/Upper Caves | Discovered new exit (range 11) 1262 | -5/Upper Caves | Identified exit to Warlord 1263 | -5/Upper Caves | Entered Warlord 1264 | -5/Warlord | Lost 7 parts (6n1u) 1311 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 1483 | -5/Warlord | Build established: Mutant 1619 | -5/Warlord | Visited the Vortex Lab 1622 | -5/Warlord | Warlord's base attacked by MAIN.C 1627 | -5/Warlord | Found Prototype Energy Gun 1627 | -5/Warlord | Identified Vortex Shotgun 1632 | -5/Warlord | Found Prototype Energy Gun 1632 | -5/Warlord | Identified Vortex Rail 1765 | -5/Warlord | Met Warlord 1919 | -5/Warlord | Opened side exit 1924 | -5/Warlord | Spotted Striker 1925 | -5/Warlord | Discovered new exit (range 10) 1926 | -5/Warlord | Spotted Striker 1927 | -5/Warlord | Identified exit to Proximity Caves 1927 | -5/Warlord | Entered Proximity Caves 1929 | -4/Proximity Caves | Spotter reported a threat 1930 | -4/Proximity Caves | Spotter reported a threat 1982 | -4/Proximity Caves | Spotter reported a threat 1983 | -4/Proximity Caves | Spotter reported a threat 2020 | -4/Proximity Caves | Discovered new exit (range 12) 2024 | -4/Proximity Caves | Identified exit to Factory 2035 | -4/Proximity Caves | Spotter reported a threat 2054 | -4/Proximity Caves | Entered Factory 2054 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -4/Factory | Discovered new exit (range 11) 2079 | -4/Factory | Identified exit to Upper Caves 2091 | -4/Factory | Entered Upper Caves 2100 | -4/Upper Caves | Encountered a Warlord checkpoint 2116 | -4/Upper Caves | Spotted B-86 Titan 2126 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2219 | -4/Upper Caves | Discovered new exit (range 9) 2220 | -4/Upper Caves | Identified exit to Upper Caves 2221 | -4/Upper Caves | Entered another Upper Caves area 2243 | -4/Upper Caves | Discovered new exit (range 16) 2257 | -4/Upper Caves | Build established: Sprinter 2276 | -4/Upper Caves | Identified exit to Zhirov 2286 | -4/Upper Caves | Entered Zhirov 2286 | -4/Zhirov | Discovered new exit (range 3) 2288 | -4/Zhirov | Identified exit to Proximity Caves 2294 | -4/Zhirov | Met Zhirov 2300 | -4/Zhirov | Learned location of Quarantine (-3) 2300 | -4/Zhirov | Learned location of Testing (-2) 2300 | -4/Zhirov | Learned location of Command (-1) 2302 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2307 | -4/Zhirov | Found Alien Artifact 2307 | -4/Zhirov | Identified Integrated Dissipator 2307 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2327 | -4/Zhirov | Found Alien Artifact 2340 | -4/Zhirov | Entered Proximity Caves 2398 | -3/Proximity Caves | Discovered new exit (range 14) 2402 | -3/Proximity Caves | Identified exit to Research 2402 | -3/Proximity Caves | Entered Research 2402 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -3/Research | Identified exit to Quarantine 2498 | -3/Research | Entered Quarantine 2505 | -3/Quarantine | Found Enh. Force Lance 2521 | -3/Quarantine | Found Fusion Bomb Launcher 2525 | -3/Quarantine | Lost 3 parts (2n1u) 2559 | -3/Quarantine | Discovered new exit (range 22) 2572 | -3/Quarantine | Found Alien Artifact 2572 | -3/Quarantine | Identified Core Reset Matrix 2572 | -3/Quarantine | Identified Transdimensional Reconstructor 2572 | -3/Quarantine | Used Core Reset Matrix 2576 | -3/Quarantine | Detected hypermatrix surge 2576 | -3/Quarantine | Sensed 17 artifacts in vicinity 2582 | -3/Quarantine | Found Sigix Broadsword 2586 | -3/Quarantine | Lost 6 parts (6n) 2599 | -3/Quarantine | Core integrity fell below 50% 2600 | -3/Quarantine | System corruption reached 10% 2607 | -3/Quarantine | Core integrity fell below 20% 2627 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02572_ Wiping memory... 02574_ CORE RESET 02576_ Detected hypermatrix surge. 02576_ Sensed 17 artifacts in vicinity. 02579_ Vortex penetrates Suspension Chamber. 02579_ Suspension Chamber breached. 02579_ Vortex penetrates Suspension Chamber. 02582_ Acquired Sigix Broadsword. 02588_ Cld. Impulse Thruster destroyed. 02594_ Sigix Broadsword destroyed. 02597_ Slammed into X-87 Electro. 02600_ System corrupted: Energy discharge (-8). 02606_ Enh. Optical Array destroyed. 02618_ System corrupted: Matter fused (-8). 02618_ Triggered Tiamat Bomb Trap. 02618_ An explosion rips through the floor. 02618_ U-05 Engineer destroyed. 02619_ R-10 Processor collects Unknown Special Weapon. 02619_ K-01 Serf collects debris. 02621_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ???????####??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | #?????" "?????????????????????????????????????? | | ?????"" "?????????????????????????????????????? | | ???"" "?????????????????????????????????????? | | ???T ""????????????????????????????????????? | | #?#"" T"????????????????????????????????????? | | #??"" = ""#???????????????????????????????????? | | #??"" ""#???????????????????????????????????? | | ????# ""###############?????????????????????? | | ????# ""## #?????????????????????? | | ??????# "## """"" #?????????????????????? | | #?????# ## " "" #?????????????????????? | | ####### ## """ #?????????????????????? | | # "!" #?????????????????????? | | # """ #?????????????????????? | | ! + #?????????????????????? | | # #?????????????????????? | | ####### # # ### #?????????????????????? | | ????? #?# #?????????????????????? | | ???""" #?# #?????????????????????? | | ??" " #?# #?????????????????????? | | ??"" #?###########+##?????????????????????? | | ??]" #????????#### #??????????????????????? | | ??"" #????????#g @#??????????????????????? | | ?? ?????????#g #??????????????????????? | | ?? ?????????#g #??????????????????????? | | ??##########?????????#### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????!????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???/?????????????????????????????????????????????? | | ?????????????????????????????*???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed StasisMeleeDoublenader Manual? 0 Play Time 00:40:26 Cumulative 283.0 hours Start 2023.06.08 @ 10:41:17 End 2023.06.08 @ 11:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 831 Rogue 831 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/0/7/2/0/0/0/0/0 Lore% 90 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c3d859-4134-4193-b7d2-87df62aaaf22