Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 09:08:56 // AFD2020/Player2 Player: Where are the Trolls Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (110) 550 Value Destroyed (5081) 5081 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (10595) 10595 TOTAL SCORE: 26826 Bonus ------- High Alert Combat Kills 1463 Follower Combat Kills 8499 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1067 Cogmind --------- Core Integrity 247/1450 Matter 15/300 Energy 92/100 System Corruption 1% Temperature Cool (9) Movement Core (250) Ox4 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Spectral Analyzer Experimental Salvage Targeting Computer Experimental Target Analyzer Nanoactuators Gun Armor > --- WEAPON (4+2) ----- Concept Concussive Dispersal Blaster Experimental Terror Saw > --- INVENTORY (5) ---- Concept Core Shell Zionite Weapon Casing Omega Cannon Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Hybrid Graviton Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector Medium Storage Unit Zionite Biocell Quantum Shading Machine Spectral Analyzer Long-range Sensor Array Experimental Target Analyzer Concept Core Shell Experimental Propulsion Shielding Gun Armor > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun KE Penetrator Concept Concussive Dispersal Blaster > --- INVENTORY -------- Tactical Coordination Suite Nanoactuators Nanoactuators Concept Core Shell Concept Core Shell Zionite Weapon Casing Transdimensional Reconstructor Omega Cannon [Rating: 192] Favorites ----------- Power Zionite Light DM Reactor Engine Backup Power I Power Core Improved Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Combat Airjet Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Zionite Biocell Processor Makeshift Salvage Targeting Computer Protection Scrap Shield Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . Utility 9 | . . . . 2 . . . . . 2 . . . . 1 1 . . . . 2 . 1 . . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | . 3 1 4 12 5 3 6 2 4 23 7 4 . 2 22 6 2 3 . 5 9 17 4 4 22 Power 13 | . . . . . 1 . . 1 . 2 1 . . . 2 . . . . 1 1 . . . 4 Engine 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . Reactor 7 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . 4 Propulsion 36 | . 2 . 2 5 4 . . . 3 4 . . . . 6 . 1 . . 2 1 1 2 2 1 Treads 10 | . 2 . . 5 . . . . 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . 6 . . . . 2 1 1 2 2 1 Flight 7 | . . . 2 . 4 . . . . . . . . . . . 1 . . . . . . . . Utility 84 | . . 1 1 4 . 2 3 1 1 10 5 1 . 1 9 4 1 3 . 2 7 14 2 2 10 Device 43 | . . . . 3 . 1 . 1 . 3 3 1 . . 7 3 1 3 . 1 5 8 . . 3 Storage 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . Processor 16 | . . 1 . . . 1 2 . . 2 . . . 1 1 . . . . . 2 2 2 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . 1 1 . . 1 . 1 5 1 . . . 1 1 . . . . . 2 . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | . 1 . 1 3 . 1 3 . . 7 1 3 . 1 5 2 . . . . . 2 . . 7 Energy Gun 15 | . . . 1 . . . . . . 2 . 3 . 1 2 2 . . . . . 1 . . 3 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . . 2 . . . . . 1 . . . . 3 . . . . . . . . . 2 Ballistic Cannon 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Launcher 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 1 1 . . . . 3 1 1 . . 2 1 . . 1 1 1 9 1 . 11 Corrupted Parts 4 | . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . System Corruption 8 | . . . . 2 . . . . . 2 . . . . . . . . . 4 . . . . . Parts Lost 29 | . . . . 1 . 1 1 . 1 6 . . . 2 2 . . . . . . 2 1 . 12 Power 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Propulsion 6 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 3 Utility 13 | . . . . 1 . . . . 1 1 . . . . 1 . . . . . . 1 1 . 7 Weapon 7 | . . . . . . . . . . 4 . . . 2 . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . 1 . 1 1 . 1 4 . . . 1 1 . . . . . . 1 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 . . 4 1 2 2 4 4 4 3 5 5 4 3 4 4 5 5 5 4 6 6 5 6 Power . | . 1 . . . . . . . . . . 1 1 1 . . . . . . . . . . . Propulsion . | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . 1 1 2 2 3 4 4 2 4 4 3 3 3 4 5 4 4 3 4 4 4 4 Weapon . | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 9 2 . 3 . . . 1 . 2 . . . 1 1 . . . . 1 1 . . . 3 Power 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 5 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . 1 . . . . . . 1 . 2 . . . 1 1 . . . . 1 . . . . 2 Weapon 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 38 54 69 80 97 92 88 82 89 67 80 79 56 78 93 91 99 99 99 100 97 86 79 80 74 Engine 1 | . . . . 8 7 7 7 . . 3 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 5 7 . . . . . 3 5 5 5 5 4 2 4 4 4 2 Reactor 3 | . . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 4 4 4 5 Treads 4 | . 25 28 19 18 . . . . 15 7 . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 9 13 13 13 13 1 . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 20 21 21 21 21 23 23 22 22 17 14 Flight 3 | . . . 8 . 27 23 19 15 5 . . . . . . . 4 5 5 2 . . . . . Device 18 | . . . . 13 23 15 15 15 9 8 17 25 26 20 23 23 28 33 35 33 31 24 24 20 13 Storage 2 | . . . . . . . . . . . 2 . . . 4 5 2 . . 2 4 6 8 8 7 Processor 6 | . . 11 3 . . 6 9 15 15 7 3 . . 5 8 10 10 7 5 5 8 7 8 11 8 Protection 4 | . . . 10 6 7 7 5 . 4 11 9 6 6 6 . . . . . . . 2 . 5 11 Energy Gun 10 | . . . 12 16 7 . . . . . 6 21 3 24 11 17 21 21 21 21 19 9 4 3 8 Ballistic Gun 2 | . . . . 8 15 15 . . . . . . . . 8 3 . . . . . . . . 1 Launcher 2 | . 12 14 14 9 7 7 4 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 6 7 7 . 5 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 7 7 4 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 6 9 15 15 4 . . . . . . . . . . . . . . . Peak Build Rating 192 | . 3 4 10 25 38 41 43 43 43 73 82 86 86 86 91 105 107 112 111 123 141 165 162 174 192 Average Rating 78 | . 2 3 8 19 35 40 40 41 39 47 74 85 67 81 85 96 106 108 110 114 135 133 136 170 160 On Entrance 72 | 6 6 3 4 10 25 38 41 42 42 38 73 82 86 86 77 85 105 107 110 111 123 141 129 162 151 Avg Prop Armor Cover (%) 15 | . 30 29 29 . . . . . . 11 . . . . 3 . 2 2 2 2 . . . 4 . Naked Turns 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 3 3 25 29 24 24 24 21 23 58 68 68 52 52 69 53 51 51 51 56 67 86 65 70 82 Greatest Support 97 | 20 3 20 40 51 33 33 27 21 60 65 56 56 56 56 56 51 51 51 51 67 67 84 84 77 97 Greatest Overweight (x) 4 | . . . 3 . . . . . 1 1 1 1 . . 2 1 . . . . . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 9 Most Carried 10 | . 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 7 10 Average Carried 4 | . 2 3 4 4 1 2 3 4 5 4 3 5 5 4 3 4 4 4 4 4 4 6 7 5 7 Final Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 9 | 6 2 4 5 5 3 2 4 5 5 3 5 5 5 5 4 4 5 5 5 5 5 9 7 7 4 Class Distribution -------------------- 20% | Messiah-Tank 16% | Mutant 13% | Derelict-Gladiator 9% | Messiah-Mutant 9% | Messiah-Gunner 8% | Messiah-Skirmisher 6% | Bomber 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Bomber | -8/Materials Sprinter | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Derelict-Gladiator | -6/Factory Scavenger-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Messiah-Gunner | -3/Proximity Caves Messiah-Skirmisher | -3/Research Messiah-Mutant | -3/Testing Messiah-Mutant | -2/Research Messiah-Gunner | -2/Quarantine Messiah-Gunner | -2/Protoforge Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Matter Collected 6421 | 200 80 40 110 176 83 99 99 20 40 320 168 136 . 144 456 84 16 24 . 100 502 1482 610 804 628 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4842 | . 77 58 73 253 147 34 133 . 135 146 18 80 . 415 744 95 . . . 216 521 451 393 246 607 Parts 240 | . 5 2 10 14 5 . 6 . 5 2 1 6 . 11 50 5 . . . 7 27 26 15 13 30 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . 6 . . 2 1 . 21 . 7 13 . 26 . . 5 3 . 11 . . . . . Prevented 8 | . . . . . . . . . 5 . 1 . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 83 | . 5 2 5 4 3 1 2 . 4 3 1 2 . 8 11 . . . . 3 7 8 2 3 9 Melee 6 | . . . . . . 1 . . 4 . . . . . . . . . . . . . . . 1 Guns 41 | . . . 1 4 1 . . . . . . 1 . 8 11 . . . . 2 6 2 1 1 3 Cannons 19 | . . . . . . . . . . 3 1 1 . . . . . . . . . 6 1 2 5 AOE 15 | . 5 2 4 . 2 . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | . 2 . 2 2 2 1 . . . 2 . . . . 1 . . . . 1 1 2 . 1 3 Worker 8 | . . . . . 1 . . . . . . . . . 4 . . . . . . . 2 . 1 Builder 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycler 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Swarmer 25 | . 3 . 3 . . . . . 3 . 1 1 . 4 8 . . . . . 2 . . . . Grunt 28 | . 2 2 . 2 3 . 2 . 1 2 . 1 . 3 . . . . . 1 3 5 . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Sentry 6 | . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . . . 1 . . . . . . . . 3 . . . . . . 1 . . 1 Programmer 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 2 3 2 5 1 2 . 2 1 1 1 . 2 5 1 . . . 1 5 5 2 3 3 Combat Bots Only 4 | . 3 2 3 2 3 1 2 . 2 1 1 1 . 2 4 . . . . 1 4 3 1 2 3 Max Kills in Single Turn 3 | . 1 2 3 1 1 1 2 . 1 1 1 1 . 1 2 1 . . . 1 2 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Exploded 3 | . 1 2 3 . 1 . 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Hostile Shots Fired 479 | . 7 4 14 20 9 4 3 . 20 30 8 10 . 35 33 2 2 . . 2 32 34 10 30 170 Missed 160 | . 2 2 4 5 5 2 1 . 6 9 3 4 . 6 9 1 1 . . . 12 7 5 15 61 Hits 319 | . 5 2 10 15 4 2 2 . 14 21 5 6 . 29 24 1 1 . . 2 20 27 5 15 109 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Projectile 316 | . 5 2 10 15 4 2 2 . 14 21 5 6 . 29 24 1 1 . . 2 20 27 5 15 106 AOE 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Critical Strikes 15 | . . . . . 1 . . . 1 1 . . . 2 . . . . . . 1 1 . . 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Damage Taken 7854 | . 61 54 294 243 65 30 35 . 337 1365 111 103 . 600 338 9 8 . . 20 565 385 214 323 2694 Core 964 | . 18 7 96 7 . 15 . . 57 100 . 49 . . 29 . . . . . 167 11 46 . 362 Absorbed by Shields 806 | . . . . . . . . . . . . . . . 69 9 8 . . 21 312 307 80 . . Redirected to Shielding 659 | . . . . . . . . . . . . . . . . . . . . . . . . 123 536 Ignored by Resistances 136 | . . . . . . . . . . 25 . . . . 68 . . . . . . . . 43 . Regen/Repaired (Parts) 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . 42 96 . . . . 81 . . . . 49 92 . . . . 98 . 82 . . . Volleys Fired 265 | . 5 3 12 18 8 3 3 . . 18 3 3 . 14 27 4 1 2 . 8 19 41 16 22 35 Largest 4 | . 1 1 1 3 3 3 1 . . 1 3 4 . 4 4 4 4 1 . 4 4 4 1 1 4 Hottest 355 | . 30 30 60 120 80 80 30 . . 44 203 254 . 273 181 216 216 60 . 216 216 216 100 100 355 Shots Fired 548 | . 5 3 12 40 16 9 3 . . 21 9 12 . 50 104 11 4 2 . 32 66 55 16 22 56 Gun 447 | . . . 7 40 12 9 . . . 1 2 3 . 50 104 11 4 2 . 32 66 39 12 8 45 Cannon 81 | . . . . . . . . . . 20 7 9 . . . . . . . . . 16 4 14 11 Launcher 20 | . 5 3 5 . 4 . 3 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 155 | . . . . 16 8 6 . . . 20 4 6 . . 50 . . . . . . 16 4 14 11 Thermal 319 | . . . 7 24 4 3 . . . 1 5 6 . 50 54 11 4 2 . 32 66 28 . . 22 Explosive 20 | . 5 3 5 . 4 . 3 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 54 | . . . . . . . . . . . . . . . . . . . . . . 11 12 8 23 Robot Hit Streak 21 | . 1 3 7 6 8 2 . . . 4 2 2 . 7 16 5 9 . . 21 13 12 4 15 11 Robot Miss Streak 8 | . . . . 5 2 5 1 . . 8 8 7 . 4 3 2 . . . 1 3 2 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . . . . . . . . . . . 2 3 . . . . . 3 . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . 1 Shots Hit Robots 365 | . 1 2 4 21 5 5 7 . 11 20 5 7 . 28 63 7 4 . . 27 43 30 10 19 46 Core Hits 203 | . 5 5 10 11 10 1 5 . 4 25 2 5 . 12 30 3 . . . 5 16 14 9 9 22 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . . . . . . . 1 . 2 . . . . . 2 . . . . 4 4 6 1 3 14 Burn 12 | . . . . . . . . . . . . . . . 2 . . . . 3 2 . . . 5 Destroy 5 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impale 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Intensify 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Melee Attacks 68 | . . . . . . 1 8 . 18 33 . . . . . . . . . . . . . . 8 Impact 6 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . 2 . 3 20 . . . . . . . . . . . . . . 8 Piercing 29 | . . . . . . 1 6 . 13 9 . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 7 . 2 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . Damage Inflicted 13922 | . 312 155 454 328 623 134 647 . 426 573 135 148 . 647 1154 156 96 . . 663 1176 1706 605 1585 2199 Guns 6458 | . . . 39 285 53 64 . . . . 37 18 . 647 1154 156 96 . . 663 1176 396 304 304 1066 Cannons 4510 | . . . . . . . . . . 465 98 130 . . . . . . . . . 1310 301 1281 925 Explosions 1645 | . 312 155 415 . 570 . 193 . . . . . . . . . . . . . . . . . . Melee 1266 | . . . . . . 70 454 . 426 108 . . . . . . . . . . . . . . 208 Ramming 43 | . . . . 43 . . . . . . . . . . . . . . . . . . . . . Kinetic 5087 | . . . . 131 37 42 . . . 465 65 65 . . 465 . . . . . . 1310 301 1281 925 Thermal 4803 | . . . 39 154 116 22 . . . . 70 83 . 647 689 156 96 . . 663 1176 320 . . 572 Explosive 1545 | . 312 155 415 . 470 . 193 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 108 | . . . . . . . . . . 108 . . . . . . . . . . . . . . . Slashing 466 | . . . . . . . 144 . 114 . . . . . . . . . . . . . . . 208 Piercing 692 | . . . . . . 70 310 . 312 . . . . . . . . . . . . . . . . Phasic 1178 | . . . . . . . . . . . . . . . . . . . . . . 76 304 304 494 Highest Corruption 18 | . . . . 3 . . . . . 18 18 18 18 18 . . . . . 4 1 2 1 2 2 Average Corruption 8 | . . . . 1 . . . . . 13 18 18 18 18 . . . . . 3 1 1 1 1 1 Corruption Purged 8 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . . 4 . . . . . 34 23 28 5 16 . . . . . 2 2 4 1 4 4 Message Errors 28 | . . . . . . . . . . 11 2 9 1 4 . . . . . . . 1 . . . Matter Fused 24 | . . . . 1 . . . . . 3 4 6 3 3 . . . . . . . 1 1 . 2 Heat Flow Errors 21 | . . . . 2 . . . . . 5 2 5 1 2 . . . . . 1 1 . . 1 1 Energy Discharges 17 | . . . . 1 . . . . . 4 5 2 . 1 . . . . . . . 1 . 3 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . 3 4 4 . 3 . . . . . . . 1 . . . Data Loss (major) 8 | . . . . . . . . . . 2 3 1 . . . . . . . 1 . . . . 1 Misfires 4 | . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . 1 . 2 . . . 7 . . . Overflow Damage 739 | . 14 . . . 17 . 20 . 42 86 . . . . . . . . . . . 175 . 385 . Projectiles 560 | . . . . . . . . . . . . . . . . . . . . . . 175 . 385 . Explosions 31 | . 14 . . . 17 . . . . . . . . . . . . . . . . . . . . Melee 148 | . . . . . . . 20 . 42 86 . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . . 5 3 . . . . . . . . . . 6 . 8 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 5 3 . . . . . . . . . . 6 . 6 1 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 51 | . 12 21 18 . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 633 | . . . . 161 40 52 1 . 3 289 129 373 137 230 255 96 96 20 . 204 277 222 65 150 633 Average Temperature 71 | . . . . 26 19 32 1 . 3 73 59 127 94 68 110 33 55 15 . 82 82 61 20 87 114 Received Heat Transfer 3566 | . 12 18 57 81 54 . 18 . 66 156 . 18 . 270 18 . . . . 9 24 52 4 18 2691 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . 3 . Impact Corruptions 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Melted 20 | . . . . 1 . . . . . . 1 . . 3 5 . . . . 2 8 . . . . Heat Transferred 8684 | . . . 50 494 174 74 . . . . 124 137 . 1045 1332 259 148 . . 1258 1961 518 . . 1110 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . 1 . . 2 1 . . . . 3 . . . . 2 2 . . . . 2 4 5 5 5 Low Security (%) 22 | . 68 100 . 52 68 . . . . . . . . . 30 . . . . . 19 . . . . Level 1 18 | . 31 . . 17 31 . . . . . . . . . 11 44 . . . . 45 39 . . . Level 2 26 | . . . . 30 . . . . . 23 . . . . 57 55 . . . . 34 31 . . . Level 3 14 | . . . . . . . . . . 76 . . . . . . . . . . . 13 36 21 . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . 15 61 14 82 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 63 17 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2043 | . 273 98 . 482 374 . . . . 905 . . . . 614 486 . . . . 460 1329 1663 2043 1645 Initial 1126 | . . 98 . . 188 . . . . 679 . . . . 182 257 . . . . 63 189 739 935 1126 Average 590 | . 138 44 . 195 217 . . . . 770 . . . . 355 393 . . . . 322 607 1138 1624 1421 Influence Increases 11962 | . 333 93 110 696 291 74 124 . 639 1248 175 187 . 449 1022 384 240 89 . 231 692 1508 1210 1318 849 Destroy 0b10 Robot/C 5560 | . 180 40 60 360 120 40 80 . 380 420 100 120 . 340 480 160 120 40 . 120 340 720 460 520 360 Destroy 0b10 Robot/NC 280 | . . . . 25 10 . . . . 15 . . . . 50 10 . . . 10 15 30 30 50 35 Destroy Leader 962 | . 30 10 10 98 20 20 20 . 30 92 20 20 . 20 102 34 10 10 . 30 74 76 92 86 58 Allied During Kill 3590 | . 34 12 25 113 36 14 24 . 214 217 55 47 . 89 174 115 110 39 . 71 213 533 556 581 318 Successful Hack 14 | . . . . 6 8 . . . . . . . . . . . . . . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . 15 . 45 60 . . . . 15 . . . . 105 30 . . . . . 45 . 15 30 Destroy Structure 506 | . 44 16 . 49 22 . . . . 24 . . . . 66 20 . . . . 50 104 27 51 33 Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . 15 . . . . . . . . . 15 . . . . . . . 15 15 15 Lose Combat Pursuer 135 | . 15 . 15 . . . . . 15 15 . . . . 30 15 . . . . . . 30 . . Influence Decreases 10565 | . 80 323 133 282 336 327 196 44 274 756 584 388 247 160 785 567 267 221 184 136 450 530 862 978 1455 Entered New Map 4494 | . . 155 13 . 226 137 23 44 . 136 318 86 247 . 107 269 127 61 184 . 32 148 576 728 877 Time Decay 4921 | . 80 168 120 272 110 180 173 . 204 410 246 262 . 140 458 278 140 140 . 116 368 342 246 230 238 Lost Part 640 | . . . . 10 . 10 . . 10 150 . . . 20 120 10 . . . . 20 20 10 20 240 Lost Ally 510 | . . . . . . . . . 60 60 20 40 . . 100 10 . 20 . 20 30 20 30 . 100 Squads Dispatched 58 | . 4 . . 2 4 . . . . 10 . . . . 9 1 . . . . 5 5 4 8 6 Investigation 9 | . 4 . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . Extermination 16 | . . . . . 1 . . . . 1 . . . . 3 1 . . . . 3 2 2 1 2 Reinforcement 20 | . . . . 1 1 . . . . 4 . . . . 2 . . . . . 2 3 2 3 2 Assault 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 Garrison 9 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Distress Signals 12 | . . . . 2 . . . . . 2 . . . . 2 . . . . . 3 2 1 . . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . 20 . . 13 1 Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . 20 . . 12 1 Times Spotted 298 | . 9 2 8 16 7 1 3 . 17 15 5 6 . 17 32 4 5 1 . 7 25 30 27 20 41 Peak Tracking Total 13 | . 3 2 3 7 5 1 3 . 4 4 3 3 . 5 6 3 5 1 . 4 5 6 5 3 13 Tactical Retreats 9 | . 1 . 1 . . . . . 1 1 . . . . 2 1 . . . . . . 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Traps Triggered 14 | . 2 . 1 . . . . . . 3 . . . . 1 . . . . . 4 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Disabled 27 | . . 1 1 3 4 . 1 . . 1 . . . 1 7 2 . . . . . 3 . 1 2 Max in Single Turn 2 | . . 1 1 . 2 . 1 . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Accessed 20 | . 2 . 1 2 4 1 1 . . . 1 1 3 1 1 . . 1 1 . . . . . . Terminals 6 | . 1 . . 1 3 . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 49 | . 4 . 1 7 10 1 3 . . . 1 1 12 3 2 . . 1 3 . . . . . . Successful 32 | . 2 . 1 2 1 1 3 . . . 1 1 12 3 1 . . 1 3 . . . . . . Failed 16 | . 2 . . 5 9 . . . . . . . . . . . . . . . . . . . . Catastrophic 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 58 | . 4 . . 1 4 . . . . 5 . . . . 9 9 . . . . 15 . 7 4 . Terminals 18 | . 2 . . 4 9 . . . . . . . . 3 . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 . 1 1 1 1 3 . . . 1 1 12 3 . . . 1 3 . . . . . . Record 15 | . . . . . . . 3 . . . . . 6 3 . . . . 3 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . 2 4 . . . . . . . . . . . . . . . . . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 1 . . . . . . . . 6 . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total Allies 41 | . 1 2 . . . . . 7 2 6 . . . . 6 5 . . . . 5 3 4 . . Largest Group 9 | . 1 3 3 1 1 1 1 8 8 6 4 3 1 1 4 6 6 6 5 5 4 6 9 6 6 Highest-Rated Group 1149 | . 57 99 103 86 89 92 92 318 318 372 322 254 121 121 318 551 551 552 468 468 656 832 1149 941 931 Highest-Rated Ally 269 | . 57 57 64 86 89 92 92 94 100 112 114 121 121 121 137 163 163 166 176 176 269 269 269 269 269 Zionite Dispatches 15 | . . . . . . . . . . 2 . . . . 4 2 . . . . 4 . 3 . . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Light 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Demo 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 32 | . . . . . . . . . . . . . . . 10 2 . . . . 2 . 8 10 . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 . ROAM 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 . DROP 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . EXPLORE 10 | . . . . . . . . . . . . . . . 8 2 . . . . . . . . . Ally Attacks 754 | . 17 . 6 16 8 5 9 . 68 78 26 14 . 19 32 16 10 7 . 27 42 80 110 92 72 Total Damage 42150 | . 227 . 80 1393 288 253 519 . 2282 2830 497 461 . 915 1837 789 502 244 . 1223 3928 6943 5421 7411 4107 Kills 232 | . 4 . 1 18 3 1 2 . 17 20 4 4 . 9 17 9 6 2 . 5 12 32 23 29 14 Allies Corrupted 4 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . 1 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Active Infowar (turns) 5147 | . . . . . . 354 362 16 . . . . . . . 202 299 289 154 328 848 771 533 490 501 Optics 3032 | . . . . . . . . . . . . . . . . . . . . . 744 771 533 490 494 Sensors 4031 | . . . . . . 354 362 16 . . . . . . . 202 299 289 154 328 848 319 . 490 370 Jamming 2116 | . . . . . . . . . . . . . . . . . . . . . 704 516 236 490 170 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 2 . . . 1 1 . . 2 1 . 1 . . 1 1 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . 8 2 . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Turns Passed 12885 | . 212 398 815 982 238 363 362 520 449 991 536 575 104 380 1142 605 299 289 154 328 848 771 533 490 501 Spaces Moved 12476 | 1 323 620 785 543 297 321 495 756 294 618 456 519 97 271 759 377 338 318 122 337 969 924 680 664 592 Core 988 | . 323 619 45 . . . . . . . . . . . . . . . . . . . . . 1 Treads 997 | . . 1 313 543 . . . . 129 11 . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2010 | . . . . . . . . . . 607 456 519 97 271 60 . . . . . . . . . . Hover 6019 | . . . . . . . . . . . . . . . 699 377 338 318 122 337 969 924 680 664 591 Flight 2461 | . . . 427 . 297 321 495 756 165 . . . . . . . . . . . . . . . . Fastest Speed 31 | 120 50 50 37 152 31 31 34 37 37 100 100 100 100 100 51 62 62 62 62 56 56 56 50 50 50 Average Speed 69 | 120 50 50 98 155 31 33 35 37 92 108 108 102 100 100 66 63 62 62 62 58 57 57 55 51 52 Slowest Speed 277 | 120 50 160 277 160 31 34 37 37 165 163 115 115 100 100 197 127 62 62 62 62 61 127 56 111 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 50 93 47 54 7 50 55 81 46 14 69 69 69 47 28 7 56 50 60 52 26 80 13 44 25 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 12 | . 1 1 2 . . . . . . . . . 1 . . 4 1 . 2 . . . . . . Known Exits Taken 9 | . . . . . 1 1 . . . 1 1 . . 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 . . 1 1 . . . . 1 1 1 . 1 1 1 . Scrap Searched 23 | . . 2 3 . . 2 2 3 1 . 3 2 . 1 . . 2 1 . 1 . . . . . Spaces Dug 62 | . 18 . 6 . . . . . 1 23 . . . . . 1 . 1 . . . 7 2 . 3 Terrain Destroyed 203 | . 40 24 25 . 27 . 21 . 1 23 2 1 . 3 4 3 . 2 . . 1 13 5 1 7 Melee 24 | . . . . . . . . . 1 23 . . . . . . . . . . . . . . . Projectile 42 | . . . . . . . . . . . 2 1 . 3 4 3 . 2 . . 1 13 5 1 7 AOE 137 | . 40 24 25 . 27 . 21 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total 16296 | . 367 703 815 657 429 568 671 996 457 900 488 556 104 346 1335 736 424 407 199 457 1224 1122 821 789 725 Wait 3014 | . 35 73 1 57 118 239 156 233 134 192 16 27 . 53 501 344 83 78 73 95 192 76 114 90 34 Move 12439 | . 322 619 782 542 290 320 490 755 293 617 455 518 96 270 758 376 337 317 121 336 968 923 679 663 592 Hop 6 | . . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . Pick Up 38 | . . 4 3 5 2 . 2 2 . 2 1 . . 2 2 . . 1 1 3 2 1 2 . 3 Fast Attach 158 | . 2 1 5 9 1 1 6 2 4 22 6 4 4 3 22 6 2 4 2 3 8 15 4 2 20 Attach 42 | . 1 . 1 1 4 1 . . . 3 . . . . 6 . . . . 1 1 10 2 3 8 Detach 47 | . . . 1 1 . . 2 . . 6 2 . . . 4 1 1 1 . . 1 17 . 3 7 Swap 23 | . . . . 4 . 1 . . . . 2 . . . 1 . . . . 2 . 10 . 2 1 Drop 144 | . 2 2 5 14 3 2 5 4 2 15 3 4 4 4 14 5 . 4 2 8 7 12 3 4 16 Fire 265 | . 5 3 12 18 8 3 3 . . 18 3 3 . 14 27 4 1 2 . 8 19 41 16 22 35 Melee 53 | . . . . . . 1 5 . 14 25 . . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . 26 . . . 1 Rewire 29 | . . . . . . . . . 10 . . . . . . . . . . 1 . 17 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 66 | -10/Materials | Discovered new exit (range 12) 146 | -10/Materials | Discovered new exit (range 3) 189 | -10/Materials | Discovered new exit (range 9) 213 | -10/Materials | Entered Mines 236 | -10/Mines | Discovered new exit (range 13) 260 | -10/Mines | Found a hidden stash of uninstalled traps 316 | -10/Mines | Build established: Mutant 375 | -10/Mines | Discovered new exit (range 8) 463 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 550 | -10/Mines | Learned Materials garrison access intel 558 | -10/Mines | Learned location of Storage (-9) 593 | -10/Mines | Discovered new exit (range 6) 611 | -10/Mines | Entered Subcaves 611 | -10/Subcaves | Accompanied by 2 allies 616 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 670 | -10/Subcaves | Disturbed a concealed Subdweller 684 | -10/Subcaves | Core integrity fell below 50% 694 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 697 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 737 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 739 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1072 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1203 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1212 | -10/Subcaves | Ambushed by Subdweller buried in earth 1239 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1254 | -10/Subcaves | Learned location of Zion (-7) 1254 | -10/Subcaves | Met a Zionite searching for "candidates" 1305 | -10/Subcaves | Visited 4L-MR0's lab 1319 | -10/Subcaves | Found Gun Armor 1402 | -10/Subcaves | Discovered new exit (range 9) 1412 | -10/Subcaves | Learned Materials trap positions 1426 | -10/Subcaves | Entered Materials 1426 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1427 | -8/Materials | Loaded intel: 14 trap records 1428 | -8/Materials | Loaded intel: 1 garrison access location 1819 | -8/Materials | Build established: Bomber 1986 | -8/Materials | Discovered new exit (range 8) 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Propulsion x2 2495 | -7/Factory | Identified exit to Lower Caves 2646 | -7/Factory | Entered Lower Caves 2952 | -7/Lower Caves | Build established: Skirmisher 2973 | -7/Lower Caves | Encountered a Warlord checkpoint 2973 | -7/Lower Caves | Discovered new exit (range 15) 3009 | -7/Lower Caves | Identified exit to Lower Caves 3009 | -7/Lower Caves | Entered another Lower Caves area 3025 | -7/Lower Caves | Learned Factory terminal intel 3109 | -7/Lower Caves | Encountered a Warlord checkpoint 3278 | -7/Lower Caves | Learned Armory garrison access intel 3278 | -7/Lower Caves | Learned Factory garrison access intel 3278 | -7/Lower Caves | Learned Extension emergency access door positions 3286 | -7/Lower Caves | Destroyed AM-K9W(g) 3339 | -7/Lower Caves | Discovered new exit (range 11) 3371 | -7/Lower Caves | Entered Zion 3407 | -7/Zion | Discovered new exit (range 15) 3518 | -7/Zion | Gained Derelict followers 3529 | -7/Zion | Given A8's code to call for help 3550 | -7/Zion | Found Prototype Device 3568 | -7/Zion | Learned Factory non-interactive machine intel 3570 | -7/Zion | Build established: Derelict-Gladiator 3617 | -7/Zion | Met Imprinter 3623 | -7/Zion | Imprinted 3625 | -7/Zion | Declared Zion's savior 3891 | -7/Zion | Entered Proximity Caves 3891 | -6/Proximity Caves | Accompanied by 7 allies 3903 | -6/Proximity Caves | Spotted B-75 Beast 4033 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4061 | -6/Proximity Caves | Spotter reported a threat 4066 | -6/Proximity Caves | Lost 4 allies 4186 | -6/Proximity Caves | Spotter reported a threat 4258 | -6/Proximity Caves | Discovered new exit (range 9) 4327 | -6/Proximity Caves | Spotter reported a threat 4340 | -6/Proximity Caves | Entered Factory 4340 | -6/Factory | Accompanied by 3 allies 4340 | -6/Factory | Evolved 2 slots: Utility x2 4341 | -6/Factory | Loaded intel: 265 non-interactive machine locations 4342 | -6/Factory | Loaded intel: 26 terminal locations 4343 | -6/Factory | Loaded intel: 4 garrison access locations 4465 | -6/Factory | Crushed by falling debris 4466 | -6/Factory | Crushed by falling debris 4466 | -6/Factory | System corruption reached 10% 4492 | -6/Factory | Zion Light squad teleported in 4497 | -6/Factory | Lost 4 parts (1p1u2w) 4670 | -6/Factory | Garrison activated, responded to threat 4877 | -6/Factory | Spotted B-75 Beast 4885 | -6/Factory | Destroyed B-75 Beast 4944 | -6/Factory | Crushed by falling debris 5040 | -6/Factory | First assault squad dispatched 5172 | -6/Factory | Found Prototype Protection 5172 | -6/Factory | Identified Zio. Weapon Casing 5196 | -6/Factory | Found Hvy. Reflective Plating 5255 | -6/Factory | Build established: Mutant 5271 | -6/Factory | Zion Light squad teleported in 5288 | -6/Factory | Discovered new exit (range 10) 5295 | -6/Factory | Identified exit to Lower Caves 5331 | -6/Factory | Entered Lower Caves 5331 | -6/Lower Caves | Accompanied by 3 allies 5348 | -6/Lower Caves | Learned Factory security intel 5545 | -6/Lower Caves | Encountered a Warlord checkpoint 5773 | -6/Lower Caves | Identified exit to Lower Caves 5867 | -6/Lower Caves | Entered another Lower Caves area 5867 | -6/Lower Caves | Accompanied by 2 allies 5916 | -6/Lower Caves | Discovered new exit (range 7) 6268 | -6/Lower Caves | Build established: Messiah-Tank 6301 | -6/Lower Caves | Learned 4 Factory zone layouts 6425 | -6/Lower Caves | Discovered new exit (range 10) 6442 | -6/Lower Caves | Entered Data Miner 6445 | -6/Data Miner | Discovered new exit (range 6) 6464 | -6/Data Miner | Met Data Miner 6484 | -6/Data Miner | Learned location of Section 7 (-2) 6484 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6498 | -6/Data Miner | Received God Mode back door access code from Data Miner 6546 | -6/Data Miner | Entered Proximity Caves 6701 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6832 | -5/Proximity Caves | Learned Factory terminal intel 6860 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6879 | -5/Proximity Caves | Core integrity fell below 50% 6894 | -5/Proximity Caves | Learned Research garrison access intel 6894 | -5/Proximity Caves | Identified exit to Factory 6926 | -5/Proximity Caves | Entered Factory 6926 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6929 | -5/Factory | Loaded intel: 28 terminal locations 6951 | -5/Factory | Zion Recon squad teleported in 7028 | -5/Factory | Zion Hover Resupply teleported in 7283 | -5/Factory | Zion Heavy squad teleported in 7292 | -5/Factory | Garrison activated, responded to threat 7474 | -5/Factory | Discovered new exit (range 13) 7492 | -5/Factory | Identified exit to Factory 7524 | -5/Factory | Central database locked down 7547 | -5/Factory | Zion Fire squad teleported in 7690 | -5/Factory | Lost 3 allies 8047 | -5/Factory | Cargo convoy interrupted 8068 | -5/Factory | Entered another Factory area 8068 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8068 | -4/Factory | Discovered new exit (range 8) 8072 | -4/Factory | Identified exit to Upper Caves 8078 | -4/Factory | Zion Light squad teleported in 8293 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 8662 | -4/Factory | Zion Demo squad teleported in 8673 | -4/Factory | Entered Upper Caves 8673 | -4/Upper Caves | Accompanied by 5 allies 8777 | -4/Upper Caves | Build established: Messiah-Skirmisher 8935 | -4/Upper Caves | Learned location of Armory (-3) 8936 | -4/Upper Caves | Discovered new exit (range 9) 8942 | -4/Upper Caves | Identified exit to Upper Caves 8972 | -4/Upper Caves | Entered another Upper Caves area 8972 | -4/Upper Caves | Accompanied by 5 allies 9079 | -4/Upper Caves | Learned Research emergency access door positions 9108 | -4/Upper Caves | Build established: Scavenger-Skirmisher 9228 | -4/Upper Caves | Discovered new exit (range 6) 9261 | -4/Upper Caves | Entered Zhirov 9261 | -4/Zhirov | Accompanied by 4 allies 9261 | -4/Zhirov | Discovered new exit (range 3) 9273 | -4/Zhirov | Met Zhirov 9289 | -4/Zhirov | Found Alien Artifact 9289 | -4/Zhirov | Identified Integrated Reactor 9289 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9360 | -4/Zhirov | Found Alien Artifact 9374 | -4/Zhirov | Learned location of Quarantine (-2) 9374 | -4/Zhirov | Learned location of Testing (-3) 9377 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9415 | -4/Zhirov | Build established: Scavenger-Gunner 9415 | -4/Zhirov | Entered Proximity Caves 9415 | -3/Proximity Caves | Accompanied by 4 allies 9525 | -3/Proximity Caves | Spotted B-86 Titan 9542 | -3/Proximity Caves | Destroyed B-86 Titan 9547 | -3/Proximity Caves | Found Zio. Weapon Casing 9723 | -3/Proximity Caves | Discovered new exit (range 10) 9743 | -3/Proximity Caves | Entered Research 9743 | -3/Research | Accompanied by 1 ally 9743 | -3/Research | Evolved 2 slots: Utility x2 9745 | -3/Research | Loaded intel: 3 garrison access locations 9751 | -3/Research | Zion Experimental squad teleported in 9943 | -3/Research | Allied Derelicts emerged from ambush trap array 10122 | -3/Research | Found Prototype Processor 10122 | -3/Research | Identified Spectral Analyzer 10145 | -3/Research | Build established: Messiah-Skirmisher 10279 | -3/Research | Retrieved Zion intel report: Branch Access 10279 | -3/Research | Identified exit to Armory 10279 | -3/Research | Identified exit to Testing 10280 | -3/Research | Zion Infowar Resupply teleported in 10352 | -3/Research | Zion Demo squad teleported in 10358 | -3/Research | Spotted B-86 Titan 10371 | -3/Research | Allies destroyed B-86 Titan 10567 | -3/Research | Zion Heavy squad teleported in 10591 | -3/Research | Entered Testing 10591 | -3/Testing | Accompanied by 3 allies 10618 | -3/Testing | Found Prototype Device 10618 | -3/Testing | Identified Adv. Kinecellerator 10884 | -3/Testing | Found Prototype Ballistic Cannon 10884 | -3/Testing | Identified Omega Cannon 10962 | -3/Testing | Found Prototype Device 10962 | -3/Testing | Identified Exp. Focal Shield 11004 | -3/Testing | Spotted PY-F16QNHUFCJ 11021 | -3/Testing | Allies destroyed PY-F16QNHUFCJ 11024 | -3/Testing | Found Prototype Protection 11024 | -3/Testing | Identified Zio. Heavy Carapace 11192 | -3/Testing | Scanned by Researcher 11224 | -3/Testing | Spotted Alpha 7 11238 | -3/Testing | Allies destroyed Alpha 7 11291 | -3/Testing | Rewired WL-LQY(L) 11295 | -3/Testing | Rewired KA-6GX(L) 11304 | -3/Testing | Rewired WP-210(L) 11319 | -3/Testing | Discovered new exit (range 24) 11358 | -3/Testing | Build established: Messiah-Mutant 11362 | -3/Testing | Entered Research 11362 | -2/Research | Accompanied by 5 allies 11362 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11461 | -2/Research | Zion Offense Resupply teleported in 11465 | -2/Research | Found Prototype Processor 11465 | -2/Research | Identified Exp. Target Analyzer 11481 | -2/Research | Discovered new exit (range 24) 11503 | -2/Research | Spotted B-90 Cyclops 11523 | -2/Research | Allies destroyed B-90 Cyclops 11628 | -2/Research | Zion Heavy squad teleported in 11675 | -2/Research | Zion hero teleported in (AD-0RF) 11775 | -2/Research | P-80 Master assimilated allied WL-LQY(L) 11775 | -2/Research | Spotted WL-LQY(L) 11778 | -2/Research | Allies destroyed WL-LQY(L) 11895 | -2/Research | Entered Quarantine 11895 | -2/Quarantine | Accompanied by 5 allies (AD-0RF) 11955 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 12141 | -2/Quarantine | Build established: Messiah-Gunner 12145 | -2/Quarantine | First assault squad dispatched 12246 | -2/Quarantine | Attached Gun Armor, gained temporary slots: Weapon x2 12281 | -2/Quarantine | Spotted Fortress 12304 | -2/Quarantine | Allies destroyed Fortress 12358 | -2/Quarantine | Discovered new exit (range 7) 12358 | -2/Quarantine | Discovered new exit (range 6) 12385 | -2/Quarantine | Entered Protoforge 12385 | -2/Protoforge | Accompanied by 5 allies (AD-0RF) 12441 | -2/Protoforge | Superfortress began startup sequence 12458 | -2/Protoforge | Spotted Hotshot 12458 | -2/Protoforge | Spotted Hotshot 12458 | -2/Protoforge | Spotted Hotshot 12468 | -2/Protoforge | Spotted Hotshot 12473 | -2/Protoforge | Allies destroyed Hotshot 12479 | -2/Protoforge | Destroyed Hotshot 12481 | -2/Protoforge | Destroyed Hotshot 12484 | -2/Protoforge | Allies destroyed Hotshot 12498 | -2/Protoforge | Discovered new exit (range 19) 12557 | -2/Protoforge | Found Zio. Weapon Casing 12624 | -2/Protoforge | Spotted Overlord 12734 | -2/Protoforge | Found Prototype Protection 12734 | -2/Protoforge | Identified Cep. Core Shell 12737 | -2/Protoforge | Found Cep. Core Shell 12739 | -2/Protoforge | Found Cep. Core Shell 12744 | -2/Protoforge | Found Prototype Launcher 12744 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 12754 | -2/Protoforge | Found Prototype Device 12754 | -2/Protoforge | Identified Cep. Recoil Nullifier 12779 | -2/Protoforge | Spotted Hotshot 12780 | -2/Protoforge | Spotted Hotshot 12781 | -2/Protoforge | Spotted Striker 12781 | -2/Protoforge | Spotted Hotshot 12815 | -2/Protoforge | Spotted V169-c 12815 | -2/Protoforge | Spotted V024-v 12815 | -2/Protoforge | Spotted V040-n 12829 | -2/Protoforge | Spotted Immortal 12834 | -2/Protoforge | Spotted Decapitator 12834 | -2/Protoforge | Spotted Decapitator 12834 | -2/Protoforge | Spotted Decapitator 12834 | -2/Protoforge | Spotted Decapitator 12837 | -2/Protoforge | Identified Transdimensional Reconstructor 12837 | -2/Protoforge | Warped through subspace 12842 | -2/Protoforge | Destroyed Decapitator 12846 | -2/Protoforge | Destroyed Decapitator 12856 | -2/Protoforge | Spotted V119-q 12857 | -2/Protoforge | Found Prototype Slashing Weapon 12857 | -2/Protoforge | Identified Exp. Terror Saw 12863 | -2/Protoforge | Core integrity fell below 50% 12879 | -2/Protoforge | Destroyed V119-q 12885 | -2/Protoforge | First assault squad dispatched 12885 | -2/Protoforge | Found Prototype Ballistic Gun 12885 | -2/Protoforge | Identified Multirail 12886 | -2/Protoforge | Self-destructed Last Messages --------------- 12878_ C-65 Expert is analyzing... 12879_ Player 2 Hyb. Graviton Reactor severed. 12879_ Slug penetrates Research Cell. 12879_ Penetrated by Slug. 12879_ V119-q destroyed. 12880_ Player 2 attaches Hyb. Graviton Reactor. Player 2: "Welcome to my collection, little Hyb. Graviton Reactor!" 12882_ Held in stasis. 12882_ C-65 Expert is analyzing... Player 2: "And build of the day goes to... Cogmind! With that Gunner loadout!" 12885_ ALERT: Unidentified disturbance in Zone 3C, multiple assault carriers dispatched. 12885_ Acquired Prototype Ballistic Gun. 12885_ Identified Multirail. Player 2: "I can't believe you'd deny me my Multirail..." 12885_ Player 2 Hyb. Graviton Reactor severed. 12886_ Multirail severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????##############?????????????? | | ??????????????#"""""!""""""#?????????????? | | ??????????????#"=%*!=! !"#?????????????? | | ??????????????#"[@c !* "#?????????????? | | ??????????????###!" " " ###?????????????? | | ????????????????#!![ / #????????????? | | ????????????????"=! =%% "#????????????? | | ???????????????? ! "????????????? | | ??????????????? " Y c ! "????????????? | | ?????????????? " c = #??????????? | | ?????????????? ?"* #??????????? | | ?????????????##?# @ * "#????????"" | | ????????????????# "" "#????????"" | | ????????????????" * "" "#????????" | | ????????????????"[!**% """" "#????????? | | ????????????????" !#"""""""#????????? | | ????????????????## # #########????????## | | ?????????????????#### #????????????????#" | | ????????????????????# #????????????????#" | | ????????????????????# #????????????????#" | | ????????????????????# #????????????????#" | | ????????????????????# #????????????????#" | | ????????????????????# ##???????????????#" | | ????????????????????# ????????????????#" | | ????????????????????# ????????????????#" | | ????????????????????# ????????????????#" | | ????????????????????# ????????????????#" | | ????????????????????# #????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 120 Energy Generation 67 Energy Capacity 3300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Core Shielding 90 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 14 Armor Integrity Analysis 40 Recoil Reduction 99 Salvage Targeting 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Quantum Shading Machine | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Graviton Cannon | -2/Quarantine | Archive Vibroblade | -2/Quarantine | Archive Imp. Thermal Defense Suite | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-15 Conveyor | -3/Testing | Archive G-67 Veteran | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cmb. Airjet | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 . . . Power 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . . Utility 7 | . . . . 1 . . . . 1 . . . . . 2 . . . . 1 . 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 191 | . 8 2 3 18 2 3 1 1 3 20 6 7 . . 35 12 . 2 5 1 18 10 4 7 23 Parts Lost 36 | . . . . . . . . . . 9 . . . . 10 1 . . . . 2 . . 2 12 Damage Taken 9124 | . 121 . 43 222 94 66 139 . 202 1293 59 112 . 538 1725 61 . . . . 320 193 17 1051 2868 Core 1226 | . 22 . . 14 . . 32 . 24 141 23 49 . 71 51 20 . . . . 16 39 . 65 659 Player 2/Cogmind (%) 55 | . 55 . . 66 . . 100 . 29 58 100 50 . 100 63 100 . . . . 8 78 . 100 64 Absorbed by Shields 64 | . . . . . . . . . . . . . . . . . . . . . 47 . 17 . . Damage Inflicted 15187 | . 227 . 58 1393 288 253 519 . 932 2014 38 230 . 915 1059 406 101 . . 74 880 737 115 3917 1031 Player 2/Cogmind (%) 52 | . 42 . 11 80 31 65 44 . 68 77 21 60 . 58 47 72 51 . . 10 42 30 15 71 31 Combat Hostiles Destroyed 96 | . 4 . . 14 3 1 2 . 7 17 . 2 . 9 9 2 2 . . 1 2 4 . 16 1 Player 2/Cogmind (%) 53 | . 44 . . 77 50 50 50 . 63 85 . 50 . 52 45 100 100 . . 25 22 33 . 84 10 Game ------ Seed GlidesysWardroneDesublimator Manual? 0 Play Time 02:09:57 Cumulative 1667.7 hours Start 2026.06.15 @ 06:37:59 End 2026.06.15 @ 09:08:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2724 Rogue 2717 Adventurer 0 Explorer 7 Win Type - Total 149 Types 40/17/58/3/3/5/21/1/1/0 Lore% 92 Gallery% 87 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fafc5b34-a3e7-41de-842e-4f24170b9924