Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 23:34:44 Player: mephiles96 Result: Destroyed by as-59276 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (180) 180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 605 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 228/300 Energy 121/125 System Corruption 4% Temperature Cool (2) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Large Matter Pod (66) Sensor Array Targeting Computer Light Armor Plating EM Pulse Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Storage Unit Large Matter Pod Targeting Computer Propulsion Shielding Light Armor Plating EM Pulse Gun EM Pulse Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Storage Large Storage Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 3 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 10 | 3 11 14 Power . | . 1 . Propulsion 2 | 2 2 3 Utility 3 | . 4 5 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 14 | . 5 9 Power . | . . . Propulsion 7 | . 4 3 Utility 4 | . . 4 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 13 | . 14 12 Leg 27 | . 27 28 Device 13 | . 14 11 Storage 14 | . 14 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 4 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 14 32 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 7 15 15 Average Carried 10 | 3 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 442 | 261 79 102 Remotely 178 | . 79 99 Salvage Created 179 | 66 79 34 Parts 11 | 2 6 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 2 2 Guns 4 | . 2 2 Classes Destroyed 3 | 1 1 1 Recycler 1 | 1 . . Grunt 2 | . 2 . Demolisher 2 | . . 2 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 65 | . 18 47 Missed 19 | . 4 15 Hits 46 | . 14 32 Projectile 46 | . 14 32 AOE 15 | . . 15 Damage Taken 979 | . 144 835 Core 253 | . . 253 Absorbed by Shields . | . . . Redirected to Shielding 16 | . . 16 Core Remaining (%) 100 | 100 . . Volleys Fired 17 | 1 9 7 Largest 2 | 2 2 2 Hottest 46 | 40 46 46 Shots Fired 34 | 2 18 14 Gun 34 | 2 18 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 34 | 2 18 14 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 1 3 4 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 15 | 1 7 7 Core Hits 7 | 1 3 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 243 | 15 96 132 Guns 243 | 15 96 132 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 243 | 15 96 132 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 3 3 Matter Fused 3 | . 2 1 Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 1 | . 1 . Received Heat Transfer 66 | . 66 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 50 30 Initial 3 | . 3 3 Average 4 | . 5 2 Influence Increases 105 | 5 50 50 Destroy 0b10 Robot/C 80 | . 40 40 Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 20 | . 10 10 Influence Decreases 75 | . 45 30 Entered New Map 9 | . 2 7 Time Decay 46 | . 43 3 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 10 6 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful . | . . . Failed 6 | . 6 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 838 | 98 625 115 Spaces Moved 466 | 61 358 47 Core 10 | 10 . . Treads . | . . . Legs 456 | 51 358 47 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 156 | 125 157 190 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 56 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 545 | 81 404 60 Wait 9 | . 8 1 Move 464 | 60 357 47 Hop . | . . . Pick Up 31 | 13 18 . Fast Attach . | . . . Attach 13 | 7 1 5 Detach . | . . . Swap 3 | . 3 . Drop 8 | . 8 . Fire 17 | 1 9 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 686 | -10/Materials | Discovered new exit (range 5) 724 | -10/Materials | Entered Mines 782 | -10/Mines | Assembled infested the area 787 | -10/Mines | Assisted by a Guerilla fighting off Assembled 817 | -10/Mines | Core integrity fell below 50% 836 | -10/Mines | Core integrity fell below 20% 839 | -10/Mines | Destroyed by as-59276 with Assembled Rifle Last Messages --------------- 00812_ Tractor Beam destroyed. 00812_ Ion Engine destroyed. 00813_ The unstable cave ceiling collapses. 00814_ D-53 Grenadier destroyed. 00814_ R-06 Scavenger collects Cmb. Airjet. 00815_ The unstable cave ceiling collapses. 00816_ Hvy. Assault Rifle destroyed. 00818_ The unstable cave ceiling collapses. 00822_ Aluminum Leg destroyed. 00823_ The unstable cave ceiling collapses. 00828_ T-07 Excavator destroyed. 00829_ U-05 Engineer builds a Wall. 00830_ The unstable cave ceiling collapses. 00833_ U-05 Engineer lays Concrete. 00834_ D-53 Grenadier destroyed. 00834_ Switching to secondary target: as-88638. 00834_ U-05 Engineer builds a Wall. 00837_ Acquired 3 matter. 00838_ U-05 Engineer lays Concrete. 00839_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??########?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #???????####??????????????????????????? | | ??# #??????## ##??????????#??????????????? | | ??# """ #??##### #???????##;#??????????????? | | ??# """ #??# #?????? ##?????????????? | | ??# """ #??# """" ####### #?????????????? | | ??# ##### """" # # ##????????????? | | ??## ### """" # ##### ?????????? | | ???# #?# ##### * #% u ???????? | | ???# #?# #### % ##?????????????? | | ???# ### @ # #?????????????? | | ???# ### = #?????????????? | | ???#######?## #?????????????? | | ????????????## # ## ######?????????????? | | ?????????????## ###??????????????????? | | ??????????????## ###????????????????????? | | ???????????????# ####??????????????????????? | | ???????????????#a a ##?????????????????????????? | | ???????????????# aa##??????????????????????????? | | ???????????????# ##???????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????####????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunSigixMagmablaster Manual? 0 Play Time 00:08:54 Cumulative 19.3 hours Start 2025.12.16 @ 23:26:54 End 2025.12.16 @ 23:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81ca87db-1b96-4e1c-98aa-85c960b9efbc