Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.21 @ 16:59:52 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (251) 1255 Value Destroyed (11351) 11351 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (6990) 6990 TOTAL SCORE: 28896 Bonus ------- High Alert Combat Kills 902 Follower Combat Kills 1036 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1764 Friendly Fire -312 Cogmind --------- Core Integrity 542/1150 Matter 275/300 Energy 1560/2100 System Corruption 5% Temperature Cool (70) Movement Walking (190) Ox2 Location -4/Warlord Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (13) ----- Large Storage Unit Humpback Assembled Biocell Array Assembled Biocell Array Assembled Combat Suite Advanced Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Improved Weapon Cycler > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (30) --- Vortex Chain Reactor Armored Medium Treads Armored Medium Treads Humpback Humpback High-capacity Matter Pod (200) Advanced Targeting Computer Energy Filter Advanced Force Field Dynamic Insulation System System Backup Module GOLEM Unit GOLEM Unit Vortex Rifle Vortex Rifle Vortex Driver Vortex Driver Long-range Missile Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Advanced Targeting Computer Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- GOLEM Unit GOLEM Unit [Rating: 164] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Medium Treads Leg Assembled Alloy Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Guided Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . 2 2 . 2 . . . . 2 . . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | 7 3 30 32 14 14 15 2 . 15 3 2 21 53 8 29 10 3 3 . 13 10 6 10 Power 18 | 1 . 4 3 1 . 1 . . 1 . . 2 3 . . . . . . 2 . . . Engine 12 | 1 . 4 3 . . 1 . . . . . 2 1 . . . . . . . . . . Core 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . Propulsion 36 | 2 . 5 5 4 1 2 2 . 4 . . 3 5 . 2 1 . . . . . . . Treads 31 | 2 . 5 5 4 1 2 2 . 3 . . 2 2 . 2 1 . . . . . . . Leg 4 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 159 | 2 2 8 11 5 7 6 . . 3 2 1 9 27 6 27 9 3 3 . 5 10 6 7 Device 58 | . . 4 1 2 2 3 . . 2 1 1 1 10 2 11 3 2 2 . 2 4 2 3 Storage 45 | 2 2 1 . 1 . 1 . . . . . 5 8 . 8 6 1 . . 1 5 3 1 Processor 8 | . . 1 . 1 3 . . . . . . . . . 1 . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 48 | . . 2 10 1 2 2 . . 1 1 . 3 9 4 7 . . 1 . 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 1 13 13 4 6 6 . . 7 1 1 7 18 2 . . . . . 6 . . 3 Energy Gun 27 | . 1 5 . 1 2 . . . 2 . . . 12 . . . . . . 3 . . 1 Energy Cannon 9 | . . 2 1 . . . . . . . . 1 . 2 . . . . . 1 . . 2 Ballistic Gun 22 | 2 . 5 5 1 . 2 . . 2 . . 2 2 . . . . . . 1 . . . Ballistic Cannon 10 | . . . 3 2 2 1 . . 1 . . 1 . . . . . . . . . . . Launcher 18 | . . . 4 . 1 3 . . 2 . 1 2 4 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 1 1 . . . . 1 . . 2 10 . . . . 2 . . . . 6 Parts Lost 68 | . . 20 19 . 3 6 . . . . . . 7 2 1 . . . . 6 . . 4 Power 7 | . . 4 2 . . 1 . . . . . . . . . . . . . . . . . Propulsion 12 | . . 5 5 . . 2 . . . . . . . . . . . . . . . . . Utility 30 | . . 3 9 . 2 1 . . . . . . 5 2 1 . . . . 3 . . 4 Weapon 19 | . . 8 3 . 1 2 . . . . . . 2 . . . . . . 3 . . . Highest Loss Streak 7 | . . 7 4 . 3 6 . . . . . . 2 2 1 . . . . 3 . . 2 Average Slot Usage (%) 87 | . 100 92 90 97 96 92 92 92 91 93 93 78 88 91 83 86 88 87 88 89 87 82 78 Engine 2 | . 14 11 3 2 . 6 7 7 1 . . 1 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 3 6 5 4 5 5 5 5 5 5 5 Treads 8 | . 28 19 17 18 14 14 15 15 14 13 13 11 7 . 9 8 . . . . . . . Leg 4 | . . . . . . . . . . . . . 5 13 1 2 11 11 11 10 9 9 10 Device 12 | . . 9 2 7 10 8 7 7 7 13 13 9 17 6 8 14 14 16 17 19 21 16 12 Storage 22 | . 28 28 27 27 23 16 15 15 15 13 13 13 17 26 27 32 31 29 29 28 24 23 21 Processor 8 | . . . . 2 9 23 23 23 23 20 20 17 12 6 5 5 5 5 5 5 5 5 7 Protection 9 | . . 1 20 15 14 4 7 7 6 13 13 9 9 17 11 3 5 5 5 8 9 9 9 Energy Gun 1 | . 5 7 . . . . . . . . . . 5 . . . . . . . . . . Energy Cannon 5 | . . 3 1 . . . . . . . . . 3 13 10 11 11 11 11 8 10 9 10 Ballistic Gun 3 | . 22 9 12 8 7 6 7 7 5 4 . 8 . . . . . . . . . . . Ballistic Cannon 1 | . . . 2 8 5 6 7 7 6 6 6 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 14 55 78 93 93 97 152 139 139 146 159 159 155 184 178 209 165 160 160 160 162 170 163 211 Greatest Support 80 | 40 40 40 40 44 44 42 56 56 60 60 60 60 70 54 60 64 60 60 60 60 80 60 60 Greatest Overweight (x) 58 | . 1 3 2 2 2 29 3 2 48 2 2 29 58 3 7 53 2 2 2 2 56 2 3 Average Overweight (x) 2 | . . 1 1 1 1 2 2 2 2 2 2 2 2 3 2 5 2 2 2 2 9 1 2 Largest Inventory Capacity 38 | 8 18 24 24 24 24 38 32 32 32 32 32 38 38 38 38 30 30 30 30 30 30 22 30 Average Capacity 27 | 6 15 21 24 24 24 30 32 32 32 32 32 30 25 38 35 28 30 30 30 30 26 19 29 Most Carried 38 | 2 5 24 24 24 24 28 30 30 32 31 30 37 38 37 38 30 30 30 29 28 30 22 30 Average Carried 25 | 1 3 15 20 23 23 22 28 30 31 30 29 27 22 34 34 26 29 29 29 25 25 18 28 Final Capacity 38 | 8 18 24 24 24 24 32 32 32 32 32 32 38 38 38 30 30 30 30 30 30 22 22 30 Final Carried 37 | 2 5 24 24 24 23 28 30 30 32 30 30 35 37 36 29 30 30 29 29 27 22 22 25 Class Distribution -------------------- 53% | Hauler-Mutant 22% | Hauler-Golem 7% | Golem 6% | Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6663 | 274 98 686 870 741 426 302 110 . 270 . 84 228 1220 85 290 140 30 . 40 247 227 200 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18193 | 50 163 1677 1844 519 355 297 54 . 258 . 56 . 6271 746 2025 614 300 . 334 1177 379 289 785 Parts 599 | 3 10 122 84 25 15 5 5 . 9 . 7 . 64 25 78 8 6 . 14 50 18 15 36 Haulers Intercepted 10 | . . 4 3 3 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 2 . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 281 | . . . . . . 3 9 . 23 . 7 . . 34 . 3 6 . 14 . 18 15 149 Prevented 36 | . . . . . . . . . 5 . . . . . . . . . . . . . 31 Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 302 | . 3 31 42 8 8 9 2 . 7 . 4 . 102 12 22 5 5 . 7 14 5 4 12 Guns 71 | . 3 19 16 5 3 1 2 . 2 . . . 19 . . . . . . 1 . . . Cannons 120 | . . 11 6 3 3 2 . . . . . . 13 12 22 5 5 . 7 11 5 4 11 AOE 83 | . . 1 20 . 2 6 . . 5 . 4 . 43 . . . . . . 2 . . . Classes Destroyed 23 | 1 2 8 1 . 1 . 1 . . . . . 4 . . 1 . . . 1 . 1 2 Worker 6 | . . 2 2 1 . . . . . . . . . . . . . . . 1 . . . Builder 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . 4 3 3 . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 . . 2 . . . . . . . . . . . 5 . . . . 3 . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 7 | . 1 2 2 1 . . . . . . . . . . 1 . . . . . . . . Swarmer 22 | . . 3 . . . . 2 . 2 . 4 . . 2 . . . . 4 4 . . 1 Grunt 90 | . 3 18 24 5 4 6 . . 4 . . . . 3 10 . 5 . . 1 4 1 2 Brawler 10 | . . 1 4 . . . . . . . . . . 2 1 . . . . . . . 2 Duelist 13 | . . 1 4 1 . 3 . . . . . . . 3 . . . . . . . . 1 Sentry 32 | . . 8 8 2 2 1 . . . . . . 1 2 3 . . . 1 3 1 . . Hunter 12 | . . . 2 . 1 . . . . . . . . . . 1 . . 2 4 . 2 . Programmer 16 | . . . . . 1 . . . 1 . . . . . 8 . . . . 2 . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Packrat 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . Golem 49 | . . . . . . . . . . . . . 46 . . 3 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 37 | 1 1 5 8 5 3 5 2 . 3 . 4 . 37 6 6 2 5 . 4 6 3 2 5 Combat Bots Only 37 | . 1 4 7 4 3 5 2 . 3 . 4 . 37 6 4 2 5 . 4 4 3 2 5 Max Kills in Single Turn 10 | 1 1 3 3 1 2 2 1 . 1 . 3 . 10 2 1 1 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 1 3 . 2 2 . . 1 . 3 . 10 . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 17014 | . 298 1872 2643 298 972 765 110 . 204 . . . 2408 739 1219 70 152 . 580 1968 166 639 1911 Core 2071 | . 27 266 299 38 82 209 . . 4 . . . 329 80 48 17 15 . 105 430 . 33 89 Absorbed by Shields 416 | . . . . . . . . . . . . . . . . . . . . . . 416 . Core Remaining (%) 64 | 100 89 33 . 38 . . . . 57 . . . . 51 . . . . 81 . . . . Volleys Fired 1022 | 1 20 124 112 35 32 19 10 . 22 . 2 . 335 34 67 18 9 . 20 55 15 27 65 Largest 2 | 2 2 2 2 2 2 2 2 . 2 . 1 . 2 2 2 2 2 . 2 2 2 2 2 Hottest 158 | 40 70 96 91 73 85 73 73 . 110 . 33 . 118 100 50 50 50 . 50 158 50 50 50 Shots Fired 1845 | 2 40 244 184 66 61 25 20 . 36 . 2 . 590 63 124 34 18 . 40 89 30 52 125 Gun 1003 | 2 40 214 120 31 38 7 10 . 20 . . . 502 . . . . . . 19 . . . Cannon 756 | . . 30 29 35 21 7 10 . 8 . . . 64 63 124 34 18 . 40 66 30 52 125 Launcher 86 | . . . 35 . 2 11 . . 8 . 2 . 24 . . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 439 | 2 28 102 138 66 51 14 20 . 16 . . . 2 . . . . . . . . . . Thermal 927 | . 12 105 11 . 8 . . . . . . . 231 63 124 34 18 . 40 74 30 52 125 Explosive 86 | . . . 35 . 2 11 . . 8 . 2 . 24 . . . . . . 4 . . . Electromagnetic 382 | . . 37 . . . . . . 12 . . . 333 . . . . . . . . . . Phasic 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . Robot Hit Streak 86 | 1 7 16 28 8 28 15 19 . 14 . . . 86 16 25 53 13 . 31 13 10 16 56 Robot Miss Streak 6 | . 2 6 4 3 1 1 2 . 1 . . . 3 3 3 . 1 . 1 5 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1375 | 1 26 161 137 40 51 22 12 . 27 . . . 501 44 103 28 13 . 28 51 18 46 66 Core Hits 942 | 1 10 69 119 19 17 29 4 . 17 . 4 . 467 22 41 20 9 . 10 38 11 11 24 Critical Hits 9 | . . 3 4 1 . . . . . . . . . . . . . . . 1 . . . Critical Kills 5 | . . 2 1 1 . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks 20 | . . 8 . . 2 . . . . 2 . 8 . . . . . . . . . . . Impact 12 | . . . . . 2 . . . . 2 . 8 . . . . . . . . . . . Slashing 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45524 | 15 320 2519 4634 847 1370 1467 267 . 926 . 154 . 14122 2007 5033 1268 673 . 1331 2936 697 1920 3018 Guns 13346 | 15 320 1847 1495 393 775 117 135 . 260 . . . 7709 . . . . . . 280 . . . Cannons 22349 | . . 509 525 453 431 190 132 . 134 . . . 2200 2007 5033 1268 673 . 1331 1828 697 1920 3018 Explosions 9812 | . . 163 2598 . 164 1160 . . 532 . 154 . 4213 . . . . . . 828 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . 16 1 . . . . . . . . . . . . . . . . . . . Kinetic 5387 | 15 196 701 1855 846 914 307 267 . 271 . . . 15 . . . . . . . . . . Thermal 25019 | . 124 1441 165 . 292 . . . . . . . 5107 2007 5033 1268 673 . 1331 1943 697 1920 3018 Explosive 9356 | . . . 2598 . 164 1160 . . 532 . 154 . 3920 . . . . . . 828 . . . Electromagnetic 5580 | . . 377 . . . . . . 123 . . . 5080 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . . . . . . . . . . . 165 . . . Highest Corruption 6 | . . 6 . . 1 1 . . 1 . . . 1 . 2 2 . . . 4 4 . 5 Average Corruption 2 | . . 5 . . 1 1 . . 1 . . . 1 . 1 1 . . . 3 2 . 4 Corruption Purged 9 | . . . . . . 1 . . 1 . . . 1 . . 2 . . . . 4 . . Effects 133 | . . 45 . . . 2 . . 3 . . . 1 . 12 6 . . . 5 24 . 35 Message Errors 38 | . . 8 . . . . . . 2 . . . . . 8 3 . . . 2 8 . 7 Matter Fused 15 | . . 10 . . . . . . . . . . . . . . . . . 2 1 . 2 Heat Flow Errors 12 | . . 1 . . . . . . . . . . . . . 1 . . . . 6 . 4 Energy Discharges 16 | . . 7 . . . . . . . . . . 1 . 1 . . . . . 2 . 5 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . 5 . . . 1 . . 1 . . . . . 1 2 . . . . 7 . 3 Data Loss (major) 6 | . . 2 . . . . . . . . . . . . . . . . . . . . 4 Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 18 | . . 8 . . . . . . . . . . . . 1 . . . . 1 . . 8 Weapon Failures 4 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 Overload Shots 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Overflow Damage 1046 | . . . 52 . . 18 12 . 14 . . . 148 75 277 12 66 . 127 63 . 95 87 Projectiles 839 | . . . . . . 18 12 . . . . . 11 75 277 12 66 . 127 59 . 95 87 Explosions 207 | . . . 52 . . . . . 14 . . . 137 . . . . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . 2 6 3 1 1 . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . 2 6 2 1 1 . 1 . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 637 | . . . 336 . . 123 . . 12 . . . . . . . . . . 166 . . . Shots 23 | . . . 13 . . 5 . . 1 . . . . . . . . . . 4 . . . Rammed 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 660 | . 147 251 29 153 77 . . . . . . . 32 230 . 153 . . . 660 215 21 285 Average Temperature 83 | . 50 15 14 36 28 . . . . . . . 23 118 . 78 . . . 283 78 16 98 Received Heat Transfer 3893 | . 168 705 954 162 309 144 . . 48 . . . 423 225 306 18 63 . 9 45 63 50 201 Effects 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . . . . . . . . . 29 . . . . . . . . . . Combat Hostiles 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . Parts Fried 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 13 | . . 4 . . . . . . . . . . . 1 3 . . . 1 1 . . 3 Heat Transferred 21148 | . 370 3138 296 . 387 . . . . . . . 7023 1332 2575 675 350 . 700 1245 400 1125 1532 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 1047 | 5 185 473 1047 735 617 . . . . 2 . . . . 319 . . . . 645 . . . Initial 442 | . 3 78 172 442 333 . . . . . . . . . 26 . . . . . . . . Average 305 | 1 73 236 615 540 422 . . . . . . . . . 105 . . . . 435 . . . Maximum Alert Level 3 | . . 2 3 3 2 . . . . . . . . . 1 . . . . 2 . . . Low Security (%) 38 | 100 100 37 10 . . . . . . 100 . . . . 76 . . . . 6 . . . Level 1 27 | . . 52 8 3 43 . . . . . . . . . 23 . . . . 27 . . . Level 2 27 | . . 10 42 76 56 . . . . . . . . . . . . . . 66 . . . Level 3 7 | . . . 38 19 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 5 10 2 6 . . . . . . . . 1 4 . . . . 4 . . . Investigation 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . Reinforcement 12 | . 1 4 3 1 1 . . . . . . . . . . . . . . 2 . . . Assault 5 | . . . 3 . . . . . . . . . . 1 . . . . . 1 . . . Garrison 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 10 | . 1 1 2 2 2 . . . . . . . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 10 50 61 19 23 8 3 . 10 . . . 95 21 25 5 5 . 7 18 6 5 39 Peak Tracking Total 28 | . 5 5 6 4 7 5 3 . 3 . . . 28 8 4 1 5 . 4 6 4 2 15 Tactical Retreats 37 | . 2 . 4 . . . . . . . . . 22 3 2 . . . . . 1 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 8 | . 1 5 1 . 1 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 19 | . . 2 1 3 . 1 . . . . . 2 4 . 2 1 . . . 3 . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . . . . 1 1 . 1 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 39 | . 2 7 3 3 3 1 . 3 . . . 1 . . 5 1 . 4 . 3 1 1 1 Terminals 18 | . 2 7 2 2 1 . . . . . . . . . 3 . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 127 | . 3 29 11 5 7 8 . 26 . . . 3 . . 9 1 . 17 . 5 1 1 1 Successful 84 | . 2 13 4 4 . 8 . 26 . . . 3 . . 2 1 . 17 . 1 1 1 1 Failed 42 | . 1 16 6 1 7 . . . . . . . . . 7 . . . . 4 . . . Catastrophic 7 | . 1 2 . . 2 . . . . . . . . . . . . . . 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 29 | . 1 15 6 1 . . . . . . . 1 . . 2 . . . . 2 . . 1 Terminals 56 | . 3 29 9 4 2 . . . . . . . . . 7 . . . . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . Recycling Units 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 1 13 3 2 . 8 . 26 . . . 3 . . 2 1 . 17 . . 1 1 1 Record 21 | . . 2 . . . 8 . 6 . . . . . . . . . 5 . . . . . Part Schematic 15 | . . . . . . . . 8 . . . 3 . . . . . 4 . . . . . Robot Schematic 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Analysis 7 | . . 3 . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 17 | . 1 6 2 1 . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 Terminal Index 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 7 2 1 3 . . . . . . . . . 5 . . . . 3 . . . Full Trace Events 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 8 . . . 3 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 9 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 6 | . . . . . . 1 . . . . . . . 2 . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 19 | . . . . 10 . 1 . . 1 . . 2 . 2 . 3 . . . . . . . Largest Group 10 | . . . . 10 8 1 1 1 2 1 1 3 3 2 . 3 3 . . . . . . Highest-Rated Group 220 | . . . . 173 141 32 32 32 126 32 32 220 220 59 . 60 60 . . . . . . Highest-Rated Ally 94 | . . . . 29 29 32 32 32 94 32 32 94 94 30 . 20 20 . . . . . . Total Orders 39 | . . . . 2 9 6 2 . . 2 3 2 6 4 2 1 . . . . . . . STAY 9 | . . . . 1 1 . 1 . . . 1 1 3 1 . . . . . . . . . FOLLOW 8 | . . . . 1 1 . 1 . . . 1 1 3 . . . . . . . . . . EXPLORE 20 | . . . . . 7 5 . . . 2 1 . . 2 2 1 . . . . . . . RETURN 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Ally Attacks 255 | . . . . 38 83 . 2 . 30 . . . 70 28 . . 4 . . . . . . Total Damage 6122 | . . . . 522 1139 . 40 . 1043 . . . 2908 385 . . 85 . . . . . . Kills 39 | . . . . 5 15 . 1 . 5 . . . 9 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Fabricated Assembled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 7 | . . 3 . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 2 . Drone Launches 18 | . . . . . 6 4 . . . 2 1 . . 2 2 1 . . . . . . . Drone Recoveries 12 | . . . . . 4 3 . . . 2 . . . 2 1 . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 31525 | 126 394 2037 1111 784 917 1152 589 155 1258 124 224 2397 5967 1124 2060 1893 449 279 847 665 3258 1453 2262 Spaces Moved 10605 | 71 183 822 385 336 445 479 252 76 521 47 102 1134 1799 341 659 350 210 142 404 260 449 358 780 Core 139 | 3 . . . . . 3 . . 6 . . 25 9 . . 22 . . . . 71 . . Treads 6801 | 68 183 822 385 336 445 476 252 76 515 47 102 1033 1176 . 640 245 . . . . . . . Legs 3589 | . . . . . . . . . . . . . 614 341 19 83 210 142 404 260 378 358 780 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 76 | . . . . . . . . . . . . 76 . . . . . . . . . . . Fastest Speed 35 | 50 160 180 180 165 165 177 200 200 200 200 200 35 150 250 210 190 190 190 190 190 170 170 190 Average Speed 224 | 155 176 182 188 190 177 221 215 200 225 200 200 201 209 250 223 366 190 190 190 190 581 189 208 Slowest Speed 2950 | 160 180 220 200 200 185 1500 217 200 2450 200 200 1500 2950 250 310 2700 190 190 190 190 2850 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 6 42 83 38 50 29 80 43 73 67 7 29 85 87 51 19 61 37 60 62 11 48 42 85 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 . . 1 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . . 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . 3 . . . . 1 2 . 1 . 1 3 . 1 . 1 2 . Spaces Dug 48 | . . 2 13 . 2 . . . . 2 . 2 . 1 . 1 . . 4 2 4 . 15 Terrain Destroyed 686 | . . 6 243 10 18 49 3 . 35 2 13 2 83 11 15 6 4 . 12 108 14 7 45 Melee 8 | . . 2 . . 2 . . . . 2 . 2 . . . . . . . . . . . Projectile 170 | . . . 3 10 1 . 3 . 1 . . . 9 11 15 6 4 . 12 29 14 7 45 AOE 508 | . . 4 240 . 15 49 . . 34 . 13 . 74 . . . . . . 79 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 16586 | 82 216 1120 584 433 517 546 281 80 571 73 121 1248 3422 549 1127 933 241 154 444 360 1087 1096 1301 Wait 3889 | 2 5 59 15 14 5 8 14 5 . 22 14 5 1092 158 312 474 18 . 21 21 553 661 411 Move 10582 | 70 182 821 384 335 444 478 251 75 520 46 101 1133 1798 340 658 349 209 141 403 259 448 357 780 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 375 | 2 3 57 27 13 9 11 3 . 5 . 1 44 69 2 30 26 1 2 . 6 26 18 20 Fast Attach 100 | 7 1 4 5 6 6 2 . . 5 . . 12 23 . 6 4 . 3 . 2 6 4 4 Attach 113 | . . 23 18 4 3 7 . . . 2 1 8 20 3 6 2 . 1 . 9 1 1 4 Detach 103 | . 1 1 . 1 1 2 . . . . . 9 31 1 11 10 . 2 . 5 15 12 1 Swap 92 | . 2 3 9 4 5 6 2 . 10 1 1 1 10 5 17 4 3 . . 2 3 1 3 Drop 231 | . 2 19 11 20 10 1 1 . 9 . 1 28 43 . 20 11 1 5 . 1 20 15 13 Fire 1022 | 1 20 124 112 35 32 19 10 . 22 . 2 . 335 34 67 18 9 . 20 55 15 27 65 Melee 20 | . . 8 . . 2 . . . . 2 . 8 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . 12 . . . . . . . 6 . 35 . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 1233 | -9/Materials | Lost 7 parts (1p1n2u3w) 1355 | -9/Materials | Discovered new exit (range 5) 1601 | -9/Materials | Build established: Hauler-Mutant 1634 | -9/Materials | Discovered new exit (range 6) 2048 | -9/Materials | Core integrity fell below 50% 2536 | -9/Materials | Discovered new exit (range 8) 2558 | -9/Materials | Entered another Materials area 2558 | -8/Materials | Evolved 2 slots: Utility x2 2684 | -8/Materials | Garrison activated, responded to threat 2880 | -8/Materials | Lost 3 parts (2u1w) 2958 | -8/Materials | First assault squad dispatched 3010 | -8/Materials | Central database locked down 3072 | -8/Materials | Lost 4 parts (3u1w) 3191 | -8/Materials | Destroyed 7 combat bots 3193 | -8/Materials | Lost 3 parts (1n1u1w) 3490 | -8/Materials | Discovered new exit (range 13) 3503 | -8/Materials | Core integrity fell below 50% 3533 | -8/Materials | Lost 3 parts (1n2u) 3669 | -8/Materials | Entered Storage 4162 | -8/Storage | Build established: Scavenger-Mutant 4261 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4317 | -8/Storage | Discovered new exit (range 16) 4453 | -8/Storage | Entered Factory 4453 | -7/Factory | Accompanied by 8 allies 4453 | -7/Factory | Evolved 2 slots: Utility x2 4565 | -7/Factory | Build established: Commander-Mutant 4926 | -7/Factory | Garrison activated, responded to threat 5265 | -7/Factory | Discovered new exit (range 4) 5281 | -7/Factory | Discovered new exit (range 13) 5335 | -7/Factory | Identified exit to Factory 5339 | -7/Factory | Lost 3 parts (2u1w) 5350 | -7/Factory | Identified exit to Lower Caves 5370 | -7/Factory | Entered Lower Caves 5370 | -7/Lower Caves | Accompanied by 1 ally 5413 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 5502 | -7/Lower Caves | Build established: Hauler-Mutant 5552 | -7/Lower Caves | Learned Extension trap positions 5552 | -7/Lower Caves | Learned Research security intel 5552 | -7/Lower Caves | Learned Extension security intel 5926 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6459 | -7/Lower Caves | Discovered new exit (range 7) 6473 | -7/Lower Caves | Identified exit to Lower Caves 6522 | -7/Lower Caves | Entered another Lower Caves area 6522 | -7/Lower Caves | Accompanied by 1 ally 6631 | -7/Lower Caves | Learned location of 1 exit from Factory 7086 | -7/Lower Caves | Discovered new exit (range 7) 7107 | -7/Lower Caves | Identified exit to Data Miner 7111 | -7/Lower Caves | Entered Data Miner 7111 | -7/Data Miner | Accompanied by 1 ally 7111 | -7/Data Miner | Discovered new exit (range 7) 7137 | -7/Data Miner | Met Data Miner 7195 | -7/Data Miner | Learned location of Section 7 (-2) 7195 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7215 | -7/Data Miner | Received God Mode back door access code from Data Miner 7255 | -7/Data Miner | Identified exit to Proximity Caves 7266 | -7/Data Miner | Entered Proximity Caves 7266 | -6/Proximity Caves | Accompanied by 1 ally 7473 | -6/Proximity Caves | Spotted B-75 Beast 7476 | -6/Proximity Caves | Escorted by Enhanced Grunt 7529 | -6/Proximity Caves | Allies destroyed B-75 Beast 7936 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8492 | -6/Proximity Caves | Discovered exit to Factory (range 3) 8524 | -6/Proximity Caves | Entered Factory 8524 | -6/Factory | Accompanied by 1 ally 8524 | -6/Factory | Evolved 2 slots: Utility x2 8525 | -6/Factory | Identified exit to Factory 8569 | -6/Factory | Discovered new exit (range 16) 8603 | -6/Factory | Discovered new exit (range 51) 8621 | -6/Factory | Identified exit to Lower Caves 8648 | -6/Factory | Entered Lower Caves 8648 | -6/Lower Caves | Accompanied by 1 ally 8649 | -6/Lower Caves | Encountered a Warlord checkpoint 8820 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8837 | -6/Lower Caves | Identified exit to Zion 8872 | -6/Lower Caves | Entered Zion 8872 | -6/Zion | Accompanied by 1 ally 8988 | -6/Zion | Found Prototype Launcher 8988 | -6/Zion | Identified Gui. Missile Launcher 9074 | -6/Zion | Given A8's code to call for help 9112 | -6/Zion | Discovered new exit (range 13) 9293 | -6/Zion | Build established: Hauler-Skirmisher 9767 | -6/Zion | Learned Factory emergency access door positions 9970 | -6/Zion | Found Prototype Device 9970 | -6/Zion | Identified Bomb Factory No. 2 10601 | -6/Zion | Build established: Hauler-Mutant 10698 | -6/Zion | Discovered new exit (range 5) 10699 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11239 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11242 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11269 | -6/Zion | Entered Deep Caves 11269 | -6/Deep Caves | Accompanied by 3 allies 11829 | -6/Deep Caves | Attacked by Z-Imprinter 11850 | -6/Deep Caves | Allies destroyed Z-Imprinter 11911 | -6/Deep Caves | Found Prototype Protection 12167 | -6/Deep Caves | Found Prototype Protection 12167 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 12176 | -6/Deep Caves | Found Zio. Weapon Casing 12389 | -6/Deep Caves | Found Prototype Protection 12441 | -6/Deep Caves | Found Zio. Weapon Casing 13040 | -6/Deep Caves | Found Zio. Weapon Casing 13227 | -6/Deep Caves | Spotted as-86261 13288 | -6/Deep Caves | Destroyed as-86261 13336 | -6/Deep Caves | Triggered Deep Caves wall 13347 | -6/Deep Caves | Exposed GOLEM chamber 13358 | -6/Deep Caves | Spotted AS-60873 13378 | -6/Deep Caves | Spotted AS-51502 13419 | -6/Deep Caves | Destroyed 37 combat bots 13421 | -6/Deep Caves | Destroyed AS-51502 13455 | -6/Deep Caves | Destroyed AS-60873 13562 | -6/Deep Caves | Destroyed 10 combat bots 13565 | -6/Deep Caves | Spotted as-80541 13611 | -6/Deep Caves | Found Mobile Assembly Unit 13699 | -6/Deep Caves | Found GOLEM Unit 14003 | -6/Deep Caves | Build established: Golem 14589 | -6/Deep Caves | Destroyed as-80541 14813 | -6/Deep Caves | Build established: Mutant 14958 | -6/Deep Caves | Destroyed 10 combat bots 15239 | -6/Deep Caves | Spotted as-55365 15312 | -6/Deep Caves | Destroyed as-55365 15809 | -6/Deep Caves | Build established: Golem 15877 | -6/Deep Caves | Found Prototype Device 15877 | -6/Deep Caves | Identified Exp. Thermal Shield 16196 | -6/Deep Caves | Found GOLEM Unit 16470 | -6/Deep Caves | Found GOLEM Unit 16475 | -6/Deep Caves | Found GOLEM Unit 16490 | -6/Deep Caves | Found GOLEM Unit 16520 | -6/Deep Caves | Found GOLEM Unit 16607 | -6/Deep Caves | Build established: Hauler-Mutant 17071 | -6/Deep Caves | Discovered new exit (range 6) 17236 | -6/Deep Caves | Entered Proximity Caves 17281 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17863 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18252 | -5/Proximity Caves | Learned Factory security intel 18323 | -5/Proximity Caves | Discovered exit to Factory (range 16) 18360 | -5/Proximity Caves | Entered Factory 18360 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18361 | -5/Factory | Identified exit to Extension 18652 | -5/Factory | Build established: Hauler-Golem 18951 | -5/Factory | Discovered new exit (range 11) 18973 | -5/Factory | Build established: Hauler-Mutant 20257 | -5/Factory | Build established: Hauler-Golem 20418 | -5/Factory | Identified exit to Upper Caves 20420 | -5/Factory | Entered Upper Caves 21196 | -5/Upper Caves | Found GOLEM Unit 21629 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 21636 | -5/Upper Caves | Discovered new exit (range 74) 22313 | -5/Upper Caves | Entered another Upper Caves area 22313 | -5/Upper Caves | Accompanied by 3 allies 22739 | -5/Upper Caves | Discovered new exit (range 7) 22762 | -5/Upper Caves | Entered Zhirov 22762 | -5/Zhirov | Discovered new exit (range 3) 22797 | -5/Zhirov | Met Zhirov 22843 | -5/Zhirov | Found Alien Artifact 22843 | -5/Zhirov | Identified Integrated Reactor 22843 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22868 | -5/Zhirov | Found Alien Artifact 22979 | -5/Zhirov | Learned location of Quarantine (-3) 22979 | -5/Zhirov | Learned location of Testing (-2) 22979 | -5/Zhirov | Learned location of Command (-1) 22990 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23041 | -5/Zhirov | Entered Proximity Caves 23065 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23132 | -4/Proximity Caves | Build established: Hauler-Mutant 23610 | -4/Proximity Caves | Spotted B-86 Titan 23871 | -4/Proximity Caves | Learned location of 1 exit from Research 23871 | -4/Proximity Caves | Discovered new exit (range 10) 23888 | -4/Proximity Caves | Entered Factory 23888 | -4/Factory | Evolved 2 slots: Utility x2 24028 | -4/Factory | Discovered new exit (range 13) 24255 | -4/Factory | Lost 3 parts (1u2w) 24319 | -4/Factory | Discovered new exit (range 14) 24553 | -4/Factory | Entered Upper Caves 24554 | -4/Upper Caves | Encountered a Warlord checkpoint 24556 | -4/Upper Caves | Build established: Hauler-Golem 27074 | -4/Upper Caves | Build established: Golem 27341 | -4/Upper Caves | Learned Research security intel 27427 | -4/Upper Caves | Spotted B-86 Titan 27712 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27785 | -4/Upper Caves | Discovered new exit (range 14) 27811 | -4/Upper Caves | Entered another Upper Caves area 27836 | -4/Upper Caves | Build established: Hauler-Mutant 28191 | -4/Upper Caves | Spotted B-86 Titan 28226 | -4/Upper Caves | Destroyed B-86 Titan 28255 | -4/Upper Caves | Learned location of 1 exit from Research 28878 | -4/Upper Caves | Build established: Golem 29232 | -4/Upper Caves | Learned location of 1 exit from Research 29259 | -4/Upper Caves | Discovered new exit (range 3) 29264 | -4/Upper Caves | Entered Warlord 29274 | -4/Warlord | Build established: Hauler-Mutant 29960 | -4/Warlord | Visited the Vortex Lab 29962 | -4/Warlord | Warlord's base attacked by MAIN.C 29976 | -4/Warlord | Found Prototype Energy Cannon 29979 | -4/Warlord | Found Prototype Energy Cannon 29982 | -4/Warlord | Found Prototype Energy Gun 29985 | -4/Warlord | Found Prototype Energy Gun 30312 | -4/Warlord | Warlord forces counterattacked 30336 | -4/Warlord | Met Warlord 30355 | -4/Warlord | Opened Warlord's prototype stash 30362 | -4/Warlord | Found Prototype Reactor 30381 | -4/Warlord | Found Prototype Processor 30381 | -4/Warlord | Identified Exp. Target Analyzer 30382 | -4/Warlord | Identified Vortex Driver (x2) 30383 | -4/Warlord | Identified Vortex Rifle (x2) 30658 | -4/Warlord | Build established: Hauler-Golem 31084 | -4/Warlord | Spotted Executioner 31113 | -4/Warlord | Spotted Executioner 31253 | -4/Warlord | Spotted Executioner 31294 | -4/Warlord | Destroyed Executioner 31348 | -4/Warlord | Spotted Striker 31364 | -4/Warlord | Identified Zio. Heavy Carapace 31371 | -4/Warlord | Destroyed Striker 31394 | -4/Warlord | Spotted Striker 31457 | -4/Warlord | Spotted Executioner 31461 | -4/Warlord | Identified Transdimensional Reconstructor 31461 | -4/Warlord | Warped through subspace 31462 | -4/Warlord | Core integrity fell below 50% 31503 | -4/Warlord | Spotted B-90 Cyclops 31507 | -4/Warlord | Spotted B-86 Titan 31509 | -4/Warlord | Spotted B-90 Cyclops 31518 | -4/Warlord | Spotted B-86 Titan 31520 | -4/Warlord | Spotted Executioner 31526 | -4/Warlord | Self-destructed Last Messages --------------- 31518_ B-90 Cyclops heat damages Unknown Protection, Arm. Heavy Treads, Imp. Weapon Shielding, Broken Quantum Capacitor. 31518_ Striker triggered Fire Trap. 31518_ Burning plasma bursts from the floor. 31519_ B-60 Warrior heat short circuits Imp. Treads. 31519_ L-61 Swordsman heat damages Microactuators. 31519_ Penetrated by Slug. 31519_ Slug penetrates Reinforced Barrier. 31521_ B-60 Warrior heat damages core (-20). 31521_ L-61 Swordsman overheating. 31522_ Asb. Alloy Armor destroyed. 31523_ L-61 Swordsman overheating. 31523_ B-60 Warrior overheating. 31524_ L-61 Swordsman overheating. 31524_ B-60 Warrior overheating. 31524_ Slug penetrates Wall. 31524_ Slug penetrates B-74 Champion. 31525_ L-61 Swordsman overheating. 31525_ B-60 Warrior overheating. 31526_ L-61 Swordsman overheating. Map ----- +----------------------------------------------------+ | ^ ^ # #???????????????# # | | ^^ # #???????????????# # | | #######+############ # #??###??????????# # | | ???### ###???????# #### #### ############ # | | ???#"" ""######### ^ % %= | | ???#""" """## + ^ [%%= | | ???#"" " ""## # ^ !% | | ???#"""""""## "" # | | ???#"""""""## ""?# ######## #######"""####### | | ???########## """ # #??????###???# ######### | | ????????????# """ + #????????????# !## | | ????????????# "" # #????????????" ## | | ????????????# ""??# #???#########" * #? | | ????????????# ????#"####???# # =#? | | ???????????????????##???????# ############? | | ????????????????????????????# ##????####### | | ????????????????????????????# ;#????# | | ????????????????????????????# ;#????# | | ????????????????????????????# ##????# | | ?????????????##############?# #?????# | | ?????????????#""""""""""""#?# #?????# | | ?????????????#" ###lb! *!#####?# [[ | | ?????????????#" #][=bi[;!!##;# ### [ [ | | ?????????????# /]%!%=**%!%! E # [[ | | ?????????????# % /%%%%[%=%!=BBgg " | | ?????????????# @/%%%*! !*%!BB % ""##### | | ?????????????# #;##+;#;!;#### #### | | ?????????????#" #### ###???# #### | | ?????????????#"""""""" #?# #?????# | | ?????????????######### #?# #?????# ^ ^ | | ?????????????#= # #?# #?????# ^"""" | | ?????????????#= ] #?# #????###### """" | | ?????????????# #?# #????# # """" | | ?????????????#= !* #?######????# # | | ?????????????# ! #X #???????????# + | | ?????????????##############???????????# #+###+# | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ?# """ " | | ??????????????????????????????????????# ?# """ " | | ??????????????????????????????????????# ??# """ " | | ??????????????????????????????????????# ??# """ " | | ??????????????????????????????????????##???# """ " | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 55 Energy Capacity 2100 Matter Stores 363 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 EM Shielding 2 Armor Coverage 1300 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 12 Core Analysis 10 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed HeartCoordinationCycler Manual? 0 Play Time 02:30:04 Cumulative 87.1 hours Start 2021.05.21 @ 03:35:29 End 2021.05.21 @ 16:59:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 128 Adventurer 4 Explorer 8 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3866210-8cb2-4933-9c3a-3c0a79f22e07