Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 17:19:00 Player: Shimmyarah Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2122) 2122 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 6232 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 100/100 System Corruption 1% Temperature Cool (-150) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Thermal Generator Improved Cryofiber Web Visual Processing Unit Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sensor Array Seismic Detector Improved Particle Charger Force Field Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Thermal Generator Improved Cryofiber Web Visual Processing Unit Improved Signal Interpreter Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Force Rifle Phase Cannon Heavy Plasma Cannon Bore Cannon > --- INVENTORY -------- Sensor Array Seismic Detector Improved Particle Charger Force Field Improved Datajack [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Weapon Makeshift Shrapnel Gun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 88 | 6 5 18 4 8 22 25 Power 11 | 1 1 6 . . 1 2 Engine 8 | 1 1 5 . . 1 . Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 10 | 2 . 3 1 2 1 1 Treads 7 | 2 . 3 1 . 1 . Leg 1 | . . . . . . 1 Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 1 3 2 2 5 9 Device 16 | . . 3 2 1 2 8 Storage 2 | 1 . . . . 1 . Processor 2 | . 1 . . . . 1 Hackware 3 | . . . . 1 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 44 | 2 3 6 1 4 15 13 Energy Gun 11 | 2 2 4 . . 1 2 Energy Cannon 9 | . . . . . 2 7 Ballistic Gun 13 | . . 1 . 3 7 2 Ballistic Cannon 6 | . . 1 1 . 3 1 Launcher 3 | . 1 . . . 2 . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . 1 . . . . 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 19 | . . 5 . . 5 9 Power 4 | . . 1 . . 1 2 Propulsion 4 | . . . . . 2 2 Utility 3 | . . 1 . . 1 1 Weapon 8 | . . 3 . . 1 4 Highest Loss Streak 4 | . . 2 . . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 88 80 100 99 89 86 Engine 9 | . 14 10 11 11 11 2 Core 1 | . . . . . . 8 Treads 9 | . 28 20 22 3 1 5 Wheel 8 | . . . . 18 17 . Device 11 | . . 6 22 12 4 13 Storage 8 | . 14 11 11 11 9 . Processor 11 | . 3 11 11 11 11 12 Hackware 7 | . . . . 9 12 13 Energy Gun 5 | . 20 15 . . 7 3 Energy Cannon 2 | . . . . . . 14 Ballistic Gun 9 | . . . 11 20 8 2 Ballistic Cannon 3 | . . 3 11 1 1 3 Peak Build Rating 63 | 6 9 17 21 23 32 63 Average Rating 26 | 4 6 13 19 22 25 51 On Entrance 15 | . 6 9 17 21 23 30 Naked Turns . | . . . . . . . Heaviest Build 218 | 12 14 24 29 29 218 58 Greatest Support 40 | 40 40 40 40 40 32 28 Greatest Overweight (x) 13 | . . . . . 13 9 Average Overweight (x) . | . . . . . 3 1 Largest Inventory Capacity 35 | 8 8 8 8 8 35 5 Average Capacity 9 | 7 8 8 8 8 24 5 Most Carried 25 | 5 8 8 8 8 25 5 Average Carried 8 | 2 5 6 7 7 15 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 3 7 8 8 8 5 5 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Mutant 11% | Hacker-Skirmisher 8% | Hauler-Mutant 7% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1598 | 218 29 460 338 104 183 266 Remotely . | . . . . . . . Salvage Created 2043 | . 211 975 215 . 173 469 Parts 133 | . 23 69 8 . 9 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . 2 9 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 49 | . 4 25 5 . 10 5 Guns 22 | . 1 14 2 . 4 1 Cannons 16 | . . 9 3 . . 4 AOE 11 | . 3 2 . . 6 . Classes Destroyed 13 | . 4 3 1 . 1 4 Worker 2 | . 1 1 . . . . Builder 3 | . 2 . . . . 1 Tunneler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Watcher 5 | . 3 2 . . . . Swarmer 13 | . . 4 . . 9 . Grunt 23 | . 4 14 4 . . 1 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 6 | . . 6 . . . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Thug 1 | . . . 1 . . . Best Kill Streak 6 | . 6 4 2 . 4 2 Combat Bots Only 4 | . 2 4 2 . 4 2 Max Kills in Single Turn 3 | . 2 2 1 . 3 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 2 1 . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 286 | . 15 108 20 . 81 62 Missed 65 | . 3 30 3 . 19 10 Damage Taken 3762 | . 197 983 142 . 954 1486 Core 1247 | . . 181 22 . 177 867 Absorbed by Shields 55 | . . . 55 . . . Regen/Repaired (Parts) 115 | . . 115 . . . . Core Remaining (%) 68 | 100 100 . . . 5 . Volleys Fired 152 | . 18 75 19 . 16 24 Largest 4 | . 2 2 2 . 2 4 Hottest 317 | . 70 101 80 . 108 317 Shots Fired 272 | . 25 124 38 . 30 55 Gun 158 | . 18 88 19 . 17 16 Cannon 92 | . . 32 19 . 2 39 Launcher 22 | . 7 4 . . 11 . Special . | . . . . . . . Kinetic 99 | . . 36 38 . 8 17 Thermal 75 | . . 26 . . 11 38 Explosive 22 | . 7 4 . . 11 . Electromagnetic 76 | . 18 58 . . . . Robot Hit Streak 13 | . 6 13 4 . 7 12 Robot Miss Streak 6 | . 2 5 4 . 6 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 159 | . 14 82 22 . 12 29 Core Hits 99 | . 16 45 10 . 19 9 Critical Kills 6 | . . . 3 . . 3 Critical Parts Destroyed 7 | . . . 4 . . 3 Critical Strikes 14 | . . . 7 . 1 6 Burn 1 | . . . . . 1 . Destroy 13 | . . . 7 . . 6 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4059 | . 574 1551 438 . 696 800 Guns 1770 | . 142 935 202 . 175 316 Cannons 1133 | . . 421 191 . 37 484 Explosions 1102 | . 432 186 . . 484 . Melee . | . . . . . . . Ramming 54 | . . 9 45 . . . Kinetic 1185 | . . 448 393 . 148 196 Thermal 1184 | . 142 374 . . 64 604 Explosive 845 | . 290 71 . . 484 . Electromagnetic 791 | . 142 649 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 9 9 9 . 1 Average Corruption 5 | . . 5 9 9 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 77 | . . 33 33 2 . 9 Message Errors 14 | . . 4 7 . . 3 Matter Fused 21 | . . 12 8 . . 1 Heat Flow Errors 12 | . . 5 6 . . 1 Energy Discharges 15 | . . 4 8 1 . 2 Parts Rejected 4 | . . 4 . . . . Data Loss (minor) 5 | . . . 2 1 . 2 Data Loss (major) 2 | . . 1 1 . . . Misfires 1 | . . 1 . . . . Alerts 2 | . . 1 1 . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 42 | . 13 3 . . 26 . Projectiles 14 | . . . . . 14 . Explosions 28 | . 13 3 . . 12 . Melee . | . . . . . . . Knockbacks 6 | . . 4 1 . 1 . Impact 1 | . . . 1 . . . Kinetic 4 | . . 3 . . 1 . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 107 | . 47 60 . . . . Shots 5 | . 1 4 . . . . Rammed 12 | . . 5 7 . . . Targets Rammed 12 | . . 5 7 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 956 | . 84 288 242 . 210 956 Average Temperature 137 | . 39 71 104 . 86 291 Received Heat Transfer 805 | . 84 381 76 . 12 252 Effects 25 | . . . 1 . . 24 Shutdowns 4 | . . . . . . 4 Energy Bleed 5 | . . . 1 . . 4 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 6 | . . . . . . 6 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 1967 | . 150 766 . . 185 866 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 490 | . 199 490 205 . . 289 Initial 190 | . . 83 190 . . . Average 139 | . 82 172 140 . . 124 Maximum Alert Level 2 | . . 2 1 . . 1 Low Security (%) 72 | 100 100 64 88 . . 66 Level 1 25 | . . 31 11 . . 33 Level 2 1 | . . 4 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 3 . . . 6 Investigation 2 | . . 2 . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . . 1 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 8 32 8 . 12 14 Peak Tracking Total 6 | . 4 5 3 . 4 6 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 21 | . 1 3 2 . . 15 Max in Single Turn 14 | . 1 1 2 . . 14 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 1 2 1 . . . Terminals 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 4 1 . . . Successful 3 | . . 3 . . . . Failed 4 | . 2 1 1 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 1 . 2 Terminals 4 | . 2 1 1 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 1 . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 1 . Highest-Rated Group 156 | . . . . 156 41 . Highest-Rated Ally 41 | . . . . 41 41 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 212 | . . . . . 212 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 8765 | 73 276 1589 937 2950 1200 1740 Spaces Moved 5663 | 44 137 838 538 2777 688 641 Core 32 | 10 . . . . . 22 Treads 2061 | 34 137 838 538 253 72 189 Legs 430 | . . . . . . 430 Wheels 3140 | . . . . 2524 616 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 160 Average Speed 143 | 135 160 160 160 105 157 253 Slowest Speed 720 | 160 160 160 160 160 720 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . 5 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 30 42 70 93 58 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 7 | . . . 1 2 4 . Spaces Dug 8 | . . . . . 8 . Terrain Destroyed 257 | . 53 31 27 . 91 55 Melee . | . . . . . . . Projectile 32 | . . . 16 . 2 14 AOE 225 | . 53 31 11 . 89 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 6042 | 58 167 960 575 2793 778 711 Wait . | . . . . . . . Move 5647 | 43 136 837 537 2766 687 641 Hop 5 | . . . . 5 . . Pick Up 80 | 9 6 17 2 4 32 10 Fast Attach 15 | . 1 3 1 3 4 3 Attach 31 | 6 . 10 . 1 9 5 Detach 3 | . . . . 1 1 1 Swap 42 | . 4 5 3 4 9 17 Drop 49 | . 2 8 6 7 18 8 Fire 152 | . 18 75 19 . 16 24 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . . 5 7 . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . 2 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x2 1255 | -9/Materials | Repaired Lgt. Treads? 1789 | -9/Materials | Discovered new exit (range 9) 1939 | -9/Materials | Entered Mines 2159 | -9/Mines | Build established: Scavenger-Mutant 2171 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2229 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2776 | -9/Mines | Core integrity fell below 50% 2865 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2876 | -9/Mines | Entered Zion 2952 | -7/Zion | System corruption cleaned by Quarantine Array 3269 | -7/Zion | Learned Factory security intel 3575 | -7/Zion | Build established: Mutant 3609 | -7/Zion | Met Imprinter 3674 | -7/Zion | Imprinted 3676 | -7/Zion | Declared Zion's savior 4021 | -7/Zion | Learned Factory emergency access door positions 4024 | -7/Zion | Learned Factory emergency access door positions 4381 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4533 | -7/Zion | Learned location of Recycling (-7) 4697 | -7/Zion | Discovered new exit (range 13) 5826 | -7/Zion | Entered Proximity Caves 5826 | -6/Proximity Caves | Accompanied by 1 ally 6084 | -6/Proximity Caves | Identified exit to Factory 6129 | -6/Proximity Caves | Learned location of 1 exit from Factory 6431 | -6/Proximity Caves | Build established: Hauler-Mutant 6837 | -6/Proximity Caves | Core integrity fell below 20% 7026 | -6/Proximity Caves | Entered Factory 7026 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 7027 | -6/Factory | Identified exit to Factory 7588 | -6/Factory | Build established: Hacker-Skirmisher 8152 | -6/Factory | Build established: Derelict-Skirmisher 8243 | -6/Factory | Terminal network hard line cut 8511 | -6/Factory | Build established: Hacker-Skirmisher 8673 | -6/Factory | Core integrity fell below 50% 8703 | -6/Factory | Lost 4 parts (1p1n2w) 8761 | -6/Factory | Core integrity fell below 20% 8766 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- New IDs: Armor Integrity Analyzer 08750_ W-25 Informer sends out distress signal. 08750_ Jacked X-62 Marksman... 08750_ Command string: trojan(operator) 08750_ No effect. 08751_ Penetrated by Slug. 08753_ K-01 Serf collects debris. 08754_ Penetrated by Slug. 08754_ Imp. Datajack destroyed. 08755_ U-05 Engineer builds a Wall. 08757_ Penetrated by Slug. 08757_ Imp. Signal Interpreter destroyed. 08757_ K-01 Serf collects debris. 08760_ Penetrated by Slug. 08762_ CR3U7CK>B&USEPK2UW4LHI>VK7HL#MRSX3DF 08762_ K-01 Serf collects debris. 08762_ U-05 Engineer builds a Wall. 08763_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+?????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????##+###??###### * | | ??????????????????????????? #?? # | | ??????????????????????????? #?? # | | ??????????????????????????? [???? # ! | | ??????????????????????????? ????% # [ | | ??????????????????????????? ???? # | | ???????????????????????????# #?#### #?# | | ???????????????????????????# # # #?# | | ???????????????????????????# # # ########+### | | ???????????????????????????# # + % | | ???????????????????????????# # # ########### | | ???????????????????????????# %# # #########"# | | ???????????????????????????# k# H + # # | | ?????????????????????##+#??# %u # # #! | | ?????????????????????# ### x# =??# #! *#! | | ?????????????????????# * w x#????# # = +[ | | ?????????????????????# @ #????# # [#% | | ?????????????????######## ######%# #% | | ????????????+ % # ! !+! | | ???????????????##########;########+##+# !## | | ????????????????????????###?# ######"##### | | ????????????????????????????# #????###???? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????###########??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Med. Insulated Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Point Defense System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call I'm Back, Baby! It Was An Accident, I Swear Robot Respite Serviceable Loadout Tank The One Challenges ------------ None Game ------ Seed DispersionInsulationReactor Manual? 0 Play Time 01:38:24 Cumulative 12.4 hours Start 2024.11.06 @ 13:26:07 End 2024.11.06 @ 17:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa7a7d15-7adb-4452-96e8-39bb577a7a57