Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.20 @ 01:00:16 Player: W0nk0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2279) 2279 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 5649 Bonus ------- High Alert Combat Kills 264 Friendly Fire -139 Cogmind --------- Core Integrity 90/700 Matter 12/300 Energy 2/100 System Corruption 3% Temperature Cool (1) Movement Flying (35) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (4) ---- High-capacity Storage Unit Recoil Stabilizer Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Advanced Treads Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Recoil Stabilizer Shield Generator Shield Generator Advanced Assault Cannon [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 89 | 8 4 13 4 40 10 10 Power 8 | 1 . 1 1 3 1 1 Engine 4 | 1 . 1 . . 1 1 Core 4 | . . . 1 3 . . Reactor . | . . . . . . . Propulsion 30 | 2 2 6 . 15 3 2 Treads . | . . . . . . . Leg 19 | 2 . . . 14 3 . Wheel 2 | . . 2 . . . . Hover 1 | . 1 . . . . . Flight 8 | . 1 4 . 1 . 2 Utility 22 | 2 1 1 1 9 2 6 Device 11 | . 1 . 1 4 2 3 Storage 4 | 1 . . . 1 . 2 Processor 7 | 1 . 1 . 4 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 3 1 5 2 13 4 1 Energy Gun 9 | 1 . . 2 6 . . Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 12 | 2 1 5 . 2 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . 3 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 1 Parts Lost 32 | . . 1 . 15 13 3 Power 3 | . . . . . 2 1 Propulsion 14 | . . . . 8 5 1 Utility 5 | . . . . 2 2 1 Weapon 10 | . . 1 . 5 4 . Highest Loss Streak 6 | . . 1 . 5 6 3 Average Slot Usage (%) 87 | . 100 90 78 91 80 56 Engine 4 | . 14 11 4 . 4 7 Core 5 | . . . 6 9 6 . Leg 20 | . 24 . . 30 21 . Wheel 1 | . . 15 . . . . Hover 1 | . 1 9 . . . . Flight 5 | . 1 6 33 3 . 15 Device 11 | . 3 11 18 12 12 14 Storage 9 | . 14 11 11 8 7 4 Processor 11 | . 10 7 3 12 15 7 Energy Gun 4 | . 14 7 1 4 . . Ballistic Gun 4 | . 14 9 . 2 5 . Launcher 3 | . . . . 5 4 . Naked Turns . | . . . . . . . Heaviest Build 43 | 11 12 17 15 30 43 14 Greatest Support 72 | 20 20 12 12 72 66 22 Greatest Overweight (x) 6 | 1 1 2 1 1 6 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 10 10 12 Average Capacity 7 | 5 6 6 6 8 10 4 Most Carried 10 | 6 6 6 6 10 10 7 Average Carried 6 | 2 5 5 5 7 8 3 Final Capacity 10 | 6 6 6 6 10 10 4 Final Carried 7 | 6 6 6 6 7 7 4 Class Distribution -------------------- 84% | Mutant 12% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 1422 | 273 52 204 54 616 209 14 Remotely . | . . . . . . . Salvage Created 2049 | 78 199 232 122 1205 213 . Parts 116 | 8 11 15 8 64 10 . Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 47 | . 4 5 2 31 5 . Guns 24 | . 4 5 2 10 3 . AOE 22 | . . . . 20 2 . Classes Destroyed 12 | 2 2 2 . 5 1 . Worker 3 | . . . . 2 1 . Builder 4 | . 2 . . 1 1 . Tunneler 1 | 1 . . . . . . Hauler 2 | . . . . 1 1 . Recycler 2 | 1 . 1 . . . . Watcher 1 | . . . . 1 . . Swarmer 6 | . . 3 1 . 2 . Grunt 28 | . 4 . 1 21 2 . Duelist 2 | . . . . 2 . . Sentry 9 | . . 2 . 7 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Thug 1 | . . . 1 . . . Best Kill Streak 8 | 2 4 4 1 8 3 . Combat Bots Only 8 | . 4 3 1 8 2 . Max Kills in Single Turn 3 | 1 1 1 1 3 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 4615 | . 115 225 54 2239 1682 300 Core 1171 | . 17 69 27 448 498 112 Absorbed by Shields 266 | . . . . . 266 . Core Remaining (%) 71 | 100 93 . 76 18 . . Volleys Fired 161 | 7 13 21 11 76 29 4 Largest 2 | 2 2 2 1 2 2 1 Hottest 88 | 70 70 70 45 88 76 30 Shots Fired 225 | 9 26 31 11 104 40 4 Gun 164 | 9 26 31 11 63 24 . Cannon 16 | . . . . 5 11 . Launcher 41 | . . . . 36 5 . Special 4 | . . . . . . 4 Kinetic 92 | 2 13 22 . 20 35 . Thermal 59 | 7 13 9 . 30 . . Explosive 41 | . . . . 36 5 . Electromagnetic 29 | . . . 11 18 . . Robot Hit Streak 22 | 6 10 22 5 22 10 5 Robot Miss Streak 3 | . 2 1 2 3 3 1 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 157 | 6 18 26 6 79 19 3 Core Hits 134 | 3 10 10 3 93 15 . Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5314 | 99 251 292 78 3602 992 . Guns 2014 | 99 251 292 78 879 415 . Cannons 187 | . . . . 103 84 . Explosions 3093 | . . . . 2608 485 . Melee . | . . . . . . . Ramming 20 | . . . . 12 8 . Kinetic 1136 | 11 128 177 . 321 499 . Thermal 975 | 88 123 115 . 355 294 . Explosive 2687 | . . . . 2496 191 . Electromagnetic 496 | . . . 78 418 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Effects 17 | . . . . . 12 5 Message Errors 4 | . . . . . 3 1 Matter Fused 4 | . . . . . 4 . Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 1 Targeting Errors 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 154 | . . . . 110 44 . Projectiles . | . . . . . . . Explosions 154 | . . . . 110 44 . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 480 | . . . . 394 86 . Shots 20 | . . . . 17 3 . Rammed 1 | . . . . . 1 . Targets Rammed 7 | . 1 . . 3 3 . Kicked 6 | . 1 . . 3 2 . Crushed . | . . . . . . . Highest Temperature 216 | 50 60 104 31 120 42 216 Average Temperature 33 | 19 21 41 15 33 11 95 Received Heat Transfer 1875 | . 84 69 18 1017 579 108 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 1 1 . 1 . . Heat Transferred 1939 | 259 370 333 . 777 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 862 | 10 169 221 144 770 862 268 Initial 296 | . 5 60 34 47 296 253 Average 313 | 7 110 145 125 386 581 73 Maximum Alert Level 3 | . . 1 . 3 3 1 Low Security (%) 41 | 100 100 82 100 12 . 75 Level 1 32 | . . 17 . 52 38 24 Level 2 17 | . . . . 32 23 . Level 3 8 | . . . . 3 37 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 1 . 9 2 . Investigation 8 | . 2 1 . 4 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . . 3 1 . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 7 | . 1 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 6 15 11 52 13 3 Peak Tracking Total 10 | . 5 7 8 10 6 4 Tactical Retreats 9 | . 1 1 2 4 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 7 | . 3 4 . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 14 | . . . . 9 5 . Max in Single Turn 3 | . . . . 3 3 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 20 | . 4 3 . 9 2 2 Terminals 18 | . 4 3 . 8 1 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 89 | . 13 17 . 43 7 9 Successful 64 | . 7 12 . 33 5 7 Failed 25 | . 6 5 . 10 2 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 . . 4 . 2 Terminals 79 | . 13 17 . 37 3 9 Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . 6 . . Garrison Access . | . . . . . . . Terminal Hacks 56 | . 7 12 . 27 3 7 Record 14 | . . 4 . 8 1 1 Prototype ID Bank 5 | . 1 1 . 2 . 1 Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 3 | . . . . 3 . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 8 | . 2 2 . 3 . 1 Unreport Threat 4 | . . 1 . 1 . 2 Locate Traps 3 | . 1 1 . . 1 . Reprogram Traps 2 | . 1 1 . . . . Dispatch Records 2 | . . . . 2 . . Maintenance Status 2 | . . . . 1 . 1 Reinforcement Status 2 | . . . . 2 . . Assault Status 2 | . 1 . . . . 1 Recall Reinforcements 1 | . . . . 1 . . Registered Components 1 | . . 1 . . . . Zone Layout 4 | . . 1 . 2 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . 6 . . Insert Component 3 | . . . . 3 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 2 . 8 1 1 Full Trace Events 12 | . 4 1 . 6 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built 2 | . . . . . 2 . Matter 146 | . . . . . 146 . Time 36 | . . . . . 36 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 2708 | 123 291 323 194 1120 519 138 Spaces Moved 2132 | 77 195 156 375 732 319 278 Core 10 | 6 . . . . 4 . Treads . | . . . . . . . Legs 1152 | 71 163 . . 603 315 . Wheels . | . . . . . . . Hover 103 | . 32 71 . . . . Flight 867 | . . 85 375 129 . 278 Fastest Speed 31 | 50 120 34 34 31 123 34 Average Speed 90 | 115 120 100 36 107 132 34 Slowest Speed 350 | 120 120 200 114 125 350 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . 4 2 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 44 17 84 54 9 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . . 9 5 . Terrain Destroyed 279 | . . . . 235 44 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 275 | . . . . 235 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 2696 | 99 226 296 419 957 378 321 Wait 197 | . 5 90 22 59 . 21 Move 2113 | 76 194 155 366 727 319 276 Hop 7 | . . . 4 2 . 1 Pick Up 59 | 7 4 5 4 28 8 3 Fast Attach 32 | 6 1 2 1 13 7 2 Attach 39 | 1 . 7 3 17 3 8 Detach 20 | . . 5 4 5 2 4 Swap 18 | 1 3 4 . 10 . . Drop 43 | 1 5 7 4 16 8 2 Fire 161 | 7 13 21 11 76 29 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . 1 . . 3 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -9/Materials | Discovered new exit (range 12) 738 | -9/Materials | Entered Mines 754 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 872 | -9/Mines | Found a hidden stash of uninstalled traps 881 | -9/Mines | Learned location of Recycling (-7) 913 | -9/Mines | Discovered new exit (range 9) 918 | -9/Mines | Discovered new exit (range 7) 932 | -9/Mines | Entered Materials 932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1085 | -8/Materials | Destroyed 8 combat bots 1092 | -8/Materials | Lost 5 parts (4n1u) 1432 | -8/Materials | Core integrity fell below 50% 2036 | -8/Materials | Core integrity fell below 20% 2041 | -8/Materials | Lost 3 parts (2n1w) 2050 | -8/Materials | Discovered new exit (range 3) 2051 | -8/Materials | Identified exit to Factory 2052 | -8/Materials | Entered Factory 2052 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2220 | -7/Factory | Fabricated Titanium Leg (x2) 2253 | -7/Factory | Local fabrication network quarantined 2349 | -7/Factory | Discovered new exit (range 12) 2490 | -7/Factory | Lost 6 parts (1p2n1u2w) 2553 | -7/Factory | Lost 4 parts (1p1n1u1w) 2562 | -7/Factory | Core integrity fell below 50% 2568 | -7/Factory | Identified exit to Storage 2571 | -7/Factory | Entered Storage 2695 | -7/Storage | Core integrity fell below 20% 2709 | -7/Storage | Self-destructed Last Messages --------------- 02648_ Dropped Lrg. Storage Unit. 02648_ Acquired Hcp. Storage Unit. 02652_ Jacked Y-54 Guardian... >>parse_system Reading system data... 02657_ System corrupted: Energy discharge (-7). 02693_ Connecting with Terminal... >>Enumerate(Maintenance) Found 16 registered maintenance bots. 6 Workers 4 Builders 1 Tunneler 5 Recyclers Downloaded coordinate data. 02697_ Shield Generator destroyed. 02698_ Acquired Visual Processing Unit. 02701_ QL>LGJ>GXTH/N3ZDG20GADK 02703_ Connecting with Door Terminal... 02704_ Lgt. Deuterium Engine destroyed. 02705_ VTOL Module destroyed. 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