Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 22:44:48 Player: Tuja Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (209) 1045 Value Destroyed (8331) 8331 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1730) 1730 TOTAL SCORE: 17766 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 945 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -215 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 93/100 System Corruption 15% Temperature Cool (9) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Heavy Treads > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Armored Wheel Armored Wheel Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Compact Matter Pod (150) Precision Matter Filter Advanced Transmission Jammer Improved Remote Force Field Experimental Hacking Suite System Restoration Module Z-Drone Bay (2/2) Phasing AFG Disruptor Cannon Heavy Machine Gun KE Penetrator Railgun Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Target Analyzer Precision Matter Filter Kinecellerator Improved Transmission Jammer Medium Regenerative Plating > --- WEAPON ----------- Quantum Rifle Railgun Railgun Railgun > --- INVENTORY -------- Light Deuterium Engine Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Advanced Heat Sink Medium Storage Unit Compact Matter Pod Precision Matter Filter Improved Transmission Jammer Centrium Medium Armor Plating Z-Drone Bay Phasing AFG Disruptor Cannon Heavy Machine Gun KE Penetrator KE Penetrator Enhanced Coil Gun Railgun Advanced KE Penetrator Advanced KE Penetrator [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Impact Mace Energy Gun Plasma Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 Utility 7 | . . 2 1 2 1 . . . . . . . . . 1 Weapon 2 | . . . 1 . 1 . . . . . . . . . . Parts Attached 165 | 7 4 9 15 9 38 . 3 3 12 1 11 11 8 16 18 Power 18 | 1 . 1 2 1 4 . . . 2 . 1 . 2 2 2 Engine 10 | 1 . 1 1 . 1 . . . 2 . 1 . . 2 1 Core 7 | . . . 1 1 3 . . . . . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 33 | 2 2 . 3 3 9 . . . 1 1 3 2 1 1 5 Treads 3 | . . . . . . . . . . . . . 1 1 1 Leg 2 | . . . . . 2 . . . . . . . . . . Wheel 28 | 2 2 . 3 3 7 . . . 1 1 3 2 . . 4 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 71 | 2 2 5 6 5 17 . 1 3 4 . 2 4 3 10 7 Device 36 | 1 . 1 2 2 9 . 1 2 3 . . 2 1 7 5 Storage 6 | 1 2 1 . . . . . . . . . . . 1 1 Processor 10 | . . . 2 1 3 . . 1 . . . 1 . 2 . Hackware 2 | . . 1 . . 1 . . . . . . . . . . Protection 17 | . . 2 2 2 4 . . . 1 . 2 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 . 3 4 . 8 . 2 . 5 . 5 5 2 3 4 Energy Gun 11 | 1 . 1 1 . . . 1 . . . 3 3 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 . 2 . . 2 . . . 4 . 1 2 1 3 3 Ballistic Cannon 6 | . . . . . 3 . 1 . . . 1 . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . 3 . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 2 . . 2 2 . 1 2 Parts Lost 109 | . 2 6 6 3 25 . . . 5 . 9 16 3 8 26 Power 16 | . . 1 2 1 4 . . . 1 . . 2 . 1 4 Propulsion 23 | . 2 . 1 2 6 . . . . . 2 3 . 2 5 Utility 39 | . . 2 3 . 11 . . . 2 . 1 6 2 3 9 Weapon 31 | . . 3 . . 4 . . . 2 . 6 5 1 2 8 Highest Loss Streak 23 | . 1 2 2 1 8 . . . 2 . 3 14 2 5 23 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . Average Backups 17 | 1 9 18 18 19 17 20 20 19 17 16 18 14 14 10 20 Power 2 | . 1 3 2 1 1 4 4 3 2 3 3 4 3 1 . Propulsion 2 | . 2 3 2 2 1 4 3 2 1 . . 1 2 1 2 Utility 7 | . 1 4 5 7 7 7 7 8 8 8 9 7 7 4 10 Weapon 5 | . 3 5 8 7 6 4 5 5 4 4 3 . 2 2 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 53 | . . 5 4 7 7 2 4 3 . . 3 . . 4 14 Power 8 | . . 3 . . . . . 1 . . 1 . . 3 . Propulsion 6 | . . . . 2 . . 1 1 . . . . . . 2 Utility 18 | . . . 1 1 3 . 3 1 . . 1 . . 1 7 Weapon 18 | . . 1 3 4 4 1 . . . . . . . . 5 Tool/Special 3 | . . 1 . . . 1 . . . . 1 . . . . Average Slot Usage (%) 93 | . 98 97 98 97 92 93 93 93 94 94 91 82 88 93 91 Engine 5 | . 14 10 8 . . 6 6 6 6 5 8 5 . 4 8 Core 1 | . . . . 6 4 . . . . . . . 5 3 . Wheel 12 | . 26 22 17 13 8 13 13 13 12 17 12 11 11 4 16 Device 19 | . 14 18 7 14 17 20 20 20 23 29 28 21 13 22 23 Storage 6 | . 14 12 9 7 5 6 6 6 6 5 5 5 5 4 5 Processor 10 | . . . 9 15 14 13 13 13 10 5 5 10 11 9 9 Hackware 2 | . . 11 9 7 4 . . . . . . . . . . Protection 5 | . . 1 10 6 5 6 6 6 6 5 5 5 10 5 4 Energy Gun 4 | . 14 8 . . . . 3 6 3 . 14 6 4 4 3 Ballistic Gun 9 | . 14 11 . . 1 13 12 13 15 17 2 9 16 16 13 Ballistic Cannon 3 | . . . . . 2 13 8 6 5 . 3 . . . 1 Impact Weapon 5 | . . . 24 22 13 . . . . 1 . . . . . Slashing Weapon 1 | . . . . . 7 . . . . . . . . . . Peak Build Rating 130 | 9 10 15 36 53 65 64 65 75 68 67 78 80 95 108 130 Average Rating 63 | 5 9 14 32 44 58 63 64 65 65 65 69 75 86 99 116 On Entrance 52 | . 9 10 15 33 53 63 64 64 67 63 65 78 66 95 99 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 145 | 14 49 54 59 67 94 94 96 109 94 84 106 126 123 123 145 Greatest Support 160 | 20 32 32 32 32 40 26 26 26 32 48 48 42 28 108 160 Greatest Overweight (x) 6 | 1 3 1 5 6 6 3 3 4 5 1 5 4 4 6 5 Average Overweight (x) 2 | . . 1 1 2 2 3 3 3 2 1 2 2 3 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 15 20 20 20 19 20 20 20 20 20 20 20 20 12 24 Most Carried 25 | 5 16 20 20 20 20 20 20 20 20 18 20 20 20 20 25 Average Carried 18 | 1 9 18 18 19 17 19 19 19 18 17 19 18 18 12 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 25 Final Carried 20 | 5 15 20 20 20 20 20 20 20 17 18 20 19 20 10 18 Class Distribution -------------------- 31% | Scavenger-Gunner 23% | Skirmisher 19% | Gladiator 10% | Scavenger-Skirmisher 7% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Matter Collected 5422 | 123 320 510 180 125 930 234 385 48 850 40 290 324 219 588 256 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10332 | 91 476 728 887 471 2997 . 261 . 760 168 971 251 390 1348 533 Parts 418 | 6 36 49 18 13 82 . 14 . 25 5 40 13 13 82 22 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 11 | . 4 . . . 4 . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 13 . 35 . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Combat Hostiles Destroyed 145 | . 10 14 15 8 41 . 6 . 15 . 10 3 4 13 6 Melee 33 | . . . 8 4 21 . . . . . . . . . . Guns 74 | . 10 14 . . 4 . 2 . 12 . 6 3 4 13 6 Cannons 17 | . . . . . 6 . 4 . 3 . 4 . . . . Classes Destroyed 19 | 2 4 3 2 1 1 . . . 1 . 1 . . 2 2 Worker 15 | . 1 . 1 4 4 . . . . . . . . 4 1 Builder 4 | . . . . . . . . . . . . . . 3 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . 1 . Recycler 21 | 1 1 1 3 2 9 . . . . 1 2 . . 1 . Operator 6 | . 2 . 1 . . . . . . 2 1 . . . . Watcher 14 | . . 1 3 . 3 . . . . . . 1 . 5 1 Swarmer 21 | . 2 . 5 3 9 . . . 2 . . . . . . Saboteur 1 | . . . . . 1 . . . . . . . . . . Grunt 62 | . 8 8 6 . 19 . 4 . 9 . 3 . . 5 . Brawler 3 | . . 1 . . 2 . . . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . Sentry 24 | . . 5 3 2 1 . . . 2 . 3 . 4 2 2 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 6 | . . . 1 . 2 . . . . . 1 . . 1 1 Programmer 18 | . . . . 3 7 . 2 . . . 1 . . 4 1 Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 2 . . . . Cetus Guard 3 | . . . . . . . . . . . . 3 . . . Fireman 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 4 6 5 6 6 . 4 . 3 2 2 2 1 8 3 Combat Bots Only 6 | . 2 6 3 4 6 . 4 . 3 . 2 2 1 5 3 Max Kills in Single Turn 3 | 1 1 1 1 1 2 . 1 . 1 1 1 1 1 2 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Hostile Shots Fired 1446 | . 39 74 98 72 248 . 27 . 59 . 54 121 30 85 539 Missed 469 | . 10 26 30 20 64 . 9 . 17 . 21 40 7 27 198 Hits 977 | . 29 48 68 52 184 . 18 . 42 . 33 81 23 58 341 Melee 10 | . . 2 . . 5 . . . 3 . . . . . . Projectile 967 | . 29 46 68 52 179 . 18 . 39 . 33 81 23 58 341 AOE 4 | . . . 1 1 . . . . . . . . . . 2 Critical Strikes 47 | . 1 4 2 1 5 . 2 . 3 . . 12 . 6 11 Actively Blocked 9 | . . . 1 . . . . . . . . . . . 8 Part Disruptions 6 | . . . . . 3 1 . . . . . . . 1 1 Damage Taken 18347 | . 346 648 976 821 3110 39 319 . 1036 . 749 2086 617 1621 5979 Core 2475 | . 97 91 227 227 343 . 35 . 55 . 26 100 29 74 1171 Absorbed by Shields 53 | . . . . . . . . . . . 53 . . . . Reduced by Siege Mode 5 | . . . . . . . . . . . . . . 5 . Redirected to Shielding 215 | . . . 103 . 112 . . . . . . . . . . Regen/Repaired (Parts) 1736 | . . . 104 83 524 . . . . . 36 321 248 213 207 Core Remaining (%) 69 | 100 61 77 58 67 . . . . 49 . . . . 77 . Volleys Fired 345 | 8 43 60 . . 35 . 11 . 49 5 36 21 12 36 29 Largest 4 | 2 2 2 . . 4 . 4 . 4 4 4 4 4 4 4 Hottest 259 | 60 60 85 . . 140 . 175 . 178 173 259 248 199 199 199 Shots Fired 987 | 16 86 110 . . 99 1 41 . 186 18 128 49 41 120 92 Gun 829 | 16 86 110 . . 38 . 23 . 143 15 105 49 41 120 83 Cannon 154 | . . . . . 61 1 18 . 43 . 22 . . . 9 Launcher . | . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . 3 1 . . . . Kinetic 732 | 8 43 80 . . 99 1 38 . 163 15 58 23 31 91 82 Thermal 227 | 8 43 30 . . . . 3 . 23 3 52 16 10 29 10 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . . 18 10 . . . Robot Hit Streak 29 | 4 10 29 . . 10 . 13 . 17 7 16 12 13 12 9 Robot Miss Streak 7 | 2 2 4 . . 2 . 5 . 2 1 3 3 2 4 7 Penetration Max 1 | . . . . . 1 . . . 1 . . 1 . 1 . Secondary Targets 8 | . 1 2 . . . . . . . . 2 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 1 . 1 . Shots Hit Robots 828 | 9 59 76 48 27 153 . 24 . 128 13 100 35 32 76 48 Core Hits 332 | 3 27 31 7 1 60 . 19 . 45 5 35 10 12 51 26 Critical Kills 15 | . . . . 1 5 . . . 2 . . 2 1 3 1 Critical Parts Destroyed 45 | . . . 10 10 15 . . . 1 . . . 2 2 5 Critical Strikes 87 | . . . 11 13 33 . . . 10 1 2 3 3 5 6 Burn 7 | . . . . . . . . . 4 1 1 1 . . . Destroy 20 | . . . . . 1 . . . 3 . . 2 3 5 6 Blast 8 | . . . . . 4 . . . 3 . 1 . . . . Smash 43 | . . . 11 13 19 . . . . . . . . . . Sever 9 | . . . . . 9 . . . . . . . . . . Melee Attacks 326 | . . . 70 49 140 . 13 . . 1 25 26 . 2 . Impact 270 | . . . 70 49 84 . 13 . . 1 25 26 . 2 . Slashing 56 | . . . . . 56 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 7 6 13 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 58 | . . . 12 10 36 . . . . . . . . . . Damage Inflicted 25057 | 102 692 952 2499 1681 6522 . 643 . 2777 276 2452 916 856 3136 1553 Guns 12711 | 102 692 952 . . 726 . 343 . 2064 243 1842 916 856 2731 1244 Cannons 2737 | . . . . . 977 . 300 . 713 . 598 . . . 149 Explosions 511 | . . . . . . . . . . . . . . 383 128 Melee 8998 | . . . 2499 1681 4818 . . . . . . . . . . Ramming 55 | . . . . . 1 . . . . . . . . 22 32 Kinetic 11654 | 48 344 753 . . 1703 . 616 . 2357 243 1231 421 578 2137 1223 Thermal 3420 | 54 348 199 . . . . 27 . 420 33 843 326 278 594 298 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 930 | . . . . . . . . . . . 378 169 . 383 . Impact 7031 | . . . 2499 1681 2851 . . . . . . . . . . Slashing 1967 | . . . . . 1967 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 3 18 18 18 18 . . . . . 2 15 Average Corruption 11 | . . . . 1 9 18 18 18 . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . 4 . . 1 . 2 . Effects 206 | . . . . 9 65 40 75 2 . . . . . 5 10 Message Errors 51 | . . . . 2 20 6 20 . . . . . . . 3 Matter Fused 51 | . . . . 4 13 9 22 1 . . . . . 1 1 Heat Flow Errors 26 | . . . . 2 7 4 12 . . . . . . . 1 Energy Discharges 24 | . . . . 1 7 6 6 . . . . . . 3 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 27 | . . . . . 10 8 7 . . . . . . . 2 Data Loss (major) 15 | . . . . . 5 5 3 1 . . . . . 1 . Misfires 4 | . . . . . 1 1 2 . . . . . . . . Alerts 2 | . . . . . . 1 1 . . . . . . . . Weapon Failures 4 | . . . . . 1 . 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3587 | . . . 848 1212 1481 . . . . . 37 . . 2 7 Projectiles 59 | . . . . . 22 . . . . . 37 . . . . Explosions 2 | . . . . . . . . . . . . . . 2 . Melee 3526 | . . . 848 1212 1459 . . . . . . . . . 7 Knockbacks 45 | . . . 5 2 29 . 5 . 2 . 2 . . . . Impact 22 | . . . 5 2 15 . . . . . . . . . . Kinetic 20 | . . . . . 13 . 3 . 2 . 2 . . . . Secondary 3 | . . . . . 1 . 2 . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . . . . . 103 83 Shots 2 | . . . . . . . . . . . . . . 1 1 Rammed 7 | . . . . . 1 . . . . . . . . 5 1 Targets Rammed 7 | . . . . . 1 . . . . . . . . 5 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 551 | . 63 1 4 192 319 248 258 . 551 . 206 484 233 390 214 Average Temperature 121 | . 27 1 4 93 93 110 96 . 220 . 79 195 90 146 72 Received Heat Transfer 3104 | . 198 291 270 60 633 . 102 . 282 . 143 144 90 369 522 Effects 27 | . . . . . 3 . . . 17 . . 4 . 3 . Shutdowns 5 | . . . . . . . . . 2 . . 2 . 1 . Energy Bleed 3 | . . . . . . . . . 3 . . . . . . Interference 11 | . . . . . 3 . . . 5 . . 1 . 2 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Short Circuit 4 | . . . . . . . . . 3 . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 9 | . . . . . . . . . . . . . . 9 . Longest Duration 9 | . . . . . . . . . . . . . . 9 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . 10 5 12 . . . . . . . . . . Combat Hostiles 21 | . . . 7 4 10 . . . . . . . . . . Parts Fried 46 | . . . 12 7 25 . . . . . 1 . . 1 . Impact Corruptions 90 | . . . 27 32 30 . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . 1 2 6 . . . 2 Heat Transferred 6844 | 125 800 484 . . . . 50 . 1182 400 1779 592 370 740 322 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Maximum Alert Level 3 | . . . . . 3 . . . . . 1 . . 2 1 Low Security (%) 87 | 100 100 100 100 100 49 . . . . 100 96 100 100 96 98 Level 1 6 | . . . . . 25 . . . . . 3 . . 2 1 Level 2 5 | . . . . . 21 . . . . . . . . 1 . Level 3 . | . . . . . 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 710 | 5 141 183 154 84 710 . . . . 111 214 34 44 430 207 Initial 207 | . . 55 63 55 12 . . . . 106 18 10 . . 207 Average 98 | 1 60 61 57 19 228 . . . . 60 72 4 8 109 84 Influence Increases 6193 | 10 286 460 509 267 1344 . 150 . 713 122 623 136 139 909 525 Destroy 0b10 Robot/C 3340 | . 200 280 300 160 820 . 120 . 500 . 400 60 80 260 160 Destroy 0b10 Robot/NC 320 | 10 20 10 45 30 80 . . . 5 15 15 5 . 70 15 Destroy Leader 670 | . 50 82 68 50 156 . 30 . 40 . 50 . . 92 52 Allied During Kill 269 | . . . . . . . . . 108 . 120 . . . 41 Successful Hack 91 | . . 12 3 21 34 . . . . . 7 14 . . . Disable Machine 435 | . . . . . 60 . . . . . 15 45 45 195 75 Destroy Structure 423 | . 1 1 3 6 14 . . . . 2 16 12 14 232 122 Lose Combat Pursuer 645 | . 15 75 90 . 180 . . . 60 105 . . . 60 60 Influence Decreases 6189 | 10 155 440 538 362 671 639 187 24 544 253 642 155 139 485 945 Entered New Map 851 | . . 76 88 67 15 259 13 24 . 63 20 9 . . 217 Time Decay 4148 | 10 135 304 390 280 406 380 174 . 414 170 453 120 109 405 398 Lost Part 911 | . 20 60 60 15 250 . . . 50 . 60 26 30 80 260 Lost Ally 279 | . . . . . . . . . 80 20 109 . . . 70 Squads Dispatched 29 | . 4 1 3 2 8 . . . 1 . 3 . . 4 3 Investigation 8 | . 2 . 2 . 1 . . . . . 3 . . . . Extermination 10 | . . . . 2 5 . . . . . . . . 1 2 Reinforcement 9 | . 2 1 1 . 1 . . . . . . . . 3 1 Assault 2 | . . . . . 1 . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Distress Signals 9 | . 1 2 1 . 1 . . . . . . 2 . 2 . Communications Jammed 20 | . . . . . 5 . . . . . . . . 15 . Distress Signals 20 | . . . . . 5 . . . . . . . . 15 . Times Spotted 267 | . 14 24 31 10 62 . 6 . 31 7 23 7 4 20 28 Peak Tracking Total 13 | . 4 7 5 3 6 . 4 . 7 4 3 6 1 4 13 Tactical Retreats 27 | . 1 3 3 . 8 . . . 4 2 . . . 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Traps Triggered 12 | . 1 . 1 3 3 1 . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 3 . 1 . Triggered . | . . . . . . . . . . . . . . . . Fabricated Traps 4 | . . . . . . . . . . . . 4 . . . Most Traps Carried 3 | . . . . . . . . . . . . 3 1 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Machines Disabled 29 | . . . . . 4 . . . . . 1 3 3 13 5 Max in Single Turn 6 | . . . . . 1 . . . . . 1 1 1 6 2 Network Hub 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Machines Accessed 41 | . 2 4 4 7 11 2 1 1 . . 4 3 1 . 1 Terminals 20 | . 1 2 2 3 4 1 . . . . 4 3 . . . Fabricators 2 | . . . . 1 1 . . . . . . . . . . Repair Stations 4 | . . . 1 1 2 . . . . . . . . . . Recycling Units 8 | . 1 1 1 2 2 . . . . . . . . . 1 Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 107 | . 6 10 14 14 32 2 1 3 . . 8 9 7 . 1 Successful 63 | . 1 6 9 7 20 2 1 3 . . 3 3 7 . 1 Failed 44 | . 5 4 5 7 12 . . . . . 5 6 . . . Catastrophic 13 | . 2 . 1 1 4 . . . . . 2 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 99 | . 5 7 8 6 6 2 . 5 . 7 3 . . 27 23 Terminals 49 | . 5 5 6 5 10 1 . . . . 8 9 . . . Fabricators 4 | . . . . 2 2 . . . . . . . . . . Repair Stations 20 | . . . 5 2 13 . . . . . . . . . . Recycling Units 17 | . 1 3 3 5 4 . . . . . . . . . 1 Scanalyzers 3 | . . 2 . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 23 | . . 1 1 . 2 2 1 3 . . 3 3 7 . . Record 11 | . . . . . . 1 . . . . . 3 7 . . Part Schematic 3 | . . . . . . . . 3 . . . . . . . Open Door 5 | . . . . . . 1 1 . . . 3 . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 18 | . . . 4 2 12 . . . . . . . . . . Scan Component 9 | . . . 2 1 6 . . . . . . . . . . Repair 9 | . . . 2 1 6 . . . . . . . . . . Recycling Unit Hacks 8 | . 1 1 1 2 2 . . . . . . . . . 1 Report Inventory 7 | . 1 1 1 2 1 . . . . . . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 2 3 2 3 . . . . . . . . . . Terminals 7 | . . 1 2 1 3 . . . . . . . . . . Botnet 7 | . . 1 2 1 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . . . . . Monitor 2 | . . . 1 1 . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 2 3 7 11 . . . . . 3 3 . . . Full Trace Events 5 | . 1 . 1 . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 1 . . . . . 3 . . . . . 21 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 2 1 6 . . . . . . . . . . Time 508 | . . . 140 70 298 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 . 3 . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Total Allies 20 | . . . . . . . . 4 2 . 9 . . . 5 Largest Group 5 | . . . . . . . . 4 4 1 5 . . . 5 Highest-Rated Group 400 | . . . . . . . . 149 149 29 400 . . . 180 Highest-Rated Ally 159 | . . . . . . . . 39 39 29 159 . . . 39 Zionite Dispatches 4 | . . . . . . . . . . . 1 . . 1 2 Light 1 | . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . 1 1 DROP 1 | . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 221 | . . . . . . . . . 83 5 125 . . . 8 Total Damage 4375 | . . . . . . . . . 1507 57 2656 . . . 155 Kills 25 | . . . . . . . . . 11 . 12 . . . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Active Infowar (turns) 16285 | 10 376 473 1168 1084 2590 893 1645 2554 1131 347 1249 540 161 1132 932 Optics 4455 | . . . 1168 1084 2203 . . . . . . . . . . Sensors 12572 | . . . 518 1084 1224 893 1645 2554 1131 347 1249 540 161 294 932 IFF 348 | . . . . . 348 . . . . . . . . . . Terrain 1664 | 10 376 473 . . . . . . . . . . . 805 . Structural 2 | . . . . . . . . . . . . . . 2 . Traps 950 | . . . . . 950 . . . . . . . . . . Jamming 1768 | . . . . . 32 . . . . . . . . 804 932 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 2 2 3 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . Zionite Intel Received 11 | . . . . . . . . . . 1 . . . 6 4 Main Access 1 | . . . . . . . . . . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . 2 . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Turns Passed 17591 | 80 376 692 1168 1084 2670 893 1645 2554 1267 347 1325 777 497 1181 1035 Spaces Moved 9990 | 52 205 369 620 678 1269 656 1108 1547 658 254 672 466 258 590 588 Core 12 | 12 . . . . . . . . . . . . . . . Treads 471 | . . . . . . . . . . . . . . 382 89 Legs 79 | . . . . . 79 . . . . . . . . . . Wheels 9428 | 40 205 369 620 678 1190 656 1108 1547 658 254 672 466 258 208 499 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 115 105 115 115 135 135 135 130 115 115 123 140 125 110 Average Speed 132 | 78 96 115 119 122 136 135 135 135 134 115 139 127 149 156 135 Slowest Speed 260 | 100 145 115 155 170 260 135 135 150 175 115 175 150 155 180 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 42 41 55 19 29 83 95 91 75 5 73 74 95 49 20 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 10 | . . . . . . 1 . 3 2 . . . . 4 . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . 1 1 1 1 . . Scrap Searched 8 | . . . . . . 3 2 1 2 . . . . . . Spaces Dug 31 | . . . 3 6 1 . 13 . . 1 . . . 2 5 Terrain Destroyed 351 | . . . 3 6 13 1 16 . 20 1 . 10 11 190 80 Melee 26 | . . . 3 6 1 . 13 . . 1 . . . 2 . Projectile 137 | . . . . . 12 1 3 . 20 . . 10 11 34 46 AOE 188 | . . . . . . . . . . . . . . 154 34 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Total 13199 | 71 297 528 947 878 2011 665 1207 2013 925 292 936 570 340 757 762 Wait 1965 | . 32 69 230 128 494 2 59 452 141 20 95 18 55 75 95 Move 9975 | 51 204 368 619 677 1268 655 1107 1546 657 253 671 465 257 589 588 Hop . | . . . . . . . . . . . . . . . . Pick Up 203 | 5 12 17 17 16 55 4 4 3 5 2 14 8 4 17 20 Fast Attach 48 | 7 . 1 2 3 8 . . 2 1 . 3 3 5 6 7 Attach 108 | . 2 7 8 6 31 . . . 9 1 7 15 4 5 13 Detach 13 | . . . 1 . 1 . . 1 . . . 5 2 . 3 Swap 70 | . 2 1 8 2 15 . 9 3 8 2 5 . . 12 3 Drop 93 | . 2 5 10 15 17 4 4 6 4 . 7 6 1 9 3 Fire 345 | 8 43 60 . . 35 . 11 . 49 5 36 21 12 36 29 Melee 235 | . . . 52 30 86 . 13 . . 1 25 26 . 2 . Ram 2 | . . . . . 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . 5 . Escape Stasis 16 | . . . . . . . . . . 8 8 . . . . Rewire 117 | . . . . 1 . . . . 51 . 65 . . . . Trap 4 | . . . . . . . . . . . . 3 . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Build established: Scavenger-Mutant 864 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Discovered new exit (range 16) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1619 | -8/Materials | Repaired Impact Mace 1691 | -8/Materials | Repaired Impact Mace 1698 | -8/Materials | Discovered new exit (range 3) 1712 | -8/Materials | Build established: Mutant 2202 | -8/Materials | Discovered new exit (range 19) 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Utility x2 2453 | -7/Factory | Allied Derelicts emerged from ambush trap array 2615 | -7/Factory | Build established: Gladiator 2676 | -7/Factory | Lost 3 allies 3016 | -7/Factory | Repaired Impact Mace 3270 | -7/Factory | Discovered new exit (range 20) 3293 | -7/Factory | Identified exit to Factory 3401 | -7/Factory | Entered another Factory area 3401 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3488 | -6/Factory | Repaired Impact Mace 3559 | -6/Factory | Repaired Impact Mace 3599 | -6/Factory | Repaired Actuator Array 3644 | -6/Factory | Repaired Lyr. Light Armor Plating 3672 | -6/Factory | Repaired Hcp. Storage Unit 3978 | -6/Factory | Repaired Weapon Mount 4633 | -6/Factory | Lost 5 parts (1p1n3u) 5404 | -6/Factory | Lost 3 parts (1n2u) 5501 | -6/Factory | First assault squad dispatched 5555 | -6/Factory | Lost 5 parts (2n2u1w) 5594 | -6/Factory | System corruption reached 10% 5641 | -6/Factory | Lost 8 parts (1p2n3u2w) 5964 | -6/Factory | Build established: Gunner 6062 | -6/Factory | Discovered new exit (range 6) 6068 | -6/Factory | Identified exit to Lower Caves 6071 | -6/Factory | Entered Lower Caves 6340 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6451 | -6/Lower Caves | Encountered a Warlord checkpoint 6939 | -6/Lower Caves | Discovered new exit (range 8) 6946 | -6/Lower Caves | Identified exit to Lower Caves 6964 | -6/Lower Caves | Entered another Lower Caves area 6995 | -6/Lower Caves | Encountered a Warlord checkpoint 7400 | -6/Lower Caves | Identified exit to Factory 8101 | -6/Lower Caves | Build established: Skirmisher 8303 | -6/Lower Caves | Entered an active Warlord outpost 8487 | -6/Lower Caves | Learned Factory terminal intel 8598 | -6/Lower Caves | Discovered new exit (range 5) 8602 | -6/Lower Caves | Identified exit to Zion 8609 | -6/Lower Caves | Entered Zion 8650 | -6/Zion | System corruption cleaned by Quarantine Array 8682 | -6/Zion | Discovered new exit (range 15) 9342 | -6/Zion | Found Prototype Device 9342 | -6/Zion | Identified Bomb Factory No. 2 9808 | -6/Zion | Learned Factory terminal intel 9962 | -6/Zion | Received a visual enhancement algorithm 9963 | -6/Zion | Ran a visual enhancement algorithm 10157 | -6/Zion | Ran a visual enhancement algorithm 10250 | -6/Zion | Met Imprinter 10330 | -6/Zion | Ran a visual enhancement algorithm 10599 | -6/Zion | Imprinted 10602 | -6/Zion | Declared Zion's savior 10908 | -6/Zion | Found Prototype Device 10909 | -6/Zion | Identified Phasing AFG 11145 | -6/Zion | Identified exit to Proximity Caves 11163 | -6/Zion | Entered Proximity Caves 11163 | -5/Proximity Caves | Accompanied by 4 allies 11216 | -5/Proximity Caves | Spotted B-75 Beast 11401 | -5/Proximity Caves | Learned location of Armory (-3) 11568 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11651 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 11884 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11994 | -5/Proximity Caves | Core integrity fell below 50% 12288 | -5/Proximity Caves | Build established: Scavenger-Gunner 12414 | -5/Proximity Caves | Discovered exit to Factory (range 10) 12430 | -5/Proximity Caves | Entered Factory 12430 | -5/Factory | Accompanied by 1 ally 12430 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12431 | -5/Factory | Loaded intel: 27 terminal locations 12656 | -5/Factory | Retrieved Zion intel report: Main Access 12656 | -5/Factory | Identified exit to Factory 12669 | -5/Factory | Discovered new exit (range 16) 12777 | -5/Factory | Entered Extension 12811 | -5/Extension | Rescued a captive Derelict 12938 | -5/Extension | Lost 3 parts (1n2w) 12951 | -5/Extension | Zion Light squad teleported in 12958 | -5/Extension | Rescued a captive Derelict 13002 | -5/Extension | Rescued A7 13681 | -5/Extension | Spotted B-75 Beast 13689 | -5/Extension | Destroyed B-75 Beast 13698 | -5/Extension | Spotted B-75 Beast 13716 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13719 | -5/Extension | Found Prototype Protection 13720 | -5/Extension | Destroyed B-75 Beast 13745 | -5/Extension | Lost 3 allies 13857 | -5/Extension | Discovered new exit (range 15) 13858 | -5/Extension | Discovered exit to Factory (range 15) 14030 | -5/Extension | Identified Med. Regenerative Plating 14102 | -5/Extension | Entered Cetus 14118 | -5/Cetus | Spotted Cetus Guard 14118 | -5/Cetus | Spotted Cetus Guard 14121 | -5/Cetus | Spotted Cetus Guard 14128 | -5/Cetus | Spotted Cetus Guard 14169 | -5/Cetus | Destroyed Cetus Guard 14217 | -5/Cetus | Destroyed Cetus Guard 14221 | -5/Cetus | Destroyed Cetus Guard 14233 | -5/Cetus | Lost 14 parts (1p3n5u5w) 14530 | -5/Cetus | Discovered new exit (range 16) 14707 | -5/Cetus | Discovered exit to Factory (range 16) 14841 | -5/Cetus | Spotted Cetus Guard 14852 | -5/Cetus | Security sweep announced 14879 | -5/Cetus | Entered Archives 15130 | -5/Archives | Unable to access archive contents 15145 | -5/Archives | Unable to access archive contents 15161 | -5/Archives | Unable to access archive contents 15178 | -5/Archives | Unable to access archive contents 15194 | -5/Archives | Discovered new exit (range 14) 15242 | -5/Archives | Discovered new exit (range 15) 15290 | -5/Archives | Discovered exit to Factory (range 15) 15376 | -5/Archives | Entered Hub_04(d) 15643 | -5/Hub_04(d) | Retrieved Zion intel report: Branch Access 15861 | -5/Hub_04(d) | Lost 5 parts (1p1n1u2w) 15990 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 16019 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 16020 | -5/Hub_04(d) | Zion Recon squad teleported in 16340 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16382 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 16397 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 16440 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 16488 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16544 | -5/Hub_04(d) | Network Hub disabled 16557 | -5/Hub_04(d) | Entered Factory 16557 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16558 | -4/Factory | Loaded intel: 26 terminal locations 16608 | -4/Factory | Retrieved Zion intel report: Branch Access 16608 | -4/Factory | Identified exit to Upper Caves 16609 | -4/Factory | Zion Kinetic Resupply teleported in 16948 | -4/Factory | Found Prototype Hackware 16976 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17136 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 17137 | -4/Factory | Zion Fire squad teleported in 17214 | -4/Factory | Lost 5 allies 17218 | -4/Factory | Lost 3 parts (3w) 17375 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17519 | -4/Factory | System corruption reached 10% 17546 | -4/Factory | Core integrity fell below 50% 17580 | -4/Factory | Core integrity fell below 20% 17592 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17578_ Slug penetrates Wall. 17578_ Penetrated by Slug. 17578_ Slug penetrates Wall. 17581_ Penetrated by Slug. 17581_ S-27 Virus destroyed. 17582_ System corrupted: Enh. Coil Gun jammed. 17583_ Penetrated by Slug. 17583_ Slug penetrates Wall. 17584_ System corrupted: Energy discharge (-19). 17584_ Slug penetrates Wall. 17584_ Penetrated by Slug. 17584_ Slug penetrates Wall. 17588_ Penetrated by Slug. 17588_ Enh. Coil Gun destroyed. 17590_ Graphene Brace destroyed. 17591_ Slug penetrates Wall. 17591_ Penetrated by Slug. 17591_ P-70 Sage destroyed. 17591_ Penetrated by Slug. 17592_ Wall collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????#???????????????????????? | | ??????????##;##?????????????????????? | | ????????### #?????????????????????? | | ????????? > +????=????????????????? | | ??????????# #?????????????????????? | | ???????????#@##?????????????????????? | | ?????#######;;#####?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????# ! #?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????# p #?????????????????? | | ?????# #?????????????????? | | ?????+ ggpsh%! #?????????????????? | | ?????# g %* = #?????????????????? | | ?????# =%[ h #?????????????????? | | ?????# =%=h #??????????????!??? | | ???# ##+##+#/;#;#######?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# ###### ####??????????? | | ???# ?????# #T ########+### | | ???# ?????# | | ???# ??????# | | ???# ??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 555 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 825 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Neutron Cannon | -5/Hub_04(d) | Z-intel Lgt. Neutrino Core | -5/Hub_04(d) | Z-intel Thunder Hammer | -5/Hub_04(d) | Z-intel Ionic Axe | -5/Hub_04(d) | Z-intel Ion Burst Cannon | -5/Hub_04(d) | Z-intel Prc. Rocket Launcher | -5/Hub_04(d) | Z-intel Gravity Neutralizer | -5/Hub_04(d) | Z-intel Cld. Nuclear Pulse Thruster | -5/Hub_04(d) | Z-intel Cld. VTOL Module | -5/Hub_04(d) | Z-intel Multireflex Exoskeleton | -5/Hub_04(d) | Z-intel Hvy. Gatling Laser | -5/Hub_04(d) | Z-intel Tiamat Missile Launcher | -5/Hub_04(d) | Z-intel Imp. Lightning Gun | -5/Hub_04(d) | Z-intel Enh. Flexi-carbon Leg | -5/Hub_04(d) | Z-intel Hvy. Proton Missile Launcher | -5/Hub_04(d) | Z-intel Kinetic Spear | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Mni. Assault Cannon | -5/Hub_04(d) | Z-intel Enh. Fission Core | -5/Hub_04(d) | Z-intel Cld. Gravmag System | -5/Hub_04(d) | Z-intel Imp. Matter Compressor | -5/Hub_04(d) | Z-intel Robot Schematics ------------------ A-15 Conveyor | -5/Hub_04(d) | Z-intel Y-64 Sentinel | -5/Hub_04(d) | Z-intel R-10 Processor | -5/Hub_04(d) | Z-intel T-07 Excavator | -5/Hub_04(d) | Z-intel Fabricated ------------ Nothing Repaired ---------- Impact Mace | 57% | -8/Materials Impact Mace | 68% | -8/Materials Impact Mace | 40% | -7/Factory Impact Mace | 25% | -6/Factory Impact Mace | 55% | -6/Factory Actuator Array | 71% | -6/Factory Lyr. Light Armor Plating | 38% | -6/Factory Hcp. Storage Unit | 71% | -6/Factory Weapon Mount | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Challenges ------------ None Game ------ Seed ThrusterArcsightTether Manual? 0 Play Time 03:40:15 Cumulative 67.2 hours Start 2025.08.14 @ 17:28:23 End 2025.08.14 @ 22:44:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 37 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14494812-e20c-40b2-94b5-8f023c7ed4c5