Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 22:16:56 Player: josiah Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (204) 1020 Value Destroyed (9722) 9722 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (472) 472 TOTAL SCORE: 17354 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 187 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 236/240 System Corruption 38% Temperature Cool (0) Movement Walking (150) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Gamma Rifle Nova Cannon > --- INVENTORY (10) --- Large Storage Unit Large Storage Unit Large Storage Unit Compact Battery (300) Improved Matter Compressor (300) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Particle Reactor Advanced Medium Treads Improved Heavy Treads Advanced Heavy Treads Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Compact Battery Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Gamma Rifle Gamma Rifle Wave Gun Phase Gun Neutron Cannon Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Railgun [Rating: 132] Favorites ----------- Power Particle Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Slots Evolved 14 | . . 2 . 2 2 2 . 2 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 9 | . . 2 . 1 1 1 . . 2 2 . Weapon 2 | . . . . 1 . 1 . . . . . Parts Attached 253 | 6 4 19 11 16 9 14 10 5 37 78 44 Power 25 | 1 . 2 2 . . 2 3 . 4 9 2 Engine 8 | 1 . 2 2 . . 2 1 . . . . Core 4 | . . . . . . . 2 . . 1 1 Reactor 13 | . . . . . . . . . 4 8 1 Propulsion 50 | 2 . 3 3 2 2 2 2 2 10 9 13 Treads 32 | . . 1 3 2 1 . 2 2 10 9 2 Leg 8 | 2 . . . . . 2 . . . . 4 Wheel 8 | . . 2 . . 1 . . . . . 5 Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 72 | 1 2 7 2 6 3 5 . 2 8 22 14 Device 34 | . 1 3 1 2 1 1 . . 5 13 7 Storage 16 | 1 1 1 1 3 1 1 . 2 . 1 4 Processor 5 | . . . . 1 . 2 . . . 1 1 Hackware . | . . . . . . . . . . . . Protection 17 | . . 3 . . 1 1 . . 3 7 2 Artifact . | . . . . . . . . . . . . Weapon 106 | 2 2 7 4 8 4 5 5 1 15 38 15 Energy Gun 60 | 1 . 4 2 3 2 5 5 1 10 23 4 Energy Cannon 18 | . . 1 2 2 2 . . . 3 1 7 Ballistic Gun 21 | 1 . 2 . . . . . . 2 14 2 Ballistic Cannon 3 | . . . . 3 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . 2 . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 3 . 1 . . . . 4 3 Parts Lost 141 | . . 12 1 11 . 4 5 1 23 51 33 Power 13 | . . 1 . . . 1 1 . 3 7 . Propulsion 28 | . . 2 . 2 . . . . 7 7 10 Utility 31 | . . 5 . 2 . 2 . . 2 10 10 Weapon 69 | . . 4 1 7 . 1 4 1 11 27 13 Highest Loss Streak 27 | . . 10 1 3 . 2 3 1 7 11 27 Average Slot Usage (%) 92 | . 100 87 99 94 88 93 99 100 96 89 79 Engine 4 | . 14 10 10 9 7 9 9 . . . . Core 1 | . . . . . . . 3 11 3 . . Reactor 2 | . . . . . . . . . 5 8 3 Treads 10 | . . 1 19 17 8 . 6 23 19 10 4 Leg 3 | . 28 9 . . . 9 6 . . . 1 Wheel 1 | . . 8 2 . 2 1 . . . . . Device 13 | . 14 10 11 13 7 8 13 11 14 18 11 Storage 21 | . 14 11 32 27 23 25 20 21 21 19 20 Processor 6 | . . . . 3 7 5 13 6 5 9 8 Protection 3 | . . 13 . . 7 4 . . 4 3 2 Energy Gun 12 | . 4 5 3 3 3 25 25 23 12 10 6 Energy Cannon 3 | . . . 18 12 6 . . . 2 1 4 Ballistic Gun 2 | . 4 5 . . . . . . 3 5 2 Ballistic Cannon 1 | . . . . 6 12 . . . . . . Slashing Weapon 1 | . 18 9 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 157 | 13 27 51 65 94 113 120 121 126 148 157 136 Greatest Support 145 | 20 20 20 40 40 40 36 60 120 120 145 60 Greatest Overweight (x) 8 | 1 1 8 3 3 3 3 5 1 3 3 5 Average Overweight (x) 1 | . . 1 1 1 2 3 2 1 1 . 2 Largest Inventory Capacity 26 | 6 10 16 22 24 26 26 26 26 26 26 26 Average Capacity 23 | 5 9 10 21 22 25 26 26 26 26 26 24 Most Carried 26 | 1 10 16 22 24 26 26 26 26 26 26 23 Average Carried 21 | . 7 8 21 21 24 25 24 25 24 22 14 Final Capacity 26 | 6 10 16 22 24 26 26 26 26 26 26 10 Final Carried 26 | 1 10 16 22 24 26 26 26 26 26 10 6 Class Distribution -------------------- 41% | Scavenger-Gunner 35% | Hauler-Gunner 9% | Hauler-Mutant 6% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Matter Collected 4220 | 217 44 258 144 149 94 191 90 50 571 1705 707 Remotely . | . . . . . . . . . . . . Salvage Created 11491 | . 44 520 526 866 94 1152 542 267 1793 4623 1064 Parts 542 | . 1 40 27 39 3 33 20 11 86 238 44 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 . . . 1 . . 2 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Combat Hostiles Destroyed 168 | . 1 12 13 19 1 20 6 5 26 55 10 Melee 6 | . 1 4 . . . . . . . . 1 Guns 111 | . . 8 . 6 . 17 5 4 22 47 2 Cannons 35 | . . . 13 10 1 . . . 3 4 4 AOE 7 | . . . . 2 . . . . . 2 3 Classes Destroyed 13 | . 1 6 . 2 . 3 1 . . . . Worker 7 | . . 2 . 1 . . . . . 3 1 Builder 10 | . . . . 1 . 2 . . 3 4 . Recycler 14 | . . 1 . 2 1 1 1 . 1 4 3 Operator 3 | . . 1 . 1 . . . . . 1 . Watcher 2 | . . 2 . . . . . . . . . Swarmer 27 | . . 6 3 6 . . . . 7 5 . Grunt 53 | . 1 3 4 8 . 8 . . 3 19 7 Brawler 7 | . . . . 1 . 4 . . 1 1 . Duelist 4 | . . . . . . 3 . . . . 1 Sentry 29 | . . 3 6 4 1 3 3 1 5 3 . Hunter 15 | . . . . . . 1 1 . 4 9 . Programmer 31 | . . . . . . 1 . 4 6 18 2 Behemoth 2 | . . . . . . . 2 . . . . Best Kill Streak 12 | . 1 6 4 9 1 4 2 2 6 12 4 Combat Bots Only 12 | . 1 3 4 5 1 4 2 2 5 12 4 Max Kills in Single Turn 4 | . 1 1 1 3 1 2 1 1 2 4 3 Gunslinging 1 | . . . . . . . . . 1 1 . Exploded 3 | . . . . 1 . . . . . 2 3 Melee 1 | . 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Damage Taken 20889 | . 61 1224 235 1546 26 998 472 325 3169 8846 3987 Core 2364 | . 8 306 10 224 . 181 50 45 231 678 631 Absorbed by Shields 362 | . 24 169 . . . . 169 . . . . Core Remaining (%) 77 | 100 96 . 21 59 100 . 72 95 79 . . Volleys Fired 441 | . . 34 23 68 5 38 19 12 65 137 40 Largest 4 | . . 2 2 3 3 4 4 4 4 4 4 Hottest 349 | . . 100 136 204 208 320 309 305 305 314 349 Shots Fired 1357 | . . 59 43 127 15 147 69 48 240 519 90 Gun 1094 | . . 59 7 52 5 147 69 48 196 480 31 Cannon 263 | . . . 36 75 10 . . . 44 39 59 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 343 | . . 31 . 9 5 . . . 61 228 9 Thermal 784 | . . 28 43 93 10 147 69 48 130 139 77 Explosive . | . . . . . . . . . . . . Electromagnetic 230 | . . . . 25 . . . . 49 152 4 Robot Hit Streak 39 | . . 10 24 21 16 25 35 13 20 39 17 Robot Miss Streak 8 | . . 8 2 2 2 3 3 1 3 2 2 Penetration Max 2 | . . . . . . . . . 1 2 1 Secondary Targets 26 | . . 1 . . . 3 1 . 3 18 . Max Gunslinging Chain 2 | . . 1 . . . 1 1 . 1 2 . Shots Hit Robots 1131 | . 5 54 36 95 13 136 55 38 183 443 73 Core Hits 497 | . 1 32 21 35 3 93 24 12 72 177 27 Critical Hits 45 | . . . 4 6 2 . . . 9 23 1 Critical Kills 19 | . . . 3 2 1 . . . 3 10 . Critical Parts Destroyed 23 | . . . . 4 1 . . . 5 12 1 Melee Attacks 39 | . 9 27 . . . . . . . . 3 Impact . | . . . . . . . . . . . . Slashing 39 | . 9 27 . . . . . . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . . . . . Damage Inflicted 25083 | . 69 880 651 1946 224 2429 1261 737 4291 10298 2297 Guns 18815 | . . 340 117 805 110 2429 1261 737 3286 9116 614 Cannons 4790 | . . . 534 959 114 . . . 904 720 1559 Explosions 710 | . . . . 166 . . . . 101 443 . Melee 733 | . 69 540 . . . . . . . . 124 Ramming 35 | . . . . 16 . . . . . 19 . Kinetic 6360 | . . 166 . 243 87 . . . 1038 4532 294 Thermal 13782 | . . 174 651 1246 137 2429 1261 737 2392 2926 1829 Explosive . | . . . . . . . . . . . . Electromagnetic 4173 | . . . . 441 . . . . 861 2821 50 Impact . | . . . . . . . . . . . . Slashing 733 | . 69 540 . . . . . . . . 124 Piercing . | . . . . . . . . . . . . Highest Corruption 37 | . . . . 1 4 . . 2 8 26 37 Average Corruption 13 | . . . . 1 4 . . 1 4 14 26 Corruption Purged . | . . . . . . . . . . . . Effects 317 | . . . . 2 3 . . 4 27 218 63 Message Errors 41 | . . . . . 1 . . 1 5 24 10 Matter Fused 42 | . . . . . . . . . 5 22 15 Heat Flow Errors 21 | . . . . . 1 . . . 4 10 6 Energy Discharges 18 | . . . . 2 1 . . 2 1 10 2 Parts Rejected 7 | . . . . . . . . . 1 2 4 Data Loss (minor) 17 | . . . . . . . . 1 2 12 2 Data Loss (major) 4 | . . . . . . . . . . 3 1 Misfires 5 | . . . . . . . . . . 5 . Alerts 1 | . . . . . . . . . . . 1 Misdirections 19 | . . . . . . . . . . 14 5 Targeting Errors 118 | . . . . . . . . . 7 99 12 Weapon Failures 24 | . . . . . . . . . 2 17 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 254 | . . 90 1 15 1 . . . 35 19 93 Projectiles 117 | . . . 1 4 1 . . . 7 11 93 Explosions 47 | . . . . 11 . . . . 28 8 . Melee 90 | . . 90 . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 172 | . . . . 32 . . . . 69 71 . Shots 3 | . . . . 1 . . . . 1 1 . Rammed 6 | . . . . 5 . . . . . 1 . Targets Rammed 6 | . . . . 5 . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 431 | . . 117 232 236 127 431 199 199 193 419 232 Average Temperature 94 | . . 38 81 76 33 130 112 120 41 128 84 Received Heat Transfer 2856 | . 32 151 75 675 6 207 111 27 207 720 645 Effects 10 | . . . 1 . . 5 . . . 4 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . 2 . . . 1 . Interference 2 | . . . 1 . . 1 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . 1 2 . Parts Fried 29 | . . . . . . . 1 . 4 24 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . 1 . 3 1 1 . . . Combat Hostiles 6 | . . . . 1 . 3 1 1 . . . Parts Melted 87 | . . . 2 11 . 20 9 7 11 26 1 Heat Transferred 24137 | . . 276 1107 2396 300 5525 2456 1290 3974 4624 2189 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Peak Influence 663 | . 45 257 260 335 166 247 136 112 249 663 400 Average Influence 142 | . 5 127 149 212 64 109 89 39 93 220 268 Maximum Alert Level 2 | . . 1 1 1 . 1 . . 1 2 2 Low Security (%) 71 | 100 100 94 64 45 100 81 100 100 92 41 28 Level 1 25 | . . 5 35 54 . 18 . . 7 47 63 Level 2 3 | . . . . . . . . . . 10 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 1 2 1 2 . 7 2 3 4 14 2 Investigation 4 | . . . 1 . . . 1 1 . 1 . Extermination 12 | . . . . . . 1 . 2 2 5 2 Reinforcement 12 | . 1 2 . 2 . . 1 . 2 4 . Assault 1 | . . . . . . . . . . 1 . Garrison 9 | . . . . . . 6 . . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Distress Signals 16 | . 1 2 2 1 . 1 1 . 1 7 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 252 | . 3 24 16 25 2 27 14 6 34 82 19 Peak Tracking Total 10 | . 2 6 4 6 1 4 7 2 6 10 6 Tactical Retreats 14 | . . 2 . 1 . 2 . . 2 6 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Traps Triggered 14 | . . . 1 1 . . . 2 4 5 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Machines Disabled 12 | . . . 2 2 . . 2 . 2 2 2 Max in Single Turn 1 | . . . 1 1 . . 1 . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Machines Accessed 19 | . . 1 3 1 1 3 7 . . 1 2 Terminals 19 | . . 1 3 1 1 3 7 . . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . . 2 7 4 3 5 13 . . 1 3 Successful 24 | . . 2 3 2 1 3 12 . . . 1 Failed 14 | . . . 4 2 2 2 1 . . 1 2 Catastrophic 2 | . . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . . 1 6 1 1 3 6 . . 1 . Terminals 38 | . . 2 7 4 3 5 13 . . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . . 1 1 1 . 2 6 . . . 1 Record 1 | . . . . . . . . . . . 1 Open Door 7 | . . . . . . 1 6 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . . 1 2 1 1 1 6 . . . . Terminals 12 | . . 1 2 1 1 1 6 . . . . Botnet 12 | . . 1 2 1 1 1 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . 1 2 1 1 3 3 . . 1 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Total Allies 10 | . . . . . . . 10 . . . . Largest Group 9 | . . . . . . . 9 . . . . Highest-Rated Group 387 | . . . . . . . 387 . . . . Highest-Rated Ally 156 | . . . . . . . 156 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . 63 . . . . Total Damage 2091 | . . . . . . . 2091 . . . . Kills 7 | . . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Turns Passed 10547 | 61 351 592 652 875 755 1114 1064 616 1323 2317 827 Spaces Moved 4559 | 41 202 289 288 327 428 485 452 295 578 869 305 Core 8 | 4 . 2 . . . . . . . . 2 Treads 3013 | . . 7 243 327 197 . 245 295 578 869 252 Legs 875 | 37 202 104 . . . 296 207 . . . 29 Wheels 663 | . . 176 45 . 231 189 . . . . 22 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 100 180 130 130 180 180 168 150 110 Average Speed 175 | 116 148 120 168 189 164 178 198 180 175 182 195 Slowest Speed 450 | 150 150 450 180 220 205 210 270 180 205 240 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 37 24 50 32 17 16 52 8 14 26 24 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 2 | . 1 . . . . . . . . . 1 Terrain Destroyed 46 | . 1 . . 7 2 . . . 20 10 6 Melee 1 | . 1 . . . . . . . . . . Projectile 23 | . . . . . 2 . . . 10 5 6 AOE 22 | . . . . 7 . . . . 10 5 . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Total 6061 | 51 235 422 416 469 471 611 569 350 724 1296 447 Wait 448 | 4 7 34 68 32 3 48 30 26 22 145 29 Move 4548 | 40 201 288 287 326 427 484 451 294 577 868 305 Hop . | . . . . . . . . . . . . Pick Up 159 | 1 11 16 14 15 12 15 5 6 15 31 18 Fast Attach 100 | 6 1 9 4 4 2 5 7 1 18 24 19 Attach 110 | . . 7 1 9 2 5 2 3 15 40 26 Detach 9 | . . . . . 1 . . . 1 3 4 Swap 45 | . 3 4 6 3 5 4 1 1 4 14 . Drop 109 | . 3 6 13 7 14 12 8 5 7 31 3 Fire 441 | . . 34 23 68 5 38 19 12 65 137 40 Melee 36 | . 9 24 . . . . . . . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . . 5 . . . . . 1 . Escape Stasis 13 | . . . . . . . 9 2 . 2 . Rewire 37 | . . . . . . . 37 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x2 693 | -9/Materials | Core integrity fell below 50% 734 | -9/Materials | Lost 10 parts (1p2n4u3w) 946 | -9/Materials | Discovered new exit (range 11) 1005 | -9/Materials | Entered Storage 1017 | -9/Storage | Build established: Scavenger-Mutant 1318 | -9/Storage | Build established: Hauler-Mutant 1637 | -9/Storage | Discovered new exit (range 11) 1657 | -9/Storage | Entered Materials 1657 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1978 | -8/Materials | Build established: Hauler-Gunner 2112 | -8/Materials | Lost 3 parts (1n2w) 2174 | -8/Materials | Lost 3 parts (1u2w) 2402 | -8/Materials | Discovered new exit (range 10) 2532 | -8/Materials | Entered Factory 2532 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3257 | -7/Factory | Discovered new exit (range 14) 3287 | -7/Factory | Entered another Factory area 3287 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3504 | -6/Factory | Garrison activated, responded to threat 4020 | -6/Factory | Garrison activated, responded to threat 4390 | -6/Factory | Discovered new exit (range 6) 4401 | -6/Factory | Entered Extension 4504 | -6/Extension | Lost 3 parts (3w) 4669 | -6/Extension | Rescued a captive Derelict 4670 | -6/Extension | Rescued a captive Derelict 4790 | -6/Extension | Rescued a captive Derelict 4816 | -6/Extension | Rescued A7 4866 | -6/Extension | Rescued a captive Derelict 4897 | -6/Extension | Spotted B-75 Beast 4901 | -6/Extension | Rescued a captive Derelict 4910 | -6/Extension | Spotted B-75 Beast 4923 | -6/Extension | Destroyed B-75 Beast 4938 | -6/Extension | Destroyed B-75 Beast 5020 | -6/Extension | Discovered new exit (range 3) 5178 | -6/Extension | Discovered new exit (range 16) 5178 | -6/Extension | Discovered new exit (range 16) 5465 | -6/Extension | Entered Factory 5465 | -5/Factory | Accompanied by 1 ally 5465 | -5/Factory | Evolved 2 slots: Propulsion x2 5776 | -5/Factory | Build established: Scavenger-Gunner 6074 | -5/Factory | Discovered new exit (range 4) 6081 | -5/Factory | Entered another Factory area 6081 | -4/Factory | Evolved 2 slots: Utility x2 6530 | -4/Factory | Lost 7 parts (2n5w) 6664 | -4/Factory | Lost 4 parts (1p2n1u) 6971 | -4/Factory | Lost 3 parts (1n1u1w) 7074 | -4/Factory | Lost 5 parts (1p1n3w) 7369 | -4/Factory | Discovered new exit (range 13) 7404 | -4/Factory | Entered Research 7404 | -3/Research | Evolved 2 slots: Utility x2 7773 | -3/Research | System corruption reached 10% 7796 | -3/Research | Destroyed 9 combat bots 7803 | -3/Research | Lost 8 parts (2p1n2u3w) 8098 | -3/Research | Spotted B-86 Titan 9172 | -3/Research | Lost 11 parts (2p1n1u7w) 9358 | -3/Research | Discovered new exit (range 16) 9440 | -3/Research | Garrison activated, responded to threat 9539 | -3/Research | Destroyed 12 combat bots 9545 | -3/Research | Lost 11 parts (1p2n3u5w) 9613 | -3/Research | Lost 3 parts (1p1n1w) 9654 | -3/Research | First assault squad dispatched 9696 | -3/Research | Core integrity fell below 50% 9709 | -3/Research | Lost 6 parts (1u5w) 9721 | -3/Research | Entered Quarantine 9751 | -3/Quarantine | Lost 4 parts (1p1n1u1w) 9752 | -3/Quarantine | Found Prototype Processor 9754 | -3/Quarantine | Identified Spectral Analyzer 9891 | -3/Quarantine | Found Alien Artifact 10280 | -3/Quarantine | Lost 5 parts (2n1u2w) 10372 | -3/Quarantine | Identified Terrabomb 10372 | -3/Quarantine | Used Terrabomb 10426 | -3/Quarantine | System corruption reached 30% 10431 | -3/Quarantine | Core integrity fell below 20% 10505 | -3/Quarantine | Lost 27 parts (8n9u10w) 10548 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10503_ Acquired Adv. Heat Sink. 10505_ The unstable cave ceiling collapses. 10506_ System corrupted: Matter fused (-7). 10506_ Acquired Flexi-carbon Leg. 10508_ Acquired 43 matter. 10510_ Acquired 34 matter. 10515_ The unstable cave ceiling collapses. 10516_ Acquired Mic. Fission Core. 10519_ Acquired Gamma Rifle. 10521_ The unstable cave ceiling collapses. 10521_ Acquired 20 matter. 10524_ Acquired Adv. Heat Sink. 10526_ System corrupted: Matter fused (-10). 10527_ Acquired Adv. Heat Sink. 10533_ Scanalyzer disabled. 10537_ Gamma Rifle destroyed. 10541_ System corrupted: Matter fused (-9). 10542_ Acquired Nova Cannon. 10544_ P-80 Master suffers critical hit. 10545_ Reaction Chamber disabled. 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" """ """ " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 41 Energy Capacity 2125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedWeightDrive Manual? 0 Play Time 01:21:46 Cumulative 122.3 hours Start 2020.07.26 @ 20:42:49 End 2020.07.31 @ 22:16:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 131 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caf2c4c3-905a-49fe-80fa-87e1614d4f0a