Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 21:43:35 Player: BL-4NK Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1524) 1524 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4104 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 9% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Target Analyzer > --- WEAPON (4) ------- Power Maul Power Maul > --- INVENTORY (15) --- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Recalibrator Ion Cannon Ion Cannon Minigun Heavy Flail Katana Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Power Maul Power Maul Power Maul Power Maul > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Recalibrator Ion Cannon Ion Cannon Minigun Minigun Heavy Flail Katana [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Great Maul Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon 2 | . . 2 . . Parts Attached 54 | 8 1 15 18 12 Power 6 | 2 . 1 2 1 Engine 4 | 2 . 1 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 10 | 2 . 5 3 . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel 6 | . . 3 3 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 1 3 6 6 Device 5 | 1 . 2 2 . Storage 3 | 1 1 . 1 . Processor 7 | . . 1 1 5 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 20 | 2 . 6 7 5 Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 11 | . . 4 3 4 Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 14 | . . 6 . 8 Power 3 | . . 2 . 1 Propulsion 4 | . . 3 . 1 Utility 4 | . . 1 . 3 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . 6 . 7 To Critical Strikes . | . . . . . Average Backups 13 | 2 6 14 14 13 Power . | . 1 . . . Propulsion 2 | 1 2 2 2 2 Utility 6 | . 2 7 8 6 Weapon 3 | . 1 4 3 5 Tool/Special . | . . . . . Unused Backups 20 | . . 1 5 14 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 10 | . . 1 2 7 Weapon 6 | . . . 2 4 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 94 91 90 Engine 6 | . 14 7 6 3 Core 1 | . . . 2 3 Treads 1 | . 28 . . . Leg 2 | . . 6 . . Wheel 10 | . . 14 11 6 Device 8 | . 14 8 8 6 Storage 9 | . 14 11 9 7 Processor 10 | . . 1 9 23 Protection 3 | . . . 8 5 Energy Gun 1 | . . 3 2 . Ballistic Gun 2 | . 28 . . . Launcher 1 | . . 4 . . Impact Weapon 26 | . . 35 24 22 Slashing Weapon 4 | . . . 8 7 Peak Build Rating 50 | 7 8 23 38 50 Average Rating 28 | 5 7 19 31 45 On Entrance 14 | . 7 8 19 37 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 52 | 15 30 42 51 52 Greatest Support 40 | 40 40 40 28 28 Greatest Overweight (x) 10 | . . 3 2 10 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 5 9 15 15 15 Average Carried 13 | 3 6 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 9 15 15 14 Class Distribution -------------------- 78% | Mutant 11% | Assassin 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 972 | 205 34 348 82 303 Remotely . | . . . . . Salvage Created 1646 | 15 171 716 131 613 Parts 67 | 4 4 31 5 23 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 4 15 3 10 Melee 14 | . . 5 2 7 Guns 4 | . 4 . . . AOE 5 | . . 5 . . Classes Destroyed 15 | 1 1 10 . 3 Worker 5 | . . 5 . . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 3 | . . 2 . 1 Recycler 2 | . . 1 . 1 Mechanic 1 | . . 1 . . Operator 3 | . . 2 1 . Watcher 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 20 | . 4 10 2 4 Duelist 1 | . . 1 . . Sentry 3 | . . 1 1 1 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Assembled 1 | . . . . 1 Best Kill Streak 8 | 1 4 8 2 4 Combat Bots Only 5 | . 4 5 2 4 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 290 | . 55 63 24 148 Missed 66 | . 11 16 9 30 Hits 224 | . 44 47 15 118 Melee 9 | . . . . 9 Projectile 215 | . 44 47 15 109 Critical Strikes 7 | . . . 1 6 Part Disruptions 1 | . . . . 1 Damage Taken 3656 | . 414 841 211 2190 Core 1017 | . 49 205 60 703 Absorbed by Shields . | . . . . . Ignored by Resistances 17 | . . . 13 4 Core Remaining (%) 79 | 100 80 48 89 . Volleys Fired 32 | 2 16 11 1 2 Largest 2 | 2 2 1 1 1 Hottest 65 | 40 40 65 65 39 Shots Fired 50 | 4 32 11 1 2 Gun 39 | 4 32 2 1 . Cannon . | . . . . . Launcher 11 | . . 9 . 2 Special . | . . . . . Kinetic 36 | 4 32 . . . Thermal 3 | . . 2 1 . Explosive 9 | . . 9 . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 7 | 2 7 6 . 1 Robot Miss Streak 3 | 1 3 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 104 | 2 22 39 18 23 Core Hits 34 | 2 10 13 2 7 Critical Kills 4 | . . 1 1 2 Critical Parts Destroyed 18 | . . 10 1 7 Critical Strikes 24 | . . 11 4 9 Smash 23 | . . 11 3 9 Sever 1 | . . . 1 . Melee Attacks 146 | . . 63 26 57 Impact 138 | . . 63 23 52 Slashing 8 | . . . 3 5 Piercing . | . . . . . Sneak Attacks 14 | . . 9 3 2 Combat Hostiles . | . . . . . Follow-up Attacks 22 | . . 8 7 7 Damage Inflicted 4845 | 43 314 2243 754 1491 Guns 347 | 37 279 31 . . Cannons . | . . . . . Explosions 718 | . . 552 . 166 Melee 3739 | . . 1660 754 1325 Ramming 41 | 6 35 . . . Kinetic 316 | 37 279 . . . Thermal 31 | . . 31 . . Explosive 552 | . . 552 . . Electromagnetic 166 | . . . . 166 Impact 3643 | . . 1660 690 1293 Slashing 96 | . . . 64 32 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 1746 | . . 1033 137 576 Projectiles . | . . . . . Explosions 111 | . . 111 . . Melee 1635 | . . 922 137 576 Knockbacks 13 | . 1 5 2 5 Impact 11 | . 1 4 2 4 Kinetic . | . . . . . Secondary 2 | . . 1 . 1 Self-Inflicted Damage 365 | . . 356 . 9 Shots 8 | . . 7 . 1 Rammed 8 | 4 4 . . . Targets Rammed 8 | 4 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 421 | . 5 18 421 279 Average Temperature 142 | . 5 13 179 144 Received Heat Transfer 567 | . 114 207 117 129 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 12 | . . 6 1 5 Combat Hostiles 10 | . . 5 1 4 Parts Fried 18 | . . 10 3 5 Impact Corruptions 52 | . . 31 5 16 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 83 | 100 100 54 100 100 Level 1 16 | . . 45 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 276 | 5 90 276 113 161 Initial 113 | . . 25 113 20 Average 93 | . 33 158 37 82 Influence Increases 1436 | 5 100 671 200 460 Destroy 0b10 Robot/C 620 | . 80 300 60 180 Destroy 0b10 Robot/NC 90 | 5 . 65 5 15 Destroy Leader 128 | . 20 56 20 32 Successful Hack 14 | . . 4 10 . Disable Machine 150 | . . 105 30 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 59 | . . 51 . 8 Lose Combat Pursuer 225 | . . 90 75 60 Influence Decreases 1391 | 5 40 461 425 460 Entered New Map 217 | . . 35 157 25 Time Decay 1034 | 5 40 366 268 355 Lost Part 140 | . . 60 . 80 Squads Dispatched 10 | . 3 2 1 4 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 6 | . 2 2 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 14 24 8 34 Peak Tracking Total 12 | . 9 5 3 12 Tactical Retreats 10 | . . 4 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 2 . 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 7 2 2 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . . 1 3 1 Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 11 | . . 4 6 1 Successful 7 | . . 3 4 . Failed 3 | . . . 2 1 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 1 | . . . 1 . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . . 1 Terminal Hacks 3 | . . . 3 . Record 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2114 | 27 178 335 700 874 Sensors 1556 | . . . 700 856 Seismic 540 | 27 178 335 . . Machine Analysis 868 | . . . . 868 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3022 | 107 178 1117 746 874 Spaces Moved 1786 | 51 75 569 522 569 Core 3 | 2 . . . 1 Treads 128 | 49 75 4 . . Legs 129 | . . 129 . . Wheels 1526 | . . 436 522 568 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 105 115 Average Speed 121 | 155 160 125 113 115 Slowest Speed 550 | 160 160 190 115 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . . . 6 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 26 | 4 20 54 38 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 64 | . . 50 . 14 Melee 14 | . . . . 14 Projectile . | . . . . . AOE 50 | . . 50 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2363 | 68 98 853 647 697 Wait 310 | . . 193 56 61 Move 1783 | 51 74 568 521 569 Hop . | . . . . . Pick Up 34 | 4 3 12 10 5 Fast Attach 20 | 7 . 10 1 2 Attach 8 | . . 3 2 3 Detach . | . . . . . Swap 38 | 1 1 8 19 9 Drop 31 | . . 4 21 6 Fire 32 | 2 16 11 1 2 Melee 100 | . . 44 16 40 Ram . | . . . . . Kick . | . . . . . Crush 7 | 3 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Weapon x2 334 | -9/Materials | Build established: Mutant 684 | -9/Materials | Lost 6 parts (2p3n1u) 756 | -9/Materials | Discovered new exit (range 9) 1178 | -9/Materials | Central database locked down 1222 | -9/Materials | Discovered new exit (range 8) 1235 | -9/Materials | Identified exit to Materials 1272 | -9/Materials | Core integrity fell below 50% 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Utility x2 1836 | -8/Materials | Discovered new exit (range 15) 1852 | -8/Materials | Identified exit to Factory 2080 | -8/Materials | Discovered new exit (range 13) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Utility x2 2352 | -7/Factory | Crushed by falling debris 2400 | -7/Factory | Assembled infested ambush trap array 2809 | -7/Factory | Discovered new exit (range 5) 2814 | -7/Factory | Identified exit to Lower Caves 2952 | -7/Factory | Build established: Gladiator 2990 | -7/Factory | Cargo convoy interrupted 3000 | -7/Factory | Core integrity fell below 50% 3015 | -7/Factory | Core integrity fell below 20% 3023 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03012_ U-05 Engineer lays Concrete. 03014_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03015_ U-05 Engineer lays Concrete. 03015_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 03015_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03016_ U-05 Engineer lays Concrete. 03016_ H-55 Commando suffers critical hit (Smash). 03016_ Destroyed Lgt. Nuclear Core. 03016_ H-55 Commando system corrupted by crushing effect. 03017_ H-55 Commando system terminally corrupted. 03017_ Power Maul destroyed. 03017_ U-05 Engineer lays Concrete. 03020_ U-05 Engineer repairs door. 03023_ Power Maul destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????############# | | ?????????????????????????????????????# | | ?????????????????????#########???????#! 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