Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 14:19:03 Player: Cernixs Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2248) 2248 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 7605 Bonus ------- High Alert Combat Kills 17 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 46/100 System Corruption 8% Temperature Cool (0) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Mini Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Cooled Fission Core Armored Huge Wheel Improved Sensor Array Wave Gun [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Cooled Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . 1 Utility 3 | . . . . . 1 1 . . 1 Weapon 3 | . . . . . 2 . . 1 . Parts Attached 63 | 6 5 3 . 8 9 . 6 6 20 Power 10 | 1 1 1 . . 1 . 1 1 4 Engine 6 | 1 1 1 . . 1 . 1 1 . Core 4 | . . . . . . . . . 4 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 2 . 3 . . 2 . 7 Treads 3 | 2 . . . . . . . . 1 Leg 7 | . . 2 . 3 . . . . 2 Wheel 5 | . . . . . . . 2 . 3 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 14 | 1 2 . . 1 5 . . 2 3 Device 6 | . . . . 1 1 . . 1 3 Storage 2 | 1 1 . . . . . . . . Processor 3 | . 1 . . . 2 . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 . . 4 3 . 3 3 6 Energy Gun 5 | . . . . . 2 . 1 1 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 10 | 2 2 . . 1 1 . . 1 3 Ballistic Cannon 3 | . . . . 1 . . . . 2 Launcher 4 | . . . . 2 . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 . . . 2 Parts Lost 34 | . . 2 . 5 1 . 6 . 20 Power 4 | . . 1 . 1 . . . . 2 Propulsion 9 | . . 1 . 2 . . . . 6 Utility 6 | . . . . . . . 1 . 5 Weapon 15 | . . . . 2 1 . 5 . 7 Highest Loss Streak 18 | . . 1 . 5 1 . 4 . 18 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 8 9 9 6 8 7 8 3 3 Power 1 | . 1 1 1 . 1 2 1 . . Propulsion 1 | 1 2 2 2 1 2 2 2 2 1 Utility . | . . 1 1 1 1 1 . . . Weapon 2 | . 3 3 3 2 1 2 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 3 . . . 8 . 3 . 1 Power 1 | . 1 . . . . . . . . Propulsion 7 | . . . . . 4 . 2 . 1 Utility . | . . . . . . . . . . Weapon 3 | . 2 . . . . . 1 . . Tool/Special 4 | . . . . . 4 . . . . Average Slot Usage (%) 89 | . 93 98 100 97 98 91 78 85 72 Engine 9 | . 14 13 14 13 9 7 7 13 . Core 1 | . . . . . . . . . 9 Treads 6 | . 28 21 . . . . . . . Leg 11 | . . 5 28 27 25 23 8 . . Wheel 4 | . . . . . . . 9 13 12 Device 7 | . . . . 6 9 14 8 11 14 Storage 8 | . 14 14 14 14 9 7 7 6 . Processor 6 | . 7 14 14 7 2 7 7 6 4 Protection 2 | . . . . . 6 . 3 1 4 Energy Gun 5 | . . . . . 6 7 7 12 9 Ballistic Gun 16 | . 28 28 28 16 10 7 4 5 10 Ballistic Cannon 2 | . . . . 8 9 7 . . . Launcher 3 | . . . . 2 9 7 11 6 2 Peak Build Rating 80 | 6 14 14 14 20 36 39 49 57 80 Average Rating 33 | 4 12 13 14 16 33 37 40 56 64 On Entrance 23 | . 6 14 14 14 19 35 39 35 56 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 99 | . . . . . . . . . 99 Heaviest Build 69 | 13 23 23 23 29 45 38 52 62 69 Greatest Support 72 | 40 40 40 20 30 40 40 56 56 72 Greatest Overweight (x) 2 | . . 1 1 1 2 . 1 1 1 Average Overweight (x) . | . . . 1 . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 10 10 10 10 10 10 10 5 Most Carried 10 | 4 10 10 9 9 10 10 10 9 10 Average Carried 7 | 2 8 9 9 6 8 8 9 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 9 9 7 8 10 10 8 . Class Distribution -------------------- 42% | Mutant 20% | Skirmisher 13% | Scavenger-Tank 10% | Scavenger-Skirmisher 7% | Scientist-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 2246 | 249 240 123 . 371 484 . 60 175 544 Remotely . | . . . . . . . . . . Salvage Created 3260 | . 424 159 . 76 657 . 661 175 1108 Parts 169 | . 32 9 . . 27 . 31 13 57 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 5 | . . . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 66 | . 13 4 . 12 4 . 9 5 19 Guns 49 | . 13 4 . 6 1 . 3 4 18 Cannons 6 | . . . . 1 3 . . 1 1 AOE 11 | . . . . 5 . . 6 . . Classes Destroyed 15 | . 4 . . 1 4 . 2 . 4 Worker 1 | . . . . . . . . . 1 Builder 7 | . . . . . 1 . . 1 5 Tunneler 1 | . . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 6 | . 1 . . . 5 . . . . Mechanic 1 | . . . . . . . . . 1 Watcher 5 | . 3 . . . 1 . . . 1 Swarmer 21 | . 9 . . . . . 2 4 6 Cutter 2 | . . . . . . . 2 . . Grunt 20 | . 4 4 . . 1 . 3 1 7 Duelist 2 | . . . . . . . 1 . 1 Sentry 4 | . . . . . 2 . 1 . 1 Hunter 2 | . . . . . 1 . . . 1 Programmer 3 | . . . . . . . . . 3 Assembled 12 | . . . . 12 . . . . . Best Kill Streak 9 | . 3 2 . 7 6 . 3 5 9 Combat Bots Only 7 | . 3 2 . 7 1 . 3 4 6 Max Kills in Single Turn 2 | . 2 1 . 2 2 . 2 2 2 Gunslinging 1 | . 1 . . . . . . 1 1 Exploded 2 | . . . . 2 . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Hostile Shots Fired 590 | . 35 25 . 109 19 . 94 25 283 Missed 177 | . 12 7 . 40 3 . 36 7 72 Hits 413 | . 23 18 . 69 16 . 58 18 211 Melee 9 | . . . . 4 . . 3 . 2 Projectile 404 | . 23 18 . 65 16 . 55 18 209 AOE 1 | . . . . . . . 1 . . Critical Strikes 13 | . . . . . 1 . 5 . 7 Part Disruptions 1 | . 1 . . . . . . . . Damage Taken 6874 | . 308 270 . 896 257 . 1282 204 3657 Core 1600 | . 57 17 . 157 14 . 294 14 1047 Absorbed by Shields 89 | . . . . . . . . 89 . Regen/Repaired (Parts) 276 | . . . . . 276 . . . . Core Remaining (%) 72 | 100 . . . 7 97 . 58 98 . Volleys Fired 193 | . 30 17 . 34 25 . 19 13 55 Largest 5 | . 2 2 . 2 3 . 4 4 5 Hottest 254 | . 46 46 . 71 99 . 161 191 254 Shots Fired 457 | . 60 34 . 56 73 . 43 27 164 Gun 388 | . 60 34 . 34 48 . 29 25 158 Cannon 42 | . . . . 11 23 . . 2 6 Launcher 27 | . . . . 11 2 . 14 . . Special . | . . . . . . . . . . Kinetic 307 | . 60 34 . 45 62 . 10 8 88 Thermal 121 | . . . . . 9 . 19 17 76 Explosive 16 | . . . . 11 2 . 3 . . Electromagnetic 13 | . . . . . . . 11 2 . Robot Hit Streak 21 | . 11 21 . 13 7 . 6 6 18 Robot Miss Streak 8 | . 2 2 . 7 8 . 5 5 7 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 15 | . 3 1 . 1 . . 1 1 8 Max Gunslinging Chain 2 | . 1 1 . 1 . . 1 1 2 Shots Hit Robots 287 | . 39 29 . 26 39 . 28 19 107 Core Hits 159 | . 19 9 . 20 20 . 22 9 60 Critical Kills 6 | . 1 . . . 4 . . . 1 Critical Parts Destroyed 7 | . . . . . 3 . 1 . 3 Critical Strikes 13 | . 1 . . . 7 . 1 . 4 Destroy 13 | . 1 . . . 7 . 1 . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6957 | . 588 423 . 845 788 . 933 339 3041 Guns 5216 | . 588 423 . 227 479 . 315 296 2888 Cannons 469 | . . . . 55 270 . . 43 101 Explosions 1213 | . . . . 556 39 . 618 . . Melee . | . . . . . . . . . . Ramming 59 | . . . . 7 . . . . 52 Kinetic 3519 | . 588 423 . 282 617 . 100 92 1417 Thermal 2144 | . . . . . 132 . 236 204 1572 Explosive 654 | . . . . 556 39 . 59 . . Electromagnetic 581 | . . . . . . . 538 43 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 3 . 2 . 8 Average Corruption 2 | . 1 1 1 1 3 . 2 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . 1 4 2 15 . . . 28 Message Errors 11 | . . . 1 . 3 . . . 7 Matter Fused 9 | . . . 2 1 3 . . . 3 Heat Flow Errors 4 | . . . . . 1 . . . 3 Energy Discharges 6 | . . . . . 3 . . . 3 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 7 | . . 1 1 . 1 . . . 4 Data Loss (major) 3 | . . . . . 1 . . . 2 Misfires 1 | . . . . . 1 . . . . Alerts 2 | . . . . 1 1 . . . . Weapon Failures 6 | . . . . . . . . . 6 Overload Shots 24 | . . . . . . . . . 24 Effects 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 30 | . . . . 3 2 . 12 . 13 Projectiles 2 | . . . . . 2 . . . . Explosions 15 | . . . . 3 . . 12 . . Melee 13 | . . . . . . . . . 13 Knockbacks 6 | . . . . 1 1 . . . 4 Impact 1 | . . . . . . . . . 1 Kinetic 5 | . . . . 1 1 . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 265 | . . . . 44 . . 82 . 139 Shots 12 | . . . . 5 . . 6 . 1 Rammed 3 | . . . . . . . . . 3 Targets Rammed 5 | . . . . 2 . . . . 3 Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 453 | . 6 16 . 54 323 . 72 311 453 Average Temperature 101 | . 2 7 . 22 94 . 32 160 132 Received Heat Transfer 795 | . 48 153 . . 108 . 126 9 351 Effects 13 | . . . . . . . . 2 11 Shutdowns 5 | . . . . . . . . 1 4 Energy Bleed 2 | . . . . . . . . 1 1 Interference 5 | . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . 2 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . . . . . 1 2 8 Heat Transferred 3962 | . . . . . 259 . 510 449 2744 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Maximum Alert Level 2 | . 1 . . . . . 2 1 1 Low Security (%) 82 | 100 99 100 . 100 100 100 62 35 64 Level 1 16 | . . . . . . . 17 64 35 Level 2 1 | . . . . . . . 20 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 549 | . 204 75 . 20 63 5 549 287 398 Initial 287 | . . 45 . . . . . 287 98 Average 85 | . 74 36 . 1 15 . 207 210 125 Influence Increases 2368 | . 367 115 . 61 221 7 599 153 845 Destroy 0b10 Robot/C 1080 | . 260 80 . . 80 . 180 100 380 Destroy 0b10 Robot/NC 120 | . 20 . . . 40 . 10 5 45 Destroy Leader 202 | . 46 20 . . 34 . 20 10 72 Successful Hack 52 | . 9 . . . 5 7 . 7 24 Disable Machine 90 | . . 15 . . 45 . . . 30 Destroy Structure 104 | . 2 . . 46 17 . 14 1 24 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 690 | . 30 . . 15 . . 375 30 240 Influence Decreases 1970 | . 250 222 10 61 221 7 50 500 649 Entered New Map 448 | . . 72 10 . . . . 262 104 Time Decay 1232 | . 250 130 . 31 221 7 . 238 355 Lost Part 290 | . . 20 . 30 . . 50 . 190 Squads Dispatched 11 | . . . . . . . 2 1 8 Investigation . | . . . . . . . . . . Extermination 4 | . . . . . . . . 1 3 Reinforcement 6 | . . . . . . . 2 . 4 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 4 | . 1 . . . 3 . . . . Communications Jammed 40 | . . . . . . . . . 40 Distress Signals 38 | . . . . . . . . . 38 Times Spotted 135 | . 20 4 . 23 7 . 30 7 44 Peak Tracking Total 15 | . 4 2 . 12 5 . 5 4 15 Tactical Retreats 28 | . 1 . . 6 . . 13 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 5 | . 4 . . . . . 1 . . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . Reprogrammed 4 | . 4 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 6 | . . 1 . . 3 . . . 2 Max in Single Turn 1 | . . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 22 | . 3 . 4 . 4 3 . 2 6 Terminals 10 | . 2 . . . 1 2 . 2 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . 2 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 62 | . 7 . 4 . 21 13 . 4 13 Successful 40 | . 6 . 4 . 14 5 . 3 8 Failed 21 | . 1 . . . 7 7 . 1 5 Catastrophic 5 | . 1 . . . 2 1 . . 1 Database Lockouts 1 | . . . . . . 1 . . . Manual . | . . . . . . . . . . Terminals 29 | . 6 . . . 5 9 . 4 5 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 1 . . . 7 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 19 | . . . . . 9 4 . . 6 Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 18 | . 5 . 4 . . 3 . 3 3 Record 5 | . 1 . 4 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 Branch Access Points 2 | . . . . . . . . 1 1 Locate Traps 2 | . 1 . . . . . . . 1 Disarm Traps 2 | . . . . . . 2 . . . Reprogram Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 1 . . . 6 . . . . Scan Component 4 | . 1 . . . 3 . . . . Repair 3 | . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . . . . 8 2 . . 5 Insert Component 3 | . . . . . 3 . . . . Analyze 3 | . . . . . 3 . . . . Retrieve Study 9 | . . . . . 2 2 . . 5 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . . . 2 1 . 1 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . . . 1 1 . . 5 Parts Repaired 3 | . . . . . 3 . . . . Time 102 | . . . . . 102 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Active Infowar (turns) 4653 | . 512 274 686 339 946 238 275 487 896 Optics 1648 | . 512 274 686 176 . . . . . Sensors 1898 | . . . . . 2 238 275 487 896 Terrain 1370 | . . . . 163 944 224 39 . . Jamming 767 | . . . . . . . . . 767 Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 5405 | 74 942 274 686 339 948 238 319 519 1066 Spaces Moved 3142 | 44 505 124 362 168 426 196 179 340 798 Core 201 | 9 . . . . . . . . 192 Treads 635 | 35 505 95 . . . . . . . Legs 1253 | . . 29 362 168 426 196 59 . 13 Wheels 1052 | . . . . . . . 120 340 592 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 50 | 50 160 160 190 120 120 120 100 115 50 Average Speed 134 | 137 160 169 190 131 165 120 108 115 89 Slowest Speed 260 | 160 160 240 190 190 260 120 190 115 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 36 | 4 56 25 72 41 36 5 91 10 26 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 113 | . . . . 62 21 . 14 1 15 Melee . | . . . . . . . . . . Projectile 29 | . . . . 8 5 . . 1 15 AOE 84 | . . . . 54 16 . 14 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total 3935 | 58 580 154 361 227 618 199 267 442 1029 Wait 406 | . 23 8 . 10 113 1 46 79 126 Move 3133 | 43 504 123 361 167 425 195 178 339 798 Hop . | . . . . . . . . . . Pick Up 81 | 9 13 2 . 4 23 2 8 4 16 Fast Attach . | . . . . . . . . . . Attach 53 | 6 1 2 . 5 11 1 4 6 17 Detach 2 | . . . . . 1 . . . 1 Swap 26 | . 4 1 . 5 7 . 4 1 4 Drop 35 | . 5 1 . . 13 . 7 . 9 Fire 193 | . 30 17 . 34 25 . 19 13 55 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 2 | . . . . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 6) 1017 | -10/Materials | Entered Mines 1135 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1136 | -10/Mines | Discovered new exit (range 5) 1291 | -10/Mines | Entered Exiles 1291 | -10/Exiles | Found Exiles lab abandoned 1949 | -10/Exiles | Discovered new exit (range 15) 1977 | -10/Exiles | Entered Mines 1984 | -9/Mines | Assembled infested the area 1989 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2054 | -9/Mines | Core integrity fell below 50% 2082 | -9/Mines | Destroyed 7 combat bots 2112 | -9/Mines | Lost 5 parts (1p2n2w) 2113 | -9/Mines | Core integrity fell below 20% 2232 | -9/Mines | Learned location of Zion (-7) 2282 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2305 | -9/Mines | Discovered new exit (range 10) 2316 | -9/Mines | Entered Materials 2316 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2615 | -8/Materials | Build established: Scavenger-Tank 2639 | -8/Materials | Discovered new exit (range 5) 2852 | -8/Materials | Repaired Aluminum Leg 2880 | -8/Materials | Repaired Aluminum Leg 3081 | -8/Materials | Repaired Flexi-carbon Leg 3262 | -8/Materials | Identified exit to Factory 3264 | -8/Materials | Entered Factory 3264 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3334 | -7/Factory | Central database locked down 3337 | -7/Factory | Build established: Scavenger-Skirmisher 3502 | -7/Factory | Identified exit to DSF 3502 | -7/Factory | Entered DSF 3539 | -7/DSF | Additional patrols routed to DSF 3718 | -7/DSF | Crushed by falling debris 3759 | -7/DSF | Sterilization system engaged 3763 | -7/DSF | Lost 4 parts (1u3w) 3779 | -7/DSF | Ambient heat levels rising (+10) 3794 | -7/DSF | Ambient heat levels rising (+10) 3806 | -7/DSF | Discovered new exit (range 14) 3809 | -7/DSF | Ambient heat levels rising (+10) 3820 | -7/DSF | Identified exit to Factory 3821 | -7/DSF | Entered Factory 3821 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4058 | -6/Factory | Identified exit to Lower Caves 4058 | -6/Factory | Identified exit to Extension 4113 | -6/Factory | Build established: Skirmisher 4319 | -6/Factory | Discovered new exit (range 16) 4335 | -6/Factory | Identified exit to Factory 4340 | -6/Factory | Entered another Factory area 4340 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4367 | -5/Factory | Identified exit to Upper Caves 4821 | -5/Factory | Build established: Scientist-Skirmisher 5150 | -5/Factory | Garrison activated, responded to threat 5257 | -5/Factory | Spotted B-75 Beast 5283 | -5/Factory | Core integrity fell below 50% 5299 | -5/Factory | Released all parts (2) 5329 | -5/Factory | Lost 18 parts (2p5n5u6w) 5371 | -5/Factory | Core integrity fell below 20% 5406 | -5/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 05330_ O-24 Administrator uses terminal to summon reinforcements. 05330_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 05330_ O-24 Administrator locks terminal. 05355_ Acquired Prototype Ballistic Cannon. 05358_ Acquired Field Propulsion Drive. 05370_ Subcomponent Replicator disabled. 05375_ K-01 Serf destroyed. 05390_ System corrupted: Energy discharge (-34). 05399_ Identified Mni. Assault Cannon. Flying robots can pass through spaces occupied by others, even hostile robots. 05401_ P-70 Sage knocked back. Drag warning: You are moving via airborne propulsion while non-airborne propulsion attached, which reduces your speed. See your non-airborne propulsion's Drag stat. 05405_ Dropped Imp. Medium Treads. 05406_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????>????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ????### ?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ??### ????????????????#######??????????????????? | | ??? ????????????????# ! #??????????????????? | | ????# ???????????????# p #??????????????????? | | ????# ???????????????# """ #??????????????????? | | ?????# ???????????????# """ #??????????????????? | | ?????# ################ """ #??????????????????? | | ?????# # p #??????????????????? | | ?????# + #??????????????????? | | ?????# #p #??????????????????? | | ?????###########/######## p#??????????????????? | | ???????# #?????#@ #??????????????????? | | ???????# #?????#! #??????????????????? | | ???????# #?????# = #??????????????????? | | ???????# #?????#######??????????????????? | | ???????# ###????????????????????????????? | | ???????# + #????????????????????????????? | | ???????# # #????????????????????????????? | | ???????# # ####?????????????????????????? | | ???????# + #?????????????????????????? | | ???????# # #?????????????????????????? | | ???????# # #?##??????????????????????? | | ???????# + #??????????????????????? | | ???????# # #??????????????????????? | | ???????######+##### #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# "" "" #??????????????????????? | | ????????????# "" "" #??????????????????????? | | ????????????# """ """ #??????????????????????? | | ?????????#### """ """ #??????????????????????? | | ?????????+ """ """ #??????????????????????? | | ?????????# * ##?????????????????????? | | ?????????# % "" "" """????????????????????? | | ?????????+ "" "" """????????????????????? | | ?????????# """ """ "????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Flexi-carbon Leg | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 3% | -8/Materials Aluminum Leg | 17% | -8/Materials Flexi-carbon Leg | 14% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Coil Gun | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Hey, That's Mine! I Spy Live, Flee, And Rebuild Loot Pinata Omniscient Cartographer Overkill Please Form A Line Safety First Total Silence Challenges ------------ None Game ------ Seed InsulatedThermalChip Manual? 0 Play Time 01:31:05 Cumulative 5.1 hours Start 2026.04.09 @ 01:38:57 End 2026.04.10 @ 14:19:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4fa31b7-67b4-4a20-9dd0-0fd388c25f72