Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:18:00 Player: Fractal Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (627) 627 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 200/200 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (2) ------ Sensor Array Reactive Plating > --- WEAPON (2) ------- Slug Cannon Rocket Launcher > --- INVENTORY (5) ---- Ion Engine Medium Storage Unit Subdweller Optics Bore Cannon Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Sensor Array Reactive Plating > --- WEAPON ----------- Slug Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Medium Storage Unit Visual Processing Unit Subdweller Optics Bore Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Protection Reactive Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 6 9 5 10 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 2 3 Treads . | . . . . Leg 11 | 2 4 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 2 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . 1 1 . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 91 99 96 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 10 | . 5 14 10 Storage 9 | . 14 14 . Protection 4 | . . . 14 Energy Gun 5 | . 17 2 . Ballistic Gun 7 | . 10 11 . Ballistic Cannon 4 | . . . 13 Launcher 9 | . . 12 14 Naked Turns . | . . . . Heaviest Build 34 | 13 20 20 34 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 6 9 10 5 Most Carried 10 | 2 10 10 10 Average Carried 7 | 1 7 9 4 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 2 10 10 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 846 | 226 185 12 423 Remotely . | . . . . Salvage Created 547 | . 411 32 104 Parts 39 | . 23 9 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 8 8 5 Guns 7 | . 7 . . Cannons 1 | . . . 1 AOE 13 | . 1 8 4 Classes Destroyed 4 | . 2 1 1 Watcher 1 | . 1 . . Swarmer 8 | . . 8 . Grunt 8 | . 8 . . Subdweller 5 | . . . 5 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 100 | . 44 20 36 Missed 24 | . 6 6 12 Damage Taken 1326 | . 521 300 505 Core 250 | . 143 59 48 Absorbed by Shields . | . . . . Ignored by Resistances 14 | . . . 14 Core Remaining (%) 100 | 100 . . . Volleys Fired 68 | . 35 20 13 Largest 2 | . 2 2 1 Hottest 80 | . 80 73 48 Shots Fired 113 | . 68 31 14 Gun 87 | . 68 19 . Cannon 4 | . . . 4 Launcher 22 | . . 12 10 Special . | . . . . Kinetic 36 | . 22 10 4 Thermal 13 | . 13 . . Explosive 22 | . . 12 10 Electromagnetic 42 | . 33 9 . Robot Hit Streak 9 | . 9 4 2 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 42 9 4 Core Hits 38 | . 21 8 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1813 | . 589 733 491 Guns 580 | . 522 58 . Cannons 30 | . . . 30 Explosions 1196 | . 67 668 461 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 245 | . 168 47 30 Thermal 277 | . 156 121 . Explosive 1008 | . . 547 461 Electromagnetic 276 | . 265 11 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . 9 13 Message Errors 6 | . . 4 2 Matter Fused 7 | . . . 7 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . . 2 Misfires 3 | . . 2 1 Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 96 | . . 96 . Projectiles . | . . . . Explosions 96 | . . 96 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . 44 58 18 Shots 7 | . 2 4 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 173 | . 132 48 173 Average Temperature 48 | . 52 21 100 Received Heat Transfer 378 | . 270 . 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | . 300 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 287 | . 218 287 . Initial 14 | . . 14 . Average 98 | . 80 116 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 81 | 100 91 73 . Level 1 18 | . 8 26 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 14 9 12 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 20 1 . Successful 11 | . 10 1 . Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2305 | 74 565 910 756 Spaces Moved 1631 | 56 367 678 530 Core 5 | 5 . . . Treads . | . . . . Legs 1626 | 51 367 678 530 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 113 120 120 129 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 47 99 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 152 | . 5 113 34 Melee . | . . . . Projectile 1 | . . . 1 AOE 151 | . 5 113 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1827 | 63 422 748 594 Wait 59 | . 2 39 18 Move 1628 | 55 366 677 530 Hop . | . . . . Pick Up 19 | 2 5 3 9 Fast Attach 12 | 6 3 1 2 Attach 5 | . 1 2 2 Detach 2 | . 2 . . Swap 13 | . 5 2 6 Drop 20 | . 3 3 14 Fire 68 | . 35 20 13 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Core integrity fell below 50% 563 | -10/Materials | Discovered new exit (range 4) 640 | -10/Materials | Entered Mines 679 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 968 | -10/Mines | Discovered new exit (range 9) 1155 | -10/Mines | Learned 2 Materials zone layouts 1162 | -10/Mines | Build established: Scavenger-Mutant 1194 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1197 | -10/Mines | Learned Materials interactive machine intel 1207 | -10/Mines | Core integrity fell below 20% 1440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1450 | -10/Mines | Discovered new exit (range 8) 1485 | -10/Mines | Build established: Mutant 1541 | -10/Mines | Discovered new exit (range 8) 1550 | -10/Mines | Entered Subcaves 1552 | -10/Subcaves | Learned 4 Materials zone layouts 1704 | -10/Subcaves | Ambushed by swarm of Subdwellers 1773 | -10/Subcaves | Lost 4 allies 2209 | -10/Subcaves | Discovered new exit (range 10) 2306 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dropped Scrap Shield Fragment. Acquired Scrap Shield Fragment. 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