Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 16:06:06 Player: opdo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2589) 2589 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1104) 1104 TOTAL SCORE: 7463 Bonus ------- High Alert Combat Kills 204 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 100/100 System Corruption 3% Temperature Cool (24) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Relay Coupler [Sentry] (11) > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (5) ---- Improved Melee Analysis Suite Relay Coupler [Specialist] (25) Cooled Pulse Rifle Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Improved Melee Analysis Suite Cooled Pulse Rifle Mini Grenade Launcher Remote Datajack Chainsword [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Shotgun Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 79 | 7 9 . 19 13 1 3 7 12 8 Power 13 | 1 3 . 5 . 1 . 1 2 . Engine 12 | 1 3 . 5 . 1 . . 2 . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 8 4 . 1 2 1 3 Treads . | . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight 14 | . . . 5 4 . 1 2 1 1 Utility 13 | 2 1 . 3 1 . 2 . 3 1 Device 4 | 1 . . 2 1 . . . . . Storage 1 | 1 . . . . . . . . . Processor 5 | . 1 . 1 . . 2 . 1 . Hackware 3 | . . . . . . . . 2 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 5 . 3 8 . . 4 6 4 Energy Gun 6 | . . . . 2 . . . 3 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 12 | 2 5 . 2 1 . . 2 . . Ballistic Cannon 3 | . . . . 2 . . 1 . . Launcher 4 | . . . 1 . . . 1 . 2 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 4 | . . . . 3 . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 3 | . . . . 3 . . . . . Parts Lost 27 | . . . 6 2 1 . 6 2 10 Power 5 | . . . 1 . 1 . 1 1 1 Propulsion 12 | . . . 2 . . . 3 . 7 Utility 3 | . . . 1 1 . . . . 1 Weapon 7 | . . . 2 1 . . 2 1 1 Highest Loss Streak 5 | . . . 3 2 1 . 3 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 93 96 97 84 86 91 76 Engine 9 | . 13 14 9 11 8 7 . 5 1 Leg 12 | . 28 28 12 8 . . . . . Flight 17 | . . . 19 24 33 23 28 29 17 Device 7 | . 11 . 7 9 11 7 7 1 . Storage 4 | . 14 14 1 . . . . . . Processor 18 | . 2 14 20 22 22 30 30 27 23 Hackware 1 | . . . . . . . . 8 11 Energy Gun 2 | . . . . 7 . . . 11 10 Ballistic Gun 13 | . 27 28 19 2 . . 4 1 . Ballistic Cannon 2 | . . . . 5 11 7 4 . . Impact Weapon 2 | . . . . 6 11 7 . . . Peak Build Rating 43 | 9 11 10 18 21 21 30 33 43 43 Average Rating 18 | 5 9 10 14 19 19 25 29 37 37 On Entrance 18 | . 9 10 10 16 21 20 30 29 43 Naked Turns . | . . . . . . . . . . Heaviest Build 21 | 14 17 14 21 21 15 14 14 19 18 Greatest Support 23 | 20 20 20 23 23 15 21 21 20 20 Greatest Overweight (x) 2 | 1 . . 1 2 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 5 5 5 5 5 5 Average Carried 5 | 1 6 7 5 4 5 5 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 5 5 5 5 4 5 5 Class Distribution -------------------- 75% | Mutant 8% | Sprinter 6% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Matter Collected 1541 | 232 104 120 368 300 49 . 190 63 115 Remotely . | . . . . . . . . . . Salvage Created 2334 | 13 222 120 568 754 108 . 238 113 198 Parts 134 | 5 23 4 40 34 1 . 7 5 15 Haulers Intercepted 9 | . 1 . 3 5 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Combat Hostiles Destroyed 56 | . 3 6 10 12 2 . 12 1 10 Guns 21 | . 3 6 4 4 . . 2 . 2 Cannons 8 | . . . . 1 2 . 4 1 . AOE 25 | . . . 6 5 . . 6 . 8 Classes Destroyed 14 | 1 6 2 2 1 1 . 1 . . Worker 3 | . 2 . . 1 . . . . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 9 | . 1 . 3 5 . . . . . Recycler 4 | . 1 . 1 . 1 . . 1 . Operator 2 | . . . 1 1 . . . . . Watcher 6 | . 2 . 3 1 . . . . . Swarmer 15 | . 3 . 3 3 . . 3 . 3 Grunt 19 | . . 2 3 4 . . 7 . 3 Brawler 1 | . . . . 1 . . . . . Sentry 11 | . . . 4 4 1 . 1 1 . Hunter 1 | . . . . . 1 . . . . Programmer 5 | . . . . . . . 1 . 4 Assembled 4 | . . 4 . . . . . . . Best Kill Streak 8 | 1 5 5 7 6 2 . 6 2 8 Combat Bots Only 8 | . 3 5 7 5 1 . 6 1 8 Max Kills in Single Turn 4 | 1 4 1 2 2 1 . 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 2 . . 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Hostile Shots Fired 469 | . 8 16 87 46 16 . 100 34 162 Missed 177 | . 3 4 30 18 5 . 33 18 66 Damage Taken 3336 | . 45 176 741 351 182 . 736 130 975 Core 1051 | . . . 233 59 58 . 216 32 453 Absorbed by Shields 248 | . . . . 12 . . 70 . 166 Core Remaining (%) 70 | 100 . 100 . . 12 . . . . Volleys Fired 135 | 2 12 14 30 20 11 . 29 3 14 Largest 2 | 2 2 2 2 2 1 . 2 2 2 Hottest 128 | 40 40 46 53 90 39 . 78 128 50 Shots Fired 232 | 4 24 28 60 30 11 . 47 6 22 Gun 160 | 4 24 28 51 23 . . 15 3 12 Cannon 43 | . . . . 7 11 . 22 3 . Launcher 25 | . . . 9 . . . 10 . 6 Special 4 | . . . . . . . . . 4 Kinetic 164 | 4 24 28 51 9 11 . 37 . . Thermal 15 | . . . . . . . . 3 12 Explosive 25 | . . . 9 . . . 10 . 6 Electromagnetic 24 | . . . . 21 . . . 3 . Robot Hit Streak 26 | 2 5 6 7 7 5 . 7 8 26 Robot Miss Streak 8 | 1 2 3 8 4 2 . 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 177 | 2 12 21 43 34 11 . 31 5 18 Core Hits 154 | 2 13 14 37 22 4 . 39 3 20 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . . Critical Strikes 7 | . . 1 1 4 . . 1 . . Destroy 2 | . . 1 1 . . . . . . Blast 1 | . . . . . . . 1 . . Smash 4 | . . . . 4 . . . . . Melee Attacks 23 | . . . . 19 4 . . . . Impact 23 | . . . . 19 4 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 4 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5768 | 24 536 275 1034 1123 291 . 1298 98 1089 Guns 1822 | 24 154 275 534 328 . . 256 52 199 Cannons 661 | . . . . 66 183 . 366 46 . Explosions 2709 | . 382 . 482 279 . . 676 . 890 Melee 558 | . . . . 450 108 . . . . Ramming 18 | . . . 18 . . . . . . Kinetic 1887 | 24 154 275 534 95 183 . 622 . . Thermal 530 | . . . . 279 . . . 52 199 Explosive 2430 | . 382 . 482 . . . 676 . 890 Electromagnetic 345 | . . . . 299 . . . 46 . Impact 558 | . . . . 450 108 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 . 1 1 3 Average Corruption 2 | . . . . 3 4 . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . 5 6 . . 1 3 Message Errors 5 | . . . . 2 2 . . . 1 Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . 1 . . 1 . Alerts 3 | . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 265 | . 26 . 10 202 26 . . . 1 Projectiles 26 | . . . . . 26 . . . . Explosions 49 | . 26 . 10 12 . . . . 1 Melee 190 | . . . . 190 . . . . . Knockbacks 6 | . . . . 2 2 . 2 . . Impact 1 | . . . . . 1 . . . . Kinetic 5 | . . . . 2 1 . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 76 | . . . 13 15 . . 10 . 38 Shots 6 | . . . 1 1 . . 2 . 2 Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . 5 . . . . . . Kicked 5 | . . . 5 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 213 | . . 4 6 213 6 . 35 171 7 Average Temperature 47 | . . 4 3 60 6 . 16 85 7 Received Heat Transfer 938 | . . 18 303 151 . . 225 36 205 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 6 | . . . . 6 . . . . . Impact Corruptions 6 | . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 794 | . . . . 350 . . . 111 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . 5 . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Peak Influence 845 | 5 244 111 666 845 415 316 515 325 307 Initial 329 | . 3 16 42 198 329 316 221 270 61 Average 274 | 1 113 64 320 603 377 316 347 245 197 Maximum Alert Level 3 | . 1 . 2 3 2 1 2 1 1 Low Security (%) 38 | 100 72 100 36 3 . . . 20 26 Level 1 39 | . 27 . 19 13 93 100 69 79 73 Level 2 16 | . . . 44 39 6 . 30 . . Level 3 5 | . . . . 42 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 5 4 . . . 1 . Investigation 3 | . . . 2 . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 3 2 . . . . . Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Distress Signals 3 | . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 7 9 26 16 2 . 12 9 23 Peak Tracking Total 11 | . 2 3 7 5 1 . 3 5 11 Tactical Retreats 6 | . . 2 3 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Traps Triggered 11 | . 2 . 1 1 . . 3 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Machines Disabled 9 | . 2 . 4 2 . . . . 1 Max in Single Turn 2 | . 2 . 2 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . Garrison Relay 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Machines Accessed 31 | . 4 . 6 6 5 1 2 7 . Terminals 24 | . 3 . 5 6 3 . 2 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 79 | . 10 . 16 15 12 2 4 20 . Successful 34 | . 6 . 2 7 6 1 . 12 . Failed 45 | . 4 . 14 8 6 1 4 8 . Catastrophic 7 | . . . 2 1 2 . 2 . . Database Lockouts . | . . . . . . . . . . Manual 49 | . 8 . 14 9 7 . . 11 . Terminals 65 | . 9 . 14 15 8 . 4 15 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . Scanalyzers 5 | . . . 2 . . . . 3 . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 12 | . 2 . . 3 2 . . 5 . Part Schematic 1 | . . . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 1 | . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer 3 | . . . 1 . . . . 2 . Insert Component 2 | . . . 1 . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 14 | . 3 . 1 4 3 . . 3 . Terminals 12 | . 3 . 1 4 1 . . 3 . Botnet 10 | . 2 . . 4 1 . . 3 . Detonate 1 | . 1 . . . . . . . . Sabotage 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Tunnel 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 3 . 6 7 3 1 2 6 . Full Trace Events 4 | . . . 1 1 1 . . 1 . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . . 4 Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . . . . 4 Robot Hacks Applied 4 | . . . . . . . . . 4 parse_system 1 | . . . . . . . . . 1 reboot_system 2 | . . . . . . . . . 2 go_dormant 1 | . . . . . . . . . 1 Relay Couplers Released 11 | . . . . 1 . . . . 10 Machine Destruction 11 | . . . . 1 . . . . 10 Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 . . . . Highest-Rated Group 59 | . . . . . 59 . . . . Highest-Rated Ally 34 | . . . . . 34 . . . . Total Orders 1 | . . . . . 1 . . . . DROP 1 | . . . . . 1 . . . . Ally Attacks 1 | . . . . . 1 . . . . Total Damage 68 | . . . . . 68 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Turns Passed 2635 | 88 471 295 525 333 318 27 185 238 155 Spaces Moved 3177 | 62 344 197 591 341 549 67 283 583 160 Core 11 | 10 . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 854 | 52 344 197 186 75 . . . . . Wheels . | . . . . . . . . . . Hover 91 | . . . . . . . . . 91 Flight 2221 | . . . 405 266 549 67 283 583 68 Fastest Speed 31 | 50 120 120 32 32 34 31 31 31 31 Average Speed 57 | 111 120 120 61 53 34 33 32 31 47 Slowest Speed 180 | 120 120 120 120 180 37 34 107 34 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 41 | . . . 13 3 10 . . 15 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 51 48 49 59 85 2 38 24 31 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 2 . . 2 . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . 5 . . . . . Terrain Destroyed 263 | . 51 . 86 19 . . 85 . 22 Melee 5 | . . . . 5 . . . . . Projectile 1 | . . . . 1 . . . . . AOE 257 | . 51 . 86 13 . . 85 . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Total 3678 | 73 382 228 681 433 652 69 327 618 215 Wait 131 | . 2 16 34 7 40 . . 13 19 Move 3088 | 61 343 196 566 334 529 66 281 552 160 Hop 38 | . . . 11 3 9 . . 15 . Pick Up 36 | 3 8 1 6 6 . . 2 9 1 Fast Attach 44 | 7 5 . 6 7 1 3 2 9 4 Attach 15 | . . . 7 3 . . 3 1 1 Detach 2 | . . . . 2 . . . . . Swap 20 | . 4 . 6 3 . . 2 2 3 Drop 48 | . 8 1 10 13 . . 1 14 1 Fire 135 | 2 12 14 30 20 11 . 29 3 14 Melee 23 | . . . . 19 4 . . . . Ram . | . . . . . . . . . . Kick 5 | . . . 5 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 35 | . . . . 16 . . 7 . 12 Rewire 58 | . . . . . 58 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Entered Mines 570 | -10/Mines | Assembled infested the area 647 | -10/Mines | Learned location of Zion (-7) 648 | -10/Mines | Learned location of Storage (-9) 838 | -10/Mines | Discovered new exit (range 15) 855 | -10/Mines | Entered Materials 855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 13) 1060 | -9/Materials | Discovered new exit (range 5) 1169 | -9/Materials | Lost 3 parts (1p1n1u) 1193 | -9/Materials | Destroyed 7 combat bots 1277 | -9/Materials | Discovered new exit (range 8) 1362 | -9/Materials | Core integrity fell below 50% 1380 | -9/Materials | Entered Storage 1417 | -9/Storage | Garrison activated, responded to threat 1635 | -9/Storage | Discovered new exit (range 7) 1712 | -9/Storage | Used back door to open Recycling access 1712 | -9/Storage | Discovered new exit (range 3) 1713 | -9/Storage | Entered Recycling 1791 | -9/Recycling | Core integrity fell below 20% 1964 | -9/Recycling | Discovered new exit (range 15) 2031 | -9/Recycling | Entered Factory 2031 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2058 | -7/Factory | Identified exit to Garrison 2058 | -7/Factory | Entered Garrison 2066 | -7/Garrison | Triggered checkpoint 2150 | -7/Garrison | Triggered checkpoint 2190 | -7/Garrison | Lost 3 parts (2n1w) 2197 | -7/Garrison | Discovered new exit (range 12) 2225 | -7/Garrison | Installed Relay Interface Framework 2243 | -7/Garrison | Entered Factory 2283 | -7/Factory | Discovered new exit (range 13) 2480 | -7/Factory | Identified exit to Garrison 2481 | -7/Factory | Entered Garrison 2488 | -7/Garrison | Garrison Relay disabled 2511 | -7/Garrison | Core integrity fell below 50% 2552 | -7/Garrison | Destroyed 8 combat bots 2558 | -7/Garrison | Lost 5 parts (1p3n1u) 2589 | -7/Garrison | Triggered checkpoint 2613 | -7/Garrison | Triggered checkpoint 2627 | -7/Garrison | Core integrity fell below 20% 2636 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>parse_system Reading system data... 02623_ Field strength at 68. 02624_ Field strength at 61. 02625_ Imp. Flight Unit destroyed. 02627_ P-60 Hacker destroyed. 02627_ G-47 Trooper destroyed. 02629_ Mni. Grenade Launcher destroyed. 02629_ Critical hit (Burn: +26). 02631_ Field strength at 12. 02632_ Field strength at 1. 02632_ Stasis field depleted. 02633_ Gravmag System destroyed. 02633_ Triggered Stasis Trap. 02633_ A bubble of rippling energy engulfs the area. 02633_ Field strength at 94. 02634_ Field strength at 88. 02635_ VTOL Module destroyed. 02635_ Field strength at 78. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ????????????????????? ???? | | ????????????????????# ????#############??# #??? | | ????????????????????# ??? gg g???# #??? | | ????????????????????# ###+# ##""""## #??? | | ????????????????????# @b =%= #??? | | ????????????????????# g* #??? | | ????????????????????# !%Y ^ #??? | | ????????????????????######## Y ## ## ^#??? | | ???????????????????????????? ### Y ## ## #??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ??????????????#####??????????# "??? | | ??????????????#""""??????????### ## ## #??? | | ??????????????## ############# ## "## #### | | ??????????????# "%" | | ??????????????# " | | ??????????????#######"""######## #### | | ???????????????????????????????## ## ## ##??? | | ????????????????????????????????# ## ## #???? | | ????????????????????????????????# ######## #???? | | ????????????????????????????????# #??????# #???? | | ????????????????????????????????# #??????# #???? | | ????????????????????????????????# #??????# #???? | | ????????????????????????????????# #??????# #???? | | ????????????????????????????????# #??????# ##### | | ???????????????????????????????? #??????# | | ???????????????????????????????? #??????# | | ????????????????????????????????####??????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 63 Targeting Accuracy 21 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Hvy. Assault Rifle | -9/Recycling | Hacked Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseRecoilFacilitator Manual? 0 Play Time 00:35:52 Cumulative 66.5 hours Start 2024.12.22 @ 15:32:02 End 2024.12.22 @ 16:06:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 192 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c759b04-3df7-43eb-9064-7d1f50ef83ee