Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 19:46:56 Player: It is i... Merasmus! Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3797) 3797 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9747 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 186/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Medium Treads Advanced Weight Redist. System Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Phase Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Medium Treads Carbon-fiber Leg Advanced Heat Sink Advanced Weight Redist. System Improved Targeting Computer Kinecellerator ECM Suite Layered Medium Armor Plating Shock Rifle Shock Rifle Force Rifle Phase Cannon Long-range Missile Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Phase Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . Utility 5 | . . 1 1 2 . . . . 1 . Weapon 2 | . . 1 . . . 1 . . . . Parts Attached 81 | 6 11 3 12 2 13 20 6 2 6 . Power 9 | 1 1 . 1 . 3 3 . . . . Engine 6 | 1 1 . 1 . 1 2 . . . . Core 3 | . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 1 1 5 . 2 5 4 . 2 . Treads 8 | . . . 3 . . 1 2 . 2 . Leg 9 | . . . 1 . 2 4 2 . . . Wheel 5 | 2 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 3 2 3 2 4 5 1 1 2 . Device 6 | . . . 1 . 2 1 . . 2 . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . 1 . . . 2 . . . . . Hackware 2 | . . . 1 . . 1 . . . . Protection 11 | . 1 2 1 2 . 3 1 1 . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 6 . 3 . 4 7 1 1 2 . Energy Gun 7 | 2 1 . . . 1 1 1 1 . . Energy Cannon 6 | . 1 . 1 . 1 3 . . . . Ballistic Gun 4 | . . . 2 . . . . . 2 . Ballistic Cannon 4 | . 2 . . . 1 1 . . . . Launcher 5 | . 2 . . . 1 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Corrupted Parts 4 | . . . . . 2 . . . 2 . System Corruption 14 | . . . . . 4 . . . 10 . Parts Lost 54 | . 3 1 5 . 17 8 3 7 10 . Power 7 | . . . 1 . 2 1 . 1 2 . Propulsion 13 | . 1 . 1 . 4 3 1 2 1 . Utility 14 | . . 1 1 . 5 1 . 3 3 . Weapon 20 | . 2 . 2 . 6 3 2 1 4 . Highest Loss Streak 12 | . 3 1 3 . 12 2 2 7 7 . To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 11 | 1 6 10 13 13 9 12 12 10 9 4 Power 1 | . . 1 1 2 . 1 2 1 . . Propulsion . | . . . . 1 . . . . . 1 Utility 4 | . 1 3 6 5 4 4 4 4 3 1 Weapon 4 | . 3 4 5 5 4 5 3 1 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 1 1 4 . . 1 . . 1 1 Power 2 | . 1 . 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . . 1 . . 1 . Weapon 2 | . . 1 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 81 90 96 99 63 83 83 67 40 1 Engine 7 | . 14 11 8 7 1 5 6 4 2 . Treads 4 | . . . 17 23 7 . 4 . 1 1 Leg 8 | . . . . . 2 21 10 11 3 . Wheel 5 | . 18 19 8 . . . . . . . Device 4 | . . . 8 7 5 6 6 2 . . Storage 7 | . 14 11 9 7 7 6 6 6 4 . Processor 9 | . 3 11 8 . 4 13 13 13 9 . Hackware 3 | . . . . 7 4 4 6 3 . . Protection 7 | . 5 5 9 22 11 5 6 4 4 . Energy Gun 5 | . 9 10 4 . . 4 5 13 5 . Energy Cannon 4 | . 1 . 4 7 4 5 10 1 . . Ballistic Gun 2 | . . . 9 15 7 . . . . . Ballistic Cannon 5 | . 10 20 7 . 1 3 . . . . Launcher 1 | . 3 1 . . . . 3 6 3 . Peak Build Rating 62 | 6 8 13 31 37 37 62 61 54 39 10 Average Rating 34 | 3 6 10 23 36 22 51 54 37 27 1 On Entrance 23 | . 6 7 13 31 37 17 51 54 35 9 Avg Prop Armor Cover (%) 5 | . 11 . . . . 7 4 . . . Naked Turns 81 | . . . . . . . . . 7 74 Heaviest Build 66 | 14 32 41 48 66 66 65 66 57 47 . Greatest Support 66 | 20 20 26 66 66 66 64 51 51 56 3 Greatest Overweight (x) 15 | . 5 2 1 . 15 1 3 2 2 . Average Overweight (x) . | . . 1 . . 1 . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 9 15 15 15 15 15 15 15 13 5 Most Carried 15 | 5 8 13 15 14 14 15 15 11 10 5 Average Carried 11 | 1 6 10 13 13 9 12 12 9 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 13 15 14 3 14 11 10 5 5 Class Distribution -------------------- 26% | Mutant 24% | Gunner 22% | Tank 21% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/DSF Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Matter Collected 2221 | 243 144 257 582 . 105 633 233 22 . 2 Remotely . | . . . . . . . . . . . Salvage Created 3914 | . 433 311 855 . 573 1037 577 128 . . Parts 219 | . 22 26 62 . 20 68 13 8 . . Haulers Intercepted 3 | . 1 . 1 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . Prevented 8 | . . . . . . . . 8 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Combat Hostiles Destroyed 83 | . 8 10 21 . 8 21 13 2 . . Guns 23 | . 3 . 12 . 2 4 2 . . . Cannons 34 | . 2 8 5 . 2 14 3 . . . AOE 21 | . 2 2 4 . 4 2 7 . . . Classes Destroyed 14 | . 6 3 2 . 1 1 1 . . . Worker 2 | . . 1 1 . . . . . . . Builder 3 | . 1 1 . . . 1 . . . . Hauler 3 | . 1 . 1 . . 1 . . . . Recycler 4 | . 1 1 1 . . 1 . . . . Operator 3 | . . . 2 . . 1 . . . . Watcher 8 | . 3 1 2 . . 2 . . . . Swarmer 21 | . 3 4 8 . . 6 . . . . Grunt 27 | . 5 2 5 . 4 7 4 . . . Brawler 4 | . . . . . . . 4 . . . Duelist 5 | . . 1 . . . 1 3 . . . Sentry 14 | . . 3 7 . . 2 2 . . . Specialist 3 | . . . . . 3 . . . . . Hunter 4 | . . . 1 . 1 . . 2 . . Programmer 5 | . . . . . . 5 . . . . Best Kill Streak 9 | . 7 5 9 . 4 7 9 2 . . Combat Bots Only 9 | . 3 3 7 . 4 6 9 2 . . Max Kills in Single Turn 4 | . 2 2 2 . 2 2 4 1 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 2 2 . 2 2 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Hostile Shots Fired 800 | . 48 44 134 . 148 158 50 24 155 39 Missed 241 | . 16 14 31 . 33 64 16 8 42 17 Hits 559 | . 32 30 103 . 115 94 34 16 113 22 Melee 11 | . . . . . . 2 9 . . . Projectile 548 | . 32 30 103 . 115 92 25 16 113 22 Critical Strikes 21 | . . 1 3 . 6 2 6 1 2 . Damage Taken 9616 | . 325 361 1300 55 2251 1828 869 308 1761 558 Core 2218 | . 77 81 156 . 499 202 151 42 452 558 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 248 | . . . . . 248 . . . . . Regen/Repaired (Parts) 98 | . . . 98 . . . . . . . Core Remaining (%) 66 | 100 69 79 71 . 28 . . 53 . . Volleys Fired 221 | . 28 25 50 . 32 50 18 6 12 . Largest 4 | . 2 3 3 . 3 3 4 2 3 . Hottest 282 | . 125 128 125 . 129 194 282 100 143 . Shots Fired 503 | . 54 63 142 . 54 110 50 10 20 . Gun 231 | . 30 22 81 . 20 38 13 8 19 . Cannon 234 | . 18 36 56 . 27 71 26 . . . Launcher 38 | . 6 5 5 . 7 1 11 2 1 . Special . | . . . . . . . . . . . Kinetic 215 | . 10 36 92 . 33 29 . . 15 . Thermal 212 | . 17 22 45 . 11 80 37 . . . Explosive 32 | . 6 5 5 . 7 1 8 . . . Electromagnetic 44 | . 21 . . . 3 . 5 10 5 . Robot Hit Streak 14 | . 11 7 9 . 8 14 14 5 6 . Robot Miss Streak 5 | . 4 5 5 . 2 5 4 2 3 . Penetration Max 1 | . . . 1 . . 1 . . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 305 | . 35 33 77 . 41 64 33 8 14 . Core Hits 187 | . 20 22 42 . 28 39 28 3 5 . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 6 | . . . . . 1 4 1 . . . Burn 1 | . . . . . . . 1 . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 1 | . . . . . 1 . . . . . Blast 3 | . . . . . . 3 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9993 | . 835 884 1709 . 1639 2408 1982 229 307 . Guns 2331 | . 339 118 757 . 240 363 165 107 242 . Cannons 3690 | . 230 395 576 . 531 1407 551 . . . Explosions 3961 | . 266 360 376 . 868 638 1266 122 65 . Melee . | . . . . . . . . . . . Ramming 11 | . . 11 . . . . . . . . Kinetic 2765 | . 92 395 950 . 549 583 . . 196 . Thermal 2789 | . 249 118 383 . 165 1187 687 . . . Explosive 3689 | . 266 360 376 . 868 638 1140 . 41 . Electromagnetic 739 | . 228 . . . 57 . 155 229 70 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . 4 1 1 6 14 14 Average Corruption 1 | . . . . . 3 1 1 4 12 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . 8 8 2 5 2 Message Errors 6 | . . . . . . 2 2 . 1 1 Matter Fused 8 | . . . . . . 2 3 . 2 1 Heat Flow Errors 3 | . . . . . . 2 . 1 . . Energy Discharges 2 | . . . . . . 1 1 . . . Data Loss (minor) 2 | . . . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 296 | . . . 27 . 10 166 93 . . . Projectiles 69 | . . . . . 7 18 44 . . . Explosions 227 | . . . 27 . 3 148 49 . . . Melee . | . . . . . . . . . . . Knockbacks 18 | . 2 3 2 . 7 4 . . . . Impact . | . . . . . . . . . . . Kinetic 18 | . 2 3 2 . 7 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 655 | . 9 45 62 . 21 371 134 13 . . Shots 16 | . 1 2 2 . 1 4 5 1 . . Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 541 | . 541 211 488 . 149 247 448 84 57 . Average Temperature 108 | . 145 94 125 . 75 69 150 21 29 . Received Heat Transfer 1896 | . 93 84 378 . 666 387 141 . 72 75 Effects 19 | . 10 . 6 . . 2 1 . . . Shutdowns 5 | . 2 . 2 . . . 1 . . . Energy Bleed 8 | . 4 . 2 . . 2 . . . . Short Circuit 3 | . 1 . 2 . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . 1 2 . . Combat Hostiles 4 | . 1 . . . . . 1 2 . . Parts Fried 7 | . 1 . . . . . 1 5 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 6 | . 1 . . . . 3 2 . . . Heat Transferred 4625 | . 555 296 777 . 296 1702 999 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Maximum Alert Level 1 | . . . 1 . . 1 . . . . Low Security (%) 75 | 100 100 100 45 100 100 56 . . 100 100 Level 1 24 | . . . 54 . . 43 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 323 | . 105 180 323 119 140 317 . . 86 1 Initial 119 | . . 10 48 119 26 67 . . 6 1 Average 101 | . 34 107 160 52 83 136 . . 17 . Influence Increases 2892 | . 347 375 632 48 274 776 270 50 120 . Destroy 0b10 Robot/C 1660 | . 160 200 420 . 160 420 260 40 . . Destroy 0b10 Robot/NC 125 | . 30 20 35 . 15 25 . . . . Destroy Leader 390 | . 48 52 126 . 40 104 10 10 . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . Successful Hack 122 | . 36 . 19 18 . 45 . . 4 . Disable Machine 180 | . 30 15 . . 15 90 . . 30 . Destroy Structure 240 | . 43 43 22 . 29 47 . . 56 . Lose Combat Pursuer 165 | . . 45 . 30 15 45 . . 30 . Influence Decreases 2892 | . 322 285 485 272 182 660 508 48 126 4 Entered New Map 401 | . . 15 67 143 12 63 92 2 4 3 Time Decay 2046 | . 283 260 368 129 . 517 392 20 76 1 Lost Part 436 | . 30 10 50 . 170 80 24 26 46 . Purge Threat 9 | . 9 . . . . . . . . . Squads Dispatched 18 | . 1 . 3 . 2 10 . . 2 . Investigation 6 | . . . 2 . . 3 . . 1 . Extermination 5 | . . . . . . 4 . . 1 . Reinforcement 4 | . 1 . 1 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Distress Signals 4 | . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 15 12 28 1 13 32 10 2 7 5 Peak Tracking Total 9 | . 4 5 9 2 7 5 7 2 3 5 Tactical Retreats 7 | . . 2 . 1 2 1 . . 1 . ECM-based Alert Blocks 1 | . . . . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Traps Triggered 2 | . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Machines Disabled 14 | . 2 1 . . 1 6 2 . 2 . Max in Single Turn 2 | . 1 1 . . 1 2 1 . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Machines Accessed 26 | . 6 4 7 2 . 6 . . 1 . Terminals 21 | . 5 3 6 2 . 4 . . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 20 7 20 4 . 17 . . 3 . Successful 42 | . 10 4 14 3 . 10 . . 1 . Failed 29 | . 10 3 6 1 . 7 . . 2 . Catastrophic 6 | . 1 2 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 59 | . 18 5 18 4 . 11 . . 3 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . 2 . 2 . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 10 2 12 3 . 6 . . 1 . Record 8 | . . . 3 1 . 4 . . . . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 5 | . 1 . 3 . . 1 . . . . Alert Level 2 | . 2 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 4 | . 2 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 5 3 6 1 . 6 . . 1 . Full Trace Events 5 | . 1 . 1 . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 44 | . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 21 | . . . . . . 21 . . . . Retrieved Matter 21 | . . . . . . 21 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 17 | . . . . . . 17 . . . . Highest-Rated Ally 9 | . . . . . . 9 . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 8 8 Total Orders 3 | . . . . . . 3 . . . . FOLLOW 1 | . . . . . . 1 . . . . PICKUP 2 | . . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Active Infowar (turns) 4699 | . . . 805 300 170 1959 1183 50 231 1 Optics 3468 | . . . . . 45 1959 1183 50 231 . Structural 1230 | . . . 805 300 125 . . . . . ECM 45 | . . . . . 44 . . . . 1 Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Turns Passed 6586 | 42 908 582 845 300 268 1975 1183 50 356 77 Spaces Moved 3883 | 38 630 402 454 192 73 1233 544 14 156 147 Core 204 | 3 38 . . . 3 . . . 13 147 Treads 667 | . . . 244 192 43 1 162 . 25 . Legs 1773 | . . . . . 27 1232 382 14 118 . Wheels 1239 | 35 592 402 210 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 105 93 145 120 120 190 120 50 50 Average Speed 137 | 77 106 106 125 145 212 136 202 210 200 50 Slowest Speed 800 | 80 300 130 225 145 800 225 330 260 260 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 86 35 46 7 75 24 84 5 8 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 3 | . 1 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 . . 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 340 | . 41 48 22 . 37 55 109 . 28 . Melee . | . . . . . . . . . . . Projectile 23 | . . . 1 . . 14 8 . . . AOE 317 | . 41 48 21 . 37 41 101 . 28 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Ext Total 4723 | 50 812 500 623 214 139 1439 586 26 182 152 Wait 391 | . 120 53 80 20 8 95 11 . 4 . Move 3873 | 37 629 401 453 191 72 1232 543 13 155 147 Hop . | . . . . . . . . . . . Pick Up 83 | 7 13 10 16 1 4 25 5 2 . . Fast Attach 8 | . . . 4 . . 2 . . 2 . Attach 78 | 6 7 4 8 2 15 18 8 4 5 1 Detach 18 | . 3 . 1 . 3 6 . 1 2 2 Swap 18 | . 8 4 2 . 2 2 . . . . Drop 26 | . 4 1 9 . 3 4 1 . 2 2 Fire 221 | . 28 25 50 . 32 50 18 6 12 . Melee . | . . . . . . . . . . . Ram 2 | . . 2 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Build established: Mutant 382 | -10/Materials | Lost 3 parts (1n2w) 694 | -10/Materials | Identified exit to Mines 704 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Identified exit to Materials 829 | -10/Materials | Discovered exit to Materials (range 8) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1460 | -9/Materials | Discovered new exit (range 13) 1471 | -9/Materials | Identified exit to Materials 1533 | -9/Materials | Entered another Materials area 1533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -8/Materials | Build established: Tank 1896 | -8/Materials | Lost 3 parts (1p1u1w) 1932 | -8/Materials | Destroyed 7 combat bots 2330 | -8/Materials | Repaired Gauss Rifle 2369 | -8/Materials | Discovered new exit (range 7) 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Utility x2 2677 | -7/Factory | Identified exit to DSF 2678 | -7/Factory | Entered DSF 2717 | -7/DSF | Additional patrols routed to DSF 2837 | -7/DSF | Discovered new exit (range 15) 2869 | -7/DSF | Lost 12 parts (1p2n5u4w) 2897 | -7/DSF | Core integrity fell below 50% 2926 | -7/DSF | Sterilization system engaged 2931 | -7/DSF | Lost 3 parts (1p1n1w) 2946 | -7/DSF | Ambient heat levels rising (+10) 2946 | -7/DSF | Entered Factory 2946 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3079 | -6/Factory | Build established: Mutant 3566 | -6/Factory | Fabricated R-06 Scavenger? 3605 | -6/Factory | Build established: Scavenger-Gunner 4012 | -6/Factory | Garrison activated, responded to threat 4883 | -6/Factory | Discovered new exit (range 7) 4921 | -6/Factory | Entered Lower Caves 4928 | -6/Lower Caves | Met a Warlord Commander 4929 | -6/Lower Caves | Learned location of Warlord (-4) 4930 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4932 | -6/Lower Caves | Found Encrypted Comm Array 5220 | -6/Lower Caves | Build established: Gunner 5222 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5636 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5687 | -6/Lower Caves | Destroyed 9 combat bots 6044 | -6/Lower Caves | Discovered new exit (range 17) 6104 | -6/Lower Caves | Entered another Lower Caves area 6104 | -6/Lower Caves | Discovered new exit (range 6) 6154 | -6/Lower Caves | Entered Factory 6154 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6155 | -5/Factory | Lost 7 parts (1p2n3u1w) 6439 | -5/Factory | System corruption reached 10% 6493 | -5/Factory | Lost 7 parts (1p1n2u3w) 6504 | -5/Factory | Discovered new exit (range 6) 6510 | -5/Factory | Entered Extension 6569 | -5/Extension | Spotted B-75 Beast 6570 | -5/Extension | Core integrity fell below 50% 6574 | -5/Extension | Spotted B-75 Beast 6580 | -5/Extension | Core integrity fell below 20% 6587 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Dropped Faulty Force Rifle. Dropped ECM Suite. M>&MXZ0VWV2=H2>A5MNL3KZ9U1/T1F7M=5O System corrupted: Matter fused (-7). T-07 Excavator destroyed. Slug penetrates U-05 Engineer. Slug penetrates B-75 Beast. K-01 Serf destroyed. Machine disabled. Knocked back. Penetrated by Slug. Door Terminal disabled. R-10 Processor collects Wheel. R-10 Processor collects Mining Laser. Penetrated by Slug. Acquired 2 matter. R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??##?##?? #???????????????????????? | | ??????????### ### ## ### ##??????????????????????? | | ??????????#"" "" " w""#?????????????????????? | | ??????????# " " Y " " #?????????????????????? | | ??????????# Y #?????????????????????? | | ??????????# #?????????????????????? | | "########## #######???????????????? | | ???????????????? | | % ????????????????? | | ! ?????????????????? | | ! *%= ?????????????????? | | %% BB ?????????????????? | | ########### BB #?????????????????????? | | ??????????# BB ##????????????????????? | | ??????????# % BB ;#????????????????????? | | ??????????# @ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????#####; #"""###;;##?????????????????????? | | ??????????????####?????####??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Power Maul | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -6/Factory | Preloaded Repaired ---------- Gauss Rifle | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Hot Goods I Like You, Cogmind My Command Is Your Wish Safety First Window Shopping Challenges ------------ None Game ------ Seed LayeredSalvageDisintegrator Manual? 0 Play Time 01:20:28 Cumulative 12.7 hours Start 2026.10.06 @ 13:10:23 End 2026.10.06 @ 19:46:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7c6de87-ec67-4611-86ad-4e7abae737a9