Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 23:22:14 Player: Cracklepappy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (335) 1675 Value Destroyed (11446) 11446 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (7052) 7052 TOTAL SCORE: 24253 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5459 Follower Combat Kills 393 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 91/100 System Corruption 14% Temperature Cool (0) Movement Flying (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (3) ------ Advanced Visual Processing Unit Experimental Hacking Suite > --- WEAPON (4) ------- Mini Assault Cannon Molecular Scythe > --- INVENTORY (5) ---- Improved Matter Compressor (0) Advanced Gravity Neutralizer Shock Bomb Launcher Rocket Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Visual Processing Unit Core Analyzer > --- WEAPON ----------- Precision Assault Rifle Enhanced Coil Gun Light Antimatter Cannon Molecular Scythe > --- INVENTORY -------- Improved Matter Compressor Experimental Hacking Suite Enhanced Coil Gun Rocket Array [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Experimental Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Molecular Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . Utility 1 | . . . . . . . 1 . . . . Weapon 2 | . . . 1 . . . . . 1 . . Parts Attached 174 | 7 16 . 38 1 . . 44 14 27 1 26 Power 29 | 1 2 . 8 . . . 9 1 2 . 6 Engine 18 | 1 2 . 7 . . . 4 . . . 4 Core 11 | . . . 1 . . . 5 1 2 . 2 Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 4 . 7 1 . . 5 6 4 1 10 Treads 3 | . 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 33 | . . . 7 1 . . 5 6 3 1 10 Utility 40 | 2 5 . 4 . . . 12 4 7 . 6 Device 22 | 1 2 . 1 . . . 9 . 4 . 5 Storage 5 | 1 3 . . . . . . . 1 . . Processor 8 | . . . 3 . . . 1 2 2 . . Hackware 2 | . . . . . . . . 1 . . 1 Protection 3 | . . . . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 65 | 2 5 . 19 . . . 18 3 14 . 4 Energy Gun 9 | 1 2 . 6 . . . . . . . . Energy Cannon 5 | . 1 . 1 . . . 3 . . . . Ballistic Gun 26 | 1 1 . 8 . . . 5 3 7 . 1 Ballistic Cannon 11 | . . . 2 . . . 3 . 5 . 1 Launcher 7 | . 1 . 1 . . . 2 . 1 . 2 Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . Slashing Weapon 3 | . . . . . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 14 | . . . 1 . . . . . 10 . 3 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . 4 . Parts Lost 33 | . 2 . . 1 . . 9 2 3 1 15 Power 5 | . . . . . . . 2 . 1 1 1 Propulsion 21 | . 2 . . 1 . . 5 1 2 . 10 Utility 3 | . . . . . . . 1 1 . . 1 Weapon 4 | . . . . . . . 1 . . . 3 Highest Loss Streak 4 | . 1 . . 1 . . 4 1 2 1 4 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | 5 18 20 5 5 5 5 4 4 4 5 4 Power . | . 1 1 . . . . . . . . . Propulsion 1 | 3 5 5 . 1 1 1 . . . . . Utility 1 | . 5 2 1 1 1 1 1 1 1 2 2 Weapon 2 | . 5 11 1 2 2 2 2 1 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | 1 12 . 8 . . . 5 1 5 . 4 Power . | . . . . . . . . . . . . Propulsion 7 | 1 3 . 2 . . . 1 . . . . Utility 11 | . 6 . 1 . . . . 1 2 . 1 Weapon 15 | . 3 . 4 . . . 3 . 3 . 2 Tool/Special 3 | . . . 1 . . . 1 . . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 83 100 95 84 95 89 88 Engine 4 | . 14 14 5 . . . . . . . 5 Core 5 | . . . 5 11 11 11 8 9 6 4 . Treads 1 | . 11 . . . . . . . . . . Wheel 2 | . 16 28 . . . . . . . . . Flight 28 | . . . 32 33 33 33 34 28 34 23 34 Device 5 | . 14 14 2 . . . 6 . 6 7 5 Storage 2 | . 14 14 . . . . . . . . . Processor 15 | . . . 19 22 22 22 18 24 15 15 11 Energy Gun 2 | . 14 28 2 . . . . . . . . Energy Cannon 1 | . 3 . . . . . 2 . . . . Ballistic Gun 14 | . 10 . 22 16 2 11 9 14 17 15 12 Ballistic Cannon 4 | . . . 7 5 2 11 6 . 7 7 3 Impact Weapon 1 | . . . . 11 11 11 5 . . . . Slashing Weapon 1 | . . . . . . . . 3 4 7 5 Peak Build Rating 77 | 7 11 11 23 25 25 25 33 33 66 71 77 Average Rating 31 | 6 9 11 21 23 21 25 28 28 45 65 64 On Entrance 27 | . 7 11 11 23 25 25 25 27 33 66 71 Avg Prop Armor Cover (%) 6 | . 13 . . . . . . . 3 6 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 11 51 50 15 14 14 14 21 18 24 24 34 Greatest Support 42 | 20 40 20 15 16 16 16 21 20 32 26 42 Greatest Overweight (x) 4 | . 4 2 . . . . 1 1 4 1 4 Average Overweight (x) . | . 1 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 19 20 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 20 20 20 5 5 5 5 5 5 5 5 Average Carried 6 | 5 18 20 5 4 5 5 4 4 4 5 4 Final Capacity 20 | 8 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 20 20 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 26% | Gunner 25% | Mutant 24% | Sprinter 19% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -7/Factory Gunner | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 8966 | 286 540 . 2202 72 . . 1789 757 1344 . 1976 Remotely . | . . . . . . . . . . . . Salvage Created 12288 | 245 705 50 3033 133 . . 2770 1212 1896 . 2244 Parts 670 | 16 43 4 193 5 . . 118 62 118 . 111 Haulers Intercepted 23 | . 2 . 6 . . . 6 . 6 . 3 Recyclers Shooed 3 | 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 211 | . 16 3 51 2 . . 50 20 27 . 42 Melee 6 | . . . . . . . . 2 1 . 3 Guns 83 | . 11 3 27 . . . 7 16 9 . 10 Cannons 57 | . 2 . 19 2 . . 24 . 6 . 4 AOE 60 | . 3 . 4 . . . 16 2 11 . 24 Classes Destroyed 18 | 3 4 . 7 . . . 2 . 2 . . Worker 27 | 2 . . 12 . . . 5 . 3 . 5 Builder 15 | . . . 6 . . . 2 . 5 . 2 Tunneler 9 | 5 . . 1 . . . . . . . 3 Hauler 23 | . 2 . 6 . . . 6 . 6 . 3 Recycler 21 | 1 3 . 4 1 . . 4 . 5 . 3 Mechanic 7 | . . . 2 . . . 2 . 2 . 1 Operator 4 | . . . 1 . . . 2 . . . 1 Watcher 18 | . 1 . 5 . . . 5 1 3 . 3 Swarmer 28 | . 9 3 4 . . . 7 1 . . 4 Cutter 6 | . . . . . . . 3 . . . 3 Grunt 104 | . 7 . 31 2 . . 26 8 10 . 20 Brawler 9 | . . . 3 . . . 2 3 1 . . Duelist 5 | . . . 2 . . . 1 2 . . . Protector 7 | . . . 2 . . . 2 . 2 . 1 Sentry 24 | . . . 9 . . . 7 5 3 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 13 | . . . . . . . 2 1 3 . 7 Programmer 13 | . . . . . . . . . 6 . 7 Best Kill Streak 13 | 5 4 3 8 2 . . 7 5 13 . 10 Combat Bots Only 10 | . 3 3 5 2 . . 6 5 10 . 6 Max Kills in Single Turn 6 | 1 2 1 2 1 . . 3 2 5 . 6 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 4 | . 1 . 2 . . . 2 1 4 . 4 Melee 1 | . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Hostile Shots Fired 940 | . 105 26 77 1 . . 151 36 110 1 433 Missed 482 | . 27 7 37 . . . 74 13 66 . 258 Hits 458 | . 78 19 40 1 . . 77 23 44 1 175 Melee 5 | . . . . . . . 2 1 . 1 1 Projectile 453 | . 78 19 40 1 . . 75 22 44 . 174 AOE 3 | . . . . . . . 3 . . . . Critical Strikes 22 | . . . 2 . . . 6 1 2 1 10 Damage Taken 6235 | . 805 157 518 53 . . 1414 305 681 54 2248 Core 1475 | . 197 36 37 18 . . 380 88 111 . 608 Absorbed by Shields 32 | . . . . . . . . 32 . . . Redirected to Shielding 72 | . . . . . . . 72 . . . . Regen/Repaired (Parts) 333 | . . . 43 . . . 70 . . . 220 Core Remaining (%) 51 | 100 . 6 . . . 86 . 14 . . . Volleys Fired 741 | 16 77 8 195 8 . . 207 58 83 . 89 Largest 4 | 2 2 2 3 1 . . 3 3 4 . 3 Hottest 148 | 60 80 80 135 33 . . 100 86 148 . 118 Shots Fired 1510 | 32 150 16 522 8 . . 290 93 215 . 184 Gun 985 | 32 136 16 379 . . . 79 88 135 . 120 Cannon 482 | . 11 . 141 8 . . 192 . 77 . 53 Launcher 43 | . 3 . 2 . . . 19 5 3 . 11 Special . | . . . . . . . . . . . . Kinetic 1258 | 16 73 . 476 8 . . 212 88 212 . 173 Thermal 91 | 16 74 . . . . . 1 . . . . Explosive 36 | . 3 . 2 . . . 19 5 3 . 4 Electromagnetic 125 | . . 16 44 . . . 58 . . . 7 Robot Hit Streak 15 | 8 13 3 10 4 . . 15 9 13 . 10 Robot Miss Streak 7 | 2 5 6 7 1 . . 6 6 5 . 7 Penetration Max 2 | . . . . . . . . 1 1 . 2 Secondary Targets 6 | . . . 3 . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 Shots Hit Robots 864 | 22 89 6 291 6 . . 172 80 109 . 89 Core Hits 562 | 11 39 3 114 4 . . 107 44 115 . 125 Critical Kills 6 | . 1 . 2 . . . 1 1 1 . . Critical Parts Destroyed 8 | 1 3 . 2 . . . 1 . 1 . . Critical Strikes 23 | 1 4 . 5 . . . 5 3 3 . 2 Destroy 13 | 1 4 . 3 . . . 1 2 2 . . Blast 5 | . . . 1 . . . 3 . . . 1 Smash 2 | . . . 1 . . . 1 . . . . Sever 3 | . . . . . . . . 1 1 . 1 Melee Attacks 173 | . . . 17 . . . 31 35 21 . 69 Impact 46 | . . . 17 . . . 29 . . . . Slashing 113 | . . . . . . . 2 21 21 . 69 Piercing . | . . . . . . . . . . . . Sneak Attacks 57 | . . . 8 . . . 10 17 6 . 16 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30608 | 209 1194 119 5603 136 . . 6561 2294 4918 . 9574 Guns 9038 | 209 778 63 3357 . . . 716 1052 1393 . 1470 Cannons 5769 | . 142 . 1352 136 . . 2877 . 800 . 462 Explosions 9985 | . 273 56 181 . . . 1728 360 2171 . 5216 Melee 5815 | . . . 713 . . . 1240 882 554 . 2426 Ramming 1 | . 1 . . . . . . . . . . Kinetic 12361 | 70 354 . 4316 136 . . 2308 1052 2193 . 1932 Thermal 4639 | 139 566 56 . . . . 32 . 765 . 3081 Explosive 5156 | . 273 . 181 . . . 1696 360 1406 . 1240 Electromagnetic 2636 | . . 63 393 . . . 1285 . . . 895 Impact 1953 | . . . 713 . . . 1240 . . . . Slashing 3862 | . . . . . . . . 882 554 . 2426 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 1 6 4 3 15 15 Average Corruption 5 | . . . 1 1 1 1 4 4 2 9 12 Corruption Purged 13 | . . . . . . . 8 . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 173 | . . . 22 3 . . 18 27 7 1 95 Message Errors 42 | . . . 2 1 . . 6 9 2 1 21 Matter Fused 34 | . . . 5 . . . 2 5 . . 22 Heat Flow Errors 16 | . . . 2 1 . . 1 1 1 . 10 Energy Discharges 24 | . . . 3 . . . 5 6 2 . 8 Parts Rejected 8 | . . . 1 1 . . . . . . 6 Data Loss (minor) 17 | . . . 3 . . . 2 3 2 . 7 Data Loss (major) 8 | . . . 2 . . . 1 1 . . 4 Misfires 3 | . . . 2 . . . . . . . 1 Alerts 2 | . . . 1 . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . 11 Weapon Failures 8 | . . . 1 . . . 1 2 . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2432 | . 7 5 241 . . . 810 9 183 . 1177 Projectiles 141 | . 2 . 9 . . . 99 . . . 31 Explosions 512 | . 5 5 . . . . 45 . 128 . 329 Melee 1779 | . . . 232 . . . 666 9 55 . 817 Knockbacks 24 | . . . 8 . . . 10 . 3 . 3 Impact 5 | . . . 2 . . . 3 . . . . Kinetic 18 | . . . 6 . . . 6 . 3 . 3 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 106 | . . . . . . . 36 . 32 . 38 Shots 5 | . . . . . . . 2 . 1 . 2 Rammed 2 | . 2 . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | 40 324 . 226 227 . . 169 204 314 . 420 Average Temperature 56 | 17 85 . 32 128 . . 43 45 55 . 85 Received Heat Transfer 1818 | . 315 . 240 9 . . 441 108 135 . 570 Effects 4 | . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 14 | . . . 3 . . . 10 . . . 1 Combat Hostiles 5 | . . . 1 . . . 3 . . . 1 Parts Fried 29 | . . . 9 . . . 20 . . . . Impact Corruptions 31 | . . . 8 . . . 23 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 4149 | 325 1271 100 . . . . . . 550 . 1903 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Maximum Alert Level 5 | . . . 4 2 . . 5 5 5 4 5 Low Security (%) 23 | 100 100 100 26 . . 100 4 . . . . Level 1 2 | . . . 4 . . . 4 . . . . Level 2 14 | . . . 25 100 . . 27 . . . . Level 3 14 | . . . 28 . . . 9 . . 65 27 Level 4 19 | . . . 15 . . . 27 22 35 34 24 Level 5 17 | . . . . . . . 26 77 59 . . High Security 8 | . . . . . . . . . 4 . 48 Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . Peak Influence 4206 | 15 164 108 1478 646 . . 2080 2759 2460 1100 4206 Initial 1448 | . . 27 29 576 . . . 1350 1448 1100 749 Average 1092 | 2 60 84 611 614 . . 1117 2024 1870 1085 1948 Influence Increases 12900 | 40 478 91 2147 160 . . 2921 1569 1454 . 4040 Destroy 0b10 Robot/C 4420 | . 320 60 980 40 . . 960 740 500 . 820 Destroy 0b10 Robot/NC 680 | 40 30 . 195 5 . . 140 30 130 . 110 Destroy Leader 848 | . 56 10 252 10 . . 222 30 106 . 162 Allied During Kill 123 | . . . . . . . . 121 2 . . Successful Hack 268 | . 29 . 48 . . . 68 16 39 . 68 Select Force Hacks 120 | . . . 90 . . . . . 30 . . Disable Machine 1230 | . 15 15 75 . . . 150 15 105 . 855 Anti-Garrison Action 500 | . . . . . . . . 500 . . . Destroy Structure 751 | . 13 6 27 . . . 196 27 77 . 405 Partial Spotted 420 | . . . 45 . . . 165 . 60 . 150 Lose Combat Pursuer 3540 | . 15 . 435 105 . . 1020 90 405 . 1470 Influence Decreases 8928 | 40 406 85 747 1042 596 . 843 888 1753 1629 899 Entered New Map 5551 | . . 45 49 902 596 . . 728 1311 1599 321 Time Decay 2784 | 40 394 40 678 130 . . 662 . 392 20 428 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . Lost Part 313 | . 12 . . 10 . . 81 20 30 10 150 Lost Ally 180 | . . . 20 . . . . 140 20 . . Squads Dispatched 86 | . 2 . 10 . . . 10 . 8 . 56 Investigation 20 | . 2 . 5 . . . 2 . 1 . 10 Extermination 3 | . . . . . . . . . 2 . 1 Reinforcement 8 | . . . 1 . . . 2 . 1 . 4 Assault 49 | . . . 4 . . . 6 . 4 . 35 Garrison 6 | . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 19 | . 4 . 3 . . . 5 2 3 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 566 | . 29 3 92 8 . . 141 29 60 6 198 Peak Tracking Total 25 | . 5 3 5 3 . . 9 6 10 6 25 Tactical Retreats 102 | . 1 . 16 3 . . 35 3 11 . 33 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 13 | . 2 . 1 1 . . 2 6 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 88 | . 1 1 5 . . . 10 7 7 . 57 Max in Single Turn 6 | . 1 1 1 . . . 2 1 6 . 6 Garrison Relay 4 | . . . . . . . . 4 . . . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . 1 3 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 81 | . 9 . 17 1 1 . 16 4 11 . 22 Terminals 48 | . 8 . 11 . . . 10 4 7 . 8 Fabricators 4 | . . . . . . . . . 1 . 3 Repair Stations 7 | . . . 2 . . . 1 . . . 4 Recycling Units 9 | . 1 . 2 . . . 2 . 3 . 1 Scanalyzers 8 | . . . 2 . . . 2 . . . 4 Garrison Access 3 | . . . . . . . 1 . . . 2 Total Hacks 234 | . 26 . 51 1 1 . 56 10 19 . 70 Successful 123 | . 12 . 30 1 1 . 37 3 6 . 33 Failed 108 | . 13 . 20 . . . 18 7 13 . 37 Catastrophic 23 | . . . 4 . . . 2 2 4 . 11 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . Manual 84 | . 15 . 22 . . . 28 3 2 . 14 Terminals 128 | . 24 . 22 . . . 38 10 12 . 22 Fabricators 11 | . . . . . . . . . 1 . 10 Repair Stations 25 | . . . 9 . . . 3 . . . 13 Recycling Units 18 | . 2 . 4 . . . 4 . 6 . 2 Scanalyzers 45 | . . . 16 . . . 9 . . . 20 Garrison Access 5 | . . . . . . . 2 . . . 3 Terminal Hacks 29 | . 6 . 1 1 1 . 10 2 3 . 5 Record 1 | . . . . . 1 . . . . . . Part Schematic 5 | . 1 . . . . . 2 . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . . 2 . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 Emergency Access Points 2 | . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . 1 Locate Traps 7 | . 2 . . . . . 2 . 1 . 2 Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 2 . . . . Security Stations 1 | . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . . . . . 5 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 10 | . . . 5 . . . 2 . . . 3 Scan Component 6 | . . . 3 . . . 1 . . . 2 Repair 4 | . . . 2 . . . 1 . . . 1 Recycling Unit Hacks 7 | . . . 2 . . . 2 . 2 . 1 Retrieve Components 7 | . . . 2 . . . 2 . 2 . 1 Scanalyzer 33 | . . . 12 . . . 6 . . . 15 Insert Component 14 | . . . 5 . . . 2 . . . 7 Analyze 14 | . . . 6 . . . 2 . . . 6 Retrieve Study 5 | . . . 1 . . . 2 . . . 2 Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 Unlock Access 2 | . . . . . . . 1 . . . 1 Unauthorized Hacks 37 | . 6 . 10 . . . 16 1 1 . 3 Terminals 27 | . 6 . 7 . . . 13 1 . . . Track 3 | . . . . . . . 3 . . . . Assimilate 2 | . . . 2 . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . Disrupt 1 | . . . . . . . 1 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . Skim 15 | . 5 . 4 . . . 6 . . . . Override 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . . 3 Patch 4 | . . . . . . . 1 . . . 3 Recycling Units 5 | . . . 2 . . . 2 . 1 . . Reject 1 | . . . . . . . 1 . . . . Mask 1 | . . . . . . . 1 . . . . Tunnel 3 | . . . 2 . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 63 | . 6 . 13 . . . 13 3 10 . 18 Full Trace Events 12 | . . . 2 . . . . 3 . . 7 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 16 . . . 4 . 2 . 5 Parts Built 3 | . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . Time 286 | . . . . . . . . . . . 286 Total Part Build Rating 20 | . . . . . . . . . . . 20 Part Studies Acquired 4 | . . . 1 . . . 2 . . . 1 Parts Repaired 4 | . . . 2 . . . 1 . . . 1 Time 300 | . . . 115 . . . 61 . . . 124 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 47 | . . . 20 . . . 16 . 8 . 3 Parts Scanalyzed 12 | . . . 5 . . . 2 . . . 5 Part Schematics Acquired 12 | . . . 5 . . . 2 . . . 5 Parts Damaged 4 | . . . . . . . 1 . . . 3 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 15 . . . Machine Destruction 15 | . . . . . . . . 15 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 10 | . . . 2 . . . . 8 . . . Largest Group 7 | . . . 2 . . . . 7 1 . . Highest-Rated Group 131 | . . . 20 . . . . 131 31 . . Highest-Rated Ally 31 | . . . 10 . . . . 31 31 . . Initial Warlord ECA Mod 8 | . . . . . . . . . 8 8 8 Total Orders . | . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . . 95 7 . . Total Damage 1593 | . . . . . . . . 1487 106 . . Kills 17 | . . . . . . . . 17 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Active Infowar (turns) 10940 | 103 1131 . 2538 267 139 45 2602 1045 985 58 2027 Optics 9572 | . . . 2404 267 139 45 2602 1045 985 58 2027 Seismic 1234 | 103 1131 . . . . . . . . . . T.N.C. 134 | . . . 134 . . . . . . . . Jamming 126 | . . . . . . . . . . . 126 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 12068 | 184 1580 85 3038 267 139 45 2602 1045 985 58 2040 Spaces Moved 17481 | 139 835 56 4587 652 397 133 4227 1231 1832 123 3269 Core 5 | 1 . . . . . . . . 2 . 2 Treads 142 | . 142 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 887 | 138 693 56 . . . . . . . . . Hover 6 | . . . . . . . . . . . 6 Flight 16441 | . . . 4587 652 397 133 4227 1231 1830 123 3261 Fastest Speed 20 | 50 80 110 34 34 34 34 28 31 27 34 20 Average Speed 37 | 79 133 110 34 34 34 34 30 33 28 43 29 Slowest Speed 250 | 80 240 110 34 34 34 34 107 107 250 109 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 130 | . . . 51 7 . 2 41 1 10 2 16 Potential Cave-ins 6 | . . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 65 | 4 95 11 99 78 68 41 94 91 47 78 77 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 1 . 2 . 1 . 2 . 1 . . Known Exits Taken 3 | . . 1 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 142 | . . . 14 . . . 81 . 12 . 35 Terrain Destroyed 867 | . 12 6 17 . . . 204 29 155 . 444 Melee 54 | . . . 4 . . . 12 . 10 . 28 Projectile 137 | . . . 3 . . . 37 2 28 . 67 AOE 676 | . 12 6 10 . . . 155 27 117 . 349 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total 21362 | 180 1166 63 5596 682 400 130 5162 1688 2091 125 4079 Wait 2406 | 9 170 . 729 21 . . 633 204 84 1 555 Move 17225 | 138 834 55 4486 637 396 128 4148 1228 1814 119 3242 Hop 116 | . . . 49 7 . 2 37 1 8 1 11 Pick Up 100 | 9 36 . 14 3 . . 10 3 11 1 13 Fast Attach 70 | 7 2 . 6 1 2 . 19 8 7 2 16 Attach 41 | . 2 . 5 2 . . 5 5 3 . 19 Detach 29 | . . . 1 . . . 4 6 1 . 17 Swap 178 | . 16 . 46 1 . . 36 17 34 . 28 Drop 163 | 1 27 . 48 2 2 . 26 11 25 1 20 Fire 741 | 16 77 8 195 8 . . 207 58 83 . 89 Melee 173 | . . . 17 . . . 31 35 21 . 69 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis 85 | . . . . . . . . 85 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 33 | . . . . . . . 6 27 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Waste -7/Factory (discovered 7 exits: [*Fac x3] / *Sto / *Low x2 / Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 769 | -10/Materials | Core integrity fell below 50% 911 | -10/Materials | Discovered new exit (range 3) 1038 | -10/Materials | Central database locked down 1273 | -10/Materials | Learned location of Mines (-9) 1297 | -10/Materials | Discovered new exit (range 10) 1332 | -10/Materials | Identified exit to Materials 1379 | -10/Materials | Learned Storage stockpile data 1444 | -10/Materials | Learned location of 2 exits from Subcaves 1463 | -10/Materials | Learned 2 Storage zone layouts 1473 | -10/Materials | Learned 2 Mines zone layouts 1495 | -10/Materials | Learned Storage emergency access door positions 1525 | -10/Materials | Loaded intel: 9 trap records 1567 | -10/Materials | Learned location of 1 exit from Recycling 1621 | -10/Materials | Learned 4 Recycling zone layouts 1765 | -10/Materials | Entered Mines 1767 | -10/Mines | Core integrity fell below 20% 1825 | -10/Mines | Discovered exit to Materials (range 10) 1850 | -10/Mines | Entered Materials 1850 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1988 | -9/Materials | Identified exit to Mines 2118 | -9/Materials | Central database locked down 2139 | -9/Materials | Discovered new exit (range 16) 2207 | -9/Materials | Repaired Broken Imp. Flight Unit 2292 | -9/Materials | Build established: Gunner 2552 | -9/Materials | Discovered new exit (range 13) 2807 | -9/Materials | Discovered new exit (range 17) 3292 | -9/Materials | Repaired Imp. Flight Unit 3450 | -9/Materials | First assault squad dispatched 4829 | -9/Materials | Sterilization system engaged 4829 | -9/Materials | Non-combat units ordered to evacuate 4888 | -9/Materials | Entered Mines 4991 | -9/Mines | Build established: Mutant 4993 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5013 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5059 | -9/Mines | Discovered new exit (range 7) 5102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5102 | -9/Mines | Discovered new exit (range 5) 5155 | -9/Mines | Entered Exiles 5161 | -9/Exiles | Discovered new exit (range 17) 5165 | -9/Exiles | Met 8R-AWN 5170 | -9/Exiles | Met EX-HEX 5183 | -9/Exiles | Met EX-DEC 5185 | -9/Exiles | Learned location of Zion (-7) 5196 | -9/Exiles | Discovered new exit (range 11) 5221 | -9/Exiles | Visited The Gauntlet 5294 | -9/Exiles | Entered Mines 5322 | -8/Mines | Discovered new exit (range 12) 5332 | -8/Mines | Discovered new exit (range 17) 5339 | -8/Mines | Entered Materials 5339 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5429 | -8/Materials | Discovered new exit (range 17) 5541 | -8/Materials | Discovered new exit (range 3) 5633 | -8/Materials | Build established: Sprinter 5739 | -8/Materials | Search patrols dispatched 6139 | -8/Materials | First assault squad dispatched 6230 | -8/Materials | Learned Storage emergency access door positions 6261 | -8/Materials | Learned location of 1 exit from Extension 6295 | -8/Materials | Learned 4 Recycling zone layouts 6296 | -8/Materials | Learned Factory trap positions 6299 | -8/Materials | Learned location of 1 exit from Lower Caves 6313 | -8/Materials | Learned location of 1 exit from Recycling 6318 | -8/Materials | Lost 4 parts (1p2n1u) 6335 | -8/Materials | Learned 2 Storage zone layouts 6446 | -8/Materials | Core integrity fell below 50% 6456 | -8/Materials | Discovered new exit (range 18) 6526 | -8/Materials | Identified exit to Garrison 6569 | -8/Materials | Repaired Broken Adv. Assault Cannon? 6966 | -8/Materials | Build established: Scavenger-Sprinter 7305 | -8/Materials | Central database locked down 7894 | -8/Materials | Sterilization system engaged 7894 | -8/Materials | Non-combat units ordered to evacuate 7941 | -8/Materials | Entered Garrison 8000 | -8/Garrison | Phase Generator disabled 8226 | -8/Garrison | Core integrity fell below 20% 8281 | -8/Garrison | Garrison Relay disabled 8293 | -8/Garrison | Triggered checkpoint 8353 | -8/Garrison | Triggered checkpoint 8398 | -8/Garrison | Triggered checkpoint 8443 | -8/Garrison | Lost 3 allies 8563 | -8/Garrison | Garrison Relay disabled 8569 | -8/Garrison | Discovered new exit (range 13) 8701 | -8/Garrison | Triggered checkpoint 8756 | -8/Garrison | Learned Factory security intel 8756 | -8/Garrison | Identified exit to Factory 8918 | -8/Garrison | Garrison Relay disabled 8938 | -8/Garrison | Rescued a captive Derelict 8942 | -8/Garrison | Rescued a captive Derelict 8986 | -8/Garrison | Entered Factory 8986 | -7/Factory | Accompanied by 1 ally 8986 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8987 | -7/Factory | Identified exit to Lower Caves 8988 | -7/Factory | Loaded intel: 89 trap records 9069 | -7/Factory | Found Prototype Launcher 9069 | -7/Factory | Identified Rocket Array 9075 | -7/Factory | Found Rocket Array 9228 | -7/Factory | Discovered new exit (range 13) 9273 | -7/Factory | Discovered exit to Lower Caves (range 14) 9386 | -7/Factory | First assault squad dispatched 9436 | -7/Factory | Discovered new exit (range 18) 9660 | -7/Factory | Cargo convoy interrupted 9701 | -7/Factory | Destroyed 10 combat bots 9710 | -7/Factory | Build established: Sprinter 9829 | -7/Factory | Found Prototype Hackware 9923 | -7/Factory | High security lockdown imminent 9971 | -7/Factory | Manually triggered Chute Trap 9971 | -7/Factory | Sucked down chute 9971 | -7/Factory | Entered Waste 9974 | -7/Waste | Spotted C-40 Crusher 9986 | -7/Waste | EMP discharged 9986 | -7/Waste | System corruption reached 10% 9989 | -7/Waste | Spotted C-40 Crusher 9993 | -7/Waste | Spotted C-40 Crusher 10001 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10004 | -7/Waste | Spotted C-40 Crusher 10004 | -7/Waste | Spotted C-40 Crusher 10004 | -7/Waste | Spotted C-40 Crusher 10006 | -7/Waste | Discovered new exit (range 20) 10029 | -7/Waste | Entered Factory 10215 | -7/Factory | Fabricated Adv. Surge Thruster? 10405 | -7/Factory | Garrison activated, responded to threat 10418 | -7/Factory | Identified exit to Storage 10429 | -7/Factory | First assault squad dispatched 10584 | -7/Factory | Found Rocket Array 10629 | -7/Factory | Discovered new exit (range 15) 10639 | -7/Factory | Identified exit to Garrison 10723 | -7/Factory | Discovered new exit (range 20) 10734 | -7/Factory | Identified Exp. Hacking Suite 10859 | -7/Factory | Repaired Broken Lgt. Antimatter Cannon? 10927 | -7/Factory | Fabricated Enh. Coil Gun? 11087 | -7/Factory | High security lockdown imminent 11088 | -7/Factory | Cargo convoy interrupted 11166 | -7/Factory | Discovered new exit (range 5) 11167 | -7/Factory | High security lockdown engaged 11168 | -7/Factory | Core integrity fell below 50% 11622 | -7/Factory | Garrison activated, responded to threat 11663 | -7/Factory | Lost 3 parts (3n) 11773 | -7/Factory | Core integrity fell below 20% 12069 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 12063_ Door malfunctions. 12063_ VTOL Module destroyed. 12065_ C-45 Heavy ARC bursts open, deploying its payload. 12065_ H-55 Commando unfolds itself. 12065_ M-28 Smith unfolds itself. 12065_ Penetrated by Slug. 12065_ C-45 Heavy ARC bursts open, deploying its payload. 12065_ G-50 Soldier unfolds itself. 12065_ B-48 Gladiator unfolds itself. 12065_ G-47 Trooper unfolds itself. 12065_ L-41 Fighter unfolds itself. 12065_ M-28 Smith unfolds itself. 12065_ Critical hit (Burn: +37). 12065_ Slug penetrates Wall. 12069_ C-45 Heavy ARC bursts open, deploying its payload. 12069_ H-55 Commando unfolds itself. 12069_ P-60 Hacker unfolds itself. 12069_ M-28 Smith unfolds itself. 12069_ Penetrated by Slug. 12069_ Imp. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ######?# #??????????????????########+#?# "" | | #?# #??"""?????????????# #?# "" | | #?# #??"""?????????????# """"" #?# "" | | ???# !! #??"""?????????????# """"" #?# "" | | ?????# ! #??"""?????????????# """ #?# "" | | ###????# #?? ?????????????# #?# "" | | ###### """ #?? ?????????????#! """"" #?# | | # """ #?? ?????????????# """"" #?# "" | | + """ #?? ?????????????# """ #?# "" | | # #??#/#?????????????# #?# "" | | ####%# "" #??# #???????????#######/####?? 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""" ### | | ?# ## " #???????????????????# #?# | | ?# #####%########??????????# #########+####?# | | ?# # " !#??????????# #### | | ?# # *#??????????# | | ## # #??????????# """ | | ## # #??????????+ """ | | #%[ #??????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 16 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 16 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Xenon Bombardment Thruster | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Recoil Stabilizer | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Hacked Imp. Targeting Computer | -7/Factory | Hacked Adv. Surge Thruster | -7/Factory | Scanalyzed Enh. Coil Gun | -7/Factory | Scanalyzed Adv. Gravity Neutralizer | -7/Factory | Scanalyzed Lgt. Antimatter Cannon | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Surge Thruster | x2 | -7/Factory Enh. Coil Gun | x1 | -7/Factory Repaired ---------- Imp. Flight Unit | 57% | -9/Materials | Broken Imp. Flight Unit | 35% | -9/Materials Adv. Assault Cannon | 76% | -8/Materials | Broken Lgt. Antimatter Cannon | 69% | -7/Factory | Broken Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Challenges ------------ None Game ------ Seed MappingWeightProjector Manual? 0 Play Time 03:19:16 Cumulative 1384.3 hours Start 2025.12.04 @ 23:21:37 End 2025.12.05 @ 23:22:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 631 Rogue 631 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 49747f3e-3036-41b0-8352-7f5b88f9bfc5