Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.12 @ 18:46:07 Player: Pitt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (537) 537 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 1893 Bonus ------- Follower Combat Kills 96 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hover Unit Small Storage Unit Visual Processing Unit Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved EM Shotgun Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit Visual Processing Unit Small Laser Mace [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 7 13 2 20 Power 8 | 1 3 . 4 Engine 6 | 1 3 . 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads . | . . . . Leg 5 | 2 . . 3 Wheel . | . . . . Hover 4 | . 2 1 1 Flight . | . . . . Utility 9 | 2 2 . 5 Device 3 | . 2 . 1 Storage 2 | 2 . . . Processor 4 | . . . 4 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 6 1 7 Energy Gun 9 | 2 4 . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 17 | . 6 . 11 Power 4 | . 2 . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 7 | . 4 . 3 Highest Loss Streak 8 | . 4 . 8 Average Slot Usage (%) 86 | . 86 100 82 Engine 8 | . 13 14 2 Core 3 | . . . 7 Leg 9 | . 14 . 8 Hover 15 | . 14 28 13 Device 7 | . 1 14 9 Storage 15 | . 21 14 10 Processor 5 | . . . 11 Energy Gun 13 | . 17 22 6 Energy Cannon 3 | . . . 6 Ballistic Gun 2 | . . 5 2 Impact Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 17 | 17 17 12 17 Greatest Support 30 | 20 20 12 30 Greatest Overweight (x) 5 | 4 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 6 6 Average Capacity 6 | 7 7 6 5 Most Carried 8 | 8 8 6 6 Average Carried 5 | 4 6 5 5 Final Capacity 8 | 8 6 6 4 Final Carried 8 | 8 5 6 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 537 | 270 108 20 139 Remotely . | . . . . Salvage Created 834 | 173 366 . 295 Parts 65 | 19 26 . 20 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 8 . 7 Melee 2 | . 1 . 1 Guns 8 | . 7 . 1 Cannons 5 | . . . 5 Classes Destroyed 7 | 2 2 . 3 Tunneler 5 | 5 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 4 | . . . 4 Grunt 9 | . 8 . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 2 4 . 4 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1516 | . 511 . 1005 Core 497 | . 95 . 402 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 84 | 8 47 . 29 Largest 2 | 2 2 . 2 Hottest 100 | 100 100 . 96 Shots Fired 111 | 16 58 . 37 Gun 84 | 16 49 . 19 Cannon 18 | . . . 18 Launcher . | . . . . Special 9 | . 9 . . Kinetic 11 | . 7 . 4 Thermal 75 | 16 51 . 8 Explosive . | . . . . Electromagnetic 25 | . . . 25 Robot Hit Streak 8 | 7 8 . 6 Robot Miss Streak 3 | 2 3 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | 10 33 . 34 Core Hits 42 | 7 21 . 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1294 | 162 409 . 723 Guns 762 | 162 390 . 210 Cannons 309 | . . . 309 Explosions 62 | . . . 62 Melee 142 | . . . 142 Ramming 19 | . 19 . . Kinetic 84 | . 57 . 27 Thermal 601 | 162 333 . 106 Explosive . | . . . . Electromagnetic 448 | . . . 448 Impact 142 | . . . 142 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Effects 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 4 | . . . 4 Melee 11 | . . . 11 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . 8 . . Shots . | . . . . Rammed 6 | . 6 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 425 | 117 425 144 121 Average Temperature 87 | 36 125 82 43 Received Heat Transfer 468 | . 267 . 201 Effects 5 | . 5 . . Shutdowns 2 | . 2 . . Interference 2 | . 2 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1526 | 481 845 . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 238 | 30 156 147 238 Average Influence 85 | 15 76 94 121 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 86 Level 1 5 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 13 1 28 Peak Tracking Total 8 | . 5 2 8 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 2 2 Successful 4 | . 1 1 2 Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 4 | . . . 4 Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders 2 | . . . 2 GOTO 1 | . . . 1 FOLLOW 1 | . . . 1 Ally Attacks 31 | . . 14 17 Total Damage 369 | . . 146 223 Kills 6 | . . 3 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1019 | 173 328 117 401 Spaces Moved 700 | 111 181 117 291 Core 74 | 27 . . 47 Treads . | . . . . Legs 190 | 84 52 . 54 Wheels . | . . . . Hover 436 | . 129 117 190 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 83 | 116 78 56 85 Slowest Speed 300 | 250 150 56 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 30 30 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 4 . 2 Terrain Destroyed 13 | . 4 . 9 Melee 2 | . . . 2 Projectile 4 | . 4 . . AOE 7 | . . . 7 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 980 | 135 288 168 389 Wait 102 | . 35 47 20 Move 697 | 110 180 116 291 Hop . | . . . . Pick Up 17 | 9 2 1 5 Fast Attach 24 | 7 7 1 9 Attach 8 | . 2 . 6 Detach 5 | . 1 . 4 Swap 10 | . 4 1 5 Drop 15 | 1 4 2 8 Fire 84 | 8 47 . 29 Melee 12 | . . . 12 Ram 6 | . 6 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Lost 4 parts (2p2w) 502 | -10/Materials | Entered Mines 534 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 557 | -10/Mines | Discovered new exit (range 11) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Accompanied by 3 allies 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Build established: Scavenger-Mutant 987 | -9/Materials | Core integrity fell below 50% 1001 | -9/Materials | Core integrity fell below 20% 1020 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00941_ Lgt. Nuclear Core destroyed. 00945_ S-10 Pest destroyed. 00952_ C-30 ARC bursts open, deploying its payload. 00952_ S-10 Pest unfolds itself. 00966_ Aluminum Leg destroyed. 00970_ S-10 Pest destroyed. 00972_ Aluminum Leg destroyed. 00974_ Lgt. EM Pulse Cannon destroyed. 00977_ S-10 Pest knocked back. 00978_ Aluminum Leg destroyed. 00980_ Imp. Terrain Scanner destroyed. 00981_ Destroyed Lgt. Ion Engine. 00981_ S-10 Pest system corrupted by crushing effect. 00989_ S-10 Pest IFF system glitched. 00991_ Ion Engine destroyed. 00991_ Dropped Sml. Storage Unit. 00999_ Mace destroyed. 01015_ Acquired Imp. Targeting Computer. 01019_ Discarded Seismic Analyzer. 01020_ Acquired Imp. Targeting Computer. 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" # # | | ?????#????# ?R"??? ?# # | | ????????##??""" ? # # | | ???#??#?#?? ? ? ?? #= ###### | | ???#????#?###?## ??##%[ ###### | | ???#???###????###?###=%*##?### | | #??#????#?#??#?#??### ###### | | ?#??#??###?#?######?# | | ?#?#??####???????#### | | ?############?###?#?# | | ???# ##?#####?########### | | ???# #??####### / [ | | ?#?#"" #??#?##### // """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 54 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticShadingThruster Manual? 0 Play Time 00:20:44 Cumulative 42.0 hours Start 2019.11.12 @ 17:52:45 End 2019.11.12 @ 18:46:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f93809-c9a2-4846-a4fe-5b07c7e87159