Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.08 @ 12:04:55 Player: Vectis Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 498 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 73/100 System Corruption 29% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Light Assault Rifle [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached . | . . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon . | . . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 73 | . 73 Engine 11 | . 11 Leg 21 | . 21 Storage 14 | . 14 Energy Gun 14 | . 14 Ballistic Gun 12 | . 12 Naked Turns . | . . Heaviest Build 12 | 12 12 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 6 | 6 6 Average Carried 6 | 6 6 Final Capacity 8 | 8 8 Final Carried 6 | 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 248 | 203 45 Remotely . | . . Salvage Created 231 | 13 218 Parts 14 | 3 11 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 6 | . 6 Guns 4 | . 4 AOE 2 | . 2 Classes Destroyed 3 | 1 2 Worker 1 | . 1 Tunneler 1 | 1 . Grunt 6 | . 6 Best Kill Streak 3 | 1 3 Combat Bots Only 2 | . 2 Max Kills in Single Turn 3 | 1 3 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 738 | . 738 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 16 | 1 15 Largest 2 | 2 2 Hottest 70 | 70 70 Shots Fired 32 | 2 30 Gun 32 | 2 30 Cannon . | . . Launcher . | . . Special . | . . Kinetic 16 | 1 15 Thermal 16 | 1 15 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | 1 9 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 24 | 1 23 Core Hits 13 | 1 12 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 595 | 21 574 Guns 303 | 12 291 Cannons . | . . Explosions 190 | . 190 Melee . | . . Ramming 102 | 9 93 Kinetic 153 | . 153 Thermal 150 | 12 138 Explosive 190 | . 190 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 29 | . 29 Average Corruption 14 | . 14 Corruption Purged . | . . Effects 2 | . 2 Energy Discharges 2 | . 2 Overload Shots . | . . Overflow Damage 51 | . 51 Projectiles . | . . Explosions 51 | . 51 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 203 | . 203 Shots 1 | . 1 Rammed . | . . Targets Rammed 2 | 2 . Kicked 2 | 2 . Crushed . | . . Highest Temperature 162 | 11 162 Average Temperature 58 | 6 61 Received Heat Transfer 258 | . 258 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 518 | 37 481 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 228 | 5 228 Initial 3 | . 3 Average 64 | 1 89 Maximum Alert Level 1 | . 1 Low Security (%) 93 | 100 90 Level 1 6 | . 9 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 6 | . 6 Peak Tracking Total 2 | . 2 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful . | . . Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 295 | 84 211 Spaces Moved 120 | 35 85 Core 6 | . 6 Treads . | . . Legs 114 | 35 79 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 125 | 120 127 Slowest Speed 200 | 120 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 4 23 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 19 | . 19 Melee . | . . Projectile . | . . AOE 19 | . 19 Terrain Rammed 32 | . 32 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 218 | 74 144 Wait 50 | 37 13 Move 119 | 34 85 Hop . | . . Pick Up . | . . Fast Attach . | . . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 16 | 1 15 Melee . | . . Ram 31 | . 31 Kick 2 | 2 . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 85 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | System corruption reached 10% 283 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Core integrity fell below 20% 296 | -10/Materials | Core destroyed Last Messages --------------- 00289_ Destabilizing: Core damaged (-5). 00290_ K-01 Serf collects debris. 00291_ U-05 Engineer builds a Wall. 00291_ Slammed into Wall. 00291_ Destabilizing: Core damaged (-2). 00291_ Destabilizing: System corrupted (+1). 00291_ Broken Med. Laser destroyed. 00292_ Slammed into Wall. 00292_ Destabilizing: Core damaged (-7). 00293_ Slammed into Wall. 00294_ System corrupted: Energy discharge (-37). 00294_ Slammed into Wall. 00294_ Destabilizing: Core damaged (-12). 00294_ Destabilizing: Core damaged (-7). 00295_ U-05 Engineer lays Concrete. 00295_ Slammed into Wall. 00295_ Destabilizing: Core damaged (-12). 00296_ U-05 Engineer lays Concrete. 00296_ Slammed into Wall. 00296_ Destabilizing: Core damaged (-7). 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""" #??? !#??? | | ???????????????????????# [ #???!!##??? | | ???????????????????????# #????##???? | | ???????????????????????##############??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorReflectiveNanosword Manual? 0 Play Time 00:02:36 Cumulative 296.0 hours Start 2021.09.08 @ 12:03:19 End 2021.09.08 @ 12:04:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/1/0/0/0 Lore% 84 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7a0522d-2696-4c1b-8cf0-f530437a78ad