Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 23:10:22 Player: vault Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1452) 1452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 4259 Bonus ------- Follower Combat Kills 96 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 16/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Medium Storage Unit Large Storage Unit Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Backup Power III Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Shield Generator > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Improved Shield Generator EM Pulse Gun Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Parts Attached 56 | 7 6 2 7 7 27 Power 11 | 1 1 . 1 2 6 Engine 8 | 1 1 . 1 2 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 20 | 2 . 2 4 3 9 Treads 2 | . . 1 1 . . Leg 17 | 2 . . 3 3 9 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 4 . 1 . 3 Device 2 | . . . . . 2 Storage 6 | 1 4 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 3 1 . 1 2 9 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 1 . 1 2 5 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 2 . 2 1 31 Power 9 | . 1 . . . 8 Propulsion 14 | . . . 2 . 12 Utility 2 | . . . . . 2 Weapon 11 | . 1 . . 1 9 Highest Loss Streak 9 | . 2 . 1 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 94 100 98 100 91 Engine 12 | . 12 11 11 18 10 Core 4 | . . . . . 9 Treads 2 | . . 11 9 1 . Leg 30 | . 28 22 32 34 28 Device 2 | . . . . . 5 Storage 18 | . 26 22 21 18 15 Ballistic Gun 19 | . 26 22 22 27 14 Ballistic Cannon 2 | . . . . . 4 Peak Build Rating 36 | 6 8 10 12 18 36 Average Rating 18 | 4 6 9 11 14 27 On Entrance 9 | . 6 8 10 12 18 Naked Turns . | . . . . . . Heaviest Build 60 | 11 46 25 41 48 60 Greatest Support 55 | 20 20 20 40 50 55 Greatest Overweight (x) 9 | . 2 1 2 1 9 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 15 | 8 15 10 15 15 15 Average Capacity 14 | 6 10 10 14 15 15 Most Carried 15 | 4 10 10 14 15 15 Average Carried 12 | 1 8 8 11 13 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 4 10 10 14 15 8 Class Distribution -------------------- 31% | Scavenger-Tank 28% | Scavenger-Gunner 22% | Mutant 8% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1348 | 125 29 . 369 217 608 Remotely . | . . . . . . Salvage Created 1494 | . 131 . 219 181 963 Parts 106 | . 12 . 14 10 70 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 34 | . 6 . 4 3 21 Guns 23 | . 6 . 4 3 10 Cannons 9 | . . . . . 9 AOE 2 | . . . . . 2 Classes Destroyed 11 | . 2 . 3 1 5 Worker 4 | . . . 1 . 3 Builder 5 | . . . 1 1 3 Tunneler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 10 | . 5 . . . 5 Grunt 13 | . 1 . 1 3 8 Sentry 6 | . . . 3 . 3 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 4 | . 4 . 4 3 4 Combat Bots Only 4 | . 4 . 1 2 4 Max Kills in Single Turn 4 | . 1 . 1 1 4 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 753 | . 92 . 24 21 616 Missed 251 | . 24 . 4 3 220 Damage Taken 4446 | . 553 . 267 299 3327 Core 915 | . 163 . 43 . 709 Absorbed by Shields 589 | . . . . . 589 Core Remaining (%) 80 | 100 34 . 89 100 . Volleys Fired 138 | 1 28 . 15 24 70 Largest 3 | 2 2 . 2 3 3 Hottest 118 | 40 40 . 43 63 118 Shots Fired 328 | 2 43 . 30 68 185 Gun 277 | 2 43 . 30 68 134 Cannon 49 | . . . . . 49 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 318 | 2 43 . 30 68 175 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 11 | . 11 . 9 11 11 Robot Miss Streak 10 | . 4 . 5 8 10 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 197 | . 29 . 23 39 106 Core Hits 103 | . 11 . 13 15 64 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 9 | . . . . 1 8 Destroy 3 | . . . . 1 2 Blast 6 | . . . . . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3797 | . 295 . 343 516 2643 Guns 2510 | . 293 . 330 494 1393 Cannons 733 | . . . . . 733 Explosions 444 | . . . . . 444 Melee . | . . . . . . Ramming 110 | . 2 . 13 22 73 Kinetic 3187 | . 293 . 330 494 2070 Thermal 76 | . . . . . 76 Explosive 368 | . . . . . 368 Electromagnetic 56 | . . . . . 56 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . 1 . 3 Impact 1 | . . . 1 . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 21 | . 2 . 5 3 11 Kicked 21 | . 2 . 5 3 11 Crushed . | . . . . . . Highest Temperature 343 | . 12 . 25 82 343 Average Temperature 79 | . 8 . 8 24 96 Received Heat Transfer 1058 | . 60 . 87 186 725 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 261 | . 120 . 261 139 222 Initial 25 | . . . . 25 . Average 82 | . 66 . 91 63 100 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 97 | 100 100 100 93 100 96 Level 1 2 | . . . 6 . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 1 . . 3 16 Investigation 3 | . . . . 1 2 Extermination 3 | . . . . . 3 Reinforcement 7 | . 1 . . 1 5 Assault . | . . . . . . Garrison 7 | . . . . 1 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 10 1 12 13 32 Peak Tracking Total 8 | . 5 1 5 8 6 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 6 . Highest-Rated Group 88 | . . . 88 48 . Highest-Rated Ally 16 | . . . 16 8 . Total Orders 4 | . . . 4 . . FOLLOW 2 | . . . 2 . . GUARD 2 | . . . 2 . . Ally Attacks 53 | . . . 22 31 . Total Damage 477 | . . . 191 286 . Kills 8 | . . . 6 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2927 | 74 228 79 528 665 1353 Spaces Moved 1231 | 47 81 40 239 299 525 Core 11 | 9 . . . . 2 Treads . | . . . . . . Legs 1220 | 38 81 40 239 299 523 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 184 | 106 177 190 185 189 189 Slowest Speed 500 | 120 260 190 260 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 21 6 39 31 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . . . 39 Melee . | . . . . . . Projectile 21 | . . . . . 21 AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1617 | 68 126 43 295 348 737 Wait 96 | 4 . . 17 4 71 Move 1226 | 46 80 39 238 298 525 Hop . | . . . . . . Pick Up 59 | 10 9 2 9 8 21 Fast Attach . | . . . . . . Attach 46 | 6 4 2 5 5 24 Detach 3 | . 1 . 1 . 1 Swap 10 | 1 2 . 2 2 3 Drop 13 | . . . 3 4 6 Fire 138 | 1 28 . 15 24 70 Melee . | . . . . . . Ram . | . . . . . . Kick 21 | . 2 . 5 3 11 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Core integrity fell below 50% 274 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Discovered new exit (range 11) 325 | -9/Materials | Build established: Mutant 382 | -9/Materials | Entered Storage 696 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 776 | -9/Storage | Lost 3 allies 879 | -9/Storage | Discovered new exit (range 16) 910 | -9/Storage | Entered Materials 910 | -8/Materials | Accompanied by 6 allies 910 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 974 | -8/Materials | Garrison activated, responded to threat 1020 | -8/Materials | Lost 6 allies 1269 | -8/Materials | Build established: Scavenger-Gunner 1515 | -8/Materials | Met 7R-MNS 1544 | -8/Materials | Discovered new exit (range 6) 1575 | -8/Materials | Entered Factory 1575 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1576 | -7/Factory | Caught up to 7R-MNS 1734 | -7/Factory | Garrison activated, responded to threat 1890 | -7/Factory | Lost 3 parts (2p1w) 1976 | -7/Factory | Build established: Scavenger-Tank 2030 | -7/Factory | Garrison activated, responded to threat 2081 | -7/Factory | Lost 4 parts (2p1n1u) 2757 | -7/Factory | Lost 7 parts (1p2n1u3w) 2874 | -7/Factory | Core integrity fell below 50% 2909 | -7/Factory | Lost 9 parts (2p4n3w) 2919 | -7/Factory | Core integrity fell below 20% 2928 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02864_ Lgt. Ion Engine destroyed. 02865_ S-27 Virus destroyed. 02865_ K-01 Serf destroyed. 02865_ Aluminum Leg destroyed. 02866_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02866_ Aluminum Leg destroyed. 02867_ Triggered Alarm Trap. 02867_ An alarm sounds. 02867_ ALERT: Alarm triggered, dispatching investigation squad. 02869_ Rocket Launcher destroyed. 02873_ Shotgun destroyed. 02878_ Carbon-fiber Leg destroyed. 02909_ K-01 Serf cleans the Nuclear Reactor. 02914_ Assault Rifle destroyed. 02915_ Aluminum Leg destroyed. 02921_ K-01 Serf cleans the Nuclear Reactor. 02922_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????###################???????????? | | ??????#####??# #???????????? | | ??????! ???# #???????????? | | ?????? ?### Y ###?????????? | | ?????? ## s @ #??????? | | ?????? ?# Y #??????? | | ?????? ?#T """ #??????? | | ??????# #?## "T" #??????? | | ??????# #### #??????? | | ####### # """ """ """ """ """ #??????? | | """ """ """ """ """ #?????? | | """ """ """ """ """ ????????? | | ?????????? | | ##### "" t ?? ?????????? | | #""" #############???#?????????? | | =#"F #?????????????????????????? | | #""" #?????????????????????????? | | """ # "" ????????????????????????? | | """ # // ???????????????????????? | | """ # /[ ??????????????????????? | | ######### #### #?????????????????????? | | +######?????? #??? #?????????????????????? | | #?????# ###?? ??????????????????????? | | ##### #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ##### #??????????????????????????? | | #??????+###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line The More The Merrier Challenges ------------ None Game ------ Seed BombAluminumThermoblaster Manual? 0 Play Time 00:41:50 Cumulative 5.7 hours Start 2024.09.03 @ 22:29:01 End 2024.09.03 @ 23:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7edce1f-7d41-48a0-b54f-15db59be686d