Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 19:22:44 Player: Exceptionally Mediocre Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3366) 3366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 7373 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 190 Friendly Fire -338 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Treading (141) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Gravmag-Carbon Exoskeleton > --- UTILITY (7) ------ Scrap Engine Improved Heat Sink (fused) High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Shotgun Laser Pulse Construct/G Heavy Mace > --- INVENTORY (20) --- Power Amplifier Power Amplifier Structural Scanner Force Booster Transmission Jammer Cloaking Device Thermal Shield Improved System Shield System Guard High-powered Shotgun Subdweller Shrapnel Launcher Enhanced Flamer Hammer Axe Power Sword Peak State ------------ > --- POWER ------------ Deuterium-Antimatter Engine > --- PROPULSION ------- Treaded Gravmag-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cryofiber Web High-capacity Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Shotgun Laser Pulse Construct/G Power Sword > --- INVENTORY -------- Power Amplifier Power Amplifier Improved Cryofiber Web Improved Heat Sink Structural Scanner Target Analyzer Force Booster Cloaking Device Thermal Shield Improved System Shield High-powered Shotgun Gauss Rifle Gauss Rifle Subdweller Shrapnel Launcher Enhanced Flamer Hammer Heavy Mace Axe [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 75 | 8 4 9 . 3 51 Power 10 | 1 . 1 . . 8 Engine 4 | 1 . 1 . . 2 Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 11 | 2 . 3 . 1 5 Treads 6 | 2 . 2 . 1 1 Leg 3 | . . 1 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 29 | 3 2 3 . . 21 Device 12 | 2 . 2 . . 8 Storage 3 | 1 1 . . . 1 Processor 6 | . . . . . 6 Hackware 2 | . . . . . 2 Protection 6 | . 1 1 . . 4 Artifact . | . . . . . . Weapon 25 | 2 2 2 . 2 17 Energy Gun 4 | 1 . . . . 3 Energy Cannon 3 | . 1 1 . 1 . Ballistic Gun 11 | 1 1 1 . 1 7 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . . 2 . . 33 Power 9 | . . . . . 9 Propulsion 8 | . . 1 . . 7 Utility 11 | . . . . . 11 Weapon 7 | . . 1 . . 6 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 100 99 100 100 76 Engine 8 | . 14 14 14 14 1 Core 3 | . . . . . 8 Treads 17 | . 28 26 28 28 3 Leg 2 | . . . . . 5 Flight 1 | . . . . . 3 Device 11 | . 3 12 14 14 12 Storage 10 | . 14 14 14 14 5 Processor 4 | . . . . . 9 Hackware 3 | . . . . . 7 Protection 2 | . 10 1 . . 2 Energy Gun 1 | . 1 . . . 2 Energy Cannon 6 | . 7 10 14 14 . Ballistic Gun 11 | . 19 17 14 14 4 Ballistic Cannon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 72 | 15 51 51 49 53 72 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 6 | 1 1 2 1 1 6 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 19 Most Carried 20 | 6 15 20 20 20 20 Average Carried 17 | 2 10 19 20 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 15 20 20 20 15 Scrap Engine Consumption 95 | . . . . . 95 Constructs Created 6 | . . . . . 6 Constructs Modified 18 | . . . . . 18 Class Distribution -------------------- 76% | Mutant 15% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 2508 | 307 169 175 9 68 1780 Remotely . | . . . . . . Salvage Created 4516 | 182 268 230 23 553 3260 Parts 233 | 12 28 23 2 20 148 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 7 | . . 2 . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 64 | . 7 6 1 1 49 Guns 35 | . 6 2 1 . 26 Cannons 19 | . . 4 . 1 14 AOE 6 | . 1 . . . 5 Classes Destroyed 15 | 3 5 . 1 1 5 Worker 12 | 1 1 2 . . 8 Builder 9 | . 3 . . . 6 Tunneler 9 | 3 . 2 . . 4 Hauler 4 | . . . . . 4 Recycler 10 | 1 . . . 6 3 Operator 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 16 | . 3 4 . . 9 Saboteur 1 | . . . . . 1 Grunt 33 | . 4 2 . 1 26 Duelist 1 | . . . . . 1 Sentry 6 | . . . . 1 5 Hunter 1 | . . . . . 1 Programmer 7 | . . . . . 7 Subdweller 1 | . . . 1 . . Best Kill Streak 21 | 5 4 3 1 3 21 Combat Bots Only 17 | . 3 3 1 1 17 Max Kills in Single Turn 5 | 1 2 2 1 2 5 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 578 | . 37 28 1 10 502 Missed 188 | . 6 4 . 2 176 Damage Taken 6580 | . 401 239 23 120 5797 Core 909 | . 10 44 . . 855 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . 7 . . 10 Ignored by Resistances 26 | . . . . . 26 Regen/Repaired (Parts) 658 | . . . . . 658 Core Remaining (%) 89 | 100 . . . 78 . Volleys Fired 301 | 9 39 28 1 16 208 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 70 80 80 80 95 126 Shots Fired 534 | 18 78 56 2 32 348 Gun 366 | 18 60 33 1 16 238 Cannon 161 | . 18 23 1 16 103 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 365 | 9 51 33 1 16 255 Thermal 169 | 9 27 23 1 16 93 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 7 6 3 11 12 Robot Miss Streak 5 | 5 5 4 . 2 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 342 | 10 39 29 2 20 242 Core Hits 206 | 6 18 11 1 10 160 Critical Kills 5 | . . . . . 5 Critical Parts Destroyed 4 | 1 . . . . 3 Critical Strikes 20 | 2 . . . . 18 Burn 3 | 1 . . . . 2 Meltdown 1 | . . . . . 1 Destroy 8 | 1 . . . . 7 Blast 8 | . . . . . 8 Melee Attacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9299 | 174 638 450 32 462 7543 Guns 4425 | 174 372 187 14 166 3512 Cannons 2642 | . 156 263 18 296 1909 Explosions 2223 | . 110 . . . 2113 Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 5940 | 99 296 187 14 166 5178 Thermal 2168 | 75 232 263 18 296 1284 Explosive 1182 | . 110 . . . 1072 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . . . . . 64 Message Errors 20 | . . . . . 20 Matter Fused 11 | . . . . . 11 Heat Flow Errors 11 | . . . . . 11 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 141 | . . . . . 141 Projectiles 54 | . . . . . 54 Explosions 87 | . . . . . 87 Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 680 | . . . . . 680 Shots 9 | . . . . . 9 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 376 | 27 150 171 . 165 376 Average Temperature 79 | 10 36 41 . 56 122 Received Heat Transfer 1703 | . 138 63 6 36 1460 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Melted 8 | . 2 . . . 6 Heat Transferred 5945 | 296 555 555 37 481 4021 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 1396 | 25 161 75 . 49 1396 Initial 19 | . 16 . . . 19 Average 136 | 10 103 42 . 23 251 Maximum Alert Level 4 | . . . . . 4 Low Security (%) 85 | 100 100 100 . 100 66 Level 1 5 | . . . . . 13 Level 2 1 | . . . . . 3 Level 3 4 | . . . . . 10 Level 4 2 | . . . . . 5 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 1 . . 14 Investigation 1 | . . . . . 1 Extermination 5 | . . . . . 5 Reinforcement 5 | . 1 . . . 4 Assault 2 | . . 1 . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 13 10 1 2 60 Peak Tracking Total 16 | . 3 3 1 2 16 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 24 | . 1 . . . 23 Max in Single Turn 7 | . 1 . . . 7 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 5 | . 3 . . . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 14 | . 8 . . . 6 Successful 8 | . 6 . . . 2 Failed 6 | . 2 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 5 . . . 3 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . 3 . . . 1 Terminal Index 2 | . 1 . . . 1 Hauler Manifests 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 1 | . . . . . 1 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 3 3 1 Highest-Rated Group 71 | . . 71 55 55 12 Highest-Rated Ally 31 | . . 31 31 31 12 Total Orders . | . . . . . . Ally Attacks 35 | . . 20 . 11 4 Total Damage 428 | . . 244 . 153 31 Kills 8 | . . 6 . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 7302 | 157 895 2343 156 696 3055 Spaces Moved 2997 | 75 343 920 64 258 1337 Core 8 | 6 . . . . 2 Treads 2126 | 69 343 920 64 258 472 Legs 811 | . . . . . 811 Wheels . | . . . . . . Hover 25 | . . . . . 25 Flight 27 | . . . . . 27 Fastest Speed 32 | 50 160 240 240 240 32 Average Speed 207 | 152 218 243 240 240 174 Slowest Speed 522 | 160 240 320 240 240 522 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 50 101 9 55 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 133 | . 32 . . . 101 Melee 2 | . . . . . 2 Projectile 9 | . . . . . 9 AOE 122 | . 32 . . . 90 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 3565 | 96 416 968 66 311 1708 Wait 46 | . 14 1 . 7 24 Move 2992 | 74 342 919 63 257 1337 Hop . | . . . . . . Pick Up 83 | 5 12 8 1 12 45 Fast Attach 27 | 7 1 . . 1 18 Attach 23 | . . 2 . . 21 Detach 8 | . . . . . 8 Swap 25 | 1 3 7 . 2 12 Drop 56 | . 5 3 1 16 31 Fire 301 | 9 39 28 1 16 208 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 516 | -10/Materials | Discovered new exit (range 3) 586 | -10/Materials | Discovered new exit (range 12) 1016 | -10/Materials | Discovered new exit (range 9) 1053 | -10/Materials | Entered Mines 1237 | -10/Mines | Learned Materials trap positions 1306 | -10/Mines | Discovered new exit (range 10) 1556 | -10/Mines | Discovered new exit (range 10) 1715 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2092 | -10/Mines | Found a hidden stash of uninstalled traps 2124 | -10/Mines | Met a Derelict testing a Signal Generator 2491 | -10/Mines | Discovered new exit (range 6) 3396 | -10/Mines | Entered Subcaves 3396 | -10/Subcaves | Accompanied by 3 allies 3519 | -10/Subcaves | Discovered new exit (range 12) 3552 | -10/Subcaves | Entered Recycling 3552 | -8/Recycling | Accompanied by 3 allies 3573 | -8/Recycling | Found Scrap Engine 4212 | -8/Recycling | Discovered new exit (range 16) 4248 | -8/Recycling | Entered Factory 4248 | -6/Factory | Accompanied by 1 ally 4248 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4492 | -6/Factory | Build established: Scavenger-Mutant 4558 | -6/Factory | Lost 6 parts (1p2n3u) 5673 | -6/Factory | Build established: Hacker-Mutant 6104 | -6/Factory | Build established: Mutant 6218 | -6/Factory | Garrison activated, responded to threat 6355 | -6/Factory | Garrison activated, responded to threat 6417 | -6/Factory | Lost 4 parts (2p1n1w) 6643 | -6/Factory | Garrison activated, responded to threat 6754 | -6/Factory | Core integrity fell below 50% 6923 | -6/Factory | Destroyed 17 combat bots 7034 | -6/Factory | Lost 3 parts (1n1u1w) 7085 | -6/Factory | Core integrity fell below 20% 7159 | -6/Factory | Lost 4 parts (1p2u1w) 7303 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07284_ Destroyed Structural Scanner. 07284_ Destroyed Wheel. 07284_ U-05 Engineer destroyed. 07285_ Scrap Engine consumes Prototype Reactor. 07286_ The unstable cave ceiling collapses. 07287_ R-10 Processor collects Wheel. 07288_ Nuclear Reactor explodes. 07288_ Scrap Engine consumes Prototype Reactor. 07288_ Nuclear Reactor explodes. 07288_ Destroyed Com. Wheel. 07288_ Deuterium-Antimatter Engine destroyed. 07288_ Scrap Engine damaged due to network destabilization (-7). 07289_ Scrap Engine consumes Prototype Ballistic Gun. 07289_ System corrupted: IFF burst signal emitted. 07292_ Acquired System Guard. 07295_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ????????????????######+#### ?????????????????????? | | ????????????????# # ?????????????????????? | | ????????????????# ! # ########+###########?? | | ????????????????# # ^ ^ ??? | | ????????????????# """ """ # ^ ^ ???? | | ????????????????# """ """ + ^ """"" ! ???? | | ????????????????# """ """@# ""T"" ????? | | ????????????????# # ?????? | | ????????????????# # #???#+##### | | ????????????????#######/### #?! | | ???????????????????# g # | | ???????????????????# | | ???????????????????# g""" | | ????????????? # """ / | | ???????????? """ | | ???????????? | | ???????????" """ [ | | ?????????????""" | | ?????????????""" | | ???????????? # | | ??????????"" """ | | ???????????" """ # ##+###### | | ???????????? """ #? #????? | | ????????????? ### ###### | | #######????? | | #?????####### | | #??????????? | | #??????????## ! =* | | #???????????# % %= | | !"""" #??????????? # # ! ######### | | ="""" #?????????? # ^ #### #### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapLinearConstruct Manual? 0 Play Time 00:58:35 Cumulative 113.9 hours Start 2024.04.25 @ 17:37:02 End 2024.04.25 @ 19:22:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2f90cc-8b68-41c5-83bc-c8e3a4b576a3