Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 22:45:30 Player: Phillammon Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (684) 684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1749 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 53/265 System Corruption 0% Temperature Cool (13) Movement Flying (111) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY (2) ------ Medium Storage Unit Integration Mediator > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Integration Mediator > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Beam Rifle Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Integration Mediator Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 36 | 6 2 28 Power 8 | 1 1 6 Engine 6 | 1 . 5 Core 2 | . 1 1 Reactor . | . . . Propulsion 14 | 2 . 12 Treads 4 | 2 . 2 Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight 7 | . . 7 Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . . 18 Power 4 | . . 4 Propulsion 7 | . . 7 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 71 | . 94 60 Engine 7 | . 12 4 Core 2 | . 1 2 Treads 12 | . 28 5 Leg 3 | . . 4 Flight 7 | . . 10 Storage 14 | . 14 14 Protection 3 | . 8 1 Energy Gun 2 | . . 2 Ballistic Gun 17 | . 28 12 Naked Turns . | . . . Heaviest Build 23 | 13 20 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 6 | 5 6 7 Most Carried 8 | 3 2 8 Average Carried 2 | 1 1 2 Final Capacity 8 | 6 6 8 Final Carried 8 | 1 2 8 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 839 | 252 155 432 Remotely . | . . . Salvage Created 916 | . 246 670 Parts 55 | . 12 43 Haulers Intercepted . | . . . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 5 19 Guns 24 | . 5 19 Classes Destroyed 6 | . 2 4 Recycler 2 | . . 2 Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 11 | . . 11 Grunt 10 | . 5 5 Sentry 3 | . . 3 Best Kill Streak 9 | . 3 9 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2119 | . 445 1674 Core 450 | . 45 405 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 127 | . 30 97 Largest 2 | . 2 2 Hottest 73 | . 40 73 Shots Fired 182 | . 60 122 Gun 182 | . 60 122 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 157 | . 60 97 Thermal 25 | . . 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 126 | . 38 88 Core Hits 54 | . 14 40 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1612 | . 483 1129 Guns 1609 | . 483 1126 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 1298 | . 483 815 Thermal 311 | . . 311 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 112 | . 10 112 Average Temperature 27 | . 3 43 Received Heat Transfer 750 | . 243 507 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 814 | . . 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 274 | . 137 274 Average Influence 138 | . 56 189 Maximum Alert Level 1 | . . 1 Low Security (%) 69 | 100 100 52 Level 1 30 | . . 47 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 8 30 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 1 4 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 4 | . 1 3 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 2 | . 1 1 Track 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1209 | 76 351 782 Spaces Moved 612 | 42 161 409 Core 44 | 3 . 41 Treads 356 | 39 161 156 Legs 44 | . . 44 Wheels . | . . . Hover . | . . . Flight 168 | . . 168 Fastest Speed 31 | 50 160 31 Average Speed 128 | 152 160 113 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 37 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 860 | 54 194 612 Wait 45 | . . 45 Move 606 | 41 160 405 Hop 2 | . . 2 Pick Up 38 | 7 2 29 Fast Attach . | . . . Attach 28 | 6 1 21 Detach 1 | . . 1 Swap 8 | . 1 7 Drop 4 | . . 4 Fire 127 | . 30 97 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 3) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Propulsion x2 552 | -9/Materials | Lost 5 parts (1p2n1u1w) 749 | -9/Materials | Core integrity fell below 50% 847 | -9/Materials | Core integrity fell below 20% 901 | -9/Materials | Destroyed 8 combat bots 973 | -9/Materials | Lost 5 parts (1p3n1w) 1079 | -9/Materials | Lost 3 parts (1p1n1w) 1210 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Hover Unit Lgt. Ion Engine Lgt. Assault Rifle Flight Unit Med. Matter Pod Acquired Lgt. Ion Engine. Acquired Flight Unit. Acquired Lgt. Ion Engine. Dropped Lgt. Treads. Dropped Sml. Storage Unit. Extracted 55 matter. Acquired Lgt. Assault Rifle. Extracted 10 matter. Acquired Integration Mediator. W-16 Scout sends out distress signal. Connecting with Scanalyzer... K-01 Serf cleans the Electrolysis Chamber. Acquired VTOL Module. Dropped Lgt. Ion Engine. K-01 Serf cleans the Electrolysis Chamber. 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Ion Engine | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreEnergyDisintegrator Manual? 0 Play Time 00:14:45 Cumulative 9.1 hours Start 2020.07.24 @ 22:33:10 End 2020.07.24 @ 22:45:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c9bec3f0-916b-4fba-8e59-2c4ac69f19e8