Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 11:29:09 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1597) 1597 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3467 Bonus ------- None Cogmind --------- Core Integrity 15/550 Matter 275/300 Energy 72/100 System Corruption 0% Temperature Cool (297) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Large Storage Unit Structural Scanner Improved Sensor Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Gravmag System Large Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Sensor Array Improved ECM Suite [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 61 | 1 4 20 36 Power 5 | . . 2 3 Engine 4 | . . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | . 2 2 11 Treads 1 | . . . 1 Leg 7 | . 2 2 3 Wheel 1 | . . . 1 Hover 6 | . . . 6 Flight . | . . . . Utility 18 | 1 . 9 8 Device 8 | . . 3 5 Storage 5 | 1 . 4 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 23 | . 2 7 14 Energy Gun 7 | . 2 2 3 Energy Cannon 3 | . . 1 2 Ballistic Gun 4 | . . 2 2 Ballistic Cannon 3 | . . . 3 Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . . 5 21 Power 2 | . . 1 1 Propulsion 6 | . . . 6 Utility 4 | . . 1 3 Weapon 14 | . . 3 11 Highest Loss Streak 11 | . . 2 11 Average Slot Usage (%) 90 | . 100 91 85 Engine 7 | . 14 7 6 Leg 17 | . 28 22 10 Wheel 2 | . . . 4 Hover 2 | . . . 5 Device 7 | . . 7 9 Storage 21 | . 28 24 17 Processor 2 | . . 4 2 Protection 4 | . . 5 5 Energy Gun 8 | . 17 9 4 Energy Cannon 2 | . . 2 2 Ballistic Gun 5 | . 10 4 5 Ballistic Cannon 2 | . . . 4 Launcher 3 | . . 3 4 Naked Turns . | . . . . Heaviest Build 65 | 16 19 59 65 Greatest Support 51 | 20 20 23 51 Greatest Overweight (x) 18 | . . 2 18 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 22 | 8 8 22 16 Average Capacity 14 | 6 8 16 15 Most Carried 16 | 8 8 16 16 Average Carried 13 | 6 7 15 14 Final Capacity 16 | 8 8 16 4 Final Carried 16 | 8 8 16 4 Class Distribution -------------------- 68% | Mutant 25% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1593 | 222 185 443 743 Remotely . | . . . . Salvage Created 1628 | 87 360 378 803 Parts 82 | 4 22 19 37 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 9 10 16 Guns 19 | . 7 5 7 Cannons 5 | . . . 5 AOE 11 | . 2 5 4 Classes Destroyed 8 | 1 2 4 1 Builder 2 | . . 1 1 Recycler 6 | 1 . 2 3 Operator 2 | . 1 1 . Watcher 1 | . . 1 . Grunt 27 | . 9 6 12 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 6 | . . 3 3 Best Kill Streak 5 | 1 5 4 3 Combat Bots Only 5 | . 5 2 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3671 | . 375 729 2567 Core 779 | . 168 76 535 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 32 81 . Volleys Fired 129 | 3 14 47 65 Largest 3 | 2 2 2 3 Hottest 136 | 40 90 101 136 Shots Fired 198 | 6 26 55 111 Gun 120 | 6 26 33 55 Cannon 46 | . . 3 43 Launcher 32 | . . 19 13 Special . | . . . . Kinetic 98 | 6 10 19 63 Thermal 43 | . . 8 35 Explosive 32 | . . 19 13 Electromagnetic 25 | . 16 9 . Robot Hit Streak 16 | 2 12 16 11 Robot Miss Streak 4 | 1 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 139 | 4 21 40 74 Core Hits 90 | 2 19 31 38 Critical Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3454 | 37 487 1232 1698 Guns 1204 | 37 263 297 607 Cannons 693 | . . 46 647 Explosions 1557 | . 224 889 444 Melee . | . . . . Ramming . | . . . . Kinetic 1041 | 37 72 135 797 Thermal 760 | . 224 79 457 Explosive 1333 | . . 889 444 Electromagnetic 320 | . 191 129 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 104 | . 50 37 17 Projectiles 16 | . . 8 8 Explosions 88 | . 50 29 9 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 410 | . 240 37 133 Shots 13 | . 5 1 7 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 685 | . 126 120 685 Average Temperature 131 | . 48 30 193 Received Heat Transfer 1422 | . 75 249 1098 Effects 25 | . . . 25 Shutdowns 4 | . . . 4 Energy Bleed 4 | . . . 4 Interference 6 | . . . 6 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1200 | . 200 149 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 328 | 5 305 300 328 Initial 128 | . 3 128 102 Average 182 | 3 150 185 196 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 56 | 100 64 60 48 Level 1 43 | . 35 39 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 5 . 2 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 14 14 24 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 2 5 Terminals 9 | . 4 1 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 16 3 12 Successful 19 | . 7 3 9 Failed 12 | . 9 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 9 | . 8 . 1 Terminals 25 | . 14 2 9 Fabricators . | . . . . Repair Stations 5 | . 2 . 3 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 2 6 Prototype ID Bank 1 | . . . 1 Emergency Access Points 2 | . . 1 1 Machine Index 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Maintenance Status 1 | . . . 1 Recall Investigation 1 | . 1 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 . 2 Scan Component 2 | . 1 . 1 Refit 1 | . . . 1 Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Track 1 | . . . 1 Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 5 1 3 Full Trace Events 4 | . 2 . 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1823 | 24 294 721 784 Spaces Moved 872 | 11 189 354 318 Core 8 | . . . 8 Treads 42 | . . . 42 Legs 668 | 11 189 354 114 Wheels 99 | . . . 99 Hover 55 | . . . 55 Flight . | . . . . Fastest Speed 52 | 120 120 120 52 Average Speed 150 | 120 120 162 157 Slowest Speed 950 | 120 120 180 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 44 34 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 239 | . 51 91 97 Melee . | . . . . Projectile 8 | . . . 8 AOE 231 | . 51 91 89 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1196 | 16 233 446 501 Wait 83 | . 19 7 57 Move 869 | 10 188 353 318 Hop . | . . . . Pick Up 19 | 2 3 8 6 Fast Attach 32 | 1 . 10 21 Attach 10 | . . 1 9 Detach 10 | . . 4 6 Swap 19 | . 4 9 6 Drop 24 | . 5 6 13 Fire 129 | 3 14 47 65 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Core integrity fell below 50% 169 | -10/Materials | Discovered new exit (range 12) 283 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 716 | -9/Materials | Discovered new exit (range 7) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1163 | -8/Materials | Build established: Scavenger-Mutant 1438 | -8/Materials | Core integrity fell below 50% 1480 | -8/Materials | Lost 4 parts (2n1u1w) 1633 | -8/Materials | Lost 11 parts (1p1n2u7w) 1642 | -8/Materials | Core integrity fell below 20% 1824 | -8/Materials | Released all parts (5) 1824 | -8/Materials | Self-destructed Last Messages --------------- 01763_ Acquired Hcp. Matter Pod. 01770_ Dropped Lgt. Nuclear Core. 01771_ Acquired Deuterium Engine. 01777_ Missile Launcher destroyed. 01801_ Hvy. Ion Cannon destroyed. 01803_ G-47 Trooper destroyed. 01805_ Acquired 49 matter. 01810_ G-47 Trooper destroyed. 01811_ Gravmag System destroyed. 01812_ Acquired 60 matter. 01813_ Gravmag System destroyed. 01820_ G-47 Trooper destroyed. 01823_ Overheating: System interference. 01823_ Hvy. Laser temporarily disabled. 01823_ Adv. Weight Redist. System temporarily disabled. 01823_ Hvy. Laser destroyed. 01824_ Released Lrg. Storage Unit. 01824_ Released Adv. Targeting Computer. 01824_ Released Adv. Weight Redist. System. 01824_ Released Deuterium Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????####????????????????????? | | ????????????????????+ ????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# #???????????????????? | | ????????????# ?###### #???????????????????? | | ????????????# #######?????????????? | | ?????????? ?+ # #?????????????? | | ?????????? # # #?????????????? | | ??????????? + # #?????????????? | | ????????????# """ #!! *#?????????????? | | ?????#???#### """ #!=! #?????????????? | | ?? ?# ?? """ !#@=! #?????????????? | | " ?/ ?? ggg*! #?????????????? | | # ?? g#%=* #?????????????? | | # ???####+#+### # #?????????????? | | # ??? ???????## ## ########??????? | | # ??? ????????# ## # #??????? | | # ### ?????????# ## #! "" #??????? | | # ????????## ######## ""S #??????? | | ## # ###+####### #??????# "" #??????? | | # % ## #??????# !#??????? | | """ """ ## ##??#### * #?? #??? | | """ """ # ! ####"### # #??? | | *% """ """ # #??? | | *%= " #??? | | # # ==! #??? | | # # # #!![ ###+##??? | | % # !######## ### ?? | | ## #############??????# ]] [#?? """""""?? | | # ### #??????????????????# !]][[#???"""""???? | | #??# #??????????????????########???"""""???? | | #???# #??????????????????????????????""?????? | | ##??# #?????????????????????????????????????? | | [#??# #?????????????????????????????????????? | | ##??# #?????????????????????????????????????? | | #????%#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 150 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagBarrageCleaver Manual? 0 Play Time 00:32:58 Cumulative 41.5 hours Start 2021.07.22 @ 09:53:41 End 2021.07.22 @ 11:29:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 49 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1ec851f-16b7-4d42-b621-78ff5cfed3d0