Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 20:02:54 // Halloween2020/ForbiddenLore Player: cd4337 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1796) 1796 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5231 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 160/160 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Faulty Improved Assault Rifle > --- INVENTORY (4) ---- Light Treads Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Airjet > --- UTILITY ---------- 0b10 Alert Chip Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . . . 1 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Parts Attached 63 | 7 1 7 . . 12 36 Power 10 | 2 . 2 . . 2 4 Engine 7 | 2 . 2 . . 1 2 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 22 | 2 . 3 . . 4 13 Treads 1 | . . . . . . 1 Leg 20 | 2 . 3 . . 4 11 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 7 | 1 1 . . . . 5 Device 2 | . . . . . . 2 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 24 | 2 . 2 . . 6 14 Energy Gun 12 | 1 . . . . 1 10 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 10 | 1 . 2 . . 3 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 Parts Lost 48 | . . 4 . . 12 32 Power 7 | . . . . . 2 5 Propulsion 16 | . . 2 . . 4 10 Utility 3 | . . . . . . 3 Weapon 22 | . . 2 . . 6 14 Highest Loss Streak 17 | . . 2 . . 5 17 Average Slot Usage (%) 81 | . 89 81 100 100 80 70 Engine 11 | . 14 10 22 22 11 5 Core 4 | . . . . . 8 7 Leg 22 | . 28 26 33 33 20 17 Hover 1 | . . . . . . 3 Device 1 | . . . . . . 3 Storage 16 | . 17 22 22 22 22 8 Hackware 1 | . . . . . . 2 Energy Gun 5 | . 14 1 . . 2 9 Energy Cannon 2 | . . . . . 4 2 Ballistic Gun 13 | . 14 20 22 22 11 7 Naked Turns . | . . . . . . . Heaviest Build 37 | 13 29 37 37 37 37 36 Greatest Support 52 | 20 20 44 44 44 51 52 Greatest Overweight (x) 8 | 4 1 1 . . 2 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 10 | 5 7 12 12 12 12 8 Most Carried 12 | 4 6 9 6 8 8 12 Average Carried 6 | 2 3 4 6 7 5 7 Final Capacity 12 | 6 12 12 12 12 12 4 Final Carried 8 | 3 5 6 6 8 6 2 Class Distribution -------------------- 70% | Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1320 | 229 75 320 . . 161 535 Remotely . | . . . . . . . Salvage Created 2617 | . 75 538 . . 331 1673 Parts 154 | . 6 39 . . 30 79 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 4 8 . . 15 24 Melee 1 | . . . . . 1 . Guns 44 | . 4 8 . . 11 21 Cannons 6 | . . . . . 3 3 Classes Destroyed 10 | . 2 5 . . 1 2 Worker 4 | . . 1 . . 1 2 Builder 1 | . . . . . . 1 Hauler 1 | . . 1 . . . . Recycler 8 | . . 2 . . . 6 Watcher 6 | . . 4 . . . 2 Swarmer 21 | . 3 3 . . 12 3 Grunt 20 | . 1 3 . . 2 14 Duelist 1 | . . . . . 1 . Sentry 7 | . . 2 . . . 5 Hunter 2 | . . . . . . 2 Best Kill Streak 10 | . 3 10 . . 6 6 Combat Bots Only 6 | . 3 3 . . 6 3 Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 5404 | . 208 661 . . 1301 3234 Core 958 | . 57 183 . . 164 554 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 77 . . . 13 . Volleys Fired 277 | . 12 49 . . 59 157 Largest 3 | . 2 2 . . 2 3 Hottest 148 | . 60 60 . . 121 148 Shots Fired 468 | . 24 96 . . 78 270 Gun 415 | . 24 96 . . 72 223 Cannon 53 | . . . . . 6 47 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 245 | . 12 86 . . 53 94 Thermal 195 | . . . . . 19 176 Explosive . | . . . . . . . Electromagnetic 28 | . 12 10 . . 6 . Robot Hit Streak 13 | . 2 6 . . 6 13 Robot Miss Streak 10 | . 4 5 . . 3 10 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 2 . . 1 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 276 | . 10 57 . . 50 159 Core Hits 122 | . 6 23 . . 22 71 Critical Hits 4 | . . 1 . . 1 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3926 | . 162 725 . . 700 2339 Guns 3177 | . 136 725 . . 559 1757 Cannons 659 | . . . . . 105 554 Explosions 26 | . 26 . . . . . Melee . | . . . . . . . Ramming 64 | . . . . . 36 28 Kinetic 1585 | . 86 689 . . 330 480 Thermal 2086 | . 26 . . . 229 1831 Explosive . | . . . . . . . Electromagnetic 191 | . 50 36 . . 105 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . . 4 Projectiles 4 | . . . . . . 4 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 1 1 Impact 2 | . . . . . 1 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . . 12 10 Shots . | . . . . . . . Rammed 13 | . . . . . 5 8 Targets Rammed 15 | . . . . . 7 8 Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 464 | . 18 5 . . 124 464 Average Temperature 123 | . 13 5 . . 43 141 Received Heat Transfer 1650 | . 24 231 . . 81 1314 Effects 12 | . . . . . . 12 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 1 4 Heat Transferred 4379 | . 50 . . . 555 3774 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 325 | . 90 277 30 . 325 299 Initial 50 | . . 37 30 . . 50 Average 132 | . 54 175 30 . 154 142 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 80 | 100 100 39 100 . 79 85 Level 1 19 | . . 60 . . 20 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . . 6 Investigation 3 | . . . . . . 3 Extermination . | . . . . . . . Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 6 | . . 2 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 4 16 . . 20 45 Peak Tracking Total 7 | . 3 5 . . 7 6 Tactical Retreats 6 | . . 1 . . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 4 | . . . . . . 4 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 10 | . . 1 . 5 . 4 Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 63 | . . 2 . 50 . 11 Successful 60 | . . 2 . 50 . 8 Failed 3 | . . . . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 4 | . . . . . . 4 Fabricators . | . . . . . . . Repair Stations 7 | . . 2 . . . 5 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 53 | . . . . 50 . 3 Record 49 | . . . . 49 . . Prototype ID Bank 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 . . . 4 Scan Component 3 | . . 1 . . . 2 Repair 3 | . . 1 . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 . . . 4 Full Trace Events 2 | . . . . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . . . 2 Time 128 | . . 26 . . . 102 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 3599 | 73 177 400 222 585 678 1464 Spaces Moved 1743 | 50 106 150 177 463 314 483 Core 39 | 24 . . . . . 15 Treads 60 | . . . . . . 60 Legs 1453 | 26 106 150 177 463 314 217 Wheels . | . . . . . . . Hover 191 | . . . . . . 191 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 126 126 123 60 Average Speed 141 | 118 128 136 126 126 158 158 Slowest Speed 450 | 250 150 150 126 126 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 33 12 32 69 55 47 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . 2 . . . . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 2 | . 2 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2434 | 63 123 248 176 464 423 937 Wait 287 | . 2 35 . . 22 228 Move 1737 | 49 105 149 176 462 313 483 Hop . | . . . . . . . Pick Up 50 | 6 3 8 . 2 10 21 Fast Attach 21 | 3 . . . . . 18 Attach 41 | 3 1 7 . . 12 18 Detach 2 | . . . . . . 2 Swap 2 | 1 . . . . . 1 Drop 2 | 1 . . . . . 1 Fire 277 | . 12 49 . . 59 157 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 8 | . . . . . 7 1 Crush 5 | . . . . . . 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Discovered new exit (range 4) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 310 | -9/Materials | Build established: Mutant 393 | -9/Materials | Discovered new exit (range 13) 501 | -9/Materials | Repaired Ion Engine 643 | -9/Materials | Discovered new exit (range 7) 651 | -9/Materials | Entered Mines 702 | -9/Mines | Found a hidden stash of uninstalled traps 834 | -9/Mines | Learned location of Recycling (-9) 868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 868 | -9/Mines | Discovered new exit (range 5) 873 | -9/Mines | Entered Exiles 916 | -9/Exiles | Met 8R-AWN 934 | -9/Exiles | Met EX-HEX 982 | -9/Exiles | Met EX-DEC 1012 | -9/Exiles | Learned location of Zion (-7) 1048 | -9/Exiles | Discovered new exit (range 14) 1133 | -9/Exiles | Met EX-BIN 1235 | -9/Exiles | Aligned with FarCom system 1236 | -9/Exiles | Given EX-Vault access code 1289 | -9/Exiles | Opened EX-Vault 1300 | -9/Exiles | Found Prototype Processor 1323 | -9/Exiles | Identified 0b10 Alert Chip 1348 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1458 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1458 | -9/Exiles | Entered Mines 1465 | -8/Mines | Core integrity fell below 50% 1566 | -8/Mines | Lost 5 parts (2p3w) 1591 | -8/Mines | Discovered new exit (range 14) 1742 | -8/Mines | Lost 3 parts (1n2w) 1788 | -8/Mines | Core integrity fell below 20% 2136 | -8/Mines | Entered Materials 2136 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2423 | -8/Materials | Build established: Scavenger-Skirmisher 2714 | -8/Materials | Lost 17 parts (3p4n1u9w) 2847 | -8/Materials | Core integrity fell below 50% 2918 | -8/Materials | Build established: Mutant 3106 | -8/Materials | Lost 4 parts (1p2n1u) 3362 | -8/Materials | Repaired Broken Hvy. Particle Gun 3400 | -8/Materials | Repaired Aluminum Leg 3464 | -8/Materials | Core integrity fell below 20% 3506 | -8/Materials | Lost 5 parts (1p2n2w) 3600 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03514_ K-01 Serf collects debris. 03529_ System corrupted: Energy discharge (-52). 03533_ T-07 Excavator is excavating. 03534_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03537_ T-07 Excavator is excavating. 03538_ Slammed into U-05 Engineer. 03538_ U-05 Engineer knocked back. 03544_ U-05 Engineer lays Concrete. 03554_ Heat Sink destroyed. 03556_ Y-45 Defender destroyed. 03558_ Aluminum Leg destroyed. 03562_ U-05 Engineer lays Concrete. 03566_ Acquired Lgt. Armor Plating. 03568_ Acquired Beam Rifle. 03571_ Acquired 10 matter. 03592_ System corrupted: Particle Gun failed to cycle. 03593_ Particle Gun destroyed. 03597_ G-47 Trooper destroyed. 03599_ System corrupted: Beam Rifle targeting data glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ????????????????????# @ ! #??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# "T" ####???????????????? | | ??????????????####### == o + #???????????????? | | ############### ######g##### #???????????????? | | # ???# !% ### #???????????????? | | ## ###### g #???????????????? | | % %Y +???????????????? | | # #########+###"###### #???????????????? | | ? ?????# #????# ######???????????????? | | # ?????# #????###+###????????????????????? | | # ?????# #???????????????????????????????? | | # ?????# #???????????????????????????????? | | # ?????# #???????????????????????????????? | | # #????# #???????????????????????????????? | | # #????# #???????????????????????????????? | | # #????# #???????????????????????????????? | | # #????#%= #?????#+#??????#+#??????????????? | | # #????#/##########???# #??????# ??????????????? | | # ######*### #???# #??????# #??????????????? | | # # # #???# #??????# #??????????????? | | #!% %=! # """ #???# #??????# ###????????????? | | %= + """ #???# #??????# #%#######??????? | | # ! # """ ##### ######## # ! #??????? | | # " # + + #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Librarian Challenges ------------ None Game ------ Seed GravitonBladeCloak Manual? 0 Play Time 00:35:40 Cumulative 7.1 hours Start 2020.11.05 @ 19:23:05 End 2020.11.05 @ 20:02:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c8b4e5b-2239-4704-b871-7416b5dd9a86