Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 18:14:55 Player: Ctrl_Alt_X Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (6858) 6858 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 16425 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 282 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -366 Cogmind --------- Core Integrity 0/1600 Matter 140/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Potential Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Energy Well Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Precision Phase Gun Plasma Lance > --- INVENTORY -------- Wheel Wheel Energy Well Advanced Energy Well Hardened Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Thermal Defense Suite Thermal Defense Suite Precision Phase Gun Precision Phase Gun Precision Phase Gun Heavy Quantum Rifle Potential Cannon Potential Cannon Omega Cannon Micro-nuke Launcher Molecular Scythe [Rating: 139] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Thermal Defense Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Long-range Proton Cannon Energy Gun Precision Phase Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . 1 . 1 . . . . . . Utility 14 | . . . 2 1 2 1 . 1 1 . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 221 | 7 1 1 18 33 13 24 10 14 2 16 5 47 30 . Power 17 | 1 . . 2 1 2 2 . 1 . 3 . 2 3 . Engine 8 | 1 . . 2 1 2 1 . 1 . . . . . . Core 4 | . . . . . . 1 . . . 3 . . . . Reactor 5 | . . . . . . . . . . . . 2 3 . Propulsion 65 | 2 . . 5 10 6 7 3 1 . 4 1 11 15 . Treads 5 | . . . 1 1 . . . . . 1 . . 2 . Leg 29 | 2 . . . 3 6 4 3 . . 3 1 2 5 . Wheel 17 | . . . 4 6 . . . 1 . . . 2 4 . Hover 12 | . . . . . . 3 . . . . . 5 4 . Flight 2 | . . . . . . . . . . . . 2 . . Utility 66 | 1 1 . 4 9 3 8 4 5 2 6 2 17 4 . Device 23 | . 1 . . 2 1 3 2 2 . 3 1 6 2 . Storage 11 | 1 . . 2 4 . . . . . 1 . 3 . . Processor 7 | . . . 1 1 . . . . 2 . 1 1 1 . Hackware 4 | . . . . 1 2 . . . . . . 1 . . Protection 21 | . . . 1 1 . 5 2 3 . 2 . 6 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 73 | 3 . 1 7 13 2 7 3 7 . 3 2 17 8 . Energy Gun 25 | 2 . . 6 8 1 . . . . . . 4 4 . Energy Cannon 24 | . . . . 1 1 5 1 4 . 2 2 7 1 . Ballistic Gun 9 | 1 . 1 1 1 . 1 1 2 . . . . 1 . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 . . Launcher 9 | . . . . 3 . 1 . . . 1 . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 2 2 2 . 1 . . . 10 3 . Parts Lost 88 | . . 3 2 19 1 6 2 5 . 4 . 30 16 . Power 7 | . . 1 . 1 . 1 . 1 . . . 2 1 . Propulsion 27 | . . . . 6 1 1 1 2 . 2 . 8 6 . Utility 27 | . . . 1 2 . 1 . 2 . 2 . 13 6 . Weapon 27 | . . 2 1 10 . 3 1 . . . . 7 3 . Highest Loss Streak 18 | . . 3 2 7 1 3 1 4 . 2 . 18 10 . Average Slot Usage (%) 85 | . 92 92 87 89 98 94 92 85 78 87 91 87 61 1 Engine 3 | . 14 10 8 8 7 5 . 2 5 1 . . . . Core 2 | . . . . . . . 6 2 . 7 9 4 . . Reactor 1 | . . . . . . . . . . . . 2 6 . Treads 1 | . . . . . . . . . . 2 4 1 4 . Leg 14 | . 28 28 3 6 14 20 24 20 10 16 15 11 5 . Wheel 3 | . . . 17 14 7 . . . 5 1 . . 4 . Hover 1 | . . . . . . 2 . . . . . 6 . 1 Device 8 | . 7 14 11 8 2 2 9 10 10 9 14 10 8 . Storage 16 | . 14 14 19 18 23 20 20 17 15 15 14 17 6 . Processor 8 | . . . . 9 7 6 6 5 10 10 14 13 11 . Hackware 3 | . . . . . 19 14 2 . . . . 1 . . Protection 7 | . . . 5 6 . 8 7 10 10 9 9 8 4 . Energy Gun 3 | . 28 20 14 14 . . . . . . . . 5 . Energy Cannon 5 | . . . . . 14 11 4 5 10 9 9 4 . . Ballistic Gun 1 | . . 3 6 1 . 1 6 3 . . . . . . Naked Turns 104 | . . . . . . . . . . . . . 48 56 Heaviest Build 165 | 11 12 12 34 63 68 110 115 125 125 151 152 165 93 . Greatest Support 115 | 20 20 20 32 42 60 80 75 70 16 105 90 115 81 16 Greatest Overweight (x) 7 | . . . 2 6 4 2 1 7 7 7 2 5 7 . Average Overweight (x) 1 | . . . . . 1 1 1 1 7 2 1 1 1 . Largest Inventory Capacity 28 | 6 6 6 10 22 22 22 22 22 22 22 22 28 10 4 Average Capacity 18 | 5 6 6 8 11 22 22 22 22 22 22 22 22 9 4 Most Carried 27 | 2 2 2 10 18 22 22 22 22 22 22 22 27 10 4 Average Carried 16 | . 2 1 7 8 18 21 21 20 20 21 20 20 8 4 Final Capacity 22 | 6 6 6 10 22 22 22 22 22 22 22 22 10 4 4 Final Carried 22 | 2 2 1 10 18 21 22 22 20 22 22 22 9 4 4 Class Distribution -------------------- 36% | Scavenger-Mutant 24% | Hauler-Mutant 14% | Mutant 13% | Scavenger-Skirmisher 6% | Hacker-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Matter Collected 3134 | 224 56 2 214 463 125 326 148 428 . 238 60 495 355 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6891 | . 169 . 617 1184 104 930 427 585 . 1088 193 793 801 . Parts 352 | . 13 . 42 64 3 31 21 33 . 50 11 48 36 . Haulers Intercepted 7 | . . . 2 1 . 3 . . . . . . 1 . Recyclers Shooed 10 | . . 1 1 2 . 1 1 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Combat Hostiles Destroyed 114 | . 2 . 10 24 2 9 4 10 . 17 2 21 13 . Melee 4 | . . . . . . . . . . . . 4 . . Guns 33 | . 2 . 8 13 . 3 . 3 . . . . 4 . Cannons 33 | . . . . 1 2 5 4 6 . 4 . 11 . . AOE 32 | . . . 2 9 . 1 . . . 7 . 4 9 . Classes Destroyed 17 | . 3 . 5 3 . 2 . . . 2 . 1 1 . Worker 10 | . 1 . 1 1 . 1 . 1 . . . 3 2 . Builder 17 | . . . 1 4 . 1 3 . . . . 3 5 . Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 7 | . . . 2 1 . 3 . . . . . . 1 . Recycler 6 | . . . 1 3 . . 1 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . 1 . Swarmer 27 | . . . 3 7 . . . 4 . 4 . 9 . . Grunt 37 | . 2 . 4 12 1 3 2 . . 6 . 2 5 . Duelist 2 | . . . . . . 2 . . . . . . . . Sentry 16 | . . . 3 3 . 2 2 2 . 1 2 . 1 . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 12 | . . . . 2 1 2 . 1 . 2 . . 4 . Programmer 15 | . . . . . . 1 . 3 . . . 8 3 . Behemoth 2 | . . . . . . . . . . 2 . . . . Striker 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 10 | . 2 . 3 10 1 4 3 4 . 5 1 10 9 . Combat Bots Only 7 | . 2 . 3 7 1 2 2 4 . 5 1 5 5 . Max Kills in Single Turn 6 | . 1 . 2 4 1 1 2 1 . 3 1 4 6 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . 1 . . . 3 . 2 3 . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Damage Taken 20592 | . 38 317 518 1765 168 1620 971 1325 165 1298 140 7080 3571 1616 Core 4236 | . . 80 78 349 34 143 139 75 9 109 . 802 802 1616 Absorbed by Shields 149 | . . . . . . . 59 . . 90 . . . . Core Remaining (%) 70 | 100 . 68 80 36 95 . 66 92 . 89 . 38 44 . Volleys Fired 436 | . 7 22 40 78 14 53 17 39 . 39 5 68 54 . Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . Hottest 210 | . 80 80 101 124 136 150 105 162 . 162 156 210 188 . Shots Fired 755 | . 14 31 69 130 28 90 33 78 . 75 9 117 81 . Gun 374 | . 14 31 69 113 4 15 16 38 . . . 6 68 . Cannon 344 | . . . . 2 24 71 17 40 . 72 9 109 . . Launcher 37 | . . . . 15 . 4 . . . 3 . 2 13 . Special . | . . . . . . . . . . . . . . . Kinetic 144 | . . 13 29 5 . 15 16 56 . . . 4 6 . Thermal 350 | . . . 17 75 28 60 . . . . 1 107 62 . Explosive 37 | . . . . 15 . 4 . . . 3 . 2 13 . Electromagnetic 224 | . 14 18 23 35 . 11 17 22 . 72 8 4 . . Robot Hit Streak 21 | . 4 20 9 21 11 10 9 13 . 12 5 7 21 . Robot Miss Streak 6 | . 1 3 2 4 5 2 2 6 . 4 1 5 3 . Penetration Max 2 | . . . . 1 . . 1 1 . . . 2 . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 519 | . 8 24 54 99 15 62 29 53 . 45 7 62 61 . Core Hits 294 | . 9 3 26 68 6 28 15 32 . 20 2 35 48 2 Critical Hits 32 | . . . 1 2 1 6 1 . . 3 1 17 . . Critical Kills 12 | . . . . 2 1 3 . . . 1 . 5 . . Critical Parts Destroyed 16 | . . . 1 . . 2 1 . . 1 . 11 . . Melee Attacks 47 | . . . . . . . 7 . . . . 40 . . Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . 7 . . . . . . . Piercing 40 | . . . . . . . . . . . . 40 . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20378 | . 149 232 785 3051 319 1878 1127 1656 . 2567 200 4195 4195 24 Guns 5445 | . 149 227 652 1434 34 285 294 623 . . . 228 1519 . Cannons 6543 | . . . . 41 285 1313 422 870 . 1311 200 2101 . . Explosions 7228 | . . . 133 1576 . 280 171 156 . 1256 . 1008 2648 . Melee 1098 | . . . . . . . 240 . . . . 858 . . Ramming 64 | . . 5 . . . . . 7 . . . . 28 24 Kinetic 2538 | . . 102 215 87 . 285 294 955 . . . 528 72 . Thermal 6890 | . . . 308 1075 319 1020 171 156 . 593 . 1801 1447 . Explosive 5884 | . . . . 1285 . 280 . . . 663 . 1008 2648 . Electromagnetic 3904 | . 149 125 262 604 . 293 422 538 . 1311 200 . . . Impact . | . . . . . . . . . . . . . . . Slashing 240 | . . . . . . . 240 . . . . . . . Piercing 858 | . . . . . . . . . . . . 858 . . Highest Corruption 38 | . . . . 2 . 1 3 13 . 1 . 38 8 2 Average Corruption 6 | . . . . 2 . 1 2 7 . 1 . 17 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 116 | . . . . 7 . . 6 26 . 8 . 68 1 . Message Errors 21 | . . . . . . . 2 4 . 3 . 12 . . Matter Fused 18 | . . . . . . . 1 4 . . . 13 . . Heat Flow Errors 13 | . . . . 1 . . 2 2 . . . 8 . . Energy Discharges 13 | . . . . 1 . . . 5 . 2 . 5 . . Data Loss (minor) 11 | . . . . 2 . . . 2 . 2 . 4 1 . Data Loss (major) 2 | . . . . . . . . 1 . . . 1 . . Misfires 2 | . . . . . . . . 1 . . . 1 . . Alerts 2 | . . . . . . . . . . . . 2 . . Misdirections 9 | . . . . . . . . 2 . . . 7 . . Targeting Errors 23 | . . . . 2 . . 1 4 . 1 . 15 . . Weapon Failures 2 | . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 752 | . . . 14 83 . 18 60 59 . 142 . 247 129 . Projectiles 69 | . . . . . . 11 1 18 . . . 39 . . Explosions 533 | . . . 14 83 . 7 18 41 . 142 . 99 129 . Melee 150 | . . . . . . . 41 . . . . 109 . . Knockbacks 11 | . . . . . . . . 9 . . . 2 . . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 9 . . . 2 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 821 | . . . 45 212 . 24 35 55 . 227 . 107 104 12 Shots 20 | . . . 2 7 . 1 1 1 . 4 . 2 2 . Rammed 8 | . . . . . . . . . . . . . 3 5 Targets Rammed 12 | . . 2 . . . . . 1 . . . . 4 5 Kicked 4 | . . 2 . . . . . 1 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 402 | . 93 14 33 248 270 348 330 267 . 186 72 402 199 . Average Temperature 105 | . 49 9 12 72 107 84 177 107 . 55 35 143 100 . Received Heat Transfer 2012 | . 21 189 141 459 36 132 227 54 . 138 36 300 243 36 Effects 14 | . . . . . . 3 1 2 . . . 8 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . 3 . . Interference 4 | . . . . . . 2 . 2 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 . 1 . 6 2 . . . Combat Hostiles 9 | . . . . . . . . 1 . 6 2 . . . Parts Fried 25 | . . . 2 5 . 1 3 2 . 10 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . 1 . . Parts Melted 16 | . . . 2 3 . 3 . . . . . 6 2 . Heat Transferred 9116 | . . . 594 2000 592 1702 150 200 . 400 . 1591 1887 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 1 . . 1 1 . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Peak Influence 739 | . 106 40 367 585 297 316 130 218 47 739 492 421 620 407 Average Influence 228 | . 48 32 183 329 127 128 54 79 47 444 426 283 288 392 Maximum Alert Level 3 | . . . 1 2 1 1 . 1 . 3 2 2 2 2 Low Security (%) 52 | 100 100 100 54 27 76 83 100 98 100 17 . 18 37 . Level 1 27 | . . . 45 32 23 16 . 1 . 10 . 75 38 73 Level 2 17 | . . . . 40 . . . . . 59 100 6 24 26 Level 3 1 | . . . . . . . . . . 12 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . 4 5 3 4 1 2 1 . . 6 7 . Investigation 11 | . . . 2 1 2 1 1 1 1 . . . 2 . Extermination 9 | . . . . . 1 2 . 1 . . . 3 2 . Reinforcement 13 | . . . 2 4 . 1 . . . . . 3 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Distress Signals 8 | . . . 2 2 . 1 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 236 | . 4 9 16 40 7 16 15 11 5 16 2 39 42 14 Peak Tracking Total 14 | . 2 8 4 10 3 4 7 5 5 4 1 11 13 14 Tactical Retreats 17 | . . 2 . 2 . 1 2 1 . 1 . 2 4 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Traps Triggered 19 | . . . 3 1 1 3 3 1 . 4 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Machines Disabled 17 | . . . . 3 . 2 1 1 . 2 . 8 . . Max in Single Turn 1 | . . . . 1 . 1 1 1 . 1 . 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Machines Accessed 29 | . 1 . 2 4 4 3 5 4 1 . . 2 3 . Terminals 25 | . 1 . 2 4 3 2 5 3 . . . 2 3 . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . . . Total Hacks 74 | . 2 . 7 12 9 9 16 8 2 . . 3 6 . Successful 35 | . 1 . 4 5 6 6 8 2 1 . . . 2 . Failed 38 | . 1 . 2 7 3 3 8 6 1 . . 3 4 . Catastrophic 9 | . 1 . . 1 . 1 2 1 1 . . . 2 . Database Lockouts 2 | . . . 2 . . . . . . . . . . . Manual 38 | . 2 . 7 9 5 6 9 . . . . . . . Terminals 68 | . 2 . 7 12 7 8 16 7 . . . 3 6 . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 2 . . . . . Terminal Hacks 25 | . 1 . 3 4 4 4 6 1 . . . . 2 . Record 1 | . . . . . . . . . . . . . 1 . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . Robot Analysis 3 | . . . 1 . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . . 1 3 . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . 2 . . 2 . . . . . . . Recall Investigation 2 | . . . 1 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 6 | . . . 1 1 1 1 2 . . . . . . . Terminals 5 | . . . 1 1 . 1 2 . . . . . . . Botnet 4 | . . . 1 1 . . 2 . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 2 4 4 2 5 3 1 . . 2 3 . Full Trace Events 8 | . . . . 1 2 1 1 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . Attached 1 | . . . . . . . . . . . . 1 . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Total Allies 11 | . . . . . 3 . 8 . . . . . . . Largest Group 8 | . . . . . 3 3 8 . . . . . . . Highest-Rated Group 328 | . . . . . 90 87 328 . . . . . . . Highest-Rated Ally 156 | . . . . . 30 30 156 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 7 23 30 . . . . . . . Total Damage 1847 | . . . . . 218 703 926 . . . . . . . Kills 7 | . . . . . 3 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Robot Analysis Total 3 | . . . 1 . . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Turns Passed 8210 | 60 148 145 429 809 530 993 527 947 99 1130 153 1346 785 109 Spaces Moved 4611 | 43 105 76 259 494 312 471 242 500 55 541 77 667 592 177 Core 206 | 5 . . 4 2 . . . . . . . . 94 101 Treads 23 | . . . 1 . . . . . . . . 22 . . Legs 2568 | 38 105 76 37 33 131 471 242 419 . 506 77 298 135 . Wheels 1310 | . . . 217 459 181 . . 81 55 35 . 6 276 . Hover 476 | . . . . . . . . . . . . 313 87 76 Flight 28 | . . . . . . . . . . . . 28 . . Fastest Speed 50 | 50 120 120 90 86 110 127 150 150 170 150 150 108 50 50 Average Speed 131 | 111 120 120 100 101 132 157 151 153 170 172 170 134 99 58 Slowest Speed 350 | 120 120 120 160 350 180 190 155 180 170 180 180 280 210 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 23 25 38 52 8 13 41 13 3 67 3 55 18 8 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 33 | . . . . . . . . . . . 1 32 . . Terrain Destroyed 356 | . . . 3 70 . 21 1 10 . 49 1 62 139 . Melee 7 | . . . . . . . . . . . . 7 . . Projectile 49 | . . . . . . 1 1 5 . . 1 40 1 . AOE 300 | . . . 3 70 . 20 . 5 . 49 . 15 138 . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Fac Gar Res Tes Res Acc Total 5923 | 51 112 101 366 666 404 637 355 601 60 670 88 924 706 182 Wait 253 | . . 1 4 28 40 45 15 28 . 25 . 64 3 . Move 4599 | 42 104 75 258 493 311 470 242 499 55 540 76 666 591 177 Hop . | . . . . . . . . . . . . . . . Pick Up 140 | 2 . . 23 22 13 21 2 11 2 19 2 19 4 . Fast Attach 97 | 6 1 . 8 14 3 13 2 3 1 7 1 18 20 . Attach 58 | . . 1 1 12 4 6 1 4 1 3 2 18 5 . Detach 8 | . . . 3 . . . . . . . . 4 1 . Swap 68 | 1 . . 9 8 6 5 7 7 . 6 2 11 6 . Drop 138 | . . . 20 11 13 24 5 9 1 21 . 16 18 . Fire 436 | . 7 22 40 78 14 53 17 39 . 39 5 68 54 . Melee 47 | . . . . . . . 7 . . . . 40 . . Ram 8 | . . . . . . . . . . . . . 3 5 Kick 4 | . . 2 . . . . . 1 . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 15 . . 10 . . . . Rewire 42 | . . . . . . . 42 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension -5/Factory -4/Factory -4/Garrison (discovered 3 exits: [*Res x3]) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Entered Mines 255 | -10/Mines | Identified exit to Materials 257 | -10/Mines | Assembled infested the area 262 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Build established: Mutant 350 | -10/Mines | Lost 3 parts (1p2w) 354 | -10/Mines | Entered Materials 354 | -9/Materials | Evolved 2 slots: Utility x2 570 | -9/Materials | Discovered new exit (range 9) 644 | -9/Materials | Central database locked down 764 | -9/Materials | Discovered new exit (range 16) 782 | -9/Materials | Identified exit to Materials 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -8/Materials | Destroyed 7 combat bots 1070 | -8/Materials | Lost 7 parts (1p3n3w) 1115 | -8/Materials | Lost 3 parts (2n1w) 1340 | -8/Materials | Core integrity fell below 50% 1482 | -8/Materials | Build established: Scavenger-Mutant 1504 | -8/Materials | Discovered new exit (range 16) 1537 | -8/Materials | Identified exit to Factory 1592 | -8/Materials | Entered Factory 1592 | -7/Factory | Evolved 2 slots: Utility x2 1719 | -7/Factory | Fabricated L-41 Fighter (x3) 1793 | -7/Factory | Identified exit to Factory 2102 | -7/Factory | Build established: Hacker-Mutant 2122 | -7/Factory | Entered another Factory area 2122 | -6/Factory | Accompanied by 3 allies 2122 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -6/Factory | Discovered new exit (range 11) 2361 | -6/Factory | Lost 3 parts (1u2w) 2371 | -6/Factory | Discovered new exit (range 10) 2565 | -6/Factory | Discovered new exit (range 11) 2580 | -6/Factory | Identified exit to Lower Caves 2613 | -6/Factory | Build established: Hauler-Mutant 3114 | -6/Factory | Identified exit to Extension 3115 | -6/Factory | Entered Extension 3388 | -6/Extension | Rescued A7 3481 | -6/Extension | Rescued a captive Derelict 3593 | -6/Extension | Spotted B-75 Beast 3601 | -6/Extension | Spotted B-75 Beast 3626 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3641 | -6/Extension | Discovered new exit (range 3) 3641 | -6/Extension | Identified exit to Factory 3642 | -6/Extension | Entered Factory 3642 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4403 | -5/Factory | System corruption reached 10% 4422 | -5/Factory | Lost 4 parts (2n2u) 4452 | -5/Factory | Discovered new exit (range 13) 4506 | -5/Factory | Identified exit to Factory 4589 | -5/Factory | Entered another Factory area 4589 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4688 | -4/Factory | Identified exit to Garrison 4688 | -4/Factory | Entered Garrison 4740 | -4/Garrison | Triggered checkpoint 4894 | -4/Garrison | Triggered checkpoint 4974 | -4/Garrison | Spotted B-86 Titan 4992 | -4/Garrison | Destroyed B-86 Titan 5032 | -4/Garrison | Spotted B-86 Titan 5053 | -4/Garrison | Destroyed B-86 Titan 5123 | -4/Garrison | Build established: Scavenger-Mutant 5250 | -4/Garrison | Discovered new exit (range 21) 5424 | -4/Garrison | Triggered checkpoint 5480 | -4/Garrison | Discovered new exit (range 12) 5676 | -4/Garrison | Garrison Relay disabled 5726 | -4/Garrison | Triggered checkpoint 5765 | -4/Garrison | Triggered checkpoint 5780 | -4/Garrison | Discovered new exit (range 13) 5811 | -4/Garrison | Installed Relay Interface Framework 5818 | -4/Garrison | Entered Research 5818 | -3/Research | Evolved 2 slots: Utility x2 5901 | -3/Research | Discovered new exit (range 14) 5971 | -3/Research | Entered Testing 6070 | -3/Testing | Found Prototype Energy Cannon 6110 | -3/Testing | Build established: Scavenger-Skirmisher 6197 | -3/Testing | Found Prototype Ballistic Cannon 6398 | -3/Testing | Spotted PD-TNW7E30ST8 6547 | -3/Testing | Spotted Striker 6608 | -3/Testing | Found Prototype Energy Cannon 6610 | -3/Testing | Found Prototype Energy Cannon 6665 | -3/Testing | Spotted Striker 6673 | -3/Testing | Identified Disintegrator 6690 | -3/Testing | Destroyed Striker 6696 | -3/Testing | System corruption reached 10% 6704 | -3/Testing | Destroyed Striker 6723 | -3/Testing | Identified Omega Cannon 6750 | -3/Testing | Lost 18 parts (2p5n5u6w) 6835 | -3/Testing | Core integrity fell below 50% 6857 | -3/Testing | Lost 3 parts (1n2u) 6906 | -3/Testing | Build established: Scavenger-Mutant 7190 | -3/Testing | Found Prototype Slashing Weapon 7212 | -3/Testing | Build established: Scavenger-Assassin 7219 | -3/Testing | Identified Molecular Scythe 7220 | -3/Testing | System corruption reached 30% 7270 | -3/Testing | Discovered new exit (range 11) 7317 | -3/Testing | Entered Research 7317 | -2/Research | Evolved 2 slots: Utility x2 7346 | -2/Research | Lost 8 parts (2n5u1w) 7442 | -2/Research | Found Prototype Processor 7442 | -2/Research | Identified Exp. Core Analyzer 7575 | -2/Research | Identified Potential Cannon (x2) 7780 | -2/Research | Spotted B-90 Cyclops 7840 | -2/Research | Build established: Scavenger-Skirmisher 7995 | -2/Research | Released all parts (7) 8026 | -2/Research | Lost 10 parts (1p5n2u2w) 8039 | -2/Research | Found Prototype Processor 8039 | -2/Research | Identified Exp. Terrain Scan Processor 8043 | -2/Research | Identified exit to Access 8100 | -2/Research | Core integrity fell below 50% 8102 | -2/Research | Entered Access 8102 | -1/Access | Evolved 2 slots: Utility x2 8121 | -1/Access | Spotted B-99 Colossus 8186 | -1/Access | Core integrity fell below 50% 8194 | -1/Access | Core integrity fell below 20% 8211 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08094_ Gravmag Array destroyed. 08097_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08100_ Acquired Unknown Hover Unit. 08100_ Identified Gyrokinetic Inverter. PARAMETERS=UTILITY_2 LOCATION=ACCESS GOAL=ESCAPE 08133_ Slug penetrates Wall. 08155_ Triggered Segregator Trap. 08155_ Arcs of energy rise from the floor. 08155_ Gyrokinetic Inverter blown off. 08160_ Triggered Segregator Trap. 08160_ Arcs of energy rise from the floor. 08161_ T-07 Excavator destroyed. 08182_ W-44 Eye sends out distress signal. 08194_ Penetrated by Slug. 08195_ Slammed into Y-72 Warden. 08197_ Destabilizing: System corrupted (+2). 08198_ Slammed into Y-72 Warden. 08200_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####+####?????? | | ????????????????#####??????????????# #?????? | | ????????????????# ############## ! #?????? | | ????????????????# #?????? | | ????????????????+ ] ss #?????? | | ????????????????# @ s s #?????? | | ????????????????# ############## #?????? | | ???????????????????????????????????# #?????? | | ?????????????????????????????##########/########?? | | ?????????????????????????????# #?? | | ?????????????????????????????# ! ##? | | ?????????????????????????????# ==! #? | | ?????????????????????????????# ==! ""Y"" ##? | | ?????????????????????????????# ==! """"" #?? | | ?????????????????????????????# #?? | | ?????????????????????????????# #?? | | ?????????????????????????????######/#######/####?? | | ?????????????????????????????# # #????? | | ?????????????????????????????# # ###### | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# !! # | | ?????????????????????????????# !! + | | ?????????????????????????????# !! #### ### | | ?????????????????????????????# ## | | ?????????????????????????????# ## | | ?????????????????????????????############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 47 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Utility Shielding 66 Evasion (%) 53 Target Analysis 8 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussFluxNeutralizer Manual? 0 Play Time 01:39:01 Cumulative 488.9 hours Start 2020.06.05 @ 13:21:16 End 2020.06.05 @ 18:14:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 33 Types 21/1/6/5/0/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33fd6ed4-026a-4815-9552-0bdb8a19372c