Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 16:09:47 Player: dp-fld Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (189) 945 Value Destroyed (4730) 4730 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 11345 Bonus ------- High Alert Combat Kills 250 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Gravity Neutralizer Improved Terrain Scanner Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Flight Unit Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Improved Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Makeshift Sword Force Lance > --- INVENTORY -------- Gravity Neutralizer Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor ECM Suite Improved Utility Shielding Improved Light Armor Plating Improved Hacking Suite Mini Grenade Launcher [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . 1 . . Utility 5 | . . 1 . . . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 231 | 2 15 45 3 1 3 51 25 3 3 11 1 43 3 22 Power 29 | . 4 6 . . . 2 5 . 1 2 . 7 1 1 Engine 17 | . 4 6 . . . 1 1 . . 1 . 3 . 1 Core 12 | . . . . . . 1 4 . 1 1 . 4 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 59 | . 5 20 . . . 11 6 . 1 1 . 6 1 8 Treads 28 | . 4 18 . . . 6 . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover 10 | . . . . . . 1 . . . . . 1 1 7 Flight 19 | . . 1 . . . 4 6 . 1 1 . 5 . 1 Utility 84 | 1 4 10 1 . 1 19 9 2 . 5 1 22 . 9 Device 46 | 1 2 6 . . . 11 2 . . 1 . 18 . 5 Storage 4 | . 1 1 . . . 2 . . . . . . . . Processor 11 | . . . . . . 2 3 1 . 3 1 . . 1 Hackware 3 | . . . . . . . 1 . . . . 1 . 1 Protection 20 | . 1 3 1 . 1 4 3 1 . 1 . 3 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 1 2 9 2 1 2 19 5 1 1 3 . 8 1 4 Energy Gun 8 | 1 2 1 . . . 4 . . . . . . . . Energy Cannon 6 | . . 3 1 . 1 1 . . . . . . . . Ballistic Gun 15 | . . 4 . . . 7 . . . . . 3 1 . Ballistic Cannon 3 | . . 1 . . 1 1 . . . . . . . . Launcher 14 | . . . 1 . . 4 3 1 . 1 . 2 . 2 Special Weapon 3 | . . . . 1 . . 2 . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 2 . 2 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 . . . . . 1 . . Unidentified Prototypes 16 | . . 2 . . . 7 1 . . 3 . 2 . 1 Parts Lost 31 | . 2 10 . . . 2 6 . 1 . . 2 1 7 Power 9 | . 1 2 . . . . 3 . . . . 1 . 2 Propulsion 8 | . . 2 . . . . 1 . 1 . . . 1 3 Utility 9 | . 1 2 . . . 2 2 . . . . 1 . 1 Weapon 5 | . . 4 . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 8 . . . 1 4 . 1 . . 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 100 88 99 97 89 90 84 87 99 97 90 88 Engine 6 | . 11 10 11 11 11 8 . . . . . 1 . . Core 2 | . . . . . . . 6 7 4 6 7 4 6 4 Treads 17 | . 18 30 33 33 33 26 . . . . . . . . Leg 1 | . 9 . . . . . . . . . . . . . Flight 10 | . . . . . . . 29 30 27 30 30 28 27 21 Device 12 | . 10 20 11 11 11 16 7 3 . 1 . 8 13 6 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 5 Processor 9 | . . . . . . 7 21 28 30 26 29 21 20 21 Hackware 1 | . . . . . . . 5 . . . . 6 6 7 Protection 4 | . 3 . 10 11 11 8 1 3 7 7 7 2 . 1 Energy Gun 4 | . 28 1 . . . 2 . . . . . . . . Energy Cannon 3 | . . 10 7 . 10 1 . . . . . . . . Ballistic Gun 2 | . . 5 . . . 4 . . . . . 2 1 . Ballistic Cannon 3 | . . 4 11 . 11 9 . . . . . . . . Impact Weapon 1 | . . . . . . . 7 7 3 . . . . . Slashing Weapon 1 | . . . . . . . . . 2 4 7 5 6 5 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 145 | 14 32 57 61 61 64 145 24 21 20 20 20 27 27 21 Greatest Support 66 | 20 40 66 66 66 66 66 20 20 21 21 20 27 27 32 Greatest Overweight (x) 6 | . . 4 . . . 6 1 1 . 1 . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 10 10 10 10 10 10 10 10 Average Capacity 15 | 8 12 19 20 20 20 20 10 10 10 10 10 10 10 9 Most Carried 21 | 6 15 20 20 20 20 21 10 10 10 10 10 10 10 10 Average Carried 15 | 6 10 19 20 20 19 19 9 9 9 9 10 9 9 9 Final Capacity 25 | 8 15 20 20 20 20 25 10 10 10 10 10 10 10 5 Final Carried 20 | 6 14 20 20 20 20 10 8 9 10 10 10 10 10 5 Class Distribution -------------------- 53% | Mutant 15% | Scout 14% | Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Ninja | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 4085 | 220 300 647 178 . 108 1167 396 40 20 . 69 664 . 276 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6983 | 124 548 1842 151 . 273 1445 907 56 41 . . 993 . 603 Parts 376 | 6 31 123 11 . 11 84 38 . 2 . . 36 . 34 Haulers Intercepted 22 | . 2 6 . . . 4 6 . . . . 3 . 1 Recyclers Shooed 4 | 1 . 1 . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 114 | . 16 36 6 . 6 34 8 . 1 . . 2 . 5 Melee 2 | . . . . . . . . . 1 . . . . 1 Guns 35 | . 16 6 . . . 11 . . . . . 2 . . Cannons 58 | . . 29 6 . 5 18 . . . . . . . . AOE 16 | . . . . . . 5 7 . . . . . . 4 Classes Destroyed 15 | 2 4 5 . . . 1 2 . . . . 1 . . Worker 8 | . . 1 . . . 1 3 . . . . 1 . 2 Builder 7 | . 1 1 . . . . 2 . . . . 1 . 2 Tunneler 5 | 1 . . . . 1 . . . . . . 2 . 1 Hauler 22 | . 2 6 . . . 4 6 . . . . 3 . 1 Recycler 12 | 1 . 2 . . . 1 2 . . . . 4 . 2 Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 19 | . . 4 . . . 2 8 . . . . 3 . 2 Swarmer 36 | . 8 12 3 . . 3 7 . . . . . . 3 Grunt 50 | . 8 12 2 . 5 20 . . . . . 2 . 1 Brawler 2 | . . 1 . . 1 . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . Sentry 20 | . . 10 . . . 10 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . 1 . 1 . . . . 1 Best Kill Streak 10 | 2 3 5 3 . 3 5 4 . 1 . . 3 . 10 Combat Bots Only 5 | . 3 5 3 . 3 5 4 . 1 . . 2 . 5 Max Kills in Single Turn 4 | 1 2 2 1 . 1 3 2 . 1 . . 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . . . . . 2 Melee 1 | . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 796 | . 88 173 11 . 20 158 87 9 40 . 35 44 1 130 Missed 278 | . 22 41 4 . 9 53 46 5 24 . 21 14 . 39 Damage Taken 7326 | . 638 1804 60 . 183 1587 686 50 195 . 157 448 46 1472 Core 1658 | . 85 182 7 . 31 137 226 31 75 . 33 103 46 702 Absorbed by Shields 110 | . . . . . . . . . . . . 90 . 20 Redirected to Shielding 53 | . . . . . . . 7 . 10 . 7 10 . 19 Regen/Repaired (Parts) 520 | . 116 . . . . 255 35 . . 29 . 85 . . Core Remaining (%) 66 | 100 66 . . . 45 75 . . . . 47 . . . Volleys Fired 348 | 4 53 117 12 . 17 118 9 . . . . 14 . 4 Largest 2 | 2 2 2 2 . 2 2 1 . . . . 2 . 1 Hottest 118 | 90 100 118 107 . 107 107 30 . . . . 58 . 30 Shots Fired 666 | 8 106 230 16 . 34 233 9 . . . . 26 . 4 Gun 322 | 8 106 111 . . . 76 . . . . . 21 . . Cannon 322 | . . 119 16 . 34 153 . . . . . . . . Launcher 20 | . . . . . . 4 7 . . . . 5 . 4 Special 2 | . . . . . . . 2 . . . . . . . Kinetic 316 | . . 98 11 . 17 169 . . . . . 21 . . Thermal 328 | 8 106 132 5 . 17 60 . . . . . . . . Explosive 20 | . . . . . . 4 7 . . . . 5 . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 12 15 3 . 10 14 7 . . . . 4 . 1 Robot Miss Streak 5 | 1 2 5 1 . 3 4 2 . . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . Shots Hit Robots 515 | 5 64 145 9 . 21 164 40 1 3 . . 47 . 16 Core Hits 238 | 3 29 62 6 . 9 69 18 1 . . . 24 . 17 Critical Kills 4 | . . 1 . . 1 . 1 1 . . . . . . Critical Parts Destroyed 10 | . . . . . . . 4 . 2 . . 4 . . Critical Strikes 30 | 1 2 5 1 . 1 5 5 1 2 . . 4 . 3 Burn 8 | 1 2 3 . . . 2 . . . . . . . . Meltdown 2 | . . 1 . . 1 . . . . . . . . . Destroy 4 | . . . . . . . . . . . . 4 . . Blast 5 | . . 1 1 . . 3 . . . . . . . . Smash 8 | . . . . . . . 5 1 2 . . . . . Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 203 | . . . . . . . 101 1 6 1 1 66 . 27 Impact 108 | . . . . . . . 101 1 6 . . . . . Slashing 92 | . . . . . . . . . . 1 1 63 . 27 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . . 15 . . . . 13 . 6 Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14323 | 61 806 2458 209 . 433 3618 2732 124 108 . . 2251 . 1523 Guns 2739 | 61 806 671 . . . 968 . . . . . 233 . . Cannons 4749 | . . 1778 209 . 432 2330 . . . . . . . . Explosions 2080 | . . . . . . 263 649 . . . . 489 . 679 Melee 4688 | . . . . . . . 2083 124 108 . . 1529 . 844 Ramming 67 | . . 9 . . 1 57 . . . . . . . . Kinetic 3626 | . . 615 144 . 206 2428 . . . . . 233 . . Thermal 3862 | 61 806 1834 65 . 226 870 . . . . . . . . Explosive 2080 | . . . . . . 263 649 . . . . 489 . 679 Electromagnetic . | . . . . . . . . . . . . . . . Impact 2315 | . . . . . . . 2083 124 108 . . . . . Slashing 2373 | . . . . . . . . . . . . 1529 . 844 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 5 5 5 5 3 1 1 1 1 . 6 13 17 Average Corruption 3 | . 2 3 5 5 5 3 1 1 1 1 . 3 11 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 165 | . 1 26 26 4 10 47 . . 4 . . 22 6 19 Message Errors 42 | . . 7 5 . 1 14 . . 2 . . 4 2 7 Matter Fused 32 | . 1 5 10 . 2 8 . . . . . 4 . 2 Heat Flow Errors 21 | . . 2 2 1 1 9 . . 1 . . 4 . 1 Energy Discharges 20 | . . 4 4 . 2 6 . . . . . 3 . 1 Parts Rejected 4 | . . . . . . 1 . . . . . 1 1 1 Parts Fused 5 | . . 2 1 1 . 1 . . . . . . . . Data Loss (minor) 16 | . . 3 2 2 2 5 . . . . . 2 . . Data Loss (major) 9 | . . 2 1 . . 1 . . 1 . . 3 . 1 Misfires 3 | . . . . . 1 1 . . . . . 1 . . Alerts 2 | . . . . . . 1 . . . . . . 1 . Misdirections 8 | . . . . . . . . . . . . . 2 6 Weapon Failures 3 | . . 1 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1501 | . . 2 14 . . 24 1047 . 82 . . 229 . 103 Projectiles 40 | . . 2 14 . . 24 . . . . . . . . Explosions 45 | . . . . . . . 29 . . . . 16 . . Melee 1416 | . . . . . . . 1018 . 82 . . 213 . 103 Knockbacks 23 | . . 1 . . 2 20 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . 1 . . 2 16 . . . . . . . . Secondary 4 | . . . . . . 4 . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . . . 27 . 5 Shots 2 | . . . . . . . . . . . . 1 . 1 Rammed 8 | . . 1 . . . 7 . . . . . . . . Targets Rammed 13 | . . 2 . . 1 10 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . 1 3 . . . . . . . . Highest Temperature 330 | 120 330 228 229 255 254 293 16 . 79 . 5 263 . 159 Average Temperature 71 | 62 82 47 68 138 87 85 7 . 38 . 2 54 . 85 Received Heat Transfer 1931 | . 210 414 12 . 99 756 111 27 51 . 57 95 . 99 Effects 5 | . 1 . . . . 1 . . . . . 3 . . Interference 5 | . 1 . . . . 1 . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . 20 . . . . . . . Impact Corruptions 33 | . . . . . . . 31 . 2 . . . . . Robots Melted 2 | . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . . Parts Melted 18 | 2 6 7 . . 1 2 . . . . . . . . Heat Transferred 8835 | 247 2482 3775 111 . 407 1813 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 742 | 10 176 533 206 . 145 596 742 . . . . 275 51 608 Initial 249 | . 6 5 136 . . . 249 . . . . 18 1 35 Average 226 | 6 80 211 74 . 91 369 381 . . . . 80 13 240 Maximum Alert Level 3 | . . 2 1 . . 2 3 . . . . 1 . 2 Low Security (%) 52 | 100 100 49 78 . 100 12 16 . . . . 96 100 52 Level 1 29 | . . 42 21 . . 44 42 . . . . 3 . 31 Level 2 17 | . . 7 . . . 42 40 . . . . . . 15 Level 3 . | . . . . . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 6 . . . 7 10 . . . . 10 . 6 Investigation 19 | . 2 3 . . . . 6 . . . . 6 . 2 Extermination 4 | . . . . . . . 2 . . . . 1 . 1 Reinforcement 13 | . 1 3 . . . 1 2 . . . . 3 . 3 Assault 1 | . . . . . . 1 . . . . . . . . Garrison 5 | . . . . . . 5 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 2 . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 15 | . . 6 . . . 4 2 . . . . 2 . 1 Communications Jammed 16 | . . . . . . . . . . . . 16 . . Distress Signals 16 | . . . . . . . . . . . . 16 . . Times Spotted 320 | . 34 57 6 . 6 53 69 4 14 . 8 35 6 28 Peak Tracking Total 10 | . 6 5 3 . 3 4 9 4 8 . 6 7 6 10 Tactical Retreats 46 | . 1 1 . . . 3 18 1 2 . 2 12 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 18 | . 2 4 . . . . 4 . . . . 6 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 5 | . . 2 . . . . 2 . . . . . . 1 Max in Single Turn 2 | . . 2 . . . . 1 . . . . . . 1 Garrison Access 5 | . . . . . . 1 3 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 79 | . 9 10 . 1 . 6 27 . 1 . . 20 . 5 Terminals 42 | . 6 8 . . . 3 13 . . . . 9 . 3 Fabricators 6 | . . . . . . . 4 . . . . 2 . . Repair Stations 8 | . 1 . . . . 1 3 . . . . 3 . . Recycling Units 13 | . 2 2 . . . . 3 . . . . 4 . 2 Scanalyzers 3 | . . . . . . 1 1 . . . . 1 . . Garrison Access 5 | . . . . . . 1 3 . . . . 1 . . Total Hacks 198 | . 23 31 . 4 . 13 63 . 1 . . 46 . 17 Successful 95 | . 9 15 . 4 . 9 28 . 1 . . 19 . 10 Failed 103 | . 14 16 . . . 4 35 . . . . 27 . 7 Catastrophic 18 | . 2 4 . . . . 6 . . . . 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 75 | . 11 18 . . . 4 18 . . . . 16 . 8 Terminals 113 | . 16 25 . . . 7 30 . . . . 22 . 13 Fabricators 18 | . . . . . . . 12 . . . . 6 . . Repair Stations 19 | . 4 . . . . 2 6 . . . . 7 . . Recycling Units 25 | . 3 6 . . . . 5 . . . . 7 . 4 Scanalyzers 8 | . . . . . . 3 3 . . . . 2 . . Garrison Access 10 | . . . . . . 1 7 . . . . 2 . . Terminal Hacks 42 | . 3 11 . 4 . 2 6 . 1 . . 6 . 9 Record 5 | . . 1 . 4 . . . . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . Prototype ID Bank 8 | . 1 2 . . . . 1 . . . . . . 4 Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . . 1 . . . . . . . . . . . 1 Unreport Threat 3 | . . 2 . . . . . . . . . 1 . . Locate Traps 3 | . 1 1 . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . 1 . . . . 1 . . Hauler Manifests 7 | . . 2 . . . 1 2 . . . . 1 . 1 Zone Layout 3 | . . . . . . 1 . . . . . 1 . 1 Fabricator Hacks 7 | . . . . . . . 5 . . . . 2 . . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . 2 . . . . 1 . . Build 3 | . . . . . . . 2 . . . . 1 . . Repair Station Hacks 12 | . 3 . . . . 2 3 . . . . 4 . . Scan Component 7 | . 2 . . . . 1 2 . . . . 2 . . Repair 5 | . 1 . . . . 1 1 . . . . 2 . . Recycling Unit Hacks 10 | . 2 1 . . . . 3 . . . . 3 . 1 Retrieve Components 10 | . 2 1 . . . . 3 . . . . 3 . 1 Scanalyzer 6 | . . . . . . 3 2 . . . . 1 . . Insert Component 4 | . . . . . . 2 1 . . . . 1 . . Analyze 2 | . . . . . . 1 1 . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 3 . . . . 1 . . Seal Access 5 | . . . . . . 1 3 . . . . 1 . . Unauthorized Hacks 13 | . 1 3 . . . 1 6 . . . . 2 . . Terminals 10 | . 1 1 . . . 1 5 . . . . 2 . . Assimilate 5 | . 1 . . . . . 3 . . . . 1 . . Botnet 4 | . . 1 . . . 1 1 . . . . 1 . . Disrupt 1 | . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 71 | . 9 9 . . . 5 24 . . . . 19 . 5 Full Trace Events 16 | . 3 1 . . . . 5 . . . . 5 . 2 Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 1 . . 14 . . . . Parts Built 3 | . . . . . . . 2 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . Time 174 | . . . . . . . 116 . . . . 58 . . Total Part Build Rating 9 | . . . . . . . 6 . . . . 3 . . Parts Repaired 5 | . 1 . . . . 1 1 . . . . 2 . . Time 175 | . 36 . . . . 38 25 . . . . 76 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 39 | . 9 10 . . . . 14 . . . . 3 . 3 Parts Scanalyzed 2 | . . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 4 | . . . . . . . 2 . . . . 2 . . Largest Group 2 | . . . . . . . 2 . . . . 1 . . Highest-Rated Group 20 | . . . . . . . 20 . . . . 12 . . Highest-Rated Ally 12 | . . . . . . . 10 . . . . 12 . . Total Orders 13 | . . . . . . . 11 . . . . 2 . . STAY 7 | . . . . . . . 6 . . . . 1 . . FOLLOW 6 | . . . . . . . 5 . . . . 1 . . Ally Attacks 5 | . . . . . . . . . . . . 5 . . Total Damage 28 | . . . . . . . . . . . . 28 . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 3 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 13277 | 40 1721 2625 984 237 424 2465 2201 83 288 293 258 1232 55 371 Spaces Moved 13954 | 21 969 1245 558 141 220 775 3974 258 771 860 861 2501 131 669 Core 3 | . . . . . . . . . . . . . . 3 Treads 3383 | . 612 1078 558 141 220 774 . . . . . . . . Legs 378 | 21 357 . . . . . . . . . . . . . Wheels 167 | . . 167 . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . 15 Flight 10008 | . . . . . . 1 3974 258 771 860 861 2501 131 651 Fastest Speed 24 | 120 120 150 163 163 163 163 28 29 29 28 28 24 24 27 Average Speed 70 | 120 145 165 163 163 163 241 28 29 30 29 28 29 26 28 Slowest Speed 452 | 120 160 245 163 163 163 452 99 99 32 102 28 102 27 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . 27 . 2 . . 23 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 99 99 99 50 55 69 67 58 73 83 90 56 92 18 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . . 2 . 1 . . . . 2 1 . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 13 | . . . 1 . 1 . . 1 8 . 2 . . . Spaces Dug 93 | . . . . . . . 58 . . . 1 28 . 6 Terrain Destroyed 228 | . . 1 . . . 55 93 . . . 1 50 . 28 Melee 93 | . . . . . . . 58 . . . 1 28 . 6 Projectile 8 | . . 1 . . . 7 . . . . . . . . AOE 127 | . . . . . . 48 35 . . . . 22 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 16507 | 26 1180 1604 617 146 253 1159 4836 263 814 895 875 2884 149 806 Wait 1481 | . 110 110 40 3 7 142 705 . 31 13 13 228 15 64 Move 13828 | 20 968 1244 557 140 219 774 3921 257 766 859 860 2455 130 658 Hop 55 | . . . . . . . 25 . 2 . . 23 . 5 Pick Up 110 | . 19 46 2 . 3 14 10 . 1 3 . 11 1 . Fast Attach 75 | 1 1 5 1 . . 23 8 1 2 4 1 14 2 12 Attach 55 | . 2 14 . . 1 8 13 1 1 3 . 9 1 2 Detach 36 | . . . 1 1 . 7 9 2 2 5 . 6 . 3 Swap 101 | 1 12 26 2 1 2 20 4 1 . 4 . 20 . 8 Drop 150 | . 15 40 2 . 3 43 13 . 3 3 . 19 . 9 Fire 348 | 4 53 117 12 . 17 118 9 . . . . 14 . 4 Melee 203 | . . . . . . . 101 1 6 1 1 66 . 27 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 13 | . . 2 . . 1 10 . . . . . . . . Escape Stasis 51 | . . . . . . . 18 . . . . 19 . 14 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 15) 1176 | -10/Materials | Discovered new exit (range 16) 1515 | -10/Materials | Discovered new exit (range 7) 1585 | -10/Materials | Repaired Broken Lgt. Treads 1762 | -10/Materials | Entered another Materials area 1762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2021 | -9/Materials | Lost 8 parts (1p2n2u3w) 2232 | -9/Materials | Build established: Scavenger-Mutant 2235 | -9/Materials | Discovered new exit (range 8) 2690 | -9/Materials | Discovered new exit (range 16) 2937 | -9/Materials | Discovered new exit (range 15) 3070 | -9/Materials | Discovered new exit (range 11) 3534 | -9/Materials | Discovered new exit (range 8) 3603 | -9/Materials | Build established: Mutant 3879 | -9/Materials | Discovered new exit (range 16) 4387 | -9/Materials | Entered Mines 4388 | -9/Mines | Assembled infested the area 4645 | -9/Mines | Discovered new exit (range 5) 4673 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4932 | -9/Mines | Discovered new exit (range 8) 5202 | -9/Mines | Discovered new exit (range 10) 5371 | -9/Mines | Entered Exiles 5395 | -9/Exiles | Discovered new exit (range 15) 5418 | -9/Exiles | Met 8R-AWN 5440 | -9/Exiles | Met EX-HEX 5519 | -9/Exiles | Met EX-DEC 5528 | -9/Exiles | Learned location of Zion (-7) 5587 | -9/Exiles | Discovered new exit (range 14) 5608 | -9/Exiles | Entered Mines 5633 | -8/Mines | Core integrity fell below 50% 5920 | -8/Mines | Discovered new exit (range 9) 6032 | -8/Mines | Entered Materials 6032 | -8/Materials | Evolved 2 slots: Utility x2 6167 | -8/Materials | Garrison activated, responded to threat 7128 | -8/Materials | Discovered new exit (range 20) 7296 | -8/Materials | Repaired Arm. Treads 7495 | -8/Materials | Garrison activated, responded to threat 8328 | -8/Materials | Discovered new exit (range 20) 8432 | -8/Materials | First assault squad dispatched 8497 | -8/Materials | Entered Factory 8497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8830 | -7/Factory | Build established: Scout 8832 | -7/Factory | Discovered new exit (range 12) 8889 | -7/Factory | Identified exit to Lower Caves 8934 | -7/Factory | Fabricated Imp. VTOL Module (x1) 9538 | -7/Factory | Discovered new exit (range 12) 9541 | -7/Factory | Identified exit to Factory 9573 | -7/Factory | Fabricated Imp. VTOL Module? 9581 | -7/Factory | Discovered exit to Factory (range 9) 9963 | -7/Factory | Repaired Imp. Flight Unit 10097 | -7/Factory | Search patrols dispatched 10290 | -7/Factory | Discovered exit to Factory (range 19) 10421 | -7/Factory | Lost 4 parts (1p1n2u) 10497 | -7/Factory | Search patrols dispatched 10663 | -7/Factory | Build established: Sprinter 10698 | -7/Factory | Entered Lower Caves 10702 | -7/Lower Caves | Learned Factory emergency access door positions 10720 | -7/Lower Caves | Spotted B-75 Beast 10763 | -7/Lower Caves | Discovered new exit (range 14) 10766 | -7/Lower Caves | Identified exit to Lower Caves 10781 | -7/Lower Caves | Entered another Lower Caves area 10782 | -7/Lower Caves | Encountered a Warlord checkpoint 10784 | -7/Lower Caves | Learned location of Extension (-4) 10964 | -7/Lower Caves | Discovered new exit (range 5) 10965 | -7/Lower Caves | Identified exit to Zion 10984 | -7/Lower Caves | Spotted B-75 Beast 11023 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11069 | -7/Lower Caves | Entered Zion 11078 | -7/Zion | Discovered new exit (range 17) 11115 | -7/Zion | System corruption cleaned by Quarantine Array 11162 | -7/Zion | Given A8's code to call for help 11273 | -7/Zion | Found Prototype Processor 11273 | -7/Zion | Identified Exp. Signal Interpreter 11275 | -7/Zion | Found Prototype Processor 11275 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11308 | -7/Zion | Found Exp. Signal Interpreter 11359 | -7/Zion | Identified exit to Proximity Caves 11362 | -7/Zion | Entered Proximity Caves 11445 | -6/Proximity Caves | Learned location of 1 exit from Factory 11459 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11463 | -6/Proximity Caves | Core integrity fell below 50% 11498 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11620 | -6/Proximity Caves | Discovered exit to Factory (range 2) 11620 | -6/Proximity Caves | Entered Factory 11620 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11621 | -6/Factory | Identified exit to Factory 11783 | -6/Factory | Discovered new exit (range 11) 12025 | -6/Factory | Repaired Imp. VTOL Module 12128 | -6/Factory | Discovered exit to Factory (range 19) 12151 | -6/Factory | Fabricated Imp. VTOL Module? 12640 | -6/Factory | Repaired Mni. Grenade Launcher 12764 | -6/Factory | Identified exit to Lower Caves 12778 | -6/Factory | Spotted B-75 Beast 12852 | -6/Factory | Sucked down chute 12852 | -6/Factory | Entered Waste 12854 | -6/Waste | Spotted C-40 Crusher 12860 | -6/Waste | Spotted C-40 Crusher 12860 | -6/Waste | Spotted C-40 Crusher 12860 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12867 | -6/Waste | EMP discharged 12867 | -6/Waste | System corruption reached 10% 12889 | -6/Waste | Spotted C-40 Crusher 12896 | -6/Waste | Spotted C-40 Crusher 12901 | -6/Waste | Spotted C-40 Crusher 12901 | -6/Waste | Discovered new exit (range 22) 12906 | -6/Waste | Identified exit to Factory 12907 | -6/Waste | Entered Factory 13256 | -6/Factory | Core integrity fell below 50% 13257 | -6/Factory | Search patrols dispatched 13267 | -6/Factory | Released all parts (10) 13276 | -6/Factory | Core integrity fell below 20% 13278 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13267_ Released Cld. Airjet. 13267_ Released Mni. Grenade Launcher. 13267_ Released Imp. Hacking Suite. 13267_ Released Adv. Melee Analysis Suite. 13267_ Released Med. Storage Unit. 13267_ Released Exp. Optical Array. 13267_ Released Exp. Signal Interpreter. 13267_ Released Exp. Armor Integrity Analyzer. 13267_ Released Adv. Hacking Suite. 13267_ Released Cld. Airjet. 13272_ Penetrated by Slug. 13272_ Slug penetrates H-66 Slayer. 13273_ Slug penetrates Wall. 13274_ Wall collapses. 13274_ Penetrated by Slug. 13274_ Slug penetrates Wall. 13275_ Penetrated by Slug. 13277_ Slug penetrates Wall. 13277_ R-10 Processor collects Med. Storage Unit. 13278_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ###########+####### ###########! ###+##### | | ????????? ????# #?????????#^ ^ ^# ??# | | ??????? ??# #?????????#* #! ## | | ?????# """ # #?????????# # """ ## | | ?????# """"" #+########### # """ ## """ | | ?????# """"" # # # """ ## """ | | ?????# # """ [""" # #/ ## """ | | ?????# """ # """ ! Y" # # ## | | ?????# """"" # """ =""" # ####+#### [[ | | ????? 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"" ; !==! != "### // | | ?????????????# "" # #### !% "#?# | | ?????????????# ??# #??## [ "" ## | | ?????????????# ????# #???# "" ## | | ?????????????# ??????# #???# ## ? | | ?????????????#????????# ????# # ? | | ??????????????????????? ????# u # ############ | | ??????????????????????? ????##### ###??????????? | | ??????????????????????? ????????? # ??????????? | | ??????????????????????? ??????????# !] ?????????? | | ??????????????????????? ????????????!] #???????? | | ??????????????????????? ????????????? " #???????? | | ??????????????????????? ????????????? " #???????? | | ??????????????????????? ?????????????? " #???????? | | ??????????????????????? ???????????????" #???????? | | ???????????????????????????????????????" #???????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Gauss Rifle | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalPropulsionShifter Manual? 0 Play Time 03:49:47 Cumulative 463.0 hours Start 2024.06.14 @ 11:15:53 End 2024.06.14 @ 16:09:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 100 Adventurer 0 Explorer 39 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0 Lore% 76 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f585c0a2-33d2-4138-b750-3fe149d0e5cf