Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 01:49:33 Player: albenzo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (128) 640 Value Destroyed (3051) 3051 Prototype IDs (76) 1520 Alien Tech Used (7) 1400 Bonus (14225) 14225 TOTAL SCORE: 31736 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Win 3000 Cogmind --------- Core Integrity 881/1600 Matter 270/300 Energy 100/100 System Corruption 10% Temperature Cool (2) Movement Flying (20) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Electron Diverter Improved Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (14) ----- Advanced Signal Interpreter Makeshift Hacking Suite Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Q-thruster LC Capacitor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Electron Diverter Electron Diverter Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Spectral Analyzer Advanced Signal Interpreter Improved Reaction Control System Phase Shifter Light Regenerative Plating Makeshift Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite Quantum Router LC Capacitor > --- WEAPON ----------- Lance Vortex Lance > --- INVENTORY -------- Improved Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Improved Transmission Jammer Core Regenerator Ragnarok Missile Launcher [Rating: 208] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Utility 12 | . . . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 7 9 5 28 1 . 7 22 7 . 1 . 7 4 . 8 9 1 25 2 7 6 1 15 5 1 17 2 5 1 2 17 14 Power 24 | 1 2 2 2 . . . 2 . . . . 1 . . . . 1 2 1 1 . . 1 . . 4 . . . . 3 1 Engine 7 | 1 2 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . 4 . . . . 3 1 Propulsion 59 | 2 1 1 10 1 . 2 9 3 . . . . . . . . . 6 . . . . 7 . . 2 . 1 . 1 6 7 Treads 21 | 2 1 1 9 1 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . 1 . . . 4 3 . . . . . . . . . 6 . . . . 7 . . 2 . 1 . 1 6 7 Utility 103 | 2 3 . 8 . . 3 8 2 . 1 . 2 2 . 4 9 . 15 1 4 6 1 6 5 1 8 2 3 1 1 2 3 Device 49 | 1 1 . 3 . . 2 2 . . 1 . 1 . . 4 1 . 6 1 3 3 1 3 1 1 6 1 3 1 . 1 2 Storage 8 | 1 2 . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Processor 9 | . . . . . . . 1 . . . . . . . . 5 . 1 . . . . 1 . . 1 . . . . . . Hackware 16 | . . . . . . . 1 . . . . . 2 . . 1 . 8 . . 1 . . 2 . . . . . 1 . . Protection 20 | . . . 5 . . . 3 2 . . . 1 . . . 2 . . . 1 . . 2 2 . 1 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 50 | 2 3 2 8 . . 2 3 2 . . . 4 2 . 4 . . 2 . 2 . . 1 . . 3 . 1 . . 6 3 Energy Gun 7 | 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 5 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 2 . . . 2 1 . 1 . . 1 . . . . 1 . . 1 . . . . 1 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 2 Special Melee Weapon 6 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . 2 . Unidentified Prototypes 27 | . . . 4 . . . . . . . . . . . . 5 . . 1 . 3 . . . . 8 . . 1 2 1 2 Parts Lost 29 | . . 1 2 . . 3 . . . . . 2 . 1 1 . 1 . . . . 1 . 1 . . 1 . . 2 . 13 Power 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Utility 16 | . . . . . . 2 . . . . . 1 . 1 1 . . . . . . . . 1 . . 1 . . 1 . 8 Weapon 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Highest Loss Streak 13 | . . 1 1 . . 2 . . . . . 2 . 1 1 . 1 . . . . 1 . 1 . . 1 . . 2 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 100 100 95 98 91 92 92 92 90 99 96 94 100 99 93 93 93 94 88 85 85 85 88 89 90 90 88 79 69 Engine 4 | . 14 8 9 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 5 1 . . . 7 7 7 7 7 7 6 6 6 6 6 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 9 10 11 11 10 10 10 10 10 9 9 9 4 4 Treads 16 | . 27 28 33 33 33 33 34 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 1 38 38 38 38 38 33 33 33 33 33 23 22 22 22 22 20 20 20 20 20 22 22 22 20 25 Device 9 | . 13 14 13 11 11 10 5 7 7 7 7 5 6 6 7 9 6 4 5 4 4 5 11 6 5 9 9 13 13 9 8 6 Storage 9 | . 14 14 11 11 11 18 17 7 7 7 7 7 6 6 6 6 6 5 5 5 6 5 5 5 5 5 5 4 4 4 4 2 Processor 4 | . . . . . . . . 7 7 7 7 7 6 3 . 2 6 11 11 11 11 11 7 10 10 10 10 9 9 9 8 6 Hackware 10 | . . . . . . . . 7 7 7 7 7 20 20 20 22 26 29 27 27 27 27 25 25 25 25 24 18 18 19 16 11 Protection 4 | . . . 8 11 11 . 10 7 7 7 7 7 6 6 6 5 . . . . . . 1 3 4 . . 4 4 4 4 2 Energy Gun 2 | . 13 14 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 14 14 16 22 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 6 6 6 4 6 6 5 5 5 5 5 5 5 5 4 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 29 31 42 42 42 42 43 24 23 23 23 23 25 25 25 25 20 23 31 31 31 31 39 39 39 46 46 49 48 48 55 56 Greatest Support 85 | 40 40 40 60 60 60 63 85 25 25 25 25 25 25 25 25 25 25 31 31 31 31 31 44 41 41 46 46 52 52 52 54 57 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 10 15 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 6 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 4 9 14 14 14 14 14 14 9 10 9 10 9 8 10 9 9 10 9 9 9 9 10 9 9 10 9 10 8 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 15 15 15 15 9 10 10 10 10 8 10 10 9 10 10 10 10 9 10 10 10 10 10 10 10 10 9 10 10 4 Class Distribution -------------------- 31% | Scavenger-Mutant 20% | Wizard-Scout 20% | Mutant 8% | Hacker-Scout 6% | Scout 5% | Hacker-Sprinter 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 3692 | 273 203 96 506 82 . 313 574 70 . 10 . 35 . 19 180 98 78 122 51 177 . 65 32 122 61 160 20 . . . 275 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4729 | 27 440 265 1118 210 . 495 830 217 . . . 99 . . . 30 53 347 . . . 13 32 57 . . . . . . 256 240 Parts 255 | 3 38 12 56 9 . 30 49 17 . . . 8 . . . 1 2 13 . . . 1 2 2 . . . . . . 10 2 Haulers Intercepted 19 | . 2 . 5 . . . 4 1 . . . . . . . . . 3 . . . . . . . . . . . . 2 2 Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 16 . . . 1 1 . . . . 2 . . 7 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 88 | . 14 8 20 5 . 13 15 2 . . . 8 . . . . 1 . . . . 1 . . . . . . . . . 1 Melee 6 | . . . . . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Guns 66 | . 10 8 19 5 . 9 15 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . 4 . . . . 4 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 1 6 . 3 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Worker 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 5 . . . 4 1 . . . . . . . . . 3 . . . . . . . . . . . . 2 2 Recycler 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 12 | . 1 . 2 . . . 2 3 . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Swarmer 42 | . 8 3 6 . . 7 9 2 . . . 7 . . . . . . . . . . . . . . . . . . . . Grunt 37 | . 6 5 10 5 . 6 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 6 3 11 3 . 7 4 3 . . . 4 . . . . 1 1 . . . 1 1 . . . . . . . 2 2 Combat Bots Only 7 | . 5 3 5 3 . 7 4 2 . . . 4 . . . . 1 . . . . 1 . . . . . . . . . 1 Max Kills in Single Turn 4 | 1 4 2 2 1 . 4 1 1 . . . 2 . . . . 1 1 . . . 1 1 . . . . . . . 1 1 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Hostile Shots Fired 642 | . 48 32 87 13 . 52 79 48 . . . 66 . 3 2 . 22 . . 5 . 10 . 4 . 2 4 . . 24 . 141 Missed 215 | . 17 8 22 3 . 18 20 33 . . . 36 . 1 1 . 8 . . 2 . 2 . 2 . . 1 . . 17 . 24 Damage Taken 6686 | . 315 275 694 127 . 482 547 155 . . . 494 . 32 19 . 237 . . 66 . 160 155 92 . 68 62 . . 179 . 2527 Core 1863 | . 80 45 121 . . 74 82 57 . . . 92 . 14 . . 93 . . 20 . 64 37 . . 34 . . . . . 1050 Absorbed by Shields 148 | . . . . . . . 148 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 564 | . 114 . . . . . . 33 . . . . . . . 60 . 173 . . . . . . . 93 . . . 14 66 11 Core Remaining (%) 80 | 100 . 50 . . . 51 85 . . . . 78 . . . . 87 . . . . 91 . . . . 93 . . 93 100 55 Volleys Fired 253 | 1 33 17 83 12 . 29 59 . . . . 7 . . 10 . . . . 2 . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Hottest 106 | 60 60 76 106 46 . 46 46 . . . . 30 . . 80 . . . . 81 . . . . . . . . . . . . Shots Fired 482 | 2 63 34 165 24 . 57 118 . . . . 7 . . 10 . . . . 2 . . . . . . . . . . . . Gun 460 | 2 61 34 165 24 . 56 118 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Launcher 17 | . 2 . . . . 1 . . . . . 7 . . 7 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 315 | 1 31 17 68 24 . 56 118 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 148 | 1 30 17 97 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Explosive 17 | . 2 . . . . 1 . . . . . 7 . . 7 . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Hit Streak 31 | 1 8 6 18 12 . 18 31 . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 4 5 1 . 2 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 2 5 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 403 | 1 37 21 108 21 . 44 96 14 . . . 4 7 . . 1 3 18 . . . 1 3 2 . . . 1 . 2 12 7 Core Hits 189 | 1 28 13 44 9 . 26 35 6 . . . 10 . . . 1 1 6 . . . . 1 . . . . . . 1 3 4 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 2 6 . . . 1 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 Burn 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . 1 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 225 | . . . . . . . 11 52 . . . 3 11 . . 2 4 49 1 2 . 5 15 10 4 . . 6 3 12 16 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 165 | . . . . . . . 11 52 . . . 3 4 . . 2 4 48 1 2 . 5 15 10 4 . . 4 . . . . Piercing 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 9 8 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 3 11 Sneak Attacks 26 | . . . . . . . 1 5 . . . . 6 . . . . 4 . . . . . . . . . . . . 8 2 Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 9536 | 10 699 289 1563 306 . 833 1681 719 . . . 626 . . . 63 111 810 . . . 62 151 177 . . . 49 . 189 638 560 Guns 4635 | 10 431 289 1563 306 . 666 1370 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1001 | . 268 . . . . 167 . . . . . 566 . . . . . . . . . . . . . . . . . . . . Melee 3900 | . . . . . . . 311 719 . . . 60 . . . 63 111 810 . . . 62 151 177 . . . 49 . 189 638 560 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3341 | . 189 146 664 306 . 666 1370 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1294 | 10 242 143 899 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1001 | . 268 . . . . 167 . . . . . 566 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2464 | . . . . . . . 311 719 . . . 60 . . . 63 111 810 . . . 62 151 177 . . . . . . . . Piercing 799 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . 478 272 Entropic 637 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 160 288 Highest Corruption 10 | . . . 3 3 3 3 . . . . . 1 . . . . 2 . . . . . 2 . . . . . . 2 . 10 Average Corruption 2 | . . . 3 3 3 3 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . 6 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Effects 69 | . . . 26 5 10 25 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Message Errors 20 | . . . 6 1 1 11 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Fused 11 | . . . 3 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 13 | . . . 7 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 10 | . . . 3 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 3 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 581 | . 25 . . . . . 6 193 . . . 101 . . . . . 34 . . . 22 . 135 . . . . . . 65 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 105 | . 25 . . . . . . . . . . 80 . . . . . . . . . . . . . . . . . . . . Melee 476 | . . . . . . . 6 193 . . . 21 . . . . . 34 . . . 22 . 135 . . . . . . 65 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . 31 . . . . . . . . . . 93 . . . . . . . . . . . . . . . . . . . . Shots 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 54 171 276 13 276 202 16 43 58 35 20 76 . 9 120 466 8 . . 80 . 19 56 124 256 59 89 117 42 16 . 303 Average Temperature 35 | . 26 65 64 6 124 58 4 9 25 13 10 24 . 5 53 128 8 . . 41 . 10 15 45 76 14 16 60 18 8 . 81 Received Heat Transfer 1021 | . 90 102 207 75 . 234 163 27 . . . 18 . 9 . . 12 . . 18 . 45 . . . . 21 . . . . . Effects 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3809 | 25 550 422 2812 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 698 | 5 225 132 373 180 . 260 288 488 . . . . 698 . . . . 206 . . . . 435 . . . . 53 31 . 37 65 Initial 685 | . 3 22 . 45 . . . 91 . . . . 685 . . . . 31 . . . . 378 . . . . . 27 . . 21 Average 135 | 1 111 77 202 153 . 88 109 257 . . . . 687 . . . . 42 . . . . 297 . . . . 15 28 . 13 37 Maximum Alert Level 2 | . 1 . 1 . . 1 1 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Low Security (%) 74 | 100 90 100 42 100 . 84 85 27 . . . . . . . . . 99 . . . . 22 . . . . 100 100 . 100 100 Level 1 22 | . 9 . 57 . . 15 14 61 . . . . . . . . . . . . . . 62 . . . . . . . . . Level 2 3 | . . . . . . . . 11 . . . . 100 . . . . . . . . . 14 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . . . . 6 . . . . 2 . . . . 8 . . . . . . . . . . . . 4 5 Investigation 8 | . . . . . . . . 1 . . . . 2 . . . . 5 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 12 | . 3 . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 20 | . . . 3 . . . 6 1 . . . . . . . . . 4 . . . 1 . . . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 25 11 31 4 . 9 30 29 . 1 . 13 1 3 4 . 6 16 . 5 . 11 5 1 2 7 6 2 . 1 6 8 Peak Tracking Total 9 | . 4 3 6 3 . 3 7 7 . 3 . 5 1 4 9 . 5 6 . 3 . 5 2 1 1 5 5 3 . 1 4 7 Tactical Retreats 26 | . 1 . . . . . 1 7 . . . 1 . 1 2 . 2 2 . 2 . 5 . 1 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 9 | . 1 . . . . . 1 1 . . . . . . . . . 4 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 1 . . 3 . . . . . . . . . 2 . . 1 10 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 7 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Max in Single Turn 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 94 | . 7 . 9 1 2 . 5 15 . . 4 . 3 . . . . 19 1 . 6 . 3 1 . 8 . 4 1 3 . 2 Terminals 45 | . 6 . 7 . . . 1 9 . . . . 1 . . . . 12 1 . . . 3 . . . . 2 1 . . 2 Fabricators 7 | . . . . . . . . 1 . . . . 2 . . . . 4 . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 4 . . . . . . . . . 2 . . . . . . . . . 2 . . . . Total Hacks 338 | . 35 . 31 1 5 . 19 27 . . 29 . 6 . . . . 79 1 . 19 . 24 1 . 24 . 7 2 24 . 4 Successful 259 | . 22 . 23 1 5 . 12 9 . . 29 . 4 . . . . 66 1 . 19 . 12 1 . 24 . 3 2 24 . 2 Failed 79 | . 13 . 8 . . . 7 18 . . . . 2 . . . . 13 . . . . 12 . . . . 4 . . . 2 Catastrophic 13 | . 4 . 1 . . . 1 3 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 18 . 16 . 1 . 6 9 . . . . 1 . . 1 . 26 . . . . 9 . . 1 . 3 1 1 . 1 Terminals 157 | . 29 . 22 . . . 4 18 . . . . 2 . . . . 47 1 . . . 24 . . . . 4 2 . . 4 Fabricators 29 | . . . . . . . . 2 . . . . 4 . . . . 23 . . . . . . . . . . . . . . Repair Stations 15 | . 6 . . . . . 1 2 . . . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 9 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 4 5 . . . . . . . . . 3 . . . . . . . . . 3 . . . . Terminal Hacks 166 | . 8 . 8 1 5 . . 5 . . 29 . . . . . . 28 1 . 19 . 9 1 . 24 . . 2 24 . 2 Record 63 | . . . . . 4 . . . . . 11 . . . . . . . 1 . 7 . . . . 17 . . . 23 . . Part Schematic 22 | . 1 . 1 . . . . . . . 11 . . . . . . 4 . . 4 . . . . . . . 1 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . 3 . . . . . . 1 . . 4 . . . . 5 . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 Unreport Threat 7 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . Locate Traps 10 | . 1 . 2 . . . . 2 . . . . . . . . . 4 . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Transport Status 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 22 | . . . . . . . . 1 . . . . 3 . . . . 18 . . . . . . . . . . . . . . Load Schematic 13 | . . . . . . . . 1 . . . . 2 . . . . 10 . . . . . . . . . . . . . . Build 9 | . . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . . . . Repair Station Hacks 14 | . 6 . . . . . . 2 . . . . . . . . . 6 . . . . . . . . . . . . . . Scan Component 7 | . 3 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Repair 7 | . 3 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 9 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 9 | . . . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 8 . 6 . . . 4 1 . . . . 1 . . . . 12 . . . . 3 . . . . 3 . . . . Terminals 28 | . 8 . 6 . . . 2 . . . . . . . . . . 9 . . . . 3 . . . . . . . . . Assimilate 7 | . 2 . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . Botnet 17 | . 5 . 6 . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . Operators 4 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 9 . . . 3 11 . . . . 3 . . . . 15 . . . . 3 . . . . 4 . . . 2 Full Trace Events 4 | . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 1 . 4 . . . 3 . . . 11 . . . . 15 . 3 . . 4 . . . . . . . 1 . . . Parts Built 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Authchips 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Time 705 | . . . . . . . . . . . . . 152 . . . . 553 . . . . . . . . . . . . . . Total Part Build Rating 52 | . . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . . Parts Repaired 7 | . 3 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Time 230 | . 78 . . . . . . 19 . . . . . . . . . 133 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 10 | . . 3 . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . 2 . . . . 2 . . . . 2 2 . . . . . . . . Highest-Rated Group 67 | . . 40 . . . . . . . . . . 60 . . . . 67 . . . . 52 52 . . . . . . . . Highest-Rated Ally 41 | . . 16 . . . . . . . . . . 40 . . . . 41 . . . . 26 26 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 20 | . . 14 . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Total Damage 334 | . . 195 . . . . . . . . . . 77 . . . . 62 . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . 1 . . 2 . 1 . 1 3 . 1 1 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 14650 | 110 1214 837 1952 316 655 1322 1279 836 84 86 23 215 170 91 166 324 202 1296 157 171 60 328 407 222 507 591 142 87 22 64 499 215 Spaces Moved 19329 | 54 596 468 988 153 409 728 653 2147 296 242 82 633 465 312 330 1019 511 2385 366 464 148 780 856 391 634 1170 254 253 56 119 818 549 Core 32 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Treads 3946 | 50 596 468 988 153 409 728 554 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15351 | . . . . . . . 99 2147 296 242 82 633 465 312 330 1019 511 2385 366 464 148 780 856 391 634 1170 254 253 56 119 818 521 Fastest Speed 12 | 50 160 160 160 160 160 160 29 26 28 28 28 28 28 28 28 28 28 28 31 31 31 31 25 27 27 26 28 26 26 23 13 12 Average Speed 55 | 151 160 160 160 160 160 160 136 27 28 28 28 28 28 28 28 28 28 29 31 31 31 31 29 27 27 27 28 26 26 24 26 18 Slowest Speed 160 | 160 160 160 160 160 160 160 160 28 28 28 28 28 28 28 28 28 28 31 31 31 31 31 31 27 27 28 28 26 26 26 98 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . 12 2 . . 1 . . . . . 17 . 2 . . . 3 . 1 . 1 . . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 55 | 4 91 94 49 21 89 96 52 60 51 43 71 76 13 47 46 85 69 50 62 70 63 80 17 60 66 96 51 9 8 100 22 20 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 12 | . . 2 . . 1 . . . 1 . 1 . . . . 3 . . . . 3 . . 1 . . . . . . . . Known Exits Taken 19 | . . . 1 . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . . . 1 . . . 3 . 3 . 3 4 4 4 . 2 3 . 1 . 1 2 . 1 . . . . . Spaces Dug 114 | . . . . . . . . 32 . . . . 3 . 12 . . 26 1 2 . 1 11 8 4 . . 4 2 1 2 5 Terrain Destroyed 250 | . 11 . . . . 5 . 32 . . . 51 3 . 81 . . 26 1 2 . 1 11 8 4 . . 4 2 1 2 5 Melee 102 | . . . . . . . . 32 . . . . 3 . . . . 26 1 2 . 1 11 8 4 . . 4 2 1 2 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 148 | . 11 . . . . 5 . . . . . 51 . . 81 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 22526 | 77 800 529 1203 200 410 827 908 2295 294 259 81 656 498 314 392 1054 563 2879 406 482 161 857 984 486 963 1436 323 264 59 140 1083 643 Wait 2188 | 9 129 22 56 33 . 62 131 84 1 15 . 7 13 3 39 10 47 364 35 4 . 72 84 83 323 230 66 . . 1 212 53 Move 19207 | 53 595 467 987 152 408 727 652 2122 291 241 81 630 464 311 329 1018 510 2352 365 459 147 779 855 384 633 1167 253 250 55 118 806 546 Hop 43 | . . . . . . . . 12 2 . . 1 . . . . . 15 . 2 . . . 3 . 1 . 1 . . 5 1 Pick Up 122 | 7 20 7 19 1 1 . 7 9 . 1 . . 5 . 2 4 . 14 1 2 1 . 3 1 1 2 1 2 . 2 8 1 Fast Attach 90 | 6 3 2 6 . . 3 5 2 . . . . . . 1 8 . 7 2 . 6 . 6 . . 15 . 1 . 3 12 2 Attach 54 | 1 . . 4 . . 1 4 3 . . . 2 3 . 3 . . 10 1 2 1 . 3 1 . . . 3 1 1 1 9 Detach 35 | . . . 1 . . 1 4 . . . . . . . 2 4 . 5 . 1 2 . 4 . . 1 . 1 . 1 4 4 Swap 98 | . 6 3 18 1 . 3 13 2 . 1 . 5 1 . 4 1 1 8 . 5 . 1 6 4 1 2 2 1 1 . 4 4 Drop 178 | . 14 11 29 1 1 1 22 9 . 1 . 1 1 . 2 7 1 11 1 3 4 . 8 . 1 18 1 . . 3 18 9 Fire 253 | 1 33 17 83 12 . 29 59 . . . . 7 . . 10 . . . . 2 . . . . . . . . . . . . Melee 214 | . . . . . . . 11 52 . . . 3 11 . . 2 4 49 1 2 . 5 15 10 4 . . 5 2 11 13 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 678 | -10/Materials | Discovered new exit (range 8) 781 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Repaired Seismic Detector 1010 | -10/Materials | Repaired Lgt. Treads 1037 | -10/Materials | Repaired Lgt. Treads 1219 | -10/Materials | Discovered new exit (range 5) 1325 | -10/Materials | Entered Mines 1337 | -10/Mines | Met a Derelict bent on vengeance 1627 | -10/Mines | Discovered new exit (range 9) 1679 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1905 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2020 | -10/Mines | Learned location of Zion (-6) 2141 | -10/Mines | Learned location of Storage (-8) 2149 | -10/Mines | Discovered new exit (range 9) 2162 | -10/Mines | Entered Materials 2162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2222 | -9/Materials | Build established: Scavenger-Mutant 2735 | -9/Materials | Discovered new exit (range 14) 2780 | -9/Materials | Discovered new exit (range 15) 3166 | -9/Materials | Identified exit to Mines 4114 | -9/Materials | Entered Mines 4275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4275 | -9/Mines | Discovered new exit (range 5) 4324 | -9/Mines | Found the Drone Emporium 4379 | -9/Mines | Assembled infested the area 4430 | -9/Mines | Entered Exiles 4469 | -9/Exiles | Met 8R-AWN 4496 | -9/Exiles | Met EX-HEX 4542 | -9/Exiles | Met EX-BIN 4562 | -9/Exiles | Aligned with FarCom system 4563 | -9/Exiles | Given EX-Vault access code 4605 | -9/Exiles | Opened EX-Vault 4628 | -9/Exiles | Found 0b10 Alert Chip 4659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4710 | -9/Exiles | Met EX-DEC 4812 | -9/Exiles | Visited The Gauntlet 5069 | -9/Exiles | Discovered new exit (range 11) 5085 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5085 | -9/Exiles | Entered Mines 5146 | -8/Mines | Destroyed 7 combat bots 5436 | -8/Mines | Discovered new exit (range 15) 5586 | -8/Mines | Discovered new exit (range 5) 6407 | -8/Mines | Entered Materials 6407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6796 | -8/Materials | Discovered new exit (range 3) 6890 | -8/Materials | Build established: Mutant 6939 | -8/Materials | Discovered new exit (range 6) 7686 | -8/Materials | Entered Factory 7686 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7788 | -7/Factory | Repaired Axe 7940 | -7/Factory | Identified exit to DSF 7947 | -7/Factory | Build established: Scout 7995 | -7/Factory | Garrison activated, responded to threat 8018 | -7/Factory | Discovered new exit (range 16) 8031 | -7/Factory | Discovered new exit (range 13) 8334 | -7/Factory | Identified exit to Lower Caves 8522 | -7/Factory | Entered Lower Caves 8583 | -7/Lower Caves | Spotted B-75 Beast 8588 | -7/Lower Caves | Encountered a Warlord checkpoint 8604 | -7/Lower Caves | Discovered new exit (range 8) 8606 | -7/Lower Caves | Entered another Lower Caves area 8607 | -7/Lower Caves | Encountered a Warlord checkpoint 8691 | -7/Lower Caves | Discovered new exit (range 5) 8692 | -7/Lower Caves | Entered Data Miner 8692 | -7/Data Miner | Discovered new exit (range 6) 8698 | -7/Data Miner | Met Data Miner 8705 | -7/Data Miner | Learned location of Section 7 (-2) 8705 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8709 | -7/Data Miner | Received God Mode back door access code from Data Miner 8715 | -7/Data Miner | Entered Proximity Caves 8770 | -6/Proximity Caves | Spotter reported a threat 8771 | -6/Proximity Caves | Spotter reported a threat 8817 | -6/Proximity Caves | Learned 8 Factory zone layouts 8823 | -6/Proximity Caves | Spotter reported a threat 8824 | -6/Proximity Caves | Build established: Sprinter 8824 | -6/Proximity Caves | Spotter reported a threat 8911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8929 | -6/Proximity Caves | Discovered new exit (range 3) 8930 | -6/Proximity Caves | Entered Factory 8930 | -6/Factory | Evolved 2 slots: Utility x2 8931 | -6/Factory | Identified exit to Lower Caves 8932 | -6/Factory | Identified exit to Factory 9100 | -6/Factory | Entered Lower Caves 9112 | -6/Lower Caves | Encountered a Warlord checkpoint 9149 | -6/Lower Caves | Learned Factory security intel 9169 | -6/Lower Caves | Discovered new exit (range 14) 9191 | -6/Lower Caves | Entered another Lower Caves area 9349 | -6/Lower Caves | Discovered new exit (range 4) 9357 | -6/Lower Caves | Entered Zion 9370 | -6/Zion | Given A8's code to call for help 9384 | -6/Zion | Learned location of Warlord (-4) 9391 | -6/Zion | Build established: Hacker-Sprinter 9395 | -6/Zion | Discovered new exit (range 8) 9440 | -6/Zion | Received a visual enhancement algorithm 9495 | -6/Zion | Rebuked by Imprinter 9548 | -6/Zion | Given the Hacking Drone Bay 9575 | -6/Zion | Found Prototype Processor 9575 | -6/Zion | Identified Exp. Signal Interpreter 9577 | -6/Zion | Found Prototype Hackware 9577 | -6/Zion | Identified Exp. Hacking Suite 9593 | -6/Zion | Found Prototype Processor 9593 | -6/Zion | Identified Exp. Core Analyzer 9595 | -6/Zion | Found Prototype Processor 9595 | -6/Zion | Identified Exp. Melee Analysis Suite 9680 | -6/Zion | Identified exit to Proximity Caves 9681 | -6/Zion | Entered Proximity Caves 9714 | -5/Proximity Caves | Spotted B-75 Beast 9851 | -5/Proximity Caves | Learned 8 Factory zone layouts 9870 | -5/Proximity Caves | Discovered exit to Factory (range 12) 9883 | -5/Proximity Caves | Entered Factory 9883 | -5/Factory | Evolved 2 slots: Utility x2 9917 | -5/Factory | Identified exit to Upper Caves 9917 | -5/Factory | Identified exit to Extension 10179 | -5/Factory | Build established: Hacker-Scout 10378 | -5/Factory | Discovered new exit (range 19) 10391 | -5/Factory | Identified exit to Factory 10497 | -5/Factory | Repaired Mak. Light Armor Plating 10536 | -5/Factory | Repaired Imp. Sensor Array 10541 | -5/Factory | Fabricated Biomechanical Wings? 10653 | -5/Factory | Fabricated Mic. Antimatter Reactor (x2) 10760 | -5/Factory | Repaired Imp. Flight Unit 10976 | -5/Factory | Fabricated Biomechanical Wings (x1) 11030 | -5/Factory | Fabricated Biomechanical Wings (x1) 11083 | -5/Factory | Fabricated Biomechanical Wings? 11087 | -5/Factory | Fabricated Biomechanical Wings (x1) 11151 | -5/Factory | Fabricated Mni. Drone Bay? 11166 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11179 | -5/Factory | Entered Upper Caves 11216 | -5/Upper Caves | Found Alien Artifact 11216 | -5/Upper Caves | Identified Core Expander 11216 | -5/Upper Caves | Installed Core Expander, added new Power slot 11262 | -5/Upper Caves | Learned Factory terminal intel 11334 | -5/Upper Caves | Discovered new exit (range 7) 11335 | -5/Upper Caves | Identified exit to Upper Caves 11336 | -5/Upper Caves | Build established: Wizard-Scout 11336 | -5/Upper Caves | Entered another Upper Caves area 11397 | -5/Upper Caves | Discovered exit to Factory (range 11) 11407 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11504 | -5/Upper Caves | Discovered new exit (range 7) 11506 | -5/Upper Caves | Identified exit to Zhirov 11507 | -5/Upper Caves | Entered Zhirov 11507 | -5/Zhirov | Discovered new exit (range 3) 11513 | -5/Zhirov | Met Zhirov 11520 | -5/Zhirov | Learned location of Quarantine (-2) 11520 | -5/Zhirov | Learned location of Testing (-3) 11520 | -5/Zhirov | Learned location of Command (-1) 11525 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11531 | -5/Zhirov | Found Alien Artifact 11531 | -5/Zhirov | Identified Integrated Reactor 11531 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11538 | -5/Zhirov | Found Alien Artifact 11567 | -5/Zhirov | Identified exit to Proximity Caves 11567 | -5/Zhirov | Entered Proximity Caves 11760 | -4/Proximity Caves | Learned Research emergency access door positions 11821 | -4/Proximity Caves | Spotter reported a threat 11843 | -4/Proximity Caves | Spotter reported a threat 11893 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11895 | -4/Proximity Caves | Entered Factory 11895 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11896 | -4/Factory | Loaded intel: 26 terminal locations 11974 | -4/Factory | Discovered new exit (range 10) 12038 | -4/Factory | Discovered new exit (range 19) 12145 | -4/Factory | Search patrols dispatched 12201 | -4/Factory | Build established: Wizard-Ninja 12243 | -4/Factory | Identified exit to Upper Caves 12302 | -4/Factory | Entered Upper Caves 12302 | -4/Upper Caves | Accompanied by 2 allies 12306 | -4/Upper Caves | Spotted B-86 Titan 12518 | -4/Upper Caves | Discovered new exit (range 15) 12522 | -4/Upper Caves | Identified exit to Upper Caves 12524 | -4/Upper Caves | Entered another Upper Caves area 12525 | -4/Upper Caves | Identified exit to Warlord 12556 | -4/Upper Caves | Discovered new exit (range 5) 12557 | -4/Upper Caves | Identified exit to Research 12600 | -4/Upper Caves | Encountered a Warlord checkpoint 12638 | -4/Upper Caves | Build established: Wizard-Scout 12683 | -4/Upper Caves | Learned location of 1 exit from Research 13031 | -4/Upper Caves | Entered Warlord 13077 | -4/Warlord | Learned Quarantine stockpile data 13078 | -4/Warlord | Learned 4 Armory zone layouts 13078 | -4/Warlord | Learned 4 Research zone layouts 13078 | -4/Warlord | Learned 4 Research zone layouts 13078 | -4/Warlord | Learned 4 Testing zone layouts 13078 | -4/Warlord | Learned 4 Testing zone layouts 13078 | -4/Warlord | Learned 4 Quarantine zone layouts 13078 | -4/Warlord | Learned 4 Command zone layouts 13078 | -4/Warlord | Learned Factory repair station intel 13078 | -4/Warlord | Learned Factory scanalyzer intel 13078 | -4/Warlord | Learned Armory terminal intel 13078 | -4/Warlord | Learned Armory scanalyzer intel 13078 | -4/Warlord | Learned Research repair station intel 13105 | -4/Warlord | Met Warlord 13109 | -4/Warlord | Opened Warlord's prototype stash 13111 | -4/Warlord | Found Prototype Reactor 13111 | -4/Warlord | Identified Vortex Chain Reactor 13130 | -4/Warlord | Warlord's base attacked by MAIN.C 13134 | -4/Warlord | Found Prototype Device 13134 | -4/Warlord | Identified Thermal Barrier 13136 | -4/Warlord | Found Prototype Processor 13136 | -4/Warlord | Identified Spectral Analyzer 13155 | -4/Warlord | Found Prototype Special Weapon 13155 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 13205 | -4/Warlord | Found Prototype Piercing Weapon 13205 | -4/Warlord | Identified Vortex Lance 13208 | -4/Warlord | Found Vortex Lance 13461 | -4/Warlord | Spotted Executioner 13480 | -4/Warlord | Warlord forces counterattacked 13534 | -4/Warlord | Opened side exit 13537 | -4/Warlord | Lost 9 allies 13564 | -4/Warlord | Spotted Striker 13611 | -4/Warlord | Lost 3 allies 13616 | -4/Warlord | Discovered new exit (range 17) 13616 | -4/Warlord | Spotted Executioner 13621 | -4/Warlord | Identified exit to Proximity Caves 13622 | -4/Warlord | Entered Proximity Caves 13758 | -3/Proximity Caves | Discovered exit to Research (range 21) 13764 | -3/Proximity Caves | Spotted B-86 Titan 13764 | -3/Proximity Caves | Entered Research 13764 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13765 | -3/Research | Identified exit to Armory 13766 | -3/Research | Identified exit to Testing 13769 | -3/Research | Loaded intel: 4 repair station locations 13851 | -3/Research | Entered Armory 13853 | -3/Armory | Loaded intel: 10 terminal locations 13862 | -3/Armory | Identified Transdimensional Reconstructor 13862 | -3/Armory | Warped through subspace to slip node 13862 | -3/Armory | Discovered new exit (range 1) 13862 | -3/Armory | Identified exit to Lab 13873 | -3/Armory | Entered Lab 13873 | -3/Lab | Discovered new exit (range 9) 13875 | -3/Lab | Identified exit to Research 13877 | -3/Lab | Unable to decrypt terminal 13877 | -3/Lab | Opened the door to a hidden lab 13877 | -3/Lab | Detected by scanners 13878 | -3/Lab | Gained access to the hidden lab's interior 13880 | -3/Lab | Unable to decrypt terminal 13882 | -3/Lab | Found Alien Artifact 13882 | -3/Lab | Identified Core Reset Matrix 13882 | -3/Lab | Used Core Reset Matrix 13886 | -3/Lab | Confronted by A5 13886 | -3/Lab | Sensed 3 artifacts in vicinity 13893 | -3/Lab | Found Integrated Dissipator 13893 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13911 | -3/Lab | Found Core Regenerator 13916 | -3/Lab | Found Prototype Hackware 13916 | -3/Lab | Identified Quantum Router 13921 | -3/Lab | Unable to decrypt terminal 13929 | -3/Lab | Unable to decrypt terminal 13931 | -3/Lab | Found LC Capacitor 13936 | -3/Lab | Discovered exit to Research (range 6) 13937 | -3/Lab | Entered Research 13937 | -2/Research | Warlord forces began assault on 0b10 13937 | -2/Research | Evolved 2 slots: Utility x2 14047 | -2/Research | Research machine network offline 14179 | -2/Research | Met up with Warlord 14186 | -2/Research | Found Prototype Launcher 14253 | -2/Research | Borebot progress halted 14293 | -2/Research | Spotted B-90 Cyclops 14355 | -2/Research | Discovered new exit (range 21) 14359 | -2/Research | Borebot progress halted 14366 | -2/Research | Spotted Tracker 14366 | -2/Research | Spotted Tracker 14383 | -2/Research | Discovered new exit (range 23) 14389 | -2/Research | Identified exit to Access 14435 | -2/Research | Spotted Striker 14436 | -2/Research | Entered Access 14436 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14534 | -1/Access | Intercept squad dispatched 14550 | -1/Access | Spotted Tracker 14551 | -1/Access | Spotted Tracker 14560 | -1/Access | Destroyed Tracker 14562 | -1/Access | Identified Ragnarok Missile Launcher 14565 | -1/Access | Spotted Combat Programmer 14580 | -1/Access | Used Core Regenerator, restored core integrity (+331) 14580 | -1/Access | Spotted Combat Programmer 14640 | -1/Access | System corruption reached 10% 14650 | -1/Access | Discovered new exit (range 6) 14651 | -1/Access | Identified exit to Surface 14651 | *** | Heading to fleet! Last Messages --------------- 14624_ Acquired Imp. Q-thruster. 14624_ Exp. Q-thruster destroyed. 14624_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14628_ Imp. Q-thruster temporarily disabled. 14629_ O-32 Director uses terminal to summon reinforcements. 14629_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 14629_ O-32 Director locks terminal. 14632_ Penetrated by EMDS Slug. 14633_ EMDS Slug penetrates Wall. 14634_ Penetrated by EMDS Slug. 14636_ ALERT: Security rotation in progress. 14639_ Penetrated by EMDS Slug. 14649_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14650_ The Access Shell folds into the floor. 14650_ EXIT=FOUND 14650_ Exp. Q-thruster temporarily disabled. 14651_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ???????????????????#""""""""""#??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# ! | | ???????????????????# #??????????????# | | ???????????????????# "" #?###########??# | | ???????????????????# "@ #?# # | | ???????????????????# #?# # | | ???????????????????# #?# #== [ | | ???????????????????# #?# #== | | ??????????????????## ### #== | | ??????????????????# ## ] # | | ??????????????????##"" ### #[ | | ???????????????????#"" #?# # | | ???????????????????#"" #?# ?# | | ?????????????????Y?#T #?# ???# | | ???????????????????#"" #?# ?????# | | ???????????????????#"" #?? ???????# | | ?????????????????###"" #####+#############/ | | ????????????? R s | | ???????????? u u | | ?????????????#+##################################+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 49 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 300 Utility Shielding 66 Phase Shifting 5 Evasion (%) 82 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 39 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -5/Factory | Authchip Mic. Antimatter Reactor | x2 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Mni. Drone Bay | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator LC Capacitor Core Regenerator Achievements -------------- Dramatic Entrance Ultimate Loadout Challenges ------------ None Game ------ Seed ActuatorMobileRefractor Manual? 0 Play Time 04:08:25 Cumulative 122.3 hours Start 2024.04.19 @ 16:26:24 End 2024.04.20 @ 01:49:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type 2 Total 8 Types 6/0/2/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79e5784d-d518-4868-a8a4-e18e38579a6f