Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 22:21:00 Player: CeeJaaay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (973) 973 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 3979 Bonus ------- Follower Combat Kills 131 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 95/100 System Corruption 0% Temperature Cool (31) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Datajack > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun Particle Gun Heavy Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 48 | 7 6 5 10 . 3 . 17 Power 7 | 1 1 2 . . . . 3 Engine 7 | 1 1 2 . . . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 1 2 1 . 1 . 2 Treads . | . . . . . . . . Leg 8 | 2 1 2 1 . . . 2 Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 3 . 6 . 2 . 3 Device 6 | 1 . . 3 . 2 . . Storage 4 | 1 2 . . . . . 1 Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 5 | . 1 . 3 . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 1 1 3 . . . 9 Energy Gun 5 | . 1 1 1 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 2 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 19 | . 1 . . . . . 18 Power 3 | . . . . . . . 3 Propulsion 3 | . . . . . . . 3 Utility 7 | . 1 . . . . . 6 Weapon 6 | . . . . . . . 6 Highest Loss Streak 9 | . 1 . . . . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 95 88 83 Engine 11 | . 14 14 11 11 11 11 8 Leg 19 | . 28 28 22 22 13 . 14 Wheel 1 | . . . . . 4 11 1 Device 14 | . 10 . 19 22 22 22 9 Storage 11 | . 14 14 11 11 11 11 9 Hackware 1 | . . . . . . . 6 Protection 9 | . 2 14 12 11 11 11 7 Energy Gun 9 | . 1 14 11 11 11 11 8 Ballistic Gun 12 | . 26 14 11 11 11 11 8 Launcher 1 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 25 | 11 15 15 21 21 21 21 25 Greatest Support 20 | 20 20 20 20 20 20 16 20 Greatest Overweight (x) 4 | 1 . . 1 1 1 1 4 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 9 | 6 9 8 8 8 8 8 7 Average Carried 6 | 2 7 7 7 8 7 8 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 . Class Distribution -------------------- 54% | Scavenger-Mutant 29% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 837 | 284 135 127 139 . . 51 101 Remotely 88 | 70 18 . . . . . . Salvage Created 1015 | 129 116 127 291 . . 43 309 Parts 53 | 8 2 4 20 . . 3 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 3 6 6 . . 3 11 Guns 23 | . 3 6 6 . . 3 5 AOE 6 | . . . . . . . 6 Classes Destroyed 8 | 2 1 1 1 . . 1 2 Builder 2 | . . . . . . . 2 Tunneler 2 | 2 . . . . . . . Recycler 2 | 1 . . . . . . 1 Swarmer 6 | . . . . . . 3 3 Grunt 12 | . 3 2 2 . . . 5 Sentry 6 | . . . 4 . . . 2 Hunter 1 | . . . . . . . 1 Assembled 4 | . . 4 . . . . . Best Kill Streak 4 | 2 2 2 2 . . 3 4 Combat Bots Only 4 | . 2 2 2 . . 3 4 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 2 Gunslinging 1 | . . 1 . . . . 1 Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 232 | . 35 21 20 . . 11 145 Missed 57 | . 7 5 6 . . 1 38 Damage Taken 2663 | . 353 239 195 . . 75 1801 Core 759 | . 128 35 39 . . 6 551 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 9 | . . . . . . . 9 Core Remaining (%) 74 | 100 . 34 . . . 88 . Volleys Fired 101 | 7 20 17 17 . . 7 33 Largest 3 | 2 2 2 2 . . 2 3 Hottest 88 | 40 40 60 79 . . 79 88 Shots Fired 192 | 14 40 34 31 . . 14 59 Gun 171 | 14 40 34 31 . . 14 38 Cannon . | . . . . . . . . Launcher 21 | . . . . . . . 21 Special . | . . . . . . . . Kinetic 123 | 14 40 17 17 . . 7 28 Thermal 44 | . . 17 14 . . 7 6 Explosive 21 | . . . . . . . 21 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 9 | 2 8 5 6 . . 3 9 Robot Miss Streak 4 | 1 1 4 3 . . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 122 | 8 32 18 17 . . 7 40 Core Hits 82 | 6 11 11 10 . . 4 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2798 | 63 228 173 219 . . 107 2008 Guns 1146 | 63 228 173 219 . . 107 356 Cannons . | . . . . . . . . Explosions 1652 | . . . . . . . 1652 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 796 | 63 228 71 108 . . 77 249 Thermal 305 | . . 102 111 . . 30 62 Explosive 1652 | . . . . . . . 1652 Electromagnetic 45 | . . . . . . . 45 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . . . . . 32 Projectiles . | . . . . . . . . Explosions 32 | . . . . . . . 32 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 219 | . . . . . . . 219 Shots 6 | . . . . . . . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 205 | . 48 205 23 . . . 35 Average Temperature 38 | . 17 69 6 . . . 14 Received Heat Transfer 985 | . 201 136 81 . . . 567 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 719 | . . 225 272 . . 74 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 293 | 15 73 101 293 82 . 70 273 Initial 82 | . 9 21 . 82 . . 27 Average 59 | 6 42 36 140 41 . 44 47 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 94 | 100 100 100 74 100 . 100 96 Level 1 5 | . . . 25 . . . 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 6 7 20 . . 3 24 Peak Tracking Total 6 | . 2 2 3 . . 3 6 Tactical Retreats 4 | . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Reconfigurated 5 | . . . . . . . 5 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 1 . . . 4 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 3 . 1 . . . 3 Terminals 5 | . 2 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 3 . 1 . . . 11 Successful 13 | . 3 . 1 . . . 9 Failed 2 | . . . . . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 11 | . 2 . 1 . . . 8 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 . 1 . . . 6 Record 3 | . . . . . . . 3 Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . . . . . . . 3 Locate Traps 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 2 | . . . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . . 31 . . . . Total Damage 408 | . . . 408 . . . . Kills 7 | . . . 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5040 | 109 599 556 758 780 818 66 1354 Spaces Moved 2728 | 63 414 409 390 384 534 37 497 Core 29 | 11 . . . . . . 18 Treads . | . . . . . . . . Legs 2282 | 52 414 409 390 384 262 . 371 Wheels 417 | . . . . . 272 37 108 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 115 115 50 Average Speed 143 | 110 120 120 172 190 151 115 122 Slowest Speed 250 | 120 120 120 190 190 190 115 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 52 62 23 73 91 10 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . . . . . . 72 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 72 | . . . . . . . 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3685 | 88 487 447 450 435 543 46 1189 Wait 744 | 6 29 8 18 52 . 3 628 Move 2721 | 62 413 408 389 383 533 36 497 Hop . | . . . . . . . . Pick Up 34 | 6 11 2 6 . 3 . 6 Fast Attach 8 | 6 . . . . . . 2 Attach 21 | 1 2 . 3 . 2 . 13 Detach 1 | . . . . . . . 1 Swap 19 | . 4 5 7 . 1 . 2 Drop 33 | . 8 7 10 . 4 . 4 Fire 101 | 7 20 17 17 . . 7 33 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 598 | -10/Materials | Core integrity fell below 50% 656 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Entered Mines 710 | -10/Mines | Met a Derelict bent on vengeance 792 | -10/Mines | Assembled infested the area 891 | -10/Mines | Learned Materials garrison access intel 1065 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1252 | -10/Mines | Discovered new exit (range 8) 1265 | -10/Mines | Entered Materials 1265 | -9/Materials | Accompanied by 3 allies 1265 | -9/Materials | Evolved 2 slots: Utility x2 1698 | -9/Materials | Build established: Scavenger-Mutant 1965 | -9/Materials | Discovered new exit (range 16) 2023 | -9/Materials | Entered Mines 2088 | -9/Mines | Learned Materials security intel 2668 | -9/Mines | Learned location of 2 exits from Materials 2790 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2792 | -9/Mines | Discovered new exit (range 5) 2803 | -9/Mines | Entered Exiles 2851 | -9/Exiles | Discovered new exit (range 15) 2883 | -9/Exiles | Met 8R-AWN 2916 | -9/Exiles | Met EX-HEX 3020 | -9/Exiles | Met EX-DEC 3140 | -9/Exiles | Met EX-BIN 3191 | -9/Exiles | Aligned with FarCom system 3193 | -9/Exiles | Given EX-Vault access code 3282 | -9/Exiles | Opened EX-Vault 3308 | -9/Exiles | Found Prototype Device 3317 | -9/Exiles | Identified Trap Reconfigurator 3348 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3429 | -9/Exiles | Visited The Gauntlet 3606 | -9/Exiles | Discovered new exit (range 14) 3621 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3621 | -9/Exiles | Entered Mines 3681 | -8/Mines | Discovered new exit (range 3) 3687 | -8/Mines | Entered Materials 3687 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3688 | -8/Materials | Identified exit to Factory 3690 | -8/Materials | Loaded intel: 1 garrison access location 3898 | -8/Materials | Lost 3 parts (1n1u1w) 4072 | -8/Materials | Repaired Datajack 4442 | -8/Materials | Build established: Scavenger-Skirmisher 4986 | -8/Materials | Lost 5 parts (1p2n1u1w) 4988 | -8/Materials | Garrison activated, responded to threat 4995 | -8/Materials | Core integrity fell below 50% 5038 | -8/Materials | Core integrity fell below 20% 5041 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. The unstable cave ceiling collapses. Destroyed Lgt. Nuclear Core. H-55 Commando destroyed. Mni. Grenade Launcher destroyed. Hvy. Assault Rifle destroyed. R-06 Scavenger destroyed. Critical hit (Burn: +37). Acquired 6 matter. Lgt. Ion Engine destroyed. Hacking Suite destroyed. The unstable cave ceiling collapses. Jacked G-47 Trooper... Command string: \\herlp No effect. Critical hit (Burn: +37). Sml. Storage Unit destroyed. U-05 Engineer lays Concrete. Jacked G-47 Trooper... 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""""??Y???????????? | | ????????????????##### ! ???????????????? | | ????????????????????# g ######??????????????? | | ????????????????????#### ###???????????????????? | | ????????????????l??????#u #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????b?????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????g????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed FissionAlertSink Manual? 0 Play Time 00:40:26 Cumulative 8.5 hours Start 2024.04.24 @ 21:41:49 End 2024.04.24 @ 22:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb2d2407-1867-4fde-b6d9-f4104ed19b38