Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 21:00:57 Player: abnormality Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1031) 1031 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3064 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 44/300 System Corruption 2% Temperature Critical (520) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Small Storage Unit Improved Terrain Scanner Targeting Computer Hardened Medium Armor Plating Field Recycling Unit > --- WEAPON (2) ------- Advanced Beam Cannon Shock Bomb Launcher > --- INVENTORY (8) ---- Medium Matter Pod (100) Advanced Weight Redist. System Advanced Visual Processing Unit Terrain Scanner Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Targeting Computer Hardened Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Assault Cannon Shock Bomb Launcher > --- INVENTORY -------- Medium Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Terrain Scanner Advanced Beam Cannon Assault Rifle [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Field Recycling Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Shock Bomb Launcher Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 32 | 6 2 4 . 20 Power 5 | 1 . . . 4 Engine 2 | 1 . . . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads 1 | . . . . 1 Leg 6 | 2 . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 3 . 4 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 12 | 2 2 1 . 7 Energy Gun 2 | 1 . . . 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 4 | . 1 . . 3 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . 2 . 5 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 85 91 77 95 Engine 6 | . 14 11 11 4 Core 8 | . . . . 13 Leg 17 | . 28 21 11 15 Device 12 | . . 10 11 15 Storage 10 | . 14 11 11 9 Processor 12 | . . 17 22 11 Protection 4 | . . . . 7 Energy Gun 2 | . 3 . . 4 Energy Cannon 4 | . . 6 11 3 Ballistic Gun 1 | . 3 . . 1 Ballistic Cannon 3 | . 10 4 . 2 Launcher 6 | . 10 8 . 5 Peak Build Rating 29 | 6 6 11 9 29 Average Rating 17 | 3 6 9 9 23 On Entrance 6 | . 6 6 9 9 Naked Turns . | . . . . . Heaviest Build 45 | 13 16 25 22 45 Greatest Support 34 | 20 20 20 10 34 Greatest Overweight (x) 11 | 4 . 2 2 11 Average Overweight (x) 1 | . . . 2 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 4 7 7 8 Average Carried 5 | 2 3 5 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 4 7 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 948 | 195 . 159 . 594 Remotely . | . . . . . Salvage Created 1185 | . 87 212 . 886 Parts 78 | . 5 26 . 47 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled 22 | . . 21 . 1 Retrieved Matter 67 | . . 46 . 21 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 2 8 . 13 Cannons 13 | . 1 5 . 7 AOE 10 | . 1 3 . 6 Classes Destroyed 10 | . 3 4 . 3 Worker 4 | . 1 . . 3 Builder 10 | . . 6 . 4 Hauler 2 | . . 1 . 1 Watcher 2 | . 1 . . 1 Swarmer 4 | . . 4 . . Grunt 12 | . 2 3 . 7 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 3 4 . 7 Combat Bots Only 4 | . 2 4 . 4 Max Kills in Single Turn 3 | . 2 3 . 3 Gunslinging . | . . . . . Exploded 2 | . 1 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 114 | . 4 32 . 78 Missed 23 | . 2 6 . 15 Damage Taken 2179 | . 62 563 . 1554 Core 763 | . . 199 . 564 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 100 . 50 . Volleys Fired 72 | . 5 17 . 50 Largest 2 | . 2 2 . 2 Hottest 112 | . 65 98 . 112 Shots Fired 115 | . 9 28 . 78 Gun 10 | . . . . 10 Cannon 71 | . 5 17 . 49 Launcher 34 | . 4 11 . 19 Special . | . . . . . Kinetic 39 | . 5 6 . 28 Thermal 34 | . . 11 . 23 Explosive 15 | . 4 11 . . Electromagnetic 27 | . . . . 27 Robot Hit Streak 10 | . 3 5 . 10 Robot Miss Streak 4 | . 3 1 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 4 14 . 42 Core Hits 57 | . 5 16 . 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2705 | . 135 1003 . 1567 Guns 84 | . . . . 84 Cannons 864 | . 33 177 . 654 Explosions 1743 | . 102 826 . 815 Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 547 | . 33 52 . 462 Thermal 373 | . . 125 . 248 Explosive 928 | . 102 826 . . Electromagnetic 843 | . . . . 843 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 59 | . . 59 . . Projectiles 8 | . . 8 . . Explosions 51 | . . 51 . . Melee . | . . . . . Knockbacks 3 | . 1 . . 2 Impact . | . . . . . Kinetic 3 | . 1 . . 2 Secondary . | . . . . . Self-Inflicted Damage 434 | . 39 246 . 149 Shots 17 | . 1 7 . 9 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 614 | . 21 250 . 614 Average Temperature 166 | . 9 83 . 187 Received Heat Transfer 675 | . 12 123 . 540 Effects 29 | . . . . 29 Shutdowns 10 | . . . . 10 Energy Bleed 7 | . . . . 7 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 642 | . . 222 . 420 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 431 | . 83 431 91 192 Initial 91 | . . 34 91 35 Average 99 | . 37 272 91 51 Maximum Alert Level 2 | . . 2 . . Low Security (%) 82 | 100 100 19 100 100 Level 1 14 | . . 66 . . Level 2 2 | . . 13 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 . 5 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 5 12 . 20 Peak Tracking Total 5 | . 2 4 . 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 4 . 2 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 2 . 3 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 17 | . 8 5 . 4 Successful 8 | . 4 2 . 2 Failed 9 | . 4 3 . 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 6 3 . 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 . 1 Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . 4 . . 1 Record 2 | . 2 . . . Robot Analysis 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 2 . 1 Insert Component 2 | . . 1 . 1 Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 . 2 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2094 | 64 177 451 130 1272 Spaces Moved 899 | 38 132 213 51 465 Core 25 | 19 . . . 6 Treads . | . . . . . Legs 874 | 19 132 213 51 459 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 260 190 Average Speed 195 | 132 120 185 260 220 Slowest Speed 600 | 250 120 260 260 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 30 22 21 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 121 | . 9 93 . 19 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 115 | . 9 93 . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1121 | 51 140 243 50 637 Wait 71 | . . . . 71 Move 895 | 37 131 212 50 465 Hop . | . . . . . Pick Up 37 | 8 2 8 . 19 Fast Attach . | . . . . . Attach 23 | 6 . 3 . 14 Detach 1 | . . . . 1 Swap 9 | . 2 1 . 6 Drop 12 | . . 2 . 10 Fire 72 | . 5 17 . 50 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 661 | -9/Materials | Discovered new exit (range 16) 693 | -9/Materials | Entered Mines 769 | -9/Mines | Discovered new exit (range 10) 823 | -9/Mines | Entered Materials 823 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1058 | -8/Materials | Garrison activated, responded to threat 1131 | -8/Materials | Lost 3 parts (1p1u1w) 2063 | -8/Materials | Core integrity fell below 50% 2072 | -8/Materials | Core integrity fell below 20% 2096 | -8/Materials | Core destroyed Last Messages --------------- 02079_ U-05 Engineer lays Concrete. 02080_ Overheating: Titanium Leg damaged (-45). 02080_ U-05 Engineer builds a Wall. 02080_ U-05 Engineer lays Concrete. 02082_ Acquired 5 matter. 02084_ Overheating: Energy bleed (-19). 02084_ Terrain Scanner fried. 02084_ Terrain Scan Processor fried. 02084_ U-05 Engineer destroyed. 02085_ Acquired 5 matter. 02087_ Power failure, Lgt. Nuclear Core shutdown. 02089_ U-05 Engineer lays Concrete. 02090_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02091_ Overheating: Matter decay (-30). 02091_ Acquired 26 matter. 02091_ U-05 Engineer lays Concrete. 02092_ Power failure, Nuclear Core shutdown. 02092_ U-05 Engineer lays Concrete. 02093_ U-05 Engineer builds a Wall. 02096_ Overheating: Core damaged (-93). 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Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanLinearStatue Manual? 0 Play Time 00:19:19 Cumulative 7.5 hours Start 2024.12.06 @ 20:34:00 End 2024.12.06 @ 21:00:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7952148-f356-426c-8e12-08c2f261522c