Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 13:57:48 Player: mix Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (225) 225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 1553 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 60/300 Energy 140/250 System Corruption 0% Temperature Critical (926) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 15 | 6 3 3 . 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 2 . 1 Energy Gun . | . . . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 2 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . . 9 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 5 | . 3 7 8 7 Power . | . . . 1 1 Propulsion . | . . 1 1 1 Utility . | . . 1 1 . Weapon 3 | . 1 4 5 4 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 98 77 77 73 Engine 12 | . 14 11 11 11 Treads 23 | . 28 22 22 19 Device 11 | . 12 11 11 10 Storage 12 | . 14 11 11 11 Energy Cannon 10 | . . 18 22 11 Ballistic Gun 4 | . 9 . . 1 Launcher 10 | . 18 3 . 7 Peak Build Rating 14 | 6 7 13 13 14 Average Rating 9 | 4 6 12 13 11 On Entrance 7 | . 6 7 13 13 Naked Turns . | . . . . . Heaviest Build 27 | 12 17 27 27 27 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 3 6 8 8 8 Average Carried 5 | . 3 7 8 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 5 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 412 | 184 178 40 . 10 Remotely . | . . . . . Salvage Created 335 | 50 109 115 . 61 Parts 22 | 4 7 6 . 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 3 | . . 2 . 1 Cannons 1 | . . 1 . . AOE 1 | . . . . 1 Classes Destroyed 9 | 1 3 3 . 2 Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Grunt 1 | . . 1 . . Sentry 1 | . . 1 . . Tinkerer 1 | . . . . 1 Butcher 1 | . . . . 1 Best Kill Streak 4 | 2 4 2 . 1 Combat Bots Only 1 | . . 1 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 92 | . . . . 92 Missed 8 | . . . . 8 Hits 84 | . . . . 84 Projectile 84 | . . . . 84 Part Disruptions 6 | . . . . 6 Damage Taken 1257 | . 24 . . 1233 Core 417 | . 12 . . 405 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 95 . . . Volleys Fired 32 | 4 6 4 . 18 Largest 2 | 2 2 2 . 2 Hottest 120 | 40 50 120 . 120 Shots Fired 59 | 8 10 8 . 33 Gun 19 | 8 4 . . 7 Cannon 20 | . . 8 . 12 Launcher 20 | . 6 . . 14 Special . | . . . . . Kinetic 19 | 8 4 . . 7 Thermal 20 | . . 8 . 12 Explosive 20 | . 6 . . 14 Electromagnetic . | . . . . . Robot Hit Streak 7 | 5 6 7 . 5 Robot Miss Streak 3 | 2 1 1 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | 5 7 5 . 21 Core Hits 32 | 3 12 2 . 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Meltdown 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 984 | 39 318 115 . 512 Guns 115 | 39 32 . . 44 Cannons 202 | . . 115 . 87 Explosions 666 | . 286 . . 380 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 115 | 39 32 . . 44 Thermal 202 | . . 115 . 87 Explosive 666 | . 286 . . 380 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . 24 . . 19 Shots 2 | . 1 . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 953 | . 10 108 . 953 Average Temperature 354 | . 7 55 . 468 Received Heat Transfer 1680 | . . . . 1680 Effects 28 | . . . . 28 Shutdowns 6 | . . . . 6 Energy Bleed 5 | . . . . 5 Interference 2 | . . . . 2 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 2 . 1 Heat Transferred 341 | . . 185 . 156 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | 10 42 50 11 . Initial 11 | . . . 11 . Average 7 | . 9 9 1 . Influence Increases 192 | 10 101 81 . . Destroy 0b10 Robot/C 40 | . . 40 . . Destroy 0b10 Robot/NC 35 | 10 20 5 . . Destroy Leader 26 | . 6 20 . . Disable Machine 60 | . 45 15 . . Destroy Structure 31 | . 30 1 . . Influence Decreases 192 | 10 101 51 30 . Entered New Map 19 | . . . 19 . Time Decay 173 | 10 101 51 11 . Squads Dispatched 4 | . 2 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 11 | . 5 4 . 2 Peak Tracking Total 2 | . 2 2 . 1 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 4 | . 3 1 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful . | . . . . . Failed 2 | . . 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 14 | . . . . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 1029 | . 421 262 149 197 Seismic 1029 | . 421 262 149 197 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1190 | 95 448 262 149 236 Spaces Moved 576 | 51 262 90 83 90 Core 12 | 7 . . . 5 Treads 564 | 44 262 90 83 85 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 144 160 160 160 163 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 67 15 31 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . 29 . . 15 Melee . | . . . . . Projectile . | . . . . . AOE 44 | . 29 . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 791 | 66 281 199 99 146 Wait 147 | . 3 100 17 27 Move 572 | 50 261 89 82 90 Hop . | . . . . . Pick Up 16 | 6 7 3 . . Fast Attach . | . . . . . Attach 13 | 6 2 . . 5 Detach . | . . . . . Swap 10 | . 2 3 . 5 Drop . | . . . . . Fire 32 | 4 6 4 . 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 11) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Utility x2 759 | -9/Materials | Discovered new exit (range 13) 806 | -9/Materials | Entered Mines 946 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 955 | -9/Mines | Entered Zion 1048 | -7/Zion | Attacked by Zionites 1121 | -7/Zion | AD-0RF came to Zion's defense 1168 | -7/Zion | Core integrity fell below 50% 1192 | -7/Zion | Core destroyed Last Messages --------------- 01176_ Power failure, Ion Engine shutdown. 01176_ Seismic Detector destroyed. 01179_ The unstable cave ceiling collapses. 01180_ Overheating: System interference. 01180_ Lgt. Assault Rifle temporarily disabled. 01182_ Overheating: Lgt. Assault Rifle damaged (-37). 01186_ Power failure, Ion Engine shutdown. 01187_ Overheating: Matter decay (-11). 01188_ Lgt. Assault Rifle destroyed. 01189_ Overheating: Energy bleed (-25). 01190_ Overheating: Energy bleed (-35). 01191_ Slammed into AD-0RF. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01191_ Sml. Storage Unit destroyed. 01192_ Power failure, Ion Engine shutdown. 01192_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????#?????????????????? | | ????????????????????? ??????## ??????????????? | | ???????????????????c ??????# ??????????????? | | ???????????????? ## #?????# #????????????? | | ?????????????? ##?##? ??????????? | | ?????????????? ## #?# ????????? | | ???????????? ### #????????? | | ???????????? # #????????? | | ??????????? #?????????? | | ???????????# #??????????? | | ???????????## ##########??? | | ??????????? # #??? | | ??????????? # """ #??? | | ???????????? ## " " #??? | | ?????????????????# i# #??# " " ##?? | | ?????????????????# = @ # #???# #?? | | ????????????????## #???# #?? | | ????????????????# ##### * #?? | | ????????????????##### #?? | | ????????????????????## ##?? | | ?????????????????????# #### ######??? | | ????????????????????## ## ##??## #???????? | | ????????????????????# ## #????# #####???????? | | ????????????????????## # ##????# #???????????? | | ?????????????????????# ## ##?????## #???????????? | | ?????????????????????# ####???????###???????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ????????????????????## ##???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????## ##???????????????????????? | | ???????????????????## #???????????????????????? | | ???????????????????# ##???????????????????????? | | ???????????????????## #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# ##???????????????????????? | | ???????????????????## ##????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Microactuators | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Drone Bay | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerAblativeBeam Manual? 0 Play Time 00:11:54 Cumulative 78.8 hours Start 2025.06.01 @ 13:36:32 End 2025.06.01 @ 13:57:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 115 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd3863be-9253-4a7b-844d-b0955d243195