Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 02:54:40 Player: Jiyva Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (202) 1010 Value Destroyed (8949) 8949 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2974) 2974 TOTAL SCORE: 19673 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 322 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Armored Heavy Treads Advanced Terrain Scanner Focal Shield Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating Focal Shield > --- WEAPON ----------- Improved Matter Neutralizer Railgun > --- INVENTORY -------- Light Particle Reactor Armored Heavy Treads Improved Heavy Siege Treads Improved System Restoration Module Heavy Machine Gun Railgun Railgun Improved Remote Datajack [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . Utility 10 | . . 2 . 1 1 . . 2 . 1 . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 366 | 6 10 25 5 22 5 13 44 39 21 4 24 23 11 37 77 Power 35 | 1 1 2 . 2 1 . 2 2 3 1 4 3 2 2 9 Engine 10 | 1 1 2 . . . . . 1 1 . . 2 . . 2 Core 17 | . . . . 2 1 . 2 1 2 1 4 1 2 1 . Reactor 8 | . . . . . . . . . . . . . . 1 7 Propulsion 71 | 2 3 7 . 4 1 4 10 6 1 2 6 6 1 6 12 Treads 59 | . 2 7 . 4 1 4 10 6 1 2 6 6 1 6 3 Leg 5 | . . . . . . . . . . . . . . . 5 Wheel 3 | 2 1 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . Utility 134 | 1 4 10 1 11 3 3 22 14 7 1 5 9 5 12 26 Device 66 | . 1 5 . 6 1 . 13 7 2 . . 4 4 6 17 Storage 7 | 1 2 . . . 1 . . . . . . 2 . . 1 Processor 8 | . 1 . . . 1 . 1 . . . . . . . 5 Hackware 17 | . . . . . . 1 . 3 4 1 2 1 . 4 1 Protection 36 | . . 5 1 5 . 2 8 4 1 . 3 2 1 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 126 | 2 2 6 4 5 . 6 10 17 10 . 9 5 3 17 30 Energy Gun 71 | 2 1 5 2 5 . 3 8 12 6 . 5 4 2 13 3 Energy Cannon 7 | . . . . . . . 1 1 . . . . . . 5 Ballistic Gun 22 | . 1 1 . . . . . . . . . . . . 20 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . . . 2 . . 3 1 1 3 . 2 . . 1 1 Special Weapon 4 | . . . . . . . . . . . . . 1 3 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . 3 1 . 2 1 . . . Unidentified Prototypes 10 | . . 2 . 3 . . . . . . . 2 1 . 2 Corrupted Parts 5 | . . . . . . 2 1 . . . . . . 2 . System Corruption 29 | . . . . . . 19 6 . . . . . . 4 . Parts Lost 64 | . 1 . . 1 . 3 4 . 2 . 3 1 3 18 28 Power 7 | . . . . . . . . . . . 1 . 1 1 4 Propulsion 18 | . 1 . . . . 1 3 . . . . . 1 5 7 Utility 30 | . . . . 1 . 1 1 . 2 . 2 1 1 9 12 Weapon 9 | . . . . . . 1 . . . . . . . 3 5 Highest Loss Streak 12 | . 1 . . 1 . 1 1 . 1 . 2 1 2 10 12 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 94 | . 98 99 100 100 100 93 96 96 92 100 91 99 99 92 66 Engine 3 | . 14 11 11 . . . . 3 2 5 1 1 3 . . Core 4 | . . . . 8 7 7 7 2 3 5 8 9 5 6 . Treads 22 | . 18 21 22 27 30 29 27 26 26 23 22 23 20 19 1 Device 15 | . 1 10 11 14 23 15 18 16 15 17 8 17 26 32 16 Storage 7 | . 14 11 11 9 7 7 7 6 6 5 5 5 5 4 2 Processor 6 | . 11 11 11 9 8 12 7 4 . . . . . . 13 Hackware 6 | . . . . . . . . 9 16 23 21 22 14 3 1 Protection 7 | . . 10 11 12 5 4 9 10 6 5 7 5 4 6 1 Energy Gun 12 | . 15 17 17 18 15 11 14 12 12 11 7 10 11 12 . Ballistic Gun 1 | . 12 4 . . . . . . . . . . . . 6 Naked Turns 17 | . . . . . . . . . . . . . . 9 8 Heaviest Build 102 | 14 29 40 40 50 67 66 71 80 80 69 69 71 83 102 72 Greatest Support 107 | 26 40 40 40 62 82 82 82 80 80 80 80 96 96 107 101 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 17 | 6 10 15 15 15 19 20 20 20 20 20 20 20 20 19 7 Most Carried 20 | 2 11 15 15 15 16 20 20 20 20 19 20 20 20 20 10 Average Carried 16 | 1 8 12 14 14 13 19 19 19 19 18 19 19 19 18 6 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 11 15 15 15 16 19 20 19 20 18 18 20 20 4 5 Class Distribution -------------------- 30% | Scavenger-Mutant 23% | Bothacker-Mutant 16% | Mutant 11% | Scavenger-Skirmisher 8% | Bothacker-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Tank | -4/Factory Bothacker-Tank | -4/Garrison Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Matter Collected 5596 | 260 335 289 82 205 . 282 615 387 411 . 342 340 156 577 1315 Remotely 66 | . . . . . . . . . . . . . . . 66 Salvage Created 8970 | . 350 1001 153 1242 . 523 804 986 591 . 207 646 213 478 1776 Parts 440 | . 16 72 6 71 . 37 28 39 16 . 18 24 7 10 96 Haulers Intercepted 14 | . 2 2 . 6 . . 2 . . . . 2 . . . Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Combat Hostiles Destroyed 163 | . 4 27 6 15 . 20 13 13 13 . 11 5 4 8 24 Guns 104 | . 4 25 3 14 . 2 10 7 7 . 3 5 2 5 17 Cannons 7 | . . . . . . . 2 . . . . . . . 5 AOE 36 | . . . 3 1 . 17 . 2 4 . 8 . . 1 . Classes Destroyed 12 | . 3 3 . 2 . 2 2 . . . . . . . . Worker 5 | . . . . 1 . . . 1 . . . . . . 3 Builder 7 | . . 2 . 1 . . . . . . . . . . 4 Hauler 14 | . 2 2 . 6 . . 2 . . . . 2 . . . Recycler 5 | . 1 . . . . . . . . . . 1 . . 3 Watcher 8 | . . . . 3 . . 1 3 . . . 1 . . . Swarmer 53 | . . 14 3 3 . 14 . . 6 . 6 . 1 . 6 Cutter 6 | . . . . . . 2 . . . . 4 . . . . Grunt 50 | . 4 8 3 5 . 2 5 6 6 . 1 . . 3 7 Duelist 2 | . . . . . . 1 . 1 . . . . . . . Sentry 24 | . . 5 . 7 . 1 3 3 1 . . . 1 1 2 Hunter 7 | . . . . . . . 1 2 . . . . . . 4 Programmer 21 | . . . . . . . 4 1 . . . 5 2 4 5 Best Kill Streak 10 | . 4 7 3 4 . 10 4 2 4 . 5 2 2 3 10 Combat Bots Only 10 | . 2 6 3 3 . 10 4 2 4 . 5 2 2 3 5 Max Kills in Single Turn 5 | . 1 2 2 2 . 4 1 1 2 . 5 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 1 . 4 . 1 1 . 5 . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Hostile Shots Fired 1671 | . 26 101 7 60 . 51 161 209 105 . 63 64 47 271 506 Missed 530 | . 8 25 . 14 . 12 46 88 33 . 16 16 7 91 174 Damage Taken 18877 | . 265 791 99 805 . 765 1309 1499 1326 . 1061 804 679 3470 6004 Core 3052 | . 76 61 . 85 . 87 72 110 100 . 187 14 . 952 1308 Absorbed by Shields 34 | . . . . . . . . . . . . . . 34 . Reduced by Siege Mode 119 | . . . . . . . . . . . . . . . 119 Redirected to Shielding 37 | . . . . . . . 31 6 . . . . . . . Ignored by Resistances 1159 | . . . . 74 . 33 . . . . . 244 70 564 174 Regen/Repaired (Parts) 915 | . . 98 . 39 . . . 258 . . . 520 . . . Core Remaining (%) 73 | 100 69 . 84 84 . . 77 . 75 . . 79 . 17 . Volleys Fired 591 | . 29 88 6 50 . 30 55 55 46 . 28 21 19 53 111 Largest 3 | . 2 2 2 2 . 2 2 2 2 . 2 2 3 3 3 Hottest 390 | . 100 100 101 100 . 100 136 121 121 . 160 305 374 390 181 Shots Fired 1103 | . 54 173 10 100 . 42 111 104 76 . 31 40 33 114 215 Gun 975 | . 54 173 8 100 . 33 101 101 62 . 26 40 23 94 160 Cannon 63 | . . . . . . . 9 2 . . . . . . 52 Launcher 51 | . . . 2 . . 9 1 1 14 . 5 . . 16 3 Special 14 | . . . . . . . . . . . . . 10 4 . Kinetic 189 | . 20 29 . . . . . . . . . . . . 140 Thermal 541 | . 34 118 2 14 . . 91 30 10 . 21 40 23 86 72 Explosive 51 | . . . 2 . . 9 1 1 14 . 5 . . 16 3 Electromagnetic 308 | . . 26 6 86 . 33 19 73 52 . 5 . . 8 . Robot Hit Streak 28 | . 6 13 7 20 . 14 20 14 8 . 4 9 18 28 11 Robot Miss Streak 4 | . 3 4 2 3 . 2 4 4 4 . 3 4 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . 1 1 . . 1 . . 2 . . . . 2 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 . . . . 1 1 Shots Hit Robots 798 | . 33 116 8 84 . 24 90 97 42 . 33 35 27 76 133 Core Hits 402 | . 15 43 8 55 . 33 44 38 21 . 17 25 6 29 68 Critical Kills 9 | . . . . . . . . . . . . . . . 9 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 6 Critical Strikes 34 | . 2 8 . 1 . . 4 . 3 . 1 . . . 15 Burn 17 | . 2 8 . 1 . . 4 . 1 . 1 . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 Destroy 13 | . . . . . . . . . . . . . . . 13 Corrupt 2 | . . . . . . . . . 2 . . . . . . Melee Attacks 33 | . . . . . . . . 10 3 . 17 3 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . . 1 . . . . Combat Hostiles 3 | . . . . . . . . 2 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21193 | . 418 1514 451 1884 . 1963 2010 2453 1246 . 910 1151 531 2228 4434 Guns 15535 | . 418 1514 111 1598 . 462 1797 1919 879 . 350 1151 530 2011 2795 Cannons 1572 | . . . . . . . 213 27 . . . . . . 1332 Explosions 4044 | . . . 340 286 . 1501 . 499 367 . 560 . . 217 274 Melee . | . . . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . 8 . . . . 1 . 33 Kinetic 2844 | . 155 144 . . . . . . . . . . . . 2545 Thermal 10846 | . 263 1004 180 431 . 318 1662 974 316 . 330 1151 530 2105 1582 Explosive 2421 | . . . 193 . . 1183 . . 211 . 560 . . . 274 Electromagnetic 5040 | . . 366 78 1453 . 462 348 1471 719 . 20 . . 123 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 19 19 . . . 5 11 . 20 8 Average Corruption 8 | . . . . . . 12 10 . . . 5 7 . 9 3 Corruption Purged 25 | . . . . . . . 20 . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 170 | . . . . . . . 64 . . . 11 49 . 36 10 Message Errors 45 | . . . . . . . 18 . . . 4 13 . 8 2 Matter Fused 50 | . . . . . . . 22 . . . 3 15 . 6 4 Heat Flow Errors 9 | . . . . . . . 2 . . . . . . 7 . Energy Discharges 18 | . . . . . . . 5 . . . 3 5 . 4 1 Parts Fused 3 | . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 28 | . . . . . . . 10 . . . . 10 . 5 3 Data Loss (major) 6 | . . . . . . . 2 . . . . 3 . 1 . Misfires 7 | . . . . . . . 3 . . . . 1 . 3 . Alerts 1 | . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 1 . . . 1 . . . . Overload Shots 24 | . . . . . . . . . . . . 8 6 10 . Overflow Damage 135 | . . . . 25 . 4 . 29 . . 30 . . . 47 Projectiles 47 | . . . . . . . . . . . . . . . 47 Explosions 88 | . . . . 25 . 4 . 29 . . 30 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 724 | . . . 21 65 . 184 . 83 168 . 99 . . 103 1 Shots 21 | . . . 1 2 . 7 . 2 5 . 2 . . 2 . Rammed 3 | . . . . . . . . 1 . . . . 1 . 1 Targets Rammed 8 | . . . . . . . . 1 . . . . 1 . 6 Kicked 5 | . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 374 | . 310 78 12 134 . 25 374 233 345 . 158 288 173 321 302 Average Temperature 82 | . 98 8 9 37 . 10 111 74 153 . 67 107 72 104 94 Received Heat Transfer 2625 | . 189 195 27 279 . 99 303 321 390 . 198 9 78 315 222 Effects 5 | . . . . . . . 3 . 1 . . . . . 1 Energy Bleed 2 | . . . . . . . . . 1 . . . . . 1 Interference 3 | . . . . . . . 3 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . . . . . . 5 Robots Corrupted 8 | . . . . . . 2 . 4 2 . . . . . . Combat Hostiles 7 | . . . . . . 1 . 4 2 . . . . . . Parts Fried 31 | . . . . 9 . 2 . 13 7 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . 2 . . . . 1 . . . . . 2 2 2 Combat Hostiles 9 | . . 2 . . . . 1 . . . . . 2 2 2 Parts Melted 53 | . 1 6 . 1 . . 18 1 . . . 4 3 13 6 Heat Transferred 19122 | . 925 3552 274 670 . 400 3408 1251 570 . 758 1660 847 3062 1745 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 2 4 . 2 . 4 3 . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Peak Influence 793 | . 163 494 281 267 73 777 452 400 742 389 793 437 145 367 438 Initial 415 | . . . 192 5 73 53 407 137 142 389 272 415 88 10 116 Average 263 | . 46 219 144 121 73 509 270 247 412 389 521 269 72 223 267 Maximum Alert Level 3 | . . 2 1 1 . 3 2 2 3 1 3 2 . 1 2 Low Security (%) 39 | 100 100 38 81 80 100 14 25 14 13 . . 34 100 33 34 Level 1 40 | . . 44 18 19 . 12 54 85 25 100 33 40 . 66 59 Level 2 18 | . . 17 . . . 72 20 . 59 . 34 25 . . 5 Level 3 1 | . . . . . . . . . 2 . 31 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 2 . 2 . . 4 5 . . . 3 3 . 4 Investigation 4 | . . 1 . 1 . . 1 . . . . . 1 . . Extermination 12 | . . . . . . . 3 2 . . . 2 2 . 3 Reinforcement 7 | . . 1 . 1 . . . 3 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Distress Signals 10 | . . 5 . . . . . 1 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 286 | . 11 40 6 19 . 20 15 30 18 . 31 15 18 20 43 Peak Tracking Total 9 | . 4 7 3 3 . 7 4 5 8 . 8 5 9 7 9 Tactical Retreats 13 | . 1 . . . . . . 2 2 . 3 . . 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Traps Triggered 12 | . . 1 . 1 . 2 2 1 . . . 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . 2 . 2 . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Most Traps Carried 4 | . . . . . . 4 3 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Machines Disabled 16 | . . . 1 2 . 2 . 1 2 . 3 3 . 1 1 Max in Single Turn 2 | . . . 1 1 . 1 . 1 1 . 2 1 . 1 1 Garrison Relay 6 | . . . . . . 2 . . 2 . 1 . . 1 . Phase Generator 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Machines Accessed 28 | . 5 4 . 4 1 2 2 4 1 1 . 3 1 . . Terminals 16 | . 4 2 . 3 . 2 2 1 1 . . 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . 2 . 1 . . . 1 . . . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . 1 . . Total Hacks 54 | . 8 11 . 7 1 3 2 8 1 2 . 8 3 . . Successful 32 | . 2 8 . 2 1 1 1 8 . 1 . 6 2 . . Failed 22 | . 6 3 . 5 . 2 1 . 1 1 . 2 1 . . Catastrophic 7 | . 3 . . 2 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 5 . . 3 . . 1 . . 1 . . 1 . . Terminals 26 | . 7 5 . 5 . 3 2 1 1 . . 2 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 16 | . . 6 . 2 . . . 4 . . . 4 . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 2 . 2 . . 3 . . Terminal Hacks 8 | . 1 3 . . . 1 1 1 . . . 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . . 5 . 2 . . . 4 . . . 4 . . . Scan Component 8 | . . 3 . 1 . . . 2 . . . 2 . . . Repair 7 | . . 2 . 1 . . . 2 . . . 2 . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 2 . 1 . . 2 . . Unlock Access 4 | . . . . . 1 . . 1 . 1 . . 1 . . Coupler Status 2 | . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 4 . 4 . 1 1 1 1 1 . 3 1 . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 2 . 1 . . . 2 . . . 2 . . . Time 230 | . . 52 . 26 . . . 76 . . . 76 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 24 | . . . . . . . . 3 3 . 8 1 7 2 . Non-combat . | . . . . . . . . . . . . . . . . Combat 24 | . . . . . . . . 3 3 . 8 1 7 2 . Robot Hacks Applied 35 | . . . . . . . . 7 3 . 13 2 7 3 . parse_system 3 | . . . . . . . . 3 . . . . . . . find_garrison 1 | . . . . . . . . . . . . 1 . . . focus_fire 1 | . . . . . . . . 1 . . . . . . . mark_system 2 | . . . . . . . . . . . 1 . 1 . . link_complan 1 | . . . . . . . . 1 . . . . . . . broadcast_data 1 | . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . 1 . . . . overwrite_iff 19 | . . . . . . . . 1 . . 11 . 4 3 . streamctrl_high 2 | . . . . . . . . 1 . . . . 1 . . formatsys_high 4 | . . . . . . . . . 3 . . 1 . . . Relay Couplers Released 25 | . . . . . . 7 . . 8 . 5 . . 5 . Machine Destruction 25 | . . . . . . 7 . . 8 . 5 . . 5 . Attached 14 | . . . . . . 1 . 2 2 1 2 1 . 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Total Allies 22 | . . . . . . . . 2 3 . 7 3 5 2 . Largest Group 3 | . . . . . . . . 2 3 . 2 2 3 1 . Highest-Rated Group 98 | . . . . . . . . 76 78 . 58 98 98 30 . Highest-Rated Ally 49 | . . . . . . . . 47 29 . 29 49 49 30 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . . . . 12 13 . 42 11 18 3 . Total Damage 1709 | . . . . . . . . 212 191 . 513 281 377 135 . Kills 12 | . . . . . . . . 1 2 . 4 2 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Turns Passed 16241 | 52 861 1505 1062 1255 105 1201 1957 1676 1228 101 902 1581 509 1070 1176 Spaces Moved 8378 | 49 520 675 648 591 55 687 962 754 612 57 414 758 227 560 809 Core 249 | 9 . . . . . . . . . . . . . 69 171 Treads 7270 | . 338 675 648 591 55 687 962 754 612 57 414 758 227 491 1 Legs 307 | . . . . . . . . . . . . . . . 307 Wheels 222 | 40 182 . . . . . . . . . . . . . . Hover 330 | . . . . . . . . . . . . . . . 330 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 155 156 156 156 167 170 167 166 165 165 50 50 Average Speed 151 | 83 137 160 160 155 156 156 160 169 170 167 166 165 165 148 77 Slowest Speed 190 | 100 160 160 160 160 156 156 167 170 170 170 167 167 165 165 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 4 85 61 97 52 2 61 28 21 39 2 42 20 10 41 21 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . Spaces Dug 75 | . . . . . . 40 . . 20 . . . . 10 5 Terrain Destroyed 701 | . . . 42 17 . 78 8 36 168 . 96 . 2 211 43 Melee . | . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . . . 2 . . . . 2 1 24 AOE 670 | . . . 42 17 . 78 8 34 168 . 96 . . 210 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Total 10849 | 56 615 934 661 829 73 774 1262 1040 715 61 588 1045 336 703 1157 Wait 1079 | . 26 109 1 134 9 17 155 156 19 . 79 202 69 4 99 Move 8365 | 48 519 674 647 590 55 686 961 754 611 57 413 757 226 558 809 Hop . | . . . . . . . . . . . . . . . . Pick Up 161 | 2 18 15 1 14 2 14 19 6 5 . 14 15 7 14 15 Fast Attach 123 | 6 3 8 . 4 1 2 14 9 7 . 7 10 2 7 43 Attach 73 | . 2 2 . 3 2 2 11 5 1 2 7 4 5 10 17 Detach 27 | . . 1 . 1 1 . 3 4 . . . 1 . 4 12 Swap 171 | . 5 15 5 15 2 10 19 25 13 2 10 9 4 20 17 Drop 200 | . 13 22 1 18 1 11 25 15 8 . 11 22 3 22 28 Fire 591 | . 29 88 6 50 . 30 55 55 46 . 28 21 19 53 111 Melee 33 | . . . . . . . . 10 3 . 17 3 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . . 5 Crush 2 | . . . . . . . . 1 . . . . 1 . . Escape Stasis 11 | . . . . . . . . . . . . . . 11 . Rewire 2 | . . . . . . 1 . . . . . 1 . . . Trap 5 | . . . . . . 1 . . 2 . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 661 | -10/Materials | Discovered new exit (range 8) 814 | -10/Materials | Discovered new exit (range 8) 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Utility x2 951 | -9/Materials | Repaired Lgt. Treads 1685 | -9/Materials | Discovered new exit (range 8) 1764 | -9/Materials | Build established: Scavenger-Mutant 2230 | -9/Materials | Repaired Lgt. Treads 2348 | -9/Materials | Discovered new exit (range 14) 2419 | -9/Materials | Entered Mines 3244 | -9/Mines | Discovered new exit (range 12) 3277 | -9/Mines | Discovered new exit (range 7) 3481 | -9/Mines | Entered Materials 3481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4279 | -8/Materials | Repaired Lgt. Treads 4723 | -8/Materials | Discovered new exit (range 7) 4736 | -8/Materials | Entered Factory 4736 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4841 | -7/Factory | Identified exit to Garrison 4841 | -7/Factory | Entered Garrison 5010 | -7/Garrison | Triggered checkpoint 5012 | -7/Garrison | Triggered checkpoint 5046 | -7/Garrison | Destroyed 10 combat bots 5090 | -7/Garrison | Discovered new exit (range 10) 5137 | -7/Garrison | Garrison Relay disabled 5166 | -7/Garrison | Triggered checkpoint 5191 | -7/Garrison | Garrison Relay disabled 5502 | -7/Garrison | Discovered new exit (range 10) 5514 | -7/Garrison | Discovered new exit (range 56) 5514 | -7/Garrison | Discovered new exit (range 46) 5514 | -7/Garrison | Discovered new exit (range 9) 5653 | -7/Garrison | Installed Relay Interface Framework 6042 | -7/Garrison | System corruption reached 10% 6042 | -7/Garrison | Entered Factory 6331 | -7/Factory | Build established: Scavenger-Skirmisher 7845 | -7/Factory | Build established: Mutant 7896 | -7/Factory | Discovered new exit (range 5) 7999 | -7/Factory | Entered another Factory area 7999 | -6/Factory | Evolved 2 slots: Utility x2 8593 | -6/Factory | Build established: Skirmisher 9559 | -6/Factory | Repaired Arm. Treads 9598 | -6/Factory | Repaired Arm. Treads 9619 | -6/Factory | Build established: Mutant 9675 | -6/Factory | Identified exit to Garrison 9675 | -6/Factory | Entered Garrison 9756 | -6/Garrison | Triggered checkpoint 9802 | -6/Garrison | Triggered checkpoint 9835 | -6/Garrison | Garrison Relay disabled 10143 | -6/Garrison | Build established: Bothacker-Mutant 10567 | -6/Garrison | Discovered new exit (range 10) 10642 | -6/Garrison | Triggered checkpoint 10742 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 10761 | -6/Garrison | Garrison Relay disabled 10903 | -6/Garrison | Entered Factory 10903 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11004 | -5/Factory | Identified exit to Garrison 11004 | -5/Factory | Entered Garrison 11092 | -5/Garrison | Triggered checkpoint 11272 | -5/Garrison | Garrison Relay disabled 11533 | -5/Garrison | Phase Generator disabled 11620 | -5/Garrison | Triggered checkpoint 11628 | -5/Garrison | Triggered checkpoint 11875 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 11886 | -5/Garrison | Discovered new exit (range 13) 11906 | -5/Garrison | Entered Factory 11969 | -5/Factory | Repaired Arm. Treads 12009 | -5/Factory | Repaired Arm. Treads 12853 | -5/Factory | System corruption reached 10% 13397 | -5/Factory | Fabricated Y-64 Sentinel (x2) 13450 | -5/Factory | Discovered new exit (range 16) 13487 | -5/Factory | Entered another Factory area 13487 | -4/Factory | Accompanied by 2 allies 13487 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13809 | -4/Factory | Lost 3 allies 13812 | -4/Factory | Build established: Bothacker-Tank 13984 | -4/Factory | Identified exit to Garrison 13996 | -4/Factory | Entered Garrison 14095 | -4/Garrison | Spotted B-86 Titan 14144 | -4/Garrison | Triggered checkpoint 14173 | -4/Garrison | Garrison Relay disabled 14346 | -4/Garrison | Triggered checkpoint 14664 | -4/Garrison | Spotted B-86 Titan 14773 | -4/Garrison | Crushed by falling debris 14774 | -4/Garrison | System corruption reached 10% 14834 | -4/Garrison | Triggered checkpoint 14925 | -4/Garrison | Lost 3 parts (1u2w) 15029 | -4/Garrison | Core integrity fell below 50% 15040 | -4/Garrison | Triggered checkpoint 15059 | -4/Garrison | Discovered new exit (range 15) 15061 | -4/Garrison | Core integrity fell below 20% 15066 | -4/Garrison | Entered Research 15066 | -3/Research | Evolved 2 slots: Utility x2 15088 | -3/Research | Lost 10 parts (5n5u) 15440 | -3/Research | Build established: Scavenger-Mutant 15486 | -3/Research | Lost 3 parts (2u1w) 15643 | -3/Research | Lost 4 parts (4u) 15696 | -3/Research | Lost 3 parts (1n1u1w) 15732 | -3/Research | Found Fusion Bomb Launcher 15811 | -3/Research | Lost 3 parts (2n1u) 15977 | -3/Research | Found Prototype Slashing Weapon 15977 | -3/Research | Identified Nanosword 16095 | -3/Research | Spotted B-86 Titan 16178 | -3/Research | Core integrity fell below 50% 16180 | -3/Research | Build established: Scavenger-Scout 16207 | -3/Research | Core integrity fell below 20% 16233 | -3/Research | Lost 12 parts (2p4n3u3w) 16242 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16200_ W-44 Eye sends out distress signal. 16201_ Penetrated by Slug. 16202_ N4MPRC X34O49NI0 &WMTWT, 16202_ Penetrated by Slug. 16202_ Critical hit (Destroy). 16202_ Imp. Heavy Siege Treads destroyed. 16202_ Acquired 46 matter. 16202_ K-01 Serf collects debris. 16203_ Slammed into H-77 Assassin. 16204_ Slug penetrates Wall. 16204_ Penetrated by Slug. 16204_ Slug penetrates Wall. 16204_ P-80 Master resets P-80 Master, system corruption cleaned. 16204_ Slug penetrates H-77 Assassin. 16204_ Slug penetrates U-05 Engineer. 16204_ Penetrated by Slug. 16206_ Slug penetrates Wall. 16206_ U-05 Engineer destroyed. 16206_ Slug penetrates Wall. 16207_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????#############?????? | | ???????????????????# = ! #?????? | | ???????????????????# #?????? | | ???????????????????# """ #?????? | | ???????????????????# """ #?????? | | ???????????????????# """ #?????? | | ???????????????????# #?????? | | ???????????????????# #?????? | | ???????????????????######/######?????? | | ???????????????????????# @ #?????????? | | ???? ?????????????????# #?????????? | | ???? ?????????????????# +?????????? | | ???? ?????????????????# #?????????? | | ?? ################# ##????????? | | ?? #????????? | | ?? #????????? | | ?? #????????? | | ?? #????????? | | ?? #????????? | | ??? ################# #????????? | | ???? #?????# ??#p #????????? | | ???? +?????# # #????????? | | ???? #?????# p +????????? | | ???? #?????# # #????????? | | ????# #?????# ??# #????????? | | ????# #?????# ????#s #????????? | | ????# #?????# "??????# k #????????? | | ????# #?????# "??????# #????????? | | ????# ########+######## #????????? | | ????# #????????? | | ????# #????????? | | ????# #????????? | | ????# ############## #????????? | | ????# #????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 37 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Phase Shifting 10 Evasion (%) 65 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 106 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Hehehe My Command Is Your Wish Overkill Challenges ------------ None Game ------ Seed SuspensionChipBeamcaster Manual? 0 Play Time 06:05:58 Cumulative 269.7 hours Start 2024.04.08 @ 04:45:54 End 2024.04.09 @ 02:54:40 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5378e09-bf8c-4f7b-b5f7-852ad764ddf4