Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.26 @ 07:58:24 Player: RezTeKK Result: Destroyed by A0-KFS(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (718) 718 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2363 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 77/125 System Corruption 0% Temperature Cool (47) Movement Walking (100) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (3) ------ Scrap Suit Large Storage Unit > --- WEAPON (2) ------- Battle Rifle Great Axe > --- INVENTORY (15) --- Aluminum Leg Seismic Detector Targeting Computer Expert System Cobbler Unit Riot Gun Beam Rifle Subdweller Laser Datajack Plasma Cutter Plasma Cutter CPS Tube (2) Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit > --- WEAPON ----------- Battle Rifle Great Axe > --- INVENTORY -------- Light Ion Engine Aluminum Leg Seismic Detector Targeting Computer Expert System Cobbler Unit Riot Gun Beam Rifle Subdweller Laser Datajack Plasma Cutter Plasma Cutter CPS Tube Flamer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 28 | 6 3 9 10 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 1 1 1 4 Treads . | . . . . Leg 7 | 1 1 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 4 1 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 12 | 6 8 13 13 Power 1 | . 1 1 . Propulsion 2 | 2 2 3 1 Utility 3 | 2 2 3 3 Weapon 4 | . 1 3 6 Tool/Special . | . . . . Unused Backups 13 | . . 2 11 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 4 | . . . 4 Weapon 3 | . . . 3 Tool/Special 2 | . . . 2 Average Slot Usage (%) 90 | . 99 99 75 Engine 11 | . 12 11 11 Leg 24 | . 24 25 24 Device 12 | . 12 12 12 Storage 12 | . 12 12 12 Protection 11 | . 12 11 10 Energy Gun 5 | . 25 4 . Energy Cannon 3 | . . 8 . Ballistic Gun 5 | . . 11 1 Peak Build Rating 26 | 6 9 12 26 Average Rating 10 | 4 8 11 11 On Entrance 6 | . 6 9 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 18 31 39 35 Greatest Support 38 | 10 20 20 38 Greatest Overweight (x) 9 | 1 1 1 9 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 15 | 10 15 15 15 Average Capacity 14 | 8 13 15 15 Most Carried 15 | 9 10 15 15 Average Carried 13 | 6 8 13 14 Final Capacity 15 | 10 15 15 15 Final Carried 14 | 8 10 13 14 Scrap Suit Usage (%) 1 | . . . 1 Parts Cannibalized 1 | . . . 1 Class Distribution -------------------- 94% | Hacker-Mutant 5% | Hacker-Scrapper Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 715 | 260 30 268 157 Remotely . | . . . . Salvage Created 958 | 171 232 319 236 Parts 57 | 15 12 15 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 17 | . 6 7 4 Melee 4 | . . . 4 Guns 5 | . 4 1 . Cannons 4 | . . 4 . AOE 2 | . 2 . . Classes Destroyed 11 | 3 3 2 3 Worker 2 | 2 . . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 3 | . 2 1 . Grunt 4 | . 4 . . Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 4 | 3 3 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | 2 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 194 | . 20 94 80 Missed 62 | . 7 30 25 Hits 132 | . 13 64 55 Melee 13 | . . . 13 Projectile 119 | . 13 64 42 AOE 2 | . . 2 . Critical Strikes 7 | . . . 7 Actively Blocked 1 | . . 1 . Damage Taken 1346 | 26 74 690 556 Core 261 | 13 . 133 115 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . . 22 . Ignored by Resistances 774 | 14 51 368 341 Regen/Repaired (Parts) 4 | . . . 4 Core Remaining (%) 94 | 94 . . . Volleys Fired 99 | 7 11 67 14 Largest 2 | 2 2 2 2 Hottest 110 | 80 80 110 40 Shots Fired 155 | 14 22 101 18 Gun 113 | 14 22 68 9 Cannon 33 | . . 33 . Launcher . | . . . . Special 9 | . . . 9 Kinetic 69 | . . 60 9 Thermal 44 | . . 35 9 Explosive . | . . . . Electromagnetic 42 | 14 22 6 . Robot Hit Streak 29 | 5 7 29 . Robot Miss Streak 2 | 1 1 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 97 | 10 15 56 16 Core Hits 34 | 5 10 11 8 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Meltdown 2 | . . 2 . Sever 1 | . . . 1 Melee Attacks 19 | . . . 19 Impact . | . . . . Slashing 19 | . . . 19 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2140 | 209 339 1096 496 Guns 843 | 122 198 523 . Cannons 573 | . . 573 . Explosions 228 | 87 141 . . Melee 496 | . . . 496 Ramming . | . . . . Kinetic 491 | . . 491 . Thermal 801 | 87 141 573 . Explosive . | . . . . Electromagnetic 352 | 122 198 32 . Impact . | . . . . Slashing 496 | . . . 496 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | 26 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | 54 132 54 17 Average Temperature 29 | 23 46 22 6 Received Heat Transfer 490 | . 45 228 217 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 5 | . . 5 . Heat Transferred 1077 | 100 200 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 3 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 97 | 10 97 . . Initial 4 | . 4 . . Average 9 | 2 10 . . Influence Increases 415 | 25 205 105 80 Destroy 0b10 Robot/C 260 | . 120 60 80 Destroy 0b10 Robot/NC 30 | 25 5 . . Destroy Leader 20 | . 20 . . Successful Hack 13 | . 13 . . Disable Machine 4 | . 4 . . Destroy Structure 13 | . 13 . . Lose Combat Pursuer 75 | . 30 45 . Influence Decreases 415 | 15 215 105 80 Entered New Map 6 | . 6 . . Time Decay 394 | 15 209 95 75 Lost Part 15 | . . 10 5 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 11 12 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 20 | . 8 3 9 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 103 | . 26 6 71 Successful 93 | . 16 6 71 Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 92 | . 15 6 71 Record 77 | . 2 4 71 Robot Analysis 2 | . 2 . . Prototype ID Bank 4 | . 4 . . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 8 | . . . 8 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 7507 | 37 1177 3655 2638 Seismic 7507 | 37 1177 3655 2638 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 8073 | 119 1177 3655 3122 Spaces Moved 4412 | 54 593 1818 1947 Core 16 | 15 . . 1 Treads . | . . . . Legs 4396 | 39 593 1818 1946 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 190 190 100 Average Speed 173 | 150 190 190 154 Slowest Speed 500 | 190 190 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 69 | 3 85 93 95 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . 2 2 Known Exits Taken 2 | 1 1 . . Unknown Exits Taken 1 | . . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . 18 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE 18 | . 18 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 4629 | 76 621 1924 2008 Wait 11 | . 11 . . Move 4409 | 53 592 1817 1947 Hop . | . . . . Pick Up 33 | 10 4 15 4 Fast Attach 10 | 4 . 1 5 Attach 11 | 2 2 5 2 Detach 3 | . . . 3 Swap 14 | . 1 6 7 Drop 19 | . . 12 7 Fire 99 | 7 11 67 14 Melee 19 | . . . 19 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 121 | -10/Materials | Met a group of wandering Federalists 145 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered exit to Mines (range 16) 253 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Discovered exit to Materials (range 3) 313 | -10/Materials | Build established: Hacker-Mutant 432 | -10/Materials | Discovered exit to Materials (range 10) 655 | -10/Materials | Discovered exit to Materials (range 3) 795 | -10/Materials | Discovered exit to Mines (range 11) 1287 | -10/Materials | Identified exit to Subcaves 1287 | -10/Materials | Discovered exit to Subcaves (range 5) 1297 | -10/Materials | Entered Subcaves 1298 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1298 | -10/Subcaves | Approached by a straggling Scientist 1321 | -10/Subcaves | Learned location of Zion (-7) 1321 | -10/Subcaves | Met a Zionite searching for "candidates" 1393 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1834 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1968 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2112 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2214 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2214 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2575 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3039 | -10/Subcaves | Identified exit to Materials 3039 | -10/Subcaves | Discovered exit to Materials (range 5) 3184 | -10/Subcaves | Visited Clippyterm 3190 | -10/Subcaves | Learned Factory fabricator intel 3498 | -10/Subcaves | Learned location of 2 exits from Materials 3517 | -10/Subcaves | Released subatomizers from SUBCON Basin 3736 | -10/Subcaves | Identified exit to Recycling 3736 | -10/Subcaves | Discovered exit to Recycling (range 10) 4388 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4620 | -10/Subcaves | Core integrity fell below 50% 4693 | -10/Subcaves | Discovered exit to Materials (range 5) 4952 | -10/Subcaves | Entered Scraptown 5787 | -8/Scraptown | Visited UFD Registry 5815 | -8/Scraptown | Visited Comm Corps 5914 | -8/Scraptown | Visited Spacefarers 6039 | -8/Scraptown | Visited Cyclists 6089 | -8/Scraptown | Visited The Evicted 6152 | -8/Scraptown | Visited Shadow of the Wyrm 6222 | -8/Scraptown | Visited Cave Peace 6298 | -8/Scraptown | Visited Fellowship of the Rings 6353 | -8/Scraptown | Registered with UFD as "Wrenchgunner" 6427 | -8/Scraptown | Entered Cyclist Reading Room 6770 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6772 | -8/Scraptown | Learned location of Extension (-6) 6774 | -8/Scraptown | Learned location of Quarantine (-2) 6794 | -8/Scraptown | Identified exit to Factory 6794 | -8/Scraptown | Discovered exit to Factory (range 5) 6985 | -8/Scraptown | Visited Chapter 10 7032 | -8/Scraptown | Visited Junk Repository 7075 | -8/Scraptown | Visited LU-1G1's Boring Crew 7366 | -8/Scraptown | Visited Research Penetration Think Tank 7415 | -8/Scraptown | Met Optimus 7415 | -8/Scraptown | Accepted into 0bPrime 7560 | -8/Scraptown | Discovered exit to Factory (range 5) 7578 | -8/Scraptown | Civil war broke out across Scraptown 7590 | -8/Scraptown | Found Scrap Suit 7632 | -8/Scraptown | Lost 3 allies 7663 | -8/Scraptown | Visited Supply Room 7860 | -8/Scraptown | Visited Scrap Suit Storage 7906 | -8/Scraptown | Build established: Hacker-Scrapper 7922 | -8/Scraptown | Visited A0-MCA Data Center 7933 | -8/Scraptown | Found Prototype Processor 7959 | -8/Scraptown | Visited Observation Area 8011 | -8/Scraptown | Core integrity fell below 20% 8074 | -8/Scraptown | Destroyed by A0-KFS(j) with Overtuned Pulse Rifle Last Messages --------------- 08003_ Y-54 Guardian destroyed. 08007_ Titanium Leg severed. 08008_ L-41 Fighter destroyed. 08010_ Knocked back. 08016_ Acquired Ovr. Titanium Leg. 08026_ B-48 Gladiator destroyed. 08030_ Acquired Lgt. Ion Engine. 08036_ Acquired 40 matter. 08040_ Acquired Ovr. Titanium Leg. 08044_ Acquired 20 matter. 08059_ NQ-OQU(h) destroyed. 08063_ Bolt penetrates Machine. 08065_ BH-A7U(g): "Don't throw away your lives for a pipe dream!" 08066_ Penetrated by Bolt. 08068_ CU-S20(h) destroyed. 08072_ Sub. Power Source destroyed. 08074_ H1-L8Q(j) heat spikes uncontrollably. 08074_ Critical hit (Burn: +50). [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | #??????????#" "!/!"!"##"""""""""#???#"! | | #??????????#" "=[*" "##""" """#???#"! | | #??????????#" " ==" "##""" """#???#" | | #??????????#" """"" "##" [ """#???#"! | | #??????????# !% "##""" """"#???#"! | | #??????????#"" ! ##""" """#???## | | #??????????# ## "#???# | | #??????????#####=########### ####???#### | | ## ##########???????#####%###########[########### | | #???????#"""[%!="" """""! %=%%[ " = | | #???????#"==*!%!=! !!%!%*%==! = !! | | #???????#" !%[!*=% =[=![= = % ! | | #???????#" ![ = ! ![=!!%[* /% | | #???????# !==% !=!==! | | ### #????####" [%!%[ [ | | ??# #????"""" gj""""""""""" """""""""" | | ??# #????"""" = ="""""""""""""""""""""" | | ??# #???#"""" =%* "###### ############# | | ??# #???#"""" % % "# ##?????? | | ??# #???#""" !%! ""# X"#?????? | | ??# ###?#""""%=[! ""# "" "" ##?????? | | ??# ""#"#""""[%!%==""# "" "" X"#?????? | | ??# """"#""""!!==!*""# " " ###"#### | | ??# ""#######%%*=[="" "" *[[ | | ??# ###?????#"[%!!["" "" [!%*% | | ??# #########"%!!@*""# " " #"=#=!## | | ??# !*!=[ !!j[=!= "# "" "" ""#?????? | | ??# =*!%=%=* [[%%!!%""# "" "" ##?????? | | ??# =!=!*= = *%[""# X"#?????? | | ??# !=%[!= [ [[%!!["# ##?????? | | ### =[ =%!=!=!=!"###### ############# | | %![! **%[*!!!%""""""""""""""""""""" | | =!=% % ![!!%![%""""""""""""""""" " "" | | =%!! =*=*=*%=!%! * ! | | =*!= *=*%[%!*===% =! =%=% | | %! !=j!=%=%[%[[= !%[*%![ | | !#""""#=*!*=!==[= ==%%* ! | | #????# !*%[==% ! | | #????#" "%!!*!=""""""""" """"" " "" | | ##### ### ####????######=%[=######### ########## | | # #????????# [! ## #??# | | "# #????????#" #### #??# # | | ##### "# #????????#"" #?# # # #??# # | | """#" "# #????????#"""" #?#]!# # [#??# # | | ? #" "# #????????#"" " #?# !#=/ # #??# ## | | ?" # "# #????????#"""" #?###########??# | | ##+## "# #????????#"" #??????????????# # | | "# #????????#"" #??????????????# # | | """"""""# #????????# " ##??????????????# # | | ######### #????????#""""""""""#?????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Deductive Reasoning Link The Feds Strength In Numbers That Tickles Challenges ------------ None Game ------ Seed BurstActiveInsulator Manual? 0 Play Time 00:57:56 Cumulative 144.1 hours Start 2026.06.26 @ 06:35:38 End 2026.06.26 @ 07:58:24 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 91 Rogue 74 Adventurer 0 Explorer 17 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffcf7eb5-31ea-437c-be6a-84ac9c719851