Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.29 @ 13:46:57 Player: Heclapar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (181) 905 Value Destroyed (8503) 8503 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (940) 940 TOTAL SCORE: 17788 Bonus ------- High Alert Combat Kills 864 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -824 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 53% Temperature Cool (12) Movement Core (1350) Ox26 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Improved Fusion Compressor Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Improved Focal Shield EM Disruption Field Advanced Hacking Suite Phasing AFG Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Particle Charger Improved Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Hardcell Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Fusion Compressor Improved Fusion Compressor Advanced Medium Treads Linear Gravjet Linear Gravjet Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner EM Disruption Field Phasing AFG High-powered Shock Rifle Tesla Rifle Phase Gun Coil Gun Coil Gun Enhanced Gauss Cannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher [Rating: 129] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 1 2 . . . . Utility 5 | . . . . . 2 2 . . . . . 1 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 199 | . 7 2 1 3 14 2 3 5 22 10 3 18 65 2 11 16 15 Power 25 | . 1 . . . 1 . 1 1 3 . 1 2 9 . 1 2 3 Engine 6 | . 1 . . . 1 . . 1 1 . 1 . . . . . 1 Core 15 | . . . . . . . 1 . 2 . . 2 6 . 1 1 2 Reactor 4 | . . . . . . . . . . . . . 3 . . 1 . Propulsion 39 | . 2 . . . 1 . 1 . 3 4 1 4 17 . 1 5 . Treads 15 | . 2 . . . 1 . 1 . 3 . . . 7 . . 1 . Leg 22 | . . . . . . . . . . 4 1 3 9 . 1 4 . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 73 | . 2 . 1 1 5 2 1 1 6 5 1 8 21 1 6 6 6 Device 37 | . 1 . . . 5 . 1 1 3 2 . 5 13 . 3 1 2 Storage 5 | . . . 1 1 . . . . . 2 1 . . . . . . Processor 7 | . 1 . . . . . . . 1 1 . . 2 . 1 . 1 Hackware 2 | . . . . . . 2 . . . . . . . . . . . Protection 22 | . . . . . . . . . 2 . . 3 6 1 2 5 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 62 | . 2 2 . 2 7 . . 3 10 1 . 4 18 1 3 3 6 Energy Gun 18 | . 1 . . . 3 . . 2 3 . . 3 4 . . . 2 Energy Cannon 6 | . . . . . . . . . . . . 1 3 1 . 1 . Ballistic Gun 11 | . 1 1 . 1 2 . . . 1 . . . 2 . . 1 2 Ballistic Cannon 9 | . . . . . . . . . 4 . . . 1 . 1 1 2 Launcher 12 | . . 1 . 1 2 . . 1 2 . . . 3 . 2 . . Special Weapon 6 | . . . . . . . . . . 1 . . 5 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . . 2 . 1 2 . . 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . 4 . Parts Lost 95 | . 6 . . 1 . . . . 16 . 3 5 28 . 5 7 24 Power 15 | . 1 . . 1 . . . . 3 . 1 . 4 . 1 . 4 Propulsion 26 | . 2 . . . . . . . 4 . 1 4 4 . 1 5 5 Utility 27 | . 1 . . . . . . . 2 . 1 . 12 . 2 2 7 Weapon 27 | . 2 . . . . . . . 7 . . 1 8 . 1 . 8 Highest Loss Streak 13 | . 6 . . 1 . . . . 10 . 1 5 6 . 4 7 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 95 100 100 97 98 99 100 100 67 83 77 81 96 100 95 76 82 Engine 4 | . 14 14 14 12 9 7 6 6 . 6 8 4 . . . . 3 Core 4 | . . . . . . . 6 6 5 6 1 6 4 5 7 6 2 Reactor 1 | . . . . . . . . . . . . . 4 5 2 3 3 Treads 12 | . 15 28 28 28 18 15 20 20 8 6 . . 9 31 28 17 5 Leg 7 | . 12 . . . . . . . . 10 15 14 18 . . 7 13 Device 10 | . 2 . . . 17 15 13 13 5 5 4 13 16 15 13 12 11 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 Processor 8 | . 8 14 14 14 9 7 6 6 12 13 13 5 6 5 5 2 4 Hackware 7 | . . . . . . 14 13 13 13 13 13 11 3 . . . . Protection 2 | . . . . . . . . . 1 . . 2 3 10 10 9 12 Energy Gun 9 | . 12 14 14 14 24 23 20 22 7 . . 6 6 8 5 . 3 Energy Cannon 1 | . . . . . . . . . . . . 1 6 6 5 2 4 Ballistic Gun 3 | . 15 12 14 13 10 7 6 3 1 3 . . . 5 . 3 5 Ballistic Cannon 2 | . . . . . . . . . 1 6 6 3 2 . 4 1 4 Special Weapon 1 | . . . . . . . . . . 2 6 . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 11 12 12 25 45 57 56 62 70 128 133 173 180 156 152 158 147 147 Greatest Support 166 | 20 40 40 40 40 42 42 62 62 62 51 50 65 165 165 165 166 70 Greatest Overweight (x) 39 | . 3 . . 1 1 1 . 1 17 8 4 39 4 . 1 1 33 Average Overweight (x) 1 | . . . . . 1 1 . . 3 2 3 4 . . . . 2 Largest Inventory Capacity 25 | 8 8 8 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 8 8 9 18 20 20 20 20 20 20 24 25 25 25 25 25 25 Most Carried 25 | 6 8 8 8 10 20 20 20 20 20 20 22 24 25 25 25 25 20 Average Carried 18 | 6 6 7 7 8 15 19 19 19 15 19 20 21 23 24 22 21 16 Final Capacity 25 | 8 8 8 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 6 7 8 8 10 20 20 20 20 16 20 22 22 23 25 21 20 12 Class Distribution -------------------- 36% | Hacker-Gunner 12% | Hacker-Mutant 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher 7% | Skirmisher 7% | Mutant 7% | Scavenger-Tank 4% | Hacker-Tank 3% | Scavenger-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 3888 | 200 117 . . 25 329 . . 155 289 72 70 242 958 267 452 324 388 Remotely 564 | . . . . . 329 . . . 80 . . . 155 . . . . Salvage Created 6854 | . 432 18 . 11 222 . . 218 1175 64 477 702 2310 . 275 343 607 Parts 289 | . 31 . . 1 22 . . 7 40 . 20 37 104 . 7 7 13 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 . . . . Recyclers Shooed 6 | . 1 . . . . . . . . . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . 5 45 . 16 . . 6 5 4 10 Prevented 5 | . . . . . . . . . . . 2 . . 1 . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 154 | . 10 4 . 3 9 . . 6 29 . 17 14 43 . 12 . 7 Guns 40 | . 10 . . 1 4 . . 5 6 . . . 10 . 1 . 3 Cannons 65 | . . . . . . . . . 14 . 13 14 15 . 6 . 3 AOE 47 | . . 4 . 2 5 . . 1 8 . 4 . 18 . 5 . . Classes Destroyed 15 | . 2 1 . 1 3 . . 1 3 . 1 2 1 . . . . Worker 5 | . . . . . . . . . . . . 1 4 . . . . Builder 13 | . . . . . . . . . . . . . 13 . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 . . . . Recycler 3 | . . . . . . . . . . . . 1 2 . . . . Operator 3 | . . . . . . . . . . . . 2 1 . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 3 | . 1 . . . . . . . . . . 1 1 . . . . Swarmer 23 | . . . . 3 6 . . . 5 . 3 . . . 6 . . Grunt 73 | . 10 . . . . . . 5 14 . 10 6 23 . 5 . . Brawler 5 | . . . . . . . . . 3 . . . . . . . 2 Duelist 4 | . . . . . . . . 1 2 . . . 1 . . . . Sentry 9 | . . . . . 2 . . . 3 . . 1 1 . 1 . 1 Hunter 10 | . . . . . 1 . . . . . 1 . 6 . . . 2 Programmer 24 | . . . . . . . . . 2 . 1 7 12 . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . Best Kill Streak 16 | . 3 4 . 3 3 . . 4 9 . 7 6 16 . 6 . 4 Combat Bots Only 11 | . 3 4 . 3 3 . . 4 9 . 7 5 11 . 6 . 4 Max Kills in Single Turn 5 | . 1 2 . 2 3 . . 1 2 . 1 1 5 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 3 . . 1 2 . 1 . 3 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Damage Taken 14206 | . 789 50 . 55 229 . . 363 1909 . 315 741 5243 85 1122 1260 2045 Core 1850 | . 202 . . . 15 . . 39 331 . . 123 486 21 41 174 418 Absorbed by Shields 112 | . . . . . . . . . . . . 112 . . . . . Redirected to Shielding 294 | . . . . . . . . . . . . . 103 . . 133 58 Core Remaining (%) 76 | 100 . . . 19 97 100 . . . . 56 87 . . . . . Volleys Fired 365 | . 38 6 . 6 12 1 . 14 42 3 8 34 118 1 30 23 29 Largest 4 | . 2 1 . 2 4 4 . 4 4 1 1 3 4 4 3 2 4 Hottest 342 | . 70 30 . 60 207 207 . 250 262 23 . 206 342 274 257 120 297 Shots Fired 791 | . 72 6 . 8 36 4 . 37 104 3 41 76 230 5 44 30 95 Gun 409 | . 72 . . 4 33 4 . 32 62 3 . 31 88 3 8 24 45 Cannon 294 | . . . . . . . . . 34 . 33 43 100 2 26 6 50 Launcher 48 | . . 6 . 4 3 . . 5 8 . . . 12 . 10 . . Special 40 | . . . . . . . . . . . 8 2 30 . . . . Kinetic 295 | . 51 . . 2 9 1 . 4 34 3 33 32 40 1 16 25 44 Thermal 349 | . 21 . . 2 24 3 . 28 62 . . 35 131 2 8 5 28 Explosive 88 | . . 6 . 4 3 . . 5 8 . 8 2 42 . 10 . . Electromagnetic 59 | . . . . . . . . . . . . 7 17 2 10 . 23 Robot Hit Streak 28 | . 7 8 . 2 9 . . 18 21 12 21 26 28 12 16 22 9 Robot Miss Streak 14 | . 2 . . 1 2 . . 1 1 . 1 2 3 . 5 1 14 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . 3 . . . . . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . . . Autonomous 100 | . . . . . . . . . 34 . 33 33 . . . . . Shots Hit Robots 510 | . 48 2 . 4 19 . . 20 89 3 34 62 138 4 20 26 41 Core Hits 341 | . 24 5 . 3 16 . . 23 60 1 17 16 123 . 26 9 18 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 . Critical Strikes 33 | . . . . . 2 . . . 10 . 4 4 4 . 3 3 3 Burn 7 | . . . . . 2 . . . 3 . . 1 . . . . 1 Destroy 3 | . . . . . . . . . . . . . . . . 3 . Blast 14 | . . . . . . . . . 7 . 2 2 . . 2 . 1 Corrupt 3 | . . . . . . . . . . . . . 1 . 1 . 1 Sever 6 | . . . . . . . . . . . 2 1 3 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28705 | . 496 264 . 188 511 . . 621 4580 37 2969 3311 11991 84 1656 593 1404 Guns 5700 | . 496 . . 21 297 . . 339 1037 37 . 492 1777 81 132 488 503 Cannons 10757 | . . . . . . . . . 2694 . 2042 2508 2104 3 400 105 901 Explosions 11234 | . . 264 . 167 214 . . 282 849 . 685 226 7423 . 1124 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 9307 | . 327 . . 9 12 . . 17 2694 37 2042 2150 674 22 330 488 505 Thermal 6892 | . 169 . . 12 285 . . 322 1037 . . 833 3262 59 132 105 676 Explosive 10850 | . . 264 . 167 214 . . 282 849 . 685 226 7039 . 1124 . . Electromagnetic 642 | . . . . . . . . . . . . 17 329 3 70 . 223 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1014 | . . . . . . . . . . . 242 85 687 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . 1 . . . 2 2 . 5 33 33 33 41 53 Average Corruption 15 | . . . . . 1 . . . 1 2 . 3 16 33 33 37 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 319 | . . . . . 7 . . . 32 3 . 24 90 28 47 39 49 Message Errors 82 | . . . . . 1 . . . 11 . . 4 26 8 11 3 18 Matter Fused 77 | . . . . . 2 . . . 7 1 . 11 17 4 18 11 6 Heat Flow Errors 35 | . . . . . . . . . 5 . . 1 11 3 6 4 5 Energy Discharges 35 | . . . . . 4 . . . 4 1 . 1 8 5 2 5 5 Parts Rejected 4 | . . . . . . . . . . . . . 1 . 1 . 2 Parts Fused 5 | . . . . . . . . . 1 . . . . 1 1 1 1 Data Loss (minor) 38 | . . . . . . . . . 3 1 . 2 13 4 6 7 2 Data Loss (major) 8 | . . . . . . . . . 1 . . 1 2 2 . 1 1 Misfires 14 | . . . . . . . . . . . . 3 3 1 2 3 2 Alerts 7 | . . . . . . . . . . . . 1 4 . . 2 . Misdirections 5 | . . . . . . . . . . . . . 3 . . . 2 Weapon Failures 9 | . . . . . . . . . . . . . 2 . . 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1729 | . . . . . . . . . 291 . 443 498 350 . 91 . 56 Projectiles 1326 | . . . . . . . . . 291 . 420 483 48 . 28 . 56 Explosions 403 | . . . . . . . . . . . 23 15 302 . 63 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . . . . 13 . 11 4 6 . 2 . 6 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . 10 . 9 4 5 . 2 . 6 Secondary 6 | . . . . . . . . . 3 . 2 . 1 . . . . Self-Inflicted Damage 631 | . . . . . . . . . . . . . 484 . 147 . . Shots 11 | . . . . . . . . . . . . . 8 . 3 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 584 | . 132 . . 10 268 78 . 264 584 . . 226 499 122 164 202 150 Average Temperature 100 | . 35 . . 7 103 47 . 106 191 . . 63 98 49 47 93 56 Received Heat Transfer 2427 | . 477 . . . 9 . . 171 489 . 90 63 575 . 213 63 277 Effects 13 | . . . . . 1 . . . 5 . . . 7 . . . . Shutdowns 5 | . . . . . . . . . 3 . . . 2 . . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . 1 . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . 1 Parts Melted 31 | . . . . . 4 . . . 7 . . 4 13 . 1 . 2 Heat Transferred 10027 | . 458 . . 25 753 . . 666 2035 . . 1190 4378 87 185 . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Peak Influence 1663 | . 295 57 . 83 194 8 3 . . . . 216 1663 . . . . Initial 56 | . . 39 . . 31 . 3 . . . . 56 2 . . . . Average 244 | . 162 42 . 9 55 4 3 . . . . 82 520 . . . . Maximum Alert Level 5 | . 1 . . . . . . . . . . 1 5 . . . . Low Security (%) 72 | 100 52 100 . 100 100 100 100 . . . . 98 36 . . . . Level 1 10 | . 47 . . . . . . . . . . 1 19 . . . . Level 2 6 | . . . . . . . . . . . . . 17 . . . . Level 3 5 | . . . . . . . . . . . . . 13 . . . . Level 4 4 | . . . . . . . . . . . . . 10 . . . . Level 5 . | . . . . . . . . . . . . . 1 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 4 . . . 1 . . 4 14 . . . 1 Investigation 1 | . . . . . 1 . . . . . . . . . . . . Extermination 9 | . . . . . . . . . . . . 3 6 . . . . Reinforcement 8 | . 3 . . . . . . . . . . 1 4 . . . . Assault 3 | . . . . . . . . . 1 . . . 1 . . . 1 Garrison 6 | . . . . . 3 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . 1 . . . . . . . . . . 1 3 . . . 1 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . . Times Spotted 218 | . 18 2 . 3 13 . . 7 27 . 15 15 60 2 19 3 34 Peak Tracking Total 9 | . 5 2 . 3 4 . . 4 8 . 4 3 9 2 4 3 8 Tactical Retreats 12 | . 1 1 . . 1 . . . . . 1 . 2 . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 5 | . . . . . . . . . . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 27 | . 1 . . . 2 . . . . . 1 1 20 . . 2 . Max in Single Turn 4 | . 1 . . . . . . . . . 1 1 4 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 16 | . . . 1 . 3 1 . . 2 . 1 3 2 2 . 1 . Terminals 9 | . . . . . 3 1 . . . . 1 2 2 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 38 | . . . 1 . 8 1 . . 6 . 3 9 3 6 . 1 . Successful 23 | . . . 1 . 4 1 . . 6 . 3 1 . 6 . 1 . Failed 15 | . . . . . 4 . . . . . . 8 3 . . . . Catastrophic 2 | . . . . . . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . 1 . . . . . 2 1 . . . . Terminals 22 | . . . . . 8 1 . . . . 3 7 3 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . . 1 . 4 1 . . 6 . 3 . . 6 . 1 . Record 16 | . . . . . 2 . . . 5 . 3 . . 5 . 1 . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 3 . . . . . 1 3 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . . . . . . . . Total Damage 65 | . . . . . 65 . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 1 1 . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 19333 | 3 451 200 385 299 1430 194 209 2639 2217 2616 1161 1737 2887 513 942 661 789 Spaces Moved 6779 | 3 141 116 239 105 522 78 119 909 600 904 311 377 1049 304 442 312 248 Core 91 | . 1 . . . . . . . 74 . . 15 . . . . 1 Treads 4248 | . 60 116 239 105 522 78 119 909 526 381 . . 305 304 442 142 . Legs 2413 | 3 80 . . . . . . . . 523 311 335 744 . . 170 247 Wheels . | . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . 27 . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 232 232 155 155 232 260 260 260 120 165 165 164 190 Average Speed 243 | 120 137 160 160 209 234 232 155 231 339 285 365 388 189 165 194 180 264 Slowest Speed 2000 | 120 200 160 160 240 240 232 155 235 900 680 400 2000 480 165 245 245 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 34 28 61 29 33 3 3 89 80 87 58 9 34 52 73 75 43 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 . . . . . 2 1 . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 13 | . . . . 1 . . . 3 2 3 . . . 1 3 . . Spaces Dug 72 | . . . . . 6 . . . . . . . 66 . . . . Terrain Destroyed 985 | . . 28 . 25 20 . . 10 22 . 75 45 523 . 190 8 39 Melee . | . . . . . . . . . . . . . . . . . . Projectile 111 | . . . . . . . . . 2 . 8 8 39 . 7 8 39 AOE 874 | . . 28 . 25 20 . . 10 20 . 67 37 484 . 183 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total 9090 | 2 333 124 244 176 703 91 145 1418 722 937 330 623 1756 314 487 379 306 Wait 1548 | . 142 . . 62 138 5 16 482 48 1 . 174 471 1 . . 8 Move 6761 | 2 140 115 238 104 521 77 118 908 599 903 310 376 1047 303 441 311 248 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 115 | . 6 1 1 1 13 4 5 3 7 10 6 12 32 4 . 6 4 Fast Attach 65 | . 2 . . . 6 . . . 5 4 1 9 22 1 5 8 2 Attach 85 | . 5 . . . 3 2 2 . 11 1 1 7 29 . 5 6 13 Detach 12 | . . . . . . . . . 3 . . . 6 . 1 1 1 Swap 51 | . . 2 1 3 5 . 1 5 6 5 1 2 14 1 1 3 1 Drop 76 | . . . 4 . 5 2 3 6 1 10 3 9 16 3 4 10 . Fire 365 | . 38 6 . 6 12 1 . 14 42 3 8 34 118 1 30 23 29 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 1 . . 11 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 172 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Lost 6 parts (1p2n1u2w) 317 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 20% 426 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Entered Mines 500 | -10/Mines | Assembled infested the area 590 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 593 | -10/Mines | Found Prototype Device 644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 646 | -10/Mines | Discovered new exit (range 5) 655 | -10/Mines | Entered Exiles 694 | -10/Exiles | Met 8R-AWN 721 | -10/Exiles | Met EX-HEX 774 | -10/Exiles | Met EX-BIN 793 | -10/Exiles | Aligned with FarCom system 795 | -10/Exiles | Given EX-Vault access code 831 | -10/Exiles | Opened EX-Vault 844 | -10/Exiles | Found AWS/Autocannon 876 | -10/Exiles | Warned to stay clear of 0b10 Research branches 922 | -10/Exiles | Met EX-DEC 1023 | -10/Exiles | Discovered new exit (range 10) 1040 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1040 | -10/Exiles | Entered Mines 1046 | -9/Mines | Met a Derelict bent on vengeance 1293 | -9/Mines | Discovered new exit (range 14) 1310 | -9/Mines | Escorted by a lone wolf Derelict 1330 | -9/Mines | Learned location of Storage (-7) 1339 | -9/Mines | Entered Materials 1339 | -8/Materials | Accompanied by 1 ally 1339 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1627 | -8/Materials | Build established: Scavenger-Skirmisher 1974 | -8/Materials | Garrison activated, responded to threat 2082 | -8/Materials | Build established: Skirmisher 2713 | -8/Materials | Discovered new exit (range 4) 2769 | -8/Materials | Entered Factory 2769 | -7/Factory | Evolved 2 slots: Utility x2 2860 | -7/Factory | Identified exit to Factory 2963 | -7/Factory | Entered another Factory area 2963 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3069 | -6/Factory | Build established: Hacker-Skirmisher 3165 | -6/Factory | Discovered new exit (range 5) 3172 | -6/Factory | Entered Lower Caves 3466 | -6/Lower Caves | Build established: Hacker-Gunner 4834 | -6/Lower Caves | Learned 12 Factory zone layouts 5612 | -6/Lower Caves | Learned 4 Factory zone layouts 5785 | -6/Lower Caves | Discovered new exit (range 11) 5811 | -6/Lower Caves | Entered another Lower Caves area 5997 | -6/Lower Caves | Lost 10 parts (2p4n1u3w) 6100 | -6/Lower Caves | Learned Extension emergency access door positions 6276 | -6/Lower Caves | Build established: Hacker-Mutant 6620 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6670 | -6/Lower Caves | Lost 5 parts (1p1u3w) 6678 | -6/Lower Caves | Destroyed 9 combat bots 6963 | -6/Lower Caves | Learned 4 Factory zone layouts 7977 | -6/Lower Caves | Discovered new exit (range 11) 7990 | -6/Lower Caves | Build established: Hacker-Gunner 8028 | -6/Lower Caves | Entered Zion 8137 | -6/Zion | System corruption cleaned by Quarantine Array 8329 | -6/Zion | Learned location of Warlord (-5) 8845 | -6/Zion | Learned 4 Factory zone layouts 8991 | -6/Zion | Learned Factory emergency access door positions 9228 | -6/Zion | Learned location of Armory (-3) 9474 | -6/Zion | Found Prototype Special Weapon 9478 | -6/Zion | Found Prototype Special Weapon 9536 | -6/Zion | Given the Hacking Drone Bay 9584 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 9585 | -6/Zion | Found RU-N14's Throwing Claymores 9589 | -6/Zion | Found RU-N14's Throwing Claymores 9720 | -6/Zion | Rebuked by Imprinter 9960 | -6/Zion | Given A8's code to call for help 10294 | -6/Zion | Found Prototype Device 10294 | -6/Zion | Identified Phasing AFG 10613 | -6/Zion | Discovered new exit (range 12) 10644 | -6/Zion | Entered Proximity Caves 11325 | -5/Proximity Caves | Destroyed 7 combat bots 11745 | -5/Proximity Caves | Discovered new exit (range 14) 11805 | -5/Proximity Caves | Entered Factory 11805 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11806 | -5/Factory | Identified exit to Upper Caves 11807 | -5/Factory | Identified exit to Factory 12024 | -5/Factory | Fabricated Adv. Plasma Cannon (x2) 12175 | -5/Factory | Build established: Hacker-Tank 12609 | -5/Factory | Discovered exit to Factory (range 15) 12983 | -5/Factory | Lost 5 parts (4n1w) 13207 | -5/Factory | Build established: Hacker-Mutant 13542 | -5/Factory | Entered another Factory area 13542 | -4/Factory | Evolved 2 slots: Propulsion x2 13543 | -4/Factory | Identified exit to Research 13987 | -4/Factory | Build established: Scavenger-Skirmisher 14431 | -4/Factory | Lost 6 parts (1p1n2u2w) 14471 | -4/Factory | Build established: Scavenger-Mutant 15034 | -4/Factory | Build established: Scavenger-Gunner 15155 | -4/Factory | Crushed by falling debris 15156 | -4/Factory | System corruption reached 10% 15186 | -4/Factory | Lost 3 parts (1n2u) 15236 | -4/Factory | Destroyed 11 combat bots 15244 | -4/Factory | Lost 5 parts (1p2n2u) 15260 | -4/Factory | Garrison activated, responded to threat 15988 | -4/Factory | Lost 4 parts (1p1u2w) 16128 | -4/Factory | System corruption reached 30% 16158 | -4/Factory | Lost 3 parts (1u2w) 16338 | -4/Factory | First assault squad dispatched 16348 | -4/Factory | Discovered new exit (range 22) 16429 | -4/Factory | Entered Upper Caves 16508 | -4/Upper Caves | Learned Extension trap positions 16508 | -4/Upper Caves | Learned Research emergency access door positions 16508 | -4/Upper Caves | Learned Factory garrison access intel 16700 | -4/Upper Caves | Build established: Scavenger-Tank 16928 | -4/Upper Caves | Discovered new exit (range 10) 16942 | -4/Upper Caves | Entered another Upper Caves area 16944 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16970 | -4/Upper Caves | Discovered exit to Research (range 16) 17279 | -4/Upper Caves | Build established: Scavenger-Mutant 17441 | -4/Upper Caves | Learned Research terminal intel 17495 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 17853 | -4/Upper Caves | Discovered new exit (range 12) 17884 | -4/Upper Caves | Entered Zhirov 17884 | -4/Zhirov | Discovered new exit (range 3) 17922 | -4/Zhirov | Met Zhirov 17993 | -4/Zhirov | Found Alien Artifact 17993 | -4/Zhirov | Identified Integrated Dissipator 17993 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18016 | -4/Zhirov | Found Alien Artifact 18178 | -4/Zhirov | Attacked by Zhirov 18180 | -4/Zhirov | Cloak Generator disabled 18198 | -4/Zhirov | Core integrity fell below 50% 18206 | -4/Zhirov | Zhirov detonated his lab 18237 | -4/Zhirov | Lost 7 parts (5n2u) 18545 | -4/Zhirov | Entered Proximity Caves 18547 | -3/Proximity Caves | Spotter reported a threat 18548 | -3/Proximity Caves | Spotter reported a threat 18591 | -3/Proximity Caves | Spotted B-86 Titan 18649 | -3/Proximity Caves | Spotter reported a threat 18702 | -3/Proximity Caves | Build established: Scavenger-Tank 18752 | -3/Proximity Caves | Spotter reported a threat 18863 | -3/Proximity Caves | Spotter reported a threat 18899 | -3/Proximity Caves | Spotter reported a threat 18916 | -3/Proximity Caves | Spotter reported a threat 18952 | -3/Proximity Caves | Spotter reported a threat 19030 | -3/Proximity Caves | Spotter reported a threat 19039 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19093 | -3/Proximity Caves | Spotter reported a threat 19097 | -3/Proximity Caves | Spotter reported a threat 19117 | -3/Proximity Caves | Lost 8 parts (1p1n2u4w) 19146 | -3/Proximity Caves | Spotter reported a threat 19199 | -3/Proximity Caves | Spotter reported a threat 19302 | -3/Proximity Caves | Spotter reported a threat 19307 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19307 | -3/Proximity Caves | Identified Transdimensional Reconstructor 19307 | -3/Proximity Caves | Warped through subspace 19307 | -3/Proximity Caves | Discovered exit to Research (range 8) 19329 | -3/Proximity Caves | Core integrity fell below 20% 19334 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19319_ Hardcell Cannon destroyed. 19320_ Critical hit (Smash). 19320_ Myomer Leg destroyed. 19320_ Adv. Medium Treads destroyed. 19320_ Adv. Heat Sink destroyed. 19320_ System corrupted by crushing effect (+1). 19320_ System corrupted by crushing effect (+5). 19320_ System corrupted by crushing effect (+3). 19320_ Knocked back. 19321_ Enh. Gauss Cannon destroyed. 19322_ Imp. Core Shielding destroyed. 19325_ Gamma Rifle destroyed. 19325_ Exp. Heat Sink destroyed. 19325_ Neutron Cannon destroyed. 19328_ Critical hit (Burn: +50). 19328_ Mic. Fission Core destroyed. 19329_ T&O0FD:7BTV,L#RWPICMSRG3 19330_ Knocked back. 19331_ Acquired 62 matter. 19331_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###???????????????????####??????????????????????? | | #??????????????????## @##?????????????????????? | | * #??????????????????# ib##????????????????????? | | #??????????????????# ggg ##???????????????????? | | #?????????????????# g #???????????????????? | | #?????????????????## #???????????????????? | | #??????????? # #???????????????????? | | ???? " g# #???????????????????? | | # ? ???### ## #???????????????????? | | # ?????????# ?# #???????????????????? | | ????????????? ??# ????????????????? | | ##??????????? ? #??????????????? | | #???????????? #######??????????????? | | #???????????#? ????????????????????? | | #???????????? ### ????????????????????? | | # ???????????# ??# ???????????????????? | | ?# ?????????? ???# ???????????????????? | | ?? ##???????? ???? ???????????????????? | | ?? #???????? ???? %??????????????????? | | ??# ##??????? ????? % %??????????????????? | | ???# ##?????? ####??????###% ??????????????????? | | ????##??????###??????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 46 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 450 Core Shielding 30 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed DynamicPoweredShearcannon Manual? 0 Play Time 01:36:21 Cumulative 70.6 hours Start 2023.12.29 @ 05:39:17 End 2023.12.29 @ 13:46:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ece9b9b9-2621-4e60-a04d-8be73ecdd54e