Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 03:20:21 Player: Killakoala Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1694) 1694 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4780 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Signal Interpreter Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Signal Interpreter Focal Shield Long-range Tractor Beam Gatling Laser [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Medium Matter Pod Device Sensor Array Storage Medium Matter Pod Hackware Hacking Suite Protection Backup Plating I Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . . 1 . Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 63 | 6 7 11 . 22 . 17 Power 6 | 1 1 1 . 2 . 1 Engine 5 | 1 1 1 . 2 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 31 | 2 2 6 . 9 . 12 Treads 2 | . 2 . . . . . Leg 21 | 2 . 6 . 5 . 8 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 7 | . . . . 4 . 3 Utility 6 | 1 1 1 . 2 . 1 Device 2 | . . . . 1 . 1 Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 3 3 . 9 . 3 Energy Gun 12 | 1 1 1 . 6 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 1 . 2 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . 5 7 . 6 . 17 Power 5 | . 1 1 . 1 . 2 Propulsion 17 | . 2 4 . 2 . 9 Utility 3 | . . 1 . . . 2 Weapon 10 | . 2 1 . 3 . 4 Highest Loss Streak 9 | . 5 3 . 2 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 92 80 77 92 76 59 Engine 9 | . 13 10 11 7 7 2 Treads 4 | . 11 4 . . . . Leg 17 | . 14 23 22 17 . 14 Flight 5 | . . . . 15 30 5 Device 1 | . . . . 6 . 1 Storage 16 | . 19 14 22 18 15 11 Hackware 1 | . . . . 2 7 7 Protection 2 | . 4 6 . . . . Energy Gun 12 | . 14 8 . 17 15 12 Ballistic Gun 8 | . 13 11 11 4 . . Launcher 2 | . . 2 11 3 . . Naked Turns . | . . . . . . . Heaviest Build 46 | 14 16 30 30 40 35 46 Greatest Support 81 | 20 40 40 23 64 24 81 Greatest Overweight (x) 13 | . 3 1 1 13 1 11 Average Overweight (x) . | . . . 1 . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 11 | 6 7 7 15 15 15 15 Most Carried 14 | 4 7 7 7 10 11 14 Average Carried 5 | 1 4 4 7 6 9 6 Final Capacity 15 | 8 5 15 15 15 15 15 Final Carried 11 | 4 5 7 7 9 11 2 Class Distribution -------------------- 70% | Mutant 16% | Skirmisher 7% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1588 | 260 152 355 . 592 . 229 Remotely . | . . . . . . . Salvage Created 1753 | . 198 603 . 607 . 345 Parts 121 | . 15 55 . 40 . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 50 | . 7 17 . 20 . 6 Guns 35 | . 5 11 . 14 . 5 AOE 14 | . 2 6 . 6 . . Classes Destroyed 12 | . 3 6 . 3 . . Worker 8 | . . 4 . 3 . 1 Builder 1 | . 1 . . . . . Tunneler 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 3 | . . 1 . 2 . . Swarmer 19 | . 3 6 . 10 . . Grunt 18 | . 4 9 . 3 . 2 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 1 . 1 Sentry 10 | . . 2 . 5 . 3 Best Kill Streak 8 | . 4 8 . 7 . 2 Combat Bots Only 5 | . 3 5 . 4 . 2 Max Kills in Single Turn 3 | . 2 3 . 3 . 1 Gunslinging 1 | . . 1 . 1 . . Exploded 3 | . 2 1 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 569 | . 101 148 . 118 . 202 Missed 198 | . 28 60 . 45 . 65 Damage Taken 4671 | . 864 1033 . 1101 . 1673 Core 1225 | . 231 145 . 143 . 706 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 94 | . 94 . . . . . Core Remaining (%) 61 | 100 7 . 63 74 . . Volleys Fired 181 | . 41 66 . 41 . 33 Largest 3 | . 2 2 . 3 . 3 Hottest 240 | . 70 70 . 240 . 240 Shots Fired 343 | . 68 121 . 109 . 45 Gun 314 | . 64 112 . 93 . 45 Cannon . | . . . . . . . Launcher 29 | . 4 9 . 16 . . Special . | . . . . . . . Kinetic 126 | . 31 66 . 29 . . Thermal 169 | . 33 27 . 64 . 45 Explosive 29 | . 4 9 . 16 . . Electromagnetic 19 | . . 19 . . . . Robot Hit Streak 13 | . 11 13 . 13 . 11 Robot Miss Streak 8 | . 4 5 . 8 . 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 194 | . 31 69 . 66 . 28 Core Hits 118 | . 13 41 . 43 . 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . 2 . . Burn 3 | . . 1 . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4833 | . 517 1464 . 2113 . 739 Guns 2739 | . 302 757 . 944 . 736 Cannons . | . . . . . . . Explosions 2088 | . 212 707 . 1169 . . Melee . | . . . . . . . Ramming 6 | . 3 . . . . 3 Kinetic 773 | . 142 418 . 213 . . Thermal 1941 | . 160 287 . 758 . 736 Explosive 1961 | . 212 619 . 1130 . . Electromagnetic 152 | . . 140 . 12 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 . . . . 4 Average Corruption 2 | . 2 . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 1 . . . . 1 Matter Fused 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 101 | . . 33 . 68 . . Projectiles . | . . . . . . . Explosions 101 | . . 33 . 68 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 194 | . 13 57 . 123 . 1 Shots 5 | . 1 2 . 2 . . Rammed 3 | . 1 . . . . 2 Targets Rammed 3 | . 1 . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 752 | . 310 136 . 555 . 752 Average Temperature 167 | . 116 28 . 186 . 353 Received Heat Transfer 1362 | . 375 363 . 360 . 264 Effects 45 | . 3 . . 10 . 32 Shutdowns 13 | . 1 . . 3 . 9 Energy Bleed 3 | . . . . 2 . 1 Interference 8 | . 2 . . 2 . 4 Matter Decay 6 | . . . . 2 . 4 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 10 | . . . . 1 . 9 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 9 | . . . . 1 . 8 Heat Transferred 4929 | . 481 866 . 1957 . 1625 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 613 | . 94 301 117 613 226 238 Initial 226 | . . 39 117 45 226 102 Average 167 | . 54 122 117 357 226 166 Maximum Alert Level 2 | . . 1 . 2 1 1 Low Security (%) 69 | 100 100 81 100 24 . 72 Level 1 15 | . . 18 . 13 100 27 Level 2 15 | . . . . 62 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 . 6 . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison 6 | . . . . 6 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 14 26 . 24 . 7 Peak Tracking Total 8 | . 6 8 . 5 . 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 4 | . 1 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 7 | . . 1 . 6 . . Max in Single Turn 2 | . . 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 7 | . 3 1 . 1 1 1 Terminals 5 | . 2 1 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 9 2 . 2 2 2 Successful 8 | . 6 . . . 2 . Failed 9 | . 3 2 . 2 . 2 Catastrophic 3 | . 1 2 . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 . . . . 2 Terminals 11 | . 5 2 . 2 . 2 Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 3 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 . 1 1 1 Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 2704 | 69 711 625 206 654 128 311 Spaces Moved 1422 | 48 394 312 99 355 114 100 Core 16 | 6 6 . . 2 . 2 Treads 216 | . 167 49 . . . . Legs 820 | 42 221 263 99 148 . 47 Wheels . | . . . . . . . Hover 10 | . . . . . . 10 Flight 360 | . . . . 205 114 41 Fastest Speed 50 | 50 120 120 190 111 111 111 Average Speed 138 | 111 138 135 190 126 111 180 Slowest Speed 700 | 120 200 190 190 700 111 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 63 31 33 34 5 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 170 | . 17 57 . 96 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 170 | . 17 57 . 96 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 1835 | 60 492 400 117 474 115 177 Wait 116 | 3 42 . 19 37 . 15 Move 1416 | 47 393 311 98 354 113 100 Hop . | . . . . . . . Pick Up 31 | 4 7 8 . 7 2 3 Fast Attach 25 | 6 1 5 . 11 . 2 Attach 36 | . 6 6 . 10 . 14 Detach 9 | . . . . 6 . 3 Swap 2 | . . . . 1 . 1 Drop 16 | . 1 4 . 7 . 4 Fire 181 | . 41 66 . 41 . 33 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 468 | -10/Materials | Core integrity fell below 50% 477 | -10/Materials | Core integrity fell below 20% 503 | -10/Materials | Lost 5 parts (1p2n2w) 588 | -10/Materials | Repaired Sml. Storage Unit? 722 | -10/Materials | Discovered new exit (range 5) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x2 1197 | -9/Materials | Lost 3 parts (1p1n1u) 1294 | -9/Materials | Lost 3 parts (2n1w) 1391 | -9/Materials | Discovered new exit (range 8) 1406 | -9/Materials | Entered Mines 1445 | -9/Mines | Met a Derelict bent on vengeance 1587 | -9/Mines | Learned location of Zion (-7) 1606 | -9/Mines | Discovered new exit (range 4) 1612 | -9/Mines | Entered Materials 1612 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1862 | -8/Materials | Garrison activated, responded to threat 2262 | -8/Materials | Discovered new exit (range 4) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2351 | -7/Factory | Discovered new exit (range 16) 2394 | -7/Factory | Entered Storage 2562 | -7/Storage | Core integrity fell below 50% 2603 | -7/Storage | Lost 9 parts (2p4n1u2w) 2652 | -7/Storage | Lost 4 parts (3n1w) 2684 | -7/Storage | Core integrity fell below 20% 2705 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Backup Propulsion I. Acquired 10 matter. Xenon Bombardment Thruster destroyed. K-01 Serf collects debris. Gatling Laser destroyed. K-01 Serf collects debris. Focal Shield destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-9). K-01 Serf collects debris. R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Backup Propulsion I destroyed. Slammed into P-60 Hacker. K-01 Serf collects debris. R-06 Scavenger collects Med. Matter Pod. Slammed into P-60 Hacker. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????######??????????????????????????????? | | ????######### # ##?????????????????????????????? | | ????# # ##????????????????????????????? | | ????# # ""#????????????????????????????? | | ????# # "" ""#????????????????????????????? | | ????# # " G#????????????????????????????? | | ????# # ""#????????????????????????????? | | ????# = + ""#????????????????????????????? | | ????# #^ ###????????????????????????????? | | ????# # ##?????????????????????????????? | | ????# # = #??????????????????????????????? | | ???## ##########??????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# T" #??????????????????????????????????????? | | ???# " #??????????????#####???????????????????? | | ???# #??????????????#"""#???????????????????? | | ???# #??????????????#"R ###?????????????????? | | ???### ###??????????##### # #?????????????????? | | ?????# #???????#+#### **!%! #?????????????????? | | ?????# ######### #! #?????????????????? | | ?????# u = ! #% #?????????????????? | | ?????# [%% r % k #?????????????????? | | ?????## ######## # %@p #?????????????????? | | ??????#+#??????## ## """ """ #?????????????????? | | ????????????????# ## """ """ #?????????????????? | | ????????????????+ ## """ """ #?????????????????? | | ????????????????# ############?????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# +????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ???????????????? #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Shopping List Challenges ------------ None Game ------ Seed AerolevCloakArray Manual? 0 Play Time 00:39:14 Cumulative 3.2 hours Start 2024.05.20 @ 02:42:00 End 2024.05.20 @ 03:20:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31a3f928-62f5-4eba-9fc1-550caa70a9c6