Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 16:36:48 Player: HeartGrenade Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (194) 970 Value Destroyed (7574) 7574 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 14784 Bonus ------- High Alert Combat Kills 992 Follower Combat Kills 182 Entered Garrisons 400 Met Data Miner 300 Friendly Fire -1314 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 310/310 System Corruption 2% Temperature Cool (9) Movement Treading (320) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (5) ---- Light Angular Momentum Engine YI-UF0's Bottomless Matter Pit (1500) Encrypted Comm Array Neutron Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Structural Scanner Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Encrypted Comm Array Improved Heavy Machine Gun Missile Launcher Chainsword [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Slots Evolved 8 | . . 2 . . . 2 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . . . Utility 5 | . . . . . . 2 . 1 . . . . 2 . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 187 | 4 1 19 6 . 1 22 6 38 6 2 . 12 16 41 13 . Power 15 | . . 4 . . . 1 . 3 . . . 1 . 4 2 . Engine 14 | . . 4 . . . 1 . 2 . . . 1 . 4 2 . Core 1 | . . . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 53 | 2 . 5 1 . . 7 3 10 1 1 . 4 6 12 1 . Treads 37 | 2 . 5 1 . . 7 3 10 1 1 . 3 1 3 . . Leg 10 | . . . . . . . . . . . . . 3 6 1 . Wheel 6 | . . . . . . . . . . . . 1 2 3 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | . 1 3 3 . . 7 1 16 3 1 . 3 5 13 4 . Device 31 | . 1 1 2 . . . 1 12 2 1 . 2 2 6 1 . Storage 3 | . . 1 1 . . 1 . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 23 | . . 1 . . . 4 . 4 1 . . 1 2 7 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | 2 . 7 2 . 1 7 2 9 2 . . 4 5 12 6 . Energy Gun 19 | 1 . 3 . . . 4 . 5 . . . 2 . 4 . . Energy Cannon 3 | . . . . . . . . . . . . . 1 1 1 . Ballistic Gun 27 | 1 . 4 1 . 1 3 1 4 1 . . 1 3 2 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . 1 . . . 1 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 3 . 1 . . . . 1 1 1 . Parts Lost 78 | . . 5 . . . 2 1 17 2 . . 9 6 32 4 . Power 9 | . . . . . . 1 . 2 . . . 1 . 4 1 . Propulsion 30 | . . . . . . . 1 5 2 . . 5 4 11 2 . Utility 24 | . . 1 . . . 1 . 6 . . . 2 2 11 1 . Weapon 15 | . . 4 . . . . . 4 . . . 1 . 6 . . Highest Loss Streak 11 | . . 3 . . . 1 1 5 2 . . 6 5 11 2 . To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 92 | . 65 86 100 100 100 99 99 96 97 96 100 96 78 72 89 . Engine 7 | . . 9 11 11 11 8 9 6 7 7 7 6 6 5 5 . Treads 24 | . 28 31 33 33 33 27 26 27 27 26 30 28 4 1 13 . Leg 1 | . . . . . . . . . . . . . 3 13 4 . Wheel 1 | . . . . . . . . . . . . . 12 4 . . Device 11 | . 8 8 10 11 11 9 9 13 12 14 15 14 10 10 21 . Storage 7 | . . 4 11 11 11 9 9 7 7 7 7 7 6 5 . . Processor 5 | . . . . . . 9 9 7 7 7 7 7 6 6 6 . Protection 5 | . . 1 . . . 9 9 7 9 7 7 7 7 4 16 . Energy Gun 10 | . 14 12 11 11 11 9 9 9 15 15 15 14 13 7 . . Ballistic Gun 12 | . 14 17 21 11 20 18 17 12 6 7 7 6 4 2 15 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 78 | 4 5 39 38 37 38 66 66 68 73 73 67 67 78 77 47 . Greatest Support 90 | 20 3 60 60 60 60 60 60 82 82 90 90 90 36 45 40 . Greatest Overweight (x) 7 | 1 1 1 . . . 1 1 1 1 1 . 3 4 7 2 . Average Overweight (x) . | . 1 . . . . . 1 . . . . . 2 5 . . Largest Inventory Capacity 20 | 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 5 5 9 15 15 15 16 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 1 3 9 15 14 14 20 20 20 20 20 20 20 18 18 5 5 Average Carried 14 | . 2 4 13 14 14 15 19 17 19 19 20 19 16 9 4 5 Final Capacity 20 | 5 5 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 1 3 9 14 14 14 20 20 20 19 20 20 14 18 4 5 5 Class Distribution -------------------- 65% | Scavenger-Gunner 19% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Matter Collected 5817 | 223 75 435 1669 . 50 603 365 1104 126 52 . 150 291 521 153 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8439 | . 184 1020 373 . 167 1084 717 1944 182 124 . 313 920 1139 272 . Parts 406 | . 11 58 16 . 11 52 41 102 12 1 . 8 34 46 14 . Haulers Intercepted 8 | . 1 2 . . . 3 . 1 . . . . . . 1 . Recyclers Shooed 5 | . . 3 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 15 2 . 22 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Combat Hostiles Destroyed 155 | . 5 16 2 . 3 16 20 30 6 2 . 5 12 33 5 . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 123 | . 4 16 2 . 3 16 17 29 3 1 . 5 8 14 5 . Cannons 8 | . . . . . . . . . . . . . . 8 . . AOE 21 | . . . . . . . 3 1 3 . . . 4 10 . . Classes Destroyed 18 | . 3 6 1 . 1 1 1 3 . 1 . 1 . . . . Worker 6 | . . 2 . . . 3 . . . . . . 1 . . . Builder 6 | . . . . . . 1 . 3 . . . . 2 . . . Tunneler 7 | . . . 1 . 1 . . 5 . . . . . . . . Hauler 8 | . 1 2 . . . 3 . 1 . . . . . . 1 . Recycler 6 | . . 2 1 . . . . 1 . . . . 2 . . . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . Swarmer 35 | . 3 3 . . . . 7 . 3 . . . . 17 2 . Grunt 69 | . 2 7 1 . 2 11 7 16 . . . 2 10 10 1 . Brawler 3 | . . . . . 1 . 1 1 . . . . . . . . Duelist 5 | . . 1 . . . . 1 1 1 . . . . 1 . . Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 27 | . . 5 2 . . 5 3 6 . . . . 1 4 1 . Hunter 7 | . . . . . . . 1 1 1 1 . 2 . . 1 . Programmer 7 | . . . . . . . . 4 1 . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 8 2 . 4 9 4 5 3 1 . 2 7 12 2 . Combat Bots Only 12 | . 3 4 2 . 3 7 4 5 3 1 . 2 6 12 2 . Max Kills in Single Turn 3 | . 1 2 1 . 1 2 2 2 1 1 . 1 2 3 1 . Gunslinging 1 | . . 1 . . . . 1 . . . . . 1 . . . Exploded 3 | . . . . . . . 2 1 1 . . . 2 3 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Damage Taken 13642 | . 204 979 29 . 163 762 857 3220 405 118 . 1052 1121 4000 712 20 Core 1824 | . 71 139 . . . 76 107 355 59 41 . 118 110 596 132 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 3 | . . 3 . . . . . . . . . . . . . . Regen/Repaired (Parts) 205 | . . . . . . . . 205 . . . . . . . . Core Remaining (%) 64 | 100 71 . . . 65 . 66 . . . . 18 . . . . Volleys Fired 493 | . 20 65 16 . 8 47 37 117 12 9 . 20 38 85 18 1 Largest 3 | . 2 3 3 . 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 166 | . 70 129 102 . 102 106 103 147 141 141 . 141 141 166 120 45 Shots Fired 1266 | . 40 153 48 . 20 136 105 345 30 25 . 55 100 161 45 3 Gun 1195 | . 40 153 48 . 20 136 103 345 27 25 . 55 94 112 34 3 Cannon 54 | . . . . . . . . . . . . . 2 41 11 . Launcher 17 | . . . . . . . 2 . 3 . . . 4 8 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 650 | . 20 86 32 . 12 91 68 213 9 8 . 15 32 27 34 3 Thermal 599 | . 20 67 16 . 8 45 35 132 18 17 . 40 64 126 11 . Explosive 17 | . . . . . . . 2 . 3 . . . 4 8 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 10 13 11 . 6 26 28 42 6 9 . 20 27 19 5 6 Robot Miss Streak 4 | . 3 2 3 . 1 4 3 3 2 1 . 2 2 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 21 | . . 2 . . 2 . 6 4 . . . 1 2 4 . . Max Gunslinging Chain 2 | . . 1 . . 1 . 2 1 . . . 1 1 1 . . Shots Hit Robots 924 | . 27 104 33 . 15 98 76 263 17 18 . 47 79 119 27 1 Core Hits 408 | . 8 40 14 . 9 51 35 88 10 4 . 20 41 74 14 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . 1 . . . . Critical Strikes 34 | . 3 5 1 . 1 7 2 5 2 1 . 2 3 2 . . Burn 32 | . 3 5 1 . 1 6 2 5 2 1 . 1 3 2 . . Destroy 2 | . . . . . . 1 . . . . . 1 . . . . Melee Attacks 5 | . . . 1 . . . . . . . . 1 . 3 . . Impact 1 | . . . 1 . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 1 . 3 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18891 | . 344 1589 490 . 212 1585 1487 4834 655 337 . 909 1966 3715 747 21 Guns 15292 | . 344 1589 490 . 212 1585 1318 4633 360 337 . 909 1376 1683 435 21 Cannons 1262 | . . . . . . . . . . . . . . 1041 221 . Explosions 2264 | . . . . . . . 169 201 295 . . . 590 918 91 . Melee 73 | . . . . . . . . . . . . . . 73 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 7411 | . 182 883 343 . 112 979 758 2603 54 66 . 196 395 384 435 21 Thermal 9629 | . 162 706 147 . 100 606 560 2231 306 271 . 713 1175 2340 312 . Explosive 1778 | . . . . . . . 169 . 295 . . . 396 918 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . . . . . . . . . 73 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 2 . . . . . 2 2 2 Average Corruption 2 | . . . . . . 4 4 1 . . . . . 1 2 2 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . 24 23 10 . . . . . 12 8 . Message Errors 19 | . . . . . . 6 5 4 . . . . . 3 1 . Matter Fused 20 | . . . . . . 5 4 3 . . . . . 6 2 . Heat Flow Errors 10 | . . . . . . 5 3 1 . . . . . . 1 . Energy Discharges 11 | . . . . . . 4 5 . . . . . . . 2 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . 2 . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . 1 1 . . . . . . . . Misfires 6 | . . . . . . 2 2 . . . . . . 1 1 . Alerts 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 257 | . . . . . . . . 154 . . . . 77 26 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 257 | . . . . . . . . 154 . . . . 77 26 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 580 | . . . . . . . . 66 57 . . . 156 125 176 . Shots 12 | . . . . . . . . 1 2 . . . 2 4 3 . Rammed 1 | . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 45 185 . . . 243 217 275 130 156 . 81 144 502 175 . Average Temperature 55 | . 27 33 . . . 53 31 35 44 59 . 38 52 129 76 . Received Heat Transfer 4541 | . 105 324 27 . 90 432 342 1266 27 80 . 168 435 1068 168 9 Effects 8 | . . . . . . 2 . 1 . . . . . 5 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . Interference 3 | . . . . . . 2 . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . . . . . Parts Melted 42 | . 1 4 . . . 3 2 4 3 5 . 4 9 7 . . Heat Transferred 18709 | . 703 2257 444 . 333 1887 1221 4038 666 592 . 1443 2283 2742 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Peak Influence 1035 | . 157 221 147 . 75 366 762 669 . . . . 573 1035 730 . Initial 538 | . . 66 85 . . 29 61 399 . . . . 318 401 538 . Average 352 | . 106 110 34 . 61 96 350 565 . . . . 379 725 658 . Maximum Alert Level 3 | . . 1 . . . 1 3 2 . . . . 2 3 3 . Low Security (%) 41 | 100 100 86 100 . 100 79 30 . . . . . . . . . Level 1 12 | . . 13 . . . 20 20 4 . . . . 78 . . . Level 2 38 | . . . . . . . 45 95 . . . . 21 48 64 . Level 3 8 | . . . . . . . 3 . . . . . . 51 35 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 2 . . . 2 . 5 . . . . 4 . 4 . Investigation 4 | . . . . . . . . 1 . . . . 2 . 1 . Extermination 2 | . . . . . . . . 2 . . . . . . . . Reinforcement 5 | . . 2 . . . 1 . . . . . . . . 2 . Assault 3 | . . . . . . . . 2 . . . . . . 1 . Garrison 3 | . . . . . . 1 . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Distress Signals 10 | . 1 4 . . . 3 . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 218 | . 6 28 2 . 3 32 22 38 8 2 . 7 14 39 13 4 Peak Tracking Total 9 | . 6 7 1 . 3 9 6 6 3 1 . 3 5 9 7 4 Tactical Retreats 7 | . . 2 . . . 1 . 1 . . . . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Traps Triggered 13 | . . . . . . . 6 1 . . . . . 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Machines Disabled 16 | . . . 1 . . 1 2 1 . 1 . . 4 2 4 . Max in Single Turn 4 | . . . 1 . . 1 1 1 . 1 . . 4 1 4 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Garrison Relay 3 | . . . . . . . 2 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Machines Accessed 37 | . 2 3 . 2 . 3 2 14 . . 3 . 6 1 1 . Terminals 18 | . 2 2 . . . 2 2 6 . . . . 2 1 1 . Fabricators 4 | . . . . . . . . 2 . . . . 2 . . . Repair Stations 4 | . . . . . . . . 3 . . . . 1 . . . Recycling Units 2 | . . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . . . 1 . . . Total Hacks 123 | . 4 6 . 32 . 8 3 31 . . 21 . 15 1 2 . Successful 83 | . 1 1 . 32 . 4 . 13 . . 21 . 9 . 2 . Failed 40 | . 3 5 . . . 4 3 18 . . . . 6 1 . . Catastrophic 11 | . 1 1 . . . 1 1 5 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 2 2 . . . 3 . 10 . . . . 2 . 2 . Terminals 43 | . 4 4 . . . 7 3 18 . . . . 4 1 2 . Fabricators 10 | . . . . . . . . 4 . . . . 6 . . . Repair Stations 8 | . . . . . . . . 5 . . . . 3 . . . Recycling Units 3 | . . 2 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 3 . . . . 2 . . . Terminal Hacks 65 | . 1 1 . 32 . 2 . 6 . . 21 . 1 . 1 . Record 34 | . . . . 32 . . . . . . 2 . . . . . Part Schematic 12 | . . . . . . . . 1 . . 11 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . Prototype ID Bank 6 | . 1 1 . . . . . 1 . . 3 . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . 2 . . . . 1 . . . Scan Component 2 | . . . . . . . . 1 . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . 1 . . . Unlock Access 2 | . . . . . . 1 . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . . . . . . 1 . 4 . . . . 2 . 1 . Terminals 5 | . . . . . . 1 . 3 . . . . . . 1 . Botnet 5 | . . . . . . 1 . 3 . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 3 . . . 2 2 13 . . . . 5 1 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 1 . . 11 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . Time 84 | . . . . . . . . . . . . . 84 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 22 | . . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . 8 . . . . . . 8 . . Machine Destruction 12 | . . . . . . . 8 . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Total Allies 7 | . . . 4 . . . 2 . . . . 1 . . . . Largest Group 3 | . . . 3 1 1 . 2 . . . . 1 . . . . Highest-Rated Group 96 | . . . 40 8 8 . 45 . . . . 96 . . . . Highest-Rated Ally 96 | . . . 31 8 8 . 25 . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . 4 . 1 . 6 . . . . 15 . 12 . . Total Damage 730 | . . . 42 . . . 153 . . . . 415 . 120 . . Kills 7 | . . . . . . . 2 . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Turns Passed 12385 | 39 295 995 1247 434 367 1218 1245 2374 452 486 128 747 616 1269 472 1 Spaces Moved 6077 | 33 219 486 731 272 214 538 459 1067 226 249 83 404 363 511 222 . Core 305 | 32 219 54 . . . . . . . . . . . . . . Treads 4884 | 1 . 432 731 272 214 538 459 1067 226 249 83 375 . 19 218 . Legs 51 | . . . . . . . . . . . . . . 47 4 . Wheels 837 | . . . . . . . . . . . . 29 363 445 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 160 160 160 240 158 156 156 156 145 101 120 160 . Average Speed 169 | 97 100 153 160 160 160 184 240 178 179 183 156 156 124 177 173 . Slowest Speed 400 | 160 100 160 160 160 160 240 240 240 235 235 156 235 160 400 320 . Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 32 46 98 65 51 53 47 34 53 60 68 61 12 58 8 1 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . 1 1 1 . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . Scrap Searched 7 | . . . 3 . 1 . . . 1 1 . 1 . . . . Spaces Dug 47 | . . . 1 . . . 5 . 28 . . 1 2 9 1 . Terrain Destroyed 177 | . . . 1 . . . 6 14 28 . . 1 59 29 39 . Melee 2 | . . . 1 . . . . . . . . 1 . . . . Projectile 16 | . . . . . . . . . . . . . 2 9 5 . AOE 159 | . . . . . . . 6 14 28 . . . 57 20 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Total 7251 | 37 254 607 774 271 222 681 538 1343 252 261 82 483 456 715 274 1 Wait 288 | . 13 16 7 . . 38 18 88 7 1 . 35 29 25 11 . Move 6063 | 32 218 485 730 271 213 538 458 1066 225 248 82 403 363 510 221 . Hop . | . . . . . . . . . . . . . . . . . Pick Up 80 | 1 2 10 8 . . 16 . 19 1 1 . 5 8 7 2 . Fast Attach 60 | 4 1 11 1 . . 5 . 6 . 1 . . 7 15 9 . Attach 59 | . . 3 . . . 4 1 18 1 . . 7 5 19 1 . Detach 12 | . . 2 1 . . 1 . 2 . . . . 1 3 2 . Swap 68 | . . 5 5 . 1 13 5 14 5 1 . 5 4 7 3 . Drop 65 | . . 9 5 . . 19 2 13 1 . . 7 1 1 7 . Fire 493 | . 20 65 16 . 8 47 37 117 12 9 . 20 38 85 18 1 Melee 5 | . . . 1 . . . . . . . . 1 . 3 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . 10 . . . . . . 40 . . Rewire 7 | . . . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 40 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 448 | -9/Materials | Lost 3 parts (1u2w) 768 | -9/Materials | Discovered new exit (range 6) 915 | -9/Materials | Discovered new exit (range 8) 1135 | -9/Materials | Discovered new exit (range 5) 1265 | -9/Materials | Build established: Scavenger-Gunner 1330 | -9/Materials | Entered Mines 1580 | -9/Mines | Learned Materials security intel 1580 | -9/Mines | Discovered new exit (range 10) 1583 | -9/Mines | Received a Mining Laser from a helpful Derelict 1935 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2042 | -9/Mines | Discovered new exit (range 10) 2163 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2340 | -9/Mines | Destroyed YI-UF0 2385 | -9/Mines | Found Prototype Storage 2398 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2571 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2571 | -9/Mines | Discovered new exit (range 5) 2577 | -9/Mines | Entered Exiles 2577 | -9/Exiles | Accompanied by 1 ally 2614 | -9/Exiles | Met 8R-AWN 2640 | -9/Exiles | Met EX-HEX 2739 | -9/Exiles | Met EX-DEC 2774 | -9/Exiles | Met EX-BIN 2792 | -9/Exiles | Build established: Scavenger-Mutant 2881 | -9/Exiles | Learned location of Zion (-6) 2998 | -9/Exiles | Discovered new exit (range 10) 3011 | -9/Exiles | Entered Mines 3011 | -8/Mines | Accompanied by 1 ally 3059 | -8/Mines | Discovered new exit (range 13) 3360 | -8/Mines | Build established: Scavenger-Gunner 3378 | -8/Mines | Entered Materials 3378 | -8/Materials | Evolved 2 slots: Utility x2 3701 | -8/Materials | Destroyed 7 combat bots 3947 | -8/Materials | Discovered new exit (range 4) 4497 | -8/Materials | Discovered new exit (range 16) 4552 | -8/Materials | Garrison activated, responded to threat 4595 | -8/Materials | Identified exit to Garrison 4596 | -8/Materials | Entered Garrison 4714 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Garrison Relay disabled 4900 | -8/Garrison | Triggered checkpoint 5060 | -8/Garrison | Triggered checkpoint 5224 | -8/Garrison | Triggered checkpoint 5251 | -8/Garrison | Discovered new exit (range 5) 5537 | -8/Garrison | Discovered new exit (range 15) 5646 | -8/Garrison | Rescued a captive Derelict 5647 | -8/Garrison | Rescued a captive Derelict 5722 | -8/Garrison | Triggered checkpoint 5774 | -8/Garrison | Garrison Relay disabled 5841 | -8/Garrison | Entered Factory 5841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6641 | -7/Factory | First assault squad dispatched 6853 | -7/Factory | Repaired Imp. Medium Armor Plating 7220 | -7/Factory | Lost 5 parts (1p2n2u) 7676 | -7/Factory | Identified exit to Lower Caves 7855 | -7/Factory | Discovered new exit (range 4) 8149 | -7/Factory | Core integrity fell below 50% 8171 | -7/Factory | Found Powered Armor 8215 | -7/Factory | Entered Lower Caves 8234 | -7/Lower Caves | Encountered a Warlord checkpoint 8242 | -7/Lower Caves | Met a Warlord Commander 8243 | -7/Lower Caves | Learned location of Warlord (-5) 8247 | -7/Lower Caves | Found Unknown Device 8248 | -7/Lower Caves | Identified Encrypted Comm Array 8627 | -7/Lower Caves | Discovered new exit (range 9) 8667 | -7/Lower Caves | Entered another Lower Caves area 8760 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9094 | -7/Lower Caves | Discovered new exit (range 9) 9153 | -7/Lower Caves | Entered Data Miner 9153 | -7/Data Miner | Discovered new exit (range 6) 9183 | -7/Data Miner | Met Data Miner 9213 | -7/Data Miner | Learned location of Section 7 (-2) 9213 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9241 | -7/Data Miner | Received God Mode back door access code from Data Miner 9281 | -7/Data Miner | Entered Proximity Caves 9377 | -6/Proximity Caves | Escorted by Enhanced Grunt 9379 | -6/Proximity Caves | Spotter reported a threat 9379 | -6/Proximity Caves | Spotter reported a threat 9630 | -6/Proximity Caves | Learned Factory trap positions 9959 | -6/Proximity Caves | Spotted B-75 Beast 9982 | -6/Proximity Caves | Core integrity fell below 20% 9984 | -6/Proximity Caves | Destroyed B-75 Beast 10005 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 10018 | -6/Proximity Caves | Discovered new exit (range 8) 10028 | -6/Proximity Caves | Entered Factory 10028 | -6/Factory | Evolved 2 slots: Utility x2 10029 | -6/Factory | Loaded intel: 117 trap records 10118 | -6/Factory | Identified exit to Lower Caves 10347 | -6/Factory | Incoming investigation squad redirected 10427 | -6/Factory | Fabricated Combat Drone Bay? 10504 | -6/Factory | Garrison activated, responded to threat 10600 | -6/Factory | Lost 5 parts (3n2u) 10644 | -6/Factory | Identified exit to Garrison 10644 | -6/Factory | Entered Garrison 10761 | -6/Garrison | Lost 5 parts (1p4n) 10781 | -6/Garrison | Garrison Relay disabled 10864 | -6/Garrison | Triggered checkpoint 10875 | -6/Garrison | Triggered checkpoint 10945 | -6/Garrison | Destroyed 12 combat bots 10955 | -6/Garrison | Lost 11 parts (1p3n5u2w) 11074 | -6/Garrison | Discovered new exit (range 9) 11092 | -6/Garrison | Triggered checkpoint 11114 | -6/Garrison | Core integrity fell below 50% 11166 | -6/Garrison | Lost 8 parts (1p1n3u3w) 11432 | -6/Garrison | Discovered new exit (range 10) 11465 | -6/Garrison | Build established: Scavenger-Mutant 11504 | -6/Garrison | Triggered checkpoint 11622 | -6/Garrison | Triggered checkpoint 11680 | -6/Garrison | Triggered checkpoint 11743 | -6/Garrison | Lost 4 parts (1n2u1w) 11847 | -6/Garrison | Core integrity fell below 20% 11873 | -6/Garrison | Discovered new exit (range 14) 11880 | -6/Garrison | Lost 4 parts (1p2n1u) 11913 | -6/Garrison | Entered Factory 12221 | -6/Factory | Incoming investigation squad redirected 12263 | -6/Factory | First assault squad dispatched 12329 | -6/Factory | Build established: Scavenger-Tank 12385 | -6/Factory | Entered Lower Caves 12386 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12275_ Acquired Prototype Engine. 12275_ Identified Hvy. Deuterium Engine. 12283_ Dropped Imp. Light Armor Plating. 12284_ Acquired Lyr. Medium Armor Plating. 12308_ Dropped Chainsword. 12316_ Acquired Lgt. Angular Momentum Engine. 12338_ U-05 Engineer builds a Wall. 12354_ System corrupted: Component data lost. 12375_ System corrupted: Energy discharge (-68). 12377_ Y-54 Guardian destroyed. 12380_ C-30 ARC bursts open, deploying its payload. 12380_ G-67 Veteran unfolds itself. 12380_ G-50 Soldier unfolds itself. 12380_ M-28 Smith unfolds itself. 12380_ K-01 Serf collects debris. 12381_ Structural Scanner destroyed. 12383_ Lgt. Treads destroyed. 12384_ Critical hit (Burn: +37). LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????##### ???????????????????????????????? | | ??????????? #####????????????????????????? | | ??????????? ##??????????????????????? | | ??????????????# $ ##?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????## gg#?????????????????????? | | ??????????????????????# g ????????????????????? | | ????????????????????? g ???????????????????? | | ????????????????????#### #####??????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 310 Matter Stores 373 Matter Capacity 1800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Imp. Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionDiametricBiocell Manual? 0 Play Time 01:37:47 Cumulative 344.8 hours Start 2024.01.17 @ 15:11:59 End 2024.01.23 @ 16:36:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 16 Types 5/2/5/1/1/0/1/1/0 Lore% 87 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 571ca800-ed70-4031-9229-f1a6efcd3a2d