Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 14:15:30 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1417) 1417 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 5107 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Compact Matter Pod (150) Melee Analysis Suite Improved Light Armor Plating System Backup Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Axe Longsword +1 > --- INVENTORY -------- Compact Matter Pod Melee Analysis Suite Core Shielding Hardened Light Armor Plating Improved Light Armor Plating System Backup Module Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device System Backup Module Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 60 | 6 3 4 1 2 18 7 19 . Power 7 | 1 . . . 1 1 1 3 . Engine 5 | 1 . . . . . 1 3 . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 1 1 . 1 3 2 6 . Treads . | . . . . . . . . . Leg 16 | 2 1 1 . 1 3 2 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . . 6 2 1 . Device 1 | . . . . . 1 . . . Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . . . 1 . 1 . Hackware 2 | . . . . . . 2 . . Protection 4 | . 1 . . . 3 . . . Artifact . | . . . . . . . . . Weapon 26 | 2 1 3 1 . 8 2 9 . Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 . 3 . . 4 1 4 . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 1 . . . 3 1 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 30 | . . 2 . . . 5 18 5 Power 5 | . . . . . . . 5 . Propulsion 11 | . . . . . . 3 7 1 Utility 3 | . . . . . . 1 1 1 Weapon 11 | . . 2 . . . 1 5 3 Highest Loss Streak 6 | . . 1 . . . 4 6 5 Average Slot Usage (%) 93 | . 93 99 99 100 94 99 67 26 Engine 4 | . 14 14 14 5 . 7 3 . Core 5 | . . . . 8 9 7 . . Leg 26 | . 28 28 28 28 26 29 18 . Device 1 | . . . . . 2 . . . Storage 10 | . 14 14 14 14 9 7 7 3 Processor 3 | . . . . . 5 7 8 3 Hackware 1 | . . . . . . 10 7 7 Protection 12 | . 7 14 14 14 15 4 . . Energy Gun 1 | . 14 8 . . . . . . Ballistic Gun 12 | . 6 13 24 14 13 5 3 7 Launcher 1 | . 7 4 . . . 1 . . Slashing Weapon 10 | . . . 3 14 12 15 15 3 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 12 15 15 16 16 35 39 38 27 Greatest Support 60 | 20 20 20 20 20 40 50 60 10 Greatest Overweight (x) 9 | 2 . . . . . 1 9 8 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 10 Average Capacity 8 | 5 6 6 6 6 8 10 10 8 Most Carried 10 | 4 6 6 6 6 10 9 9 6 Average Carried 7 | 3 5 5 6 5 8 8 7 5 Final Capacity 10 | 6 6 6 6 6 10 10 10 4 Final Carried 10 | 4 6 6 6 6 10 8 6 4 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1085 | 246 . 164 . 45 320 64 246 . Remotely . | . . . . . . . . . Salvage Created 1498 | . 39 261 . 88 558 83 469 . Parts 72 | . 1 14 . 2 31 5 19 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 36 | . 1 6 . 2 11 1 15 . Melee 17 | . . . . 1 8 1 7 . Guns 13 | . 1 6 . 1 3 . 2 . AOE 6 | . . . . . . . 6 . Classes Destroyed 9 | . 1 2 . . 4 1 1 . Worker 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 3 | . . . . . 3 . . . Swarmer 13 | . . 3 . . 4 . 6 . Grunt 9 | . 1 2 . 2 . . 4 . Sentry 8 | . . . . . 6 1 1 . Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . Decomposer 1 | . . . . . . . 1 . Thug 1 | . . . . . . . 1 . Butcher 3 | . . . . . . . 3 . Best Kill Streak 4 | . 1 3 . 1 4 1 4 . Combat Bots Only 4 | . 1 3 . 1 4 1 4 . Max Kills in Single Turn 2 | . 1 1 . 1 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 3065 | . 109 351 . 134 322 279 1420 450 Core 854 | . 10 99 . 13 24 44 456 208 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 51 95 . . . Volleys Fired 94 | . 17 41 . 5 20 3 8 . Largest 2 | . 2 2 . 1 2 1 1 . Hottest 80 | . 80 80 . 23 43 39 80 . Shots Fired 134 | . 22 60 . 5 36 3 8 . Gun 120 | . 21 59 . 5 32 . 3 . Cannon . | . . . . . . . . . Launcher 14 | . 1 1 . . 4 3 5 . Special . | . . . . . . . . . Kinetic 68 | . 4 25 . 5 32 . 2 . Thermal 52 | . 17 34 . . . . 1 . Explosive 14 | . 1 1 . . 4 3 5 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 6 11 . 2 10 . 5 . Robot Miss Streak 4 | . 2 4 . 1 2 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 154 | . 16 39 . 11 45 10 31 2 Core Hits 73 | . 3 23 . 2 19 3 23 . Critical Hits 5 | . . . . . 4 . 1 . Critical Kills 3 | . . . . . 2 . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 78 | . . . . 8 25 10 32 3 Impact . | . . . . . . . . . Slashing 78 | . . . . 8 25 10 32 3 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 1 3 1 . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 4 | . . . . . 1 . 3 . Damage Inflicted 5515 | . 211 478 . 538 1637 616 1970 65 Guns 1092 | . 189 478 . 61 299 . 65 . Cannons . | . . . . . . . . . Explosions 846 | . 22 . . . . . 824 . Melee 3577 | . . . . 477 1338 616 1081 65 Ramming . | . . . . . . . . . Kinetic 583 | . 26 156 . 61 299 . 41 . Thermal 509 | . 163 322 . . . . 24 . Explosive 846 | . 22 . . . . . 824 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 3577 | . . . . 477 1338 616 1081 65 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 569 | . . . . 69 294 36 159 11 Projectiles . | . . . . . . . . . Explosions 109 | . . . . . . 19 90 . Melee 460 | . . . . 69 294 17 69 11 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 250 | . . 1 . . 13 84 152 . Shots 8 | . . 1 . . 1 2 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 186 | . 186 145 . . . . 12 . Average Temperature 52 | . 78 41 . . . . 6 . Received Heat Transfer 507 | . 48 66 . 60 63 75 195 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . Heat Transferred 1493 | . 481 962 . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 206 | . 30 86 . 203 206 47 . . Initial 11 | . . 11 . . . . . . Average 45 | . 13 52 . 62 48 13 . . Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 96 | 100 100 100 . 87 95 100 . . Level 1 3 | . . . . 12 4 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 6 9 . 9 22 6 21 4 Peak Tracking Total 5 | . 2 3 . 3 5 2 5 4 Tactical Retreats 12 | . . 1 . 3 2 1 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 2 | . . . . . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 14 | . 4 . 3 . 5 1 1 . Terminals 9 | . 3 . . . 5 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 5 . 31 . 9 9 1 . Successful 49 | . 2 . 31 . 7 8 1 . Failed 6 | . 3 . . . 2 1 . . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 3 . 1 . 6 4 . . Terminals 22 | . 4 . . . 9 9 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 48 | . 1 . 31 . 7 8 1 . Record 34 | . . . 31 . . 2 1 . Branch Access Points 2 | . . . . . 1 1 . . Emergency Access Points 2 | . . . . . 1 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . Maintenance Status 1 | . . . . . . 1 . . Surveillance Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 3 | . . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . . . 4 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 3 . . . . Highest-Rated Group 78 | . . 78 78 40 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . 37 . . . . Total Damage 396 | . . . . 396 . . . . Kills 8 | . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 7130 | 63 362 843 514 669 3385 531 746 17 Spaces Moved 3690 | 47 262 540 423 466 1321 183 442 6 Core 19 | 13 . . . . . . 1 5 Treads . | . . . . . . . . . Legs 3671 | 34 262 540 423 466 1321 183 441 1 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 122 | 107 120 120 120 120 120 120 138 138 Slowest Speed 500 | 150 120 120 120 120 120 150 500 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 37 91 90 50 62 4 54 1 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . 2 . 1 . . 2 . Spaces Dug 59 | . . . . . 23 36 . . Terrain Destroyed 159 | . 7 9 . . 40 36 67 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 159 | . 7 9 . . 40 36 67 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 6093 | 56 289 679 430 564 3061 477 527 10 Wait 2124 | . 1 76 5 80 1658 274 30 . Move 3682 | 46 261 539 422 465 1320 182 441 6 Hop . | . . . . . . . . . Pick Up 28 | 4 4 7 . 1 9 1 2 . Fast Attach 24 | 6 1 . 1 1 3 . 12 . Attach 11 | . . 2 . . 2 3 4 . Detach 2 | . . . 1 . 1 . . . Swap 25 | . 2 2 . 1 13 4 3 . Drop 26 | . 3 7 1 3 11 . . 1 Fire 94 | . 17 41 . 5 20 3 8 . Melee 72 | . . . . 8 24 10 27 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . 5 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 351 | -10/Materials | Discovered new exit (range 10) 426 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 5) 474 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 621 | -10/Mines | Found a hidden stash of uninstalled traps 670 | -10/Mines | Assembled infested the area 789 | -10/Mines | Learned location of Mines (-9) 923 | -10/Mines | Learned Materials trap positions 1024 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1118 | -10/Mines | Discovered new exit (range 7) 1130 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1255 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Exiles 1269 | -10/Exiles | Accompanied by 5 allies 1298 | -10/Exiles | Met 8R-AWN 1299 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1320 | -10/Exiles | Met EX-HEX 1383 | -10/Exiles | Met EX-DEC 1410 | -10/Exiles | Visited The Gauntlet 1551 | -10/Exiles | Learned location of Zion (-7) 1589 | -10/Exiles | Met EX-BIN 1607 | -10/Exiles | Aligned with FarCom system 1608 | -10/Exiles | Given EX-Vault access code 1655 | -10/Exiles | Opened EX-Vault 1662 | -10/Exiles | Found Prototype Slashing Weapon 1662 | -10/Exiles | Identified Longsword +1 1689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1769 | -10/Exiles | Discovered new exit (range 12) 1783 | -10/Exiles | Left Exiles lab with Longsword +1 1783 | -10/Exiles | Entered Mines 1783 | -9/Mines | Accompanied by 3 allies 1825 | -9/Mines | Met a Derelict bent on vengeance 1910 | -9/Mines | Discovered new exit (range 5) 2088 | -9/Mines | Discovered new exit (range 9) 2095 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2353 | -9/Mines | Build established: Scavenger-Mutant 2452 | -9/Mines | Entered Materials 2452 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2453 | -8/Materials | Loaded intel: 13 trap records 3802 | -8/Materials | Discovered new exit (range 3) 3868 | -8/Materials | Identified exit to Factory 4473 | -8/Materials | Discovered new exit (range 5) 4483 | -8/Materials | Identified exit to Storage 5235 | -8/Materials | Discovered exit to Factory (range 5) 5837 | -8/Materials | Entered Factory 5837 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6037 | -7/Factory | Identified exit to Lower Caves 6306 | -7/Factory | Discovered new exit (range 13) 6348 | -7/Factory | Garrison activated, responded to threat 6368 | -7/Factory | Entered Lower Caves 6389 | -7/Lower Caves | Lost 4 parts (2n1u1w) 6396 | -7/Lower Caves | Ambushed by wild Derelicts 6441 | -7/Lower Caves | Lost 4 parts (2p2n) 6704 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 6903 | -7/Lower Caves | Core integrity fell below 50% 6921 | -7/Lower Caves | Lost 3 parts (2n1w) 6987 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7044 | -7/Lower Caves | Lost 5 parts (1p1n3w) 7046 | -7/Lower Caves | Discovered new exit (range 11) 7060 | -7/Lower Caves | Identified exit to Lower Caves 7114 | -7/Lower Caves | Entered another Lower Caves area 7124 | -7/Lower Caves | Core integrity fell below 20% 7131 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07013_ Axe destroyed. 07017_ Slug penetrates Y-54 Guardian. 07017_ Y-54 Guardian suffers critical hit. 07017_ Y-54 Guardian destroyed. 07021_ Acquired 24 matter. 07023_ Imp. Deuterium Engine fries itself beyond repair. 07028_ Acquired Flak Gun. 07030_ Imp. Heat Sink fries itself beyond repair. 07030_ Acquired 10 matter. 07046_ EXIT=FOUND 07060_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07115_ Aluminum Leg destroyed. 07122_ Gauss Rifle destroyed. 07122_ Flak Gun destroyed. 07123_ Destroyed VTOL Module. 07126_ Ripper destroyed. 07128_ Imp. Signal Interpreter destroyed. 07128_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????####?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ?????????????????????#??# #?????????????????? | | ?????????????????????# ?#@ #?????????????????? | | ????????????????????## ## ####??????????????? | | ???????????????????## #??????????????? | | ???????????????????# ! ##??????????????? | | ???????????????????## !! ##???????????????? | | ????????????????????# s s##????????????????? | | ????????????????????###s s #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????## ##?????????????????? | | ???????????????????????## #??????????????????? | | ????????????????????????###??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargePulsePod Manual? 0 Play Time 00:53:22 Cumulative 39.9 hours Start 2020.09.26 @ 13:22:17 End 2020.09.26 @ 14:15:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b3344a9-44a1-4c27-ad55-3321c9a1d13f