Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.17 @ 20:49:37 Player: REBUS Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (894) 894 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2799 Bonus ------- None Cogmind --------- Core Integrity 434/550 Matter 261/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Medium Matter Pod (100) Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Power Shielding > --- WEAPON ----------- Heavy Ion Cannon Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Matter Pod Visual Processing Unit Power Shielding Light Assault Rifle [Rating: 31] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 1 | . . . . 1 Propulsion 2 | . 1 . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 30 | 7 . 1 9 13 Power 5 | 1 . . 1 3 Engine 5 | 1 . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 1 5 4 Treads . | . . . . . Leg 12 | 2 . 1 5 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 1 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 9 | 2 . . 2 5 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 . . 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . . 12 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 87 90 99 89 Engine 12 | . 12 12 10 16 Leg 31 | . 25 28 39 23 Storage 9 | . 12 12 10 8 Processor 9 | . 12 12 10 8 Protection 6 | . . . 10 7 Energy Cannon 3 | . . . . 8 Ballistic Gun 19 | . 25 25 20 15 Naked Turns . | . . . . . Heaviest Build 45 | 16 16 16 21 45 Greatest Support 60 | 20 20 30 60 60 Greatest Overweight (x) 14 | . . . . 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 Most Carried 10 | 5 6 8 10 10 Average Carried 8 | 2 5 6 9 8 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 5 6 8 10 4 Class Distribution -------------------- 75% | Hacker-Mutant 24% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 870 | 231 39 80 141 379 Remotely . | . . . . . Salvage Created 987 | . . 80 294 613 Parts 44 | . . 4 21 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . . 2 6 12 Guns 18 | . . 2 6 10 Cannons 2 | . . . . 2 Classes Destroyed 6 | . . 1 2 3 Worker 1 | . . . . 1 Grunt 13 | . . 2 2 9 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . . 2 2 4 Combat Bots Only 3 | . . 2 2 3 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1706 | . . 94 390 1222 Core 206 | . . 36 54 116 Absorbed by Shields . | . . . . . Redirected to Shielding 57 | . . . 10 47 Core Remaining (%) 90 | 100 . 85 86 . Volleys Fired 70 | . . 6 24 40 Largest 3 | . . 2 2 3 Hottest 111 | . . 40 43 111 Shots Fired 163 | . . 12 48 103 Gun 139 | . . 12 48 79 Cannon 24 | . . . . 24 Launcher . | . . . . . Special . | . . . . . Kinetic 139 | . . 12 48 79 Thermal 24 | . . . . 24 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . . 8 11 23 Robot Miss Streak 2 | . . 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 132 | . . 10 38 84 Core Hits 55 | . . 6 13 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1971 | . 2 103 477 1389 Guns 1391 | . . 103 475 813 Cannons 543 | . . . . 543 Explosions . | . . . . . Melee . | . . . . . Ramming 37 | . 2 . 2 33 Kinetic 1391 | . . 103 475 813 Thermal 543 | . . . . 543 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 12 | . 2 . 1 9 Kicked 12 | . 2 . 1 9 Crushed . | . . . . . Highest Temperature 498 | . . 9 18 498 Average Temperature 194 | . . 9 7 204 Received Heat Transfer 1233 | . . 57 231 945 Effects 21 | . . . . 21 Shutdowns 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 740 | . . . . 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 324 | . . 65 200 324 Initial 24 | . . . 17 24 Average 92 | . . 26 83 157 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 98 66 Level 1 12 | . . . 1 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 2 4 13 22 Peak Tracking Total 7 | . 3 2 7 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1388 | 81 81 206 512 508 Spaces Moved 851 | 61 65 155 354 216 Core 21 | 10 . . . 11 Treads . | . . . . . Legs 830 | 51 65 155 354 205 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 130 | 108 120 120 120 163 Slowest Speed 750 | 120 120 120 120 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 14 43 31 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 981 | 73 67 163 396 282 Wait . | . . . . . Move 847 | 60 64 154 353 216 Hop . | . . . . . Pick Up 12 | 6 1 2 3 . Fast Attach 9 | 6 . 1 . 2 Attach 10 | 1 . . 2 7 Detach . | . . . . . Swap 11 | . . . 7 4 Drop 10 | . . . 6 4 Fire 70 | . . 6 24 40 Melee . | . . . . . Ram . | . . . . . Kick 12 | . 2 . 1 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Propulsion x1 135 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Discovered exit to Mines (range 16) 163 | -10/Materials | Entered Mines 274 | -10/Mines | Learned Materials emergency access door positions 322 | -10/Mines | Build established: Hacker-Mutant 354 | -10/Mines | Identified exit to Materials 354 | -10/Mines | Discovered exit to Materials (range 9) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Identified exit to Mines 760 | -9/Materials | Discovered exit to Mines (range 10) 861 | -9/Materials | Identified exit to Materials 861 | -9/Materials | Discovered exit to Materials (range 16) 865 | -9/Materials | Identified exit to Storage 865 | -9/Materials | Discovered exit to Storage (range 11) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1256 | -8/Materials | Lost 7 parts (5n1u1w) 1389 | -8/Materials | Self-destructed Last Messages --------------- 01364_ K-01 Serf collects debris. 01371_ Kicked Y-45 Defender. 01372_ Hvy. Assault Rifle destroyed. 01373_ Kicked Y-45 Defender out of the way. 01374_ Kicked Y-45 Defender. 01375_ Critical hit (Burn: +37). 01376_ Kicked Y-45 Defender. 01379_ Slug penetrates Wall. 01380_ Kicked Y-45 Defender out of the way. 01381_ K-01 Serf cleans the Nuclear Reactor. 01382_ Kicked Y-45 Defender. 01383_ Slug penetrates Nuclear Reactor. 01387_ Nuclear Reactor explodes. 01387_ U-05 Engineer destroyed. 01387_ H-55 Commando destroyed. 01387_ Hvy. Ion Cannon destroyed. 01387_ Hvy. Assault Rifle destroyed. 01387_ Imp. Deuterium Engine destroyed. 01387_ K-01 Serf destroyed. 01387_ Imp. Deuterium Engine destroyed. 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